Renames $Trainer to $player

This commit is contained in:
chardub
2025-04-24 19:57:12 -04:00
parent 95ef337de8
commit 7de024dafd
34 changed files with 391 additions and 391 deletions

View File

@@ -11,7 +11,7 @@ end
def selectHairstyle(all_unlocked = false)
selector = OutfitSelector.new
display_outfit_preview()
hat = $Trainer.hat
hat = $player.hat
commands = ["Next style", "Previous style", "Toggle hat", "Back"]
previous_input = 0
# To enable turning the common event that lets you turn around while in the dialog box
@@ -29,10 +29,10 @@ def selectHairstyle(all_unlocked = false)
display_outfit_preview()
when 2 #Toggle hat
pbSEPlay("GUI storage put down", 80, 100)
if hat == $Trainer.hat
$Trainer.hat = nil
if hat == $player.hat
$player.hat = nil
else
$Trainer.hat = hat
$player.hat = hat
end
display_outfit_preview()
else
@@ -40,11 +40,11 @@ def selectHairstyle(all_unlocked = false)
end
end
hide_outfit_preview()
$Trainer.hat = hat
$player.hat = hat
end
def swapToNextHairVersion()
split_hair = getSplitHairFilenameAndVersionFromID($Trainer.hair)
split_hair = getSplitHairFilenameAndVersionFromID($player.hair)
hair_version = split_hair[0]
hair_style = split_hair[1]
current_version = hair_version
@@ -53,16 +53,16 @@ def swapToNextHairVersion()
lastVersion = findLastHairVersion(hair_style)
newVersion = lastVersion if newVersion <= 0
newVersion = 1 if newVersion > lastVersion
$Trainer.hair = getFullHairId(hair_style,newVersion)
$player.hair = getFullHairId(hair_style,newVersion)
end
def selectHairColor
original_color = $Trainer.hair_color
original_hair = $Trainer.hair
original_color = $player.hair_color
original_hair = $player.hair
$game_switches[SWITCH_SELECTING_CLOTHES]=true
$game_map.update
display_outfit_preview()
hat = $Trainer.hat
hat = $player.hat
commands = ["Swap base color", "Shift up", "Shift down", "Toggle hat", "Remove dye", "Confirm", "Never Mind"]
previous_input = 0
@@ -87,28 +87,28 @@ def selectHairColor
ret = true
when 3 #Toggle hat
pbSEPlay("GUI storage put down", 80, 100)
if hat == $Trainer.hat
$Trainer.hat = nil
if hat == $player.hat
$player.hat = nil
else
$Trainer.hat = hat
$player.hat = hat
end
display_outfit_preview()
when 4 #Reset
pbSEPlay("GUI storage put down", 80, 100)
$Trainer.hair_color = 0
$player.hair_color = 0
display_outfit_preview()
ret = false
when 5 #Confirm
break
else
$Trainer.hair_color = original_color
$Trainer.hair = original_hair
$player.hair_color = original_color
$player.hair = original_hair
ret = false
break
end
end
hide_outfit_preview()
$Trainer.hat = hat
$player.hat = hat
$game_switches[SWITCH_SELECTING_CLOTHES]=false
$game_map.update
return ret
@@ -116,7 +116,7 @@ def selectHairColor
end
def selectHatColor(secondary_hat=false)
original_color = secondary_hat ? $Trainer.hat2_color : $Trainer.hat_color
original_color = secondary_hat ? $player.hat2_color : $player.hat_color
display_outfit_preview()
commands = ["Shift up", "Shift down", "Reset", "Confirm", "Never Mind"]
previous_input = 0
@@ -136,16 +136,16 @@ def selectHatColor(secondary_hat=false)
ret = true
when 2 #Reset
pbSEPlay("GUI storage put down", 80, 100)
$Trainer.hat_color = 0 if !secondary_hat
$Trainer.hat2_color = 0 if secondary_hat
$player.hat_color = 0 if !secondary_hat
$player.hat2_color = 0 if secondary_hat
display_outfit_preview
refreshPlayerOutfit
ret = false
when 3 #Confirm
break
else
$Trainer.hat_color = original_color if !secondary_hat
$Trainer.hat2_color = original_color if secondary_hat
$player.hat_color = original_color if !secondary_hat
$player.hat2_color = original_color if secondary_hat
ret = false
break
end
@@ -156,7 +156,7 @@ def selectHatColor(secondary_hat=false)
end
def selectClothesColor
original_color = $Trainer.clothes_color
original_color = $player.clothes_color
display_outfit_preview()
commands = ["Shift up", "Shift down", "Reset", "Confirm", "Never Mind"]
previous_input = 0
@@ -177,14 +177,14 @@ def selectClothesColor
ret = true
when 2 #Reset
pbSEPlay("GUI storage pick up", 80, 100)
$Trainer.clothes_color = 0
$player.clothes_color = 0
display_outfit_preview()
refreshPlayerOutfit()
ret = false
when 3 #Confirm
break
else
$Trainer.clothes_color = original_color
$player.clothes_color = original_color
ret = false
break
end
@@ -213,7 +213,7 @@ def selectHat(all_unlocked = false)
display_outfit_preview()
when 2 #REMOVE HAT
playOutfitRemovedAnimation()
$Trainer.hat = nil
$player.hat = nil
selector.display_outfit_preview()
else
break
@@ -250,7 +250,7 @@ def selectClothes(all_unlocked = false)
when 2 #REMOVE CLOTHES
break if !$DEBUG
playOutfitRemovedAnimation()
$Trainer.clothes = nil
$player.clothes = nil
display_outfit_preview()
else
break