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Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player
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@@ -27,6 +27,10 @@ class Game_Player < Game_Character
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return $game_map
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end
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def map_id
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return $game_map.map_id
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end
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def screen_z(height = 0)
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ret = super
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return ret + 1
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