indexed custom battlers

This commit is contained in:
infinitefusion
2022-11-29 20:22:16 -05:00
parent 572796d7cc
commit 7cd9760adf
40 changed files with 63 additions and 39 deletions

View File

@@ -814,7 +814,7 @@ def setFusionMoves(fusedPoke, poke2, selected2ndOption = false)
bodySpeciesName = GameData::Species.get(bodySpecies).real_name
headSpeciesName = GameData::Species.get(headSpecies).real_name
choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Learn moves"), _INTL("Keep {1}'s moveset", bodySpeciesName), _INTL("Keep {1}'s moveset", headSpeciesName)], 0)
choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Combine movesets"), _INTL("Keep {1}'s moveset", bodySpeciesName), _INTL("Keep {1}'s moveset", headSpeciesName)], 0)
if choice == 1
if selected2ndOption
fusedPoke.moves = poke2.moves