Merged Events and EncounterModifier into module EventHandlers

This commit is contained in:
Maruno17
2021-12-30 18:59:35 +00:00
parent a6c092a574
commit 7da449aec3
28 changed files with 812 additions and 807 deletions

View File

@@ -382,7 +382,7 @@ class Game_Character
def triggerLeaveTile
if @oldX && @oldY && @oldMap &&
(@oldX != self.x || @oldY != self.y || @oldMap != self.map.map_id)
Events.onLeaveTile.trigger(self, self, @oldMap, @oldX, @oldY)
EventHandlers.trigger(:on_leave_tile, self, @oldMap, @oldX, @oldY)
end
@oldX = self.x
@oldY = self.y
@@ -918,7 +918,7 @@ class Game_Character
end
# End of a step, so perform events that happen at this time
if !jumping? && !moving?
Events.onStepTakenFieldMovement.trigger(self, self)
EventHandlers.trigger(:on_step_taken, self)
calculate_bush_depth
@stopped_this_frame = true
elsif !@moved_last_frame || @stopped_last_frame # Started a new step