Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player

This commit is contained in:
Maruno17
2022-01-29 18:05:11 +00:00
parent 2372322c24
commit 7c7a6d91bd
5 changed files with 16 additions and 9 deletions

View File

@@ -151,8 +151,9 @@ EventHandlers.add(:on_step_taken, :grass_rustling,
proc { |event|
next if !$scene.is_a?(Scene_Map)
event.each_occupied_tile do |x, y|
next if !$map_factory.getTerrainTag(event.map.map_id, x, y, true).shows_grass_rustle
$scene.spriteset.addUserAnimation(Settings::GRASS_ANIMATION_ID, x, y, true, 1)
next if !$map_factory.getTerrainTagFromCoords(event.map.map_id, x, y, true).shows_grass_rustle
spriteset = $scene.spriteset(event.map_id)
spriteset&.addUserAnimation(Settings::GRASS_ANIMATION_ID, x, y, true, 1)
end
}
)