mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-11 07:04:59 +00:00
Renames $Trainer to $player
This commit is contained in:
@@ -103,7 +103,7 @@ HiddenMoveHandlers::UseMove.add(:MORNINGSUN,proc{|move,pokemon|
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pbFadeOutIn(99999){
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pbSkipTime(9)
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newTime = pbGetTimeNow.strftime("%I:%M %p")
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Kernel.pbMessage(_INTL("{1} waited until morning...",$Trainer.name))
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Kernel.pbMessage(_INTL("{1} waited until morning...",$player.name))
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Kernel.pbMessage(_INTL("The time is now {1}",newTime))
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$game_screen.weather(:None,0,0)
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$game_map.refresh
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@@ -126,7 +126,7 @@ HiddenMoveHandlers::UseMove.add(:MOONLIGHT,proc{|move,pokemon|
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pbFadeOutIn(99999){
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pbSkipTime(21)
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newTime = pbGetTimeNow.strftime("%I:%M %p")
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Kernel.pbMessage(_INTL("{1} waited until night...",$Trainer.name))
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Kernel.pbMessage(_INTL("{1} waited until night...",$player.name))
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Kernel.pbMessage(_INTL("The time is now {1}",newTime))
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$game_screen.weather(:None,0,0)
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$game_map.refresh
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@@ -12,7 +12,7 @@ ItemHandlers::UseFromBag.add(:LANTERN, proc { |item|
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})
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ItemHandlers::UseInField.add(:LANTERN, proc { |item|
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Kernel.pbMessage(_INTL("#{$Trainer.name} used the lantern."))
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Kernel.pbMessage(_INTL("#{$player.name} used the lantern."))
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if useLantern()
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next 1
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else
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@@ -56,7 +56,7 @@ ItemHandlers::UseInField.add(:TELEPORTER, proc { |item|
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def useTeleporter()
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if HiddenMoveHandlers.triggerCanUseMove(:TELEPORT, 0, true)
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Kernel.pbMessage(_INTL("Teleport to where?", $Trainer.name))
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Kernel.pbMessage(_INTL("Teleport to where?", $player.name))
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ret = pbBetterRegionMap(-1, true, true)
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return false unless ret
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###############################################
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@@ -74,7 +74,7 @@ def useTeleporter()
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if !$PokemonTemp.flydata
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return false
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else
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Kernel.pbMessage(_INTL("{1} used the teleporter!", $Trainer.name))
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Kernel.pbMessage(_INTL("{1} used the teleporter!", $player.name))
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pbFadeOutIn(99999) {
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Kernel.pbCancelVehicles
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$game_temp.player_new_map_id = $PokemonTemp.flydata[0]
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@@ -285,7 +285,7 @@ def useSleepingBag()
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pbSet(UnrealTime::EXTRA_SECONDS, currentSecondsValue + timeAdded)
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pbSEPlay("Sleep", 100)
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pbFadeOutIn {
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Kernel.pbMessage(_INTL("{1} slept for a while...", $Trainer.name))
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Kernel.pbMessage(_INTL("{1} slept for a while...", $player.name))
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}
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time = pbGetTimeNow.strftime("%I:%M %p")
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newDay = getDayOfTheWeek()
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@@ -384,31 +384,31 @@ def useFavoriteOutfit()
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switchToFavoriteOutfit()
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elsif options[choice] == cmd_mark_favorite
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pbSEPlay("shiny", 80, 100)
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$Trainer.favorite_clothes= $Trainer.clothes
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$Trainer.favorite_hat = $Trainer.hat
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$Trainer.favorite_hat2=$Trainer.hat2
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$player.favorite_clothes= $player.clothes
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$player.favorite_hat = $player.hat
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$player.favorite_hat2=$player.hat2
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pbMessage(_INTL("Your favorite outfit was updated!"))
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end
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end
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def switchToFavoriteOutfit()
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if !$Trainer.favorite_clothes && !$Trainer.favorite_hat && !$Trainer.favorite_hat2
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if !$player.favorite_clothes && !$player.favorite_hat && !$player.favorite_hat2
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pbMessage(_INTL("You can mark clothes and hats as your favorites in the outfits menu and use this to quickly switch to them!"))
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return 0
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end
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if isWearingFavoriteOutfit()
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if (Kernel.pbConfirmMessage("Remove your favorite outfit?"))
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last_worn_clothes_is_favorite = $Trainer.last_worn_outfit == $Trainer.favorite_clothes
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last_worn_hat_is_favorite = $Trainer.last_worn_hat == $Trainer.favorite_hat
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last_worn_hat2_is_favorite = $Trainer.last_worn_hat2 == $Trainer.favorite_hat2
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last_worn_clothes_is_favorite = $player.last_worn_outfit == $player.favorite_clothes
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last_worn_hat_is_favorite = $player.last_worn_hat == $player.favorite_hat
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last_worn_hat2_is_favorite = $player.last_worn_hat2 == $player.favorite_hat2
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if (last_worn_clothes_is_favorite && last_worn_hat_is_favorite && last_worn_hat2_is_favorite)
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$Trainer.last_worn_outfit = getDefaultClothes()
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$player.last_worn_outfit = getDefaultClothes()
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end
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playOutfitChangeAnimation()
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putOnClothes($Trainer.last_worn_outfit, true) #if $Trainer.favorite_clothes
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putOnHat($Trainer.last_worn_hat, true,false) #if $Trainer.favorite_hat
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putOnHat($Trainer.last_worn_hat2, true,true) #if $Trainer.favorite_hat2
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putOnClothes($player.last_worn_outfit, true) #if $player.favorite_clothes
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putOnHat($player.last_worn_hat, true,false) #if $player.favorite_hat
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putOnHat($player.last_worn_hat2, true,true) #if $player.favorite_hat2
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else
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return 0
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@@ -416,12 +416,12 @@ def switchToFavoriteOutfit()
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else
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if (Kernel.pbConfirmMessage("Put on your favorite outfit?"))
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echoln "favorite clothes: #{$Trainer.favorite_clothes}, favorite hat: #{$Trainer.favorite_hat}, favorite hat2: #{$Trainer.favorite_hat2}"
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echoln "favorite clothes: #{$player.favorite_clothes}, favorite hat: #{$player.favorite_hat}, favorite hat2: #{$player.favorite_hat2}"
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playOutfitChangeAnimation()
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putOnClothes($Trainer.favorite_clothes, true) if $Trainer.favorite_clothes
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putOnHat($Trainer.favorite_hat, true, false) if $Trainer.favorite_hat
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putOnHat($Trainer.favorite_hat2, true, true) if $Trainer.favorite_hat2
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putOnClothes($player.favorite_clothes, true) if $player.favorite_clothes
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putOnHat($player.favorite_hat, true, false) if $player.favorite_hat
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putOnHat($player.favorite_hat2, true, true) if $player.favorite_hat2
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else
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return 0
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end
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@@ -432,12 +432,12 @@ def useRocketUniform()
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return 0 if !$game_switches[SWITCH_JOINED_TEAM_ROCKET]
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if isWearingTeamRocketOutfit()
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if (Kernel.pbConfirmMessage("Remove the Team Rocket uniform?"))
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if ($Trainer.last_worn_outfit == CLOTHES_TEAM_ROCKET_MALE || $Trainer.last_worn_outfit == CLOTHES_TEAM_ROCKET_FEMALE) && $Trainer.last_worn_hat == HAT_TEAM_ROCKET
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$Trainer.last_worn_outfit = getDefaultClothes()
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if ($player.last_worn_outfit == CLOTHES_TEAM_ROCKET_MALE || $player.last_worn_outfit == CLOTHES_TEAM_ROCKET_FEMALE) && $player.last_worn_hat == HAT_TEAM_ROCKET
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$player.last_worn_outfit = getDefaultClothes()
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end
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playOutfitChangeAnimation()
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putOnClothes($Trainer.last_worn_outfit, true)
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putOnHat($Trainer.last_worn_hat, true)
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putOnClothes($player.last_worn_outfit, true)
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putOnHat($player.last_worn_hat, true)
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else
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return 0
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end
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@@ -600,10 +600,10 @@ end
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def useSplicerFromField(item)
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scene = PokemonParty_Scene.new
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scene.pbStartScene($Trainer.party, "Select a Pokémon")
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screen = PokemonPartyScreen.new(scene, $Trainer.party)
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scene.pbStartScene($player.party, "Select a Pokémon")
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screen = PokemonPartyScreen.new(scene, $player.party)
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chosen = screen.pbChoosePokemon("Select a Pokémon")
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pokemon = $Trainer.party[chosen]
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pokemon = $player.party[chosen]
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fusion_success = pbDNASplicing(pokemon, scene, item)
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screen.pbEndScene
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scene.dispose
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@@ -686,11 +686,11 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# def pbDNASplicing(pokemon, scene, supersplicers = false, superSplicer = false)
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# if (pokemon.species <= NB_POKEMON)
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# if pokemon.fused != nil
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# if $Trainer.party.length >= 6
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# if $player.party.length >= 6
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# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
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# return false
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# else
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# $Trainer.party[$Trainer.party.length] = pokemon.fused
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# $player.party[$player.party.length] = pokemon.fused
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# pokemon.fused = nil
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# pokemon.form = 0
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# scene.pbHardRefresh
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@@ -700,7 +700,7 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# else
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# chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
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# if chosen >= 0
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# poke2 = $Trainer.party[chosen]
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# poke2 = $player.party[chosen]
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# if (poke2.species <= NB_POKEMON) && poke2 != pokemon
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# #check if fainted
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# if pokemon.hp == 0 || poke2.hp == 0
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@@ -735,7 +735,7 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# #pcPosition [x,x] : unfusing from pc
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# #
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#
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# if (pokemon.obtain_method == 2 || pokemon.ot != $Trainer.name) # && !canunfuse
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# if (pokemon.obtain_method == 2 || pokemon.ot != $player.name) # && !canunfuse
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# scene.pbDisplay(_INTL("You can't unfuse a Pokémon obtained in a trade!"))
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# return false
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# else
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@@ -743,7 +743,7 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# if pokemon.species > (NB_POKEMON * NB_POKEMON) + NB_POKEMON #triple fusion
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# scene.pbDisplay(_INTL("{1} cannot be unfused.", pokemon.name))
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# return false
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# elsif $Trainer.party.length >= 6 && !pcPosition
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# elsif $player.party.length >= 6 && !pcPosition
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# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
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# return false
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# else
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@@ -771,8 +771,8 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# poke2.exp = exp_head
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# end
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#
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# #poke1 = PokeBattle_Pokemon.new(bodyPoke, lev, $Trainer)
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# #poke2 = PokeBattle_Pokemon.new(headPoke, lev, $Trainer)
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# #poke1 = PokeBattle_Pokemon.new(bodyPoke, lev, $player)
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# #poke2 = PokeBattle_Pokemon.new(headPoke, lev, $player)
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#
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# if pcPosition == nil
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# box = pcPosition[0]
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@@ -782,10 +782,10 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
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# Kernel.pbAddPokemonSilent(poke2, poke2.level)
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# end
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# #On ajoute l'autre dans le pokedex aussi
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# $Trainer.seen[poke1.species] = true
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# $Trainer.owned[poke1.species] = true
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# $Trainer.seen[poke2.species] = true
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# $Trainer.owned[poke2.species] = true
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# $player.seen[poke1.species] = true
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# $player.owned[poke1.species] = true
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# $player.seen[poke2.species] = true
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# $player.owned[poke2.species] = true
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#
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# pokemon.species = poke1.species
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# pokemon.level = poke1.level
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