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https://github.com/infinitefusion/infinitefusion-e18.git
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More revamping and rearranging
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@@ -306,7 +306,7 @@ class PokeBattle_Scene
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def pbThrow(ball,shakes,critical,targetBattler,showPlayer=false)
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@briefMessage = false
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captureAnim = PokeballThrowCaptureAnimation.new(@sprites,@viewport,
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pbGetBallType(ball),shakes,critical,@battle.battlers[targetBattler],showPlayer)
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ball,shakes,critical,@battle.battlers[targetBattler],showPlayer)
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loop do
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captureAnim.update
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pbUpdate
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@@ -347,7 +347,7 @@ class PokeBattle_Scene
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def pbThrowAndDeflect(ball,idxBattler)
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@briefMessage = false
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throwAnim = PokeballThrowDeflectAnimation.new(@sprites,@viewport,
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pbGetBallType(ball),@battle.battlers[idxBattler])
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ball,@battle.battlers[idxBattler])
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loop do
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throwAnim.update
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pbUpdate
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