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Merged Events and EncounterModifier into module EventHandlers
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@@ -141,7 +141,7 @@ class Game_Player < Game_Character
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old_direction = @direction
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super(dir)
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if @direction != old_direction && !@move_route_forcing && !pbMapInterpreterRunning?
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Events.onChangeDirection.trigger(self, self)
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EventHandlers.trigger(:on_player_change_direction)
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$game_temp.encounter_triggered = false if !keep_enc_indicator
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end
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end
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