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indexed custom battlers
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@@ -814,7 +814,7 @@ def setFusionMoves(fusedPoke, poke2, selected2ndOption = false)
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bodySpeciesName = GameData::Species.get(bodySpecies).real_name
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headSpeciesName = GameData::Species.get(headSpecies).real_name
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choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Learn moves"), _INTL("Keep {1}'s moveset", bodySpeciesName), _INTL("Keep {1}'s moveset", headSpeciesName)], 0)
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choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Combine movesets"), _INTL("Keep {1}'s moveset", bodySpeciesName), _INTL("Keep {1}'s moveset", headSpeciesName)], 0)
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if choice == 1
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if selected2ndOption
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fusedPoke.moves = poke2.moves
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