mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-05 21:51:46 +00:00
cleaned up main repo
This commit is contained in:
@@ -1 +0,0 @@
|
||||
Charles Dubois,DESKTOP-U5METSR/charl,DESKTOP-U5METSR,10.05.2023 20:13,file:///C:/Users/charl/AppData/Roaming/OpenOffice/4;
|
||||
7
Game.ini
Normal file
7
Game.ini
Normal file
@@ -0,0 +1,7 @@
|
||||
[Game]
|
||||
Library=RGSS100J.dll
|
||||
Scripts=Data\Scripts.rxdata
|
||||
Title=infinitefusion
|
||||
RTP1=
|
||||
RTP2=
|
||||
RTP3=
|
||||
@@ -1,9 +0,0 @@
|
||||
[InternetShortcut]
|
||||
URL=http://essentialsdocs.wikia.com/
|
||||
IDList=
|
||||
HotKey=0
|
||||
|
||||
[{000214A0-0000-0000-C000-000000000046}]
|
||||
Prop3=19,2
|
||||
[InternetShortcut.A]
|
||||
[InternetShortcut.W]
|
||||
Binary file not shown.
BIN
etc/Game.exe
BIN
etc/Game.exe
Binary file not shown.
436
etc/LICENSE
436
etc/LICENSE
@@ -1,436 +0,0 @@
|
||||
|
||||
Attribution-NonCommercial-ShareAlike 4.0 International
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
||||
does not provide legal services or legal advice. Distribution of
|
||||
Creative Commons public licenses does not create a lawyer-client or
|
||||
other relationship. Creative Commons makes its licenses and related
|
||||
information available on an "as-is" basis. Creative Commons gives no
|
||||
warranties regarding its licenses, any material licensed under their
|
||||
terms and conditions, or any related information. Creative Commons
|
||||
disclaims all liability for damages resulting from their use to the
|
||||
fullest extent possible.
|
||||
|
||||
Using Creative Commons Public Licenses
|
||||
|
||||
Creative Commons public licenses provide a standard set of terms and
|
||||
conditions that creators and other rights holders may use to share
|
||||
original works of authorship and other material subject to copyright
|
||||
and certain other rights specified in the public license below. The
|
||||
following considerations are for informational purposes only, are not
|
||||
exhaustive, and do not form part of our licenses.
|
||||
|
||||
Considerations for licensors: Our public licenses are
|
||||
intended for use by those authorized to give the public
|
||||
permission to use material in ways otherwise restricted by
|
||||
copyright and certain other rights. Our licenses are
|
||||
irrevocable. Licensors should read and understand the terms
|
||||
and conditions of the license they choose before applying it.
|
||||
Licensors should also secure all rights necessary before
|
||||
applying our licenses so that the public can reuse the
|
||||
material as expected. Licensors should clearly mark any
|
||||
material not subject to the license. This includes other CC-
|
||||
licensed material, or material used under an exception or
|
||||
limitation to copyright. More considerations for licensors:
|
||||
wiki.creativecommons.org/Considerations_for_licensors
|
||||
|
||||
Considerations for the public: By using one of our public
|
||||
licenses, a licensor grants the public permission to use the
|
||||
licensed material under specified terms and conditions. If
|
||||
the licensor's permission is not necessary for any reason--for
|
||||
example, because of any applicable exception or limitation to
|
||||
copyright--then that use is not regulated by the license. Our
|
||||
licenses grant only permissions under copyright and certain
|
||||
other rights that a licensor has authority to grant. Use of
|
||||
the licensed material may still be restricted for other
|
||||
reasons, including because others have copyright or other
|
||||
rights in the material. A licensor may make special requests,
|
||||
such as asking that all changes be marked or described.
|
||||
Although not required by our licenses, you are encouraged to
|
||||
respect those requests where reasonable. More_considerations
|
||||
for the public:
|
||||
wiki.creativecommons.org/Considerations_for_licensees
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
|
||||
Public License
|
||||
|
||||
By exercising the Licensed Rights (defined below), You accept and agree
|
||||
to be bound by the terms and conditions of this Creative Commons
|
||||
Attribution-NonCommercial-ShareAlike 4.0 International Public License
|
||||
("Public License"). To the extent this Public License may be
|
||||
interpreted as a contract, You are granted the Licensed Rights in
|
||||
consideration of Your acceptance of these terms and conditions, and the
|
||||
Licensor grants You such rights in consideration of benefits the
|
||||
Licensor receives from making the Licensed Material available under
|
||||
these terms and conditions.
|
||||
|
||||
|
||||
Section 1 -- Definitions.
|
||||
|
||||
a. Adapted Material means material subject to Copyright and Similar
|
||||
Rights that is derived from or based upon the Licensed Material
|
||||
and in which the Licensed Material is translated, altered,
|
||||
arranged, transformed, or otherwise modified in a manner requiring
|
||||
permission under the Copyright and Similar Rights held by the
|
||||
Licensor. For purposes of this Public License, where the Licensed
|
||||
Material is a musical work, performance, or sound recording,
|
||||
Adapted Material is always produced where the Licensed Material is
|
||||
synched in timed relation with a moving image.
|
||||
|
||||
b. Adapter's License means the license You apply to Your Copyright
|
||||
and Similar Rights in Your contributions to Adapted Material in
|
||||
accordance with the terms and conditions of this Public License.
|
||||
|
||||
c. BY-NC-SA Compatible License means a license listed at
|
||||
creativecommons.org/compatiblelicenses, approved by Creative
|
||||
Commons as essentially the equivalent of this Public License.
|
||||
|
||||
d. Copyright and Similar Rights means copyright and/or similar rights
|
||||
closely related to copyright including, without limitation,
|
||||
performance, broadcast, sound recording, and Sui Generis Database
|
||||
Rights, without regard to how the rights are labeled or
|
||||
categorized. For purposes of this Public License, the rights
|
||||
specified in Section 2(b)(1)-(2) are not Copyright and Similar
|
||||
Rights.
|
||||
|
||||
e. Effective Technological Measures means those measures that, in the
|
||||
absence of proper authority, may not be circumvented under laws
|
||||
fulfilling obligations under Article 11 of the WIPO Copyright
|
||||
Treaty adopted on December 20, 1996, and/or similar international
|
||||
agreements.
|
||||
|
||||
f. Exceptions and Limitations means fair use, fair dealing, and/or
|
||||
any other exception or limitation to Copyright and Similar Rights
|
||||
that applies to Your use of the Licensed Material.
|
||||
|
||||
g. License Elements means the license attributes listed in the name
|
||||
of a Creative Commons Public License. The License Elements of this
|
||||
Public License are Attribution, NonCommercial, and ShareAlike.
|
||||
|
||||
h. Licensed Material means the artistic or literary work, database,
|
||||
or other material to which the Licensor applied this Public
|
||||
License.
|
||||
|
||||
i. Licensed Rights means the rights granted to You subject to the
|
||||
terms and conditions of this Public License, which are limited to
|
||||
all Copyright and Similar Rights that apply to Your use of the
|
||||
Licensed Material and that the Licensor has authority to license.
|
||||
|
||||
j. Licensor means the individual(s) or entity(ies) granting rights
|
||||
under this Public License.
|
||||
|
||||
k. NonCommercial means not primarily intended for or directed towards
|
||||
commercial advantage or monetary compensation. For purposes of
|
||||
this Public License, the exchange of the Licensed Material for
|
||||
other material subject to Copyright and Similar Rights by digital
|
||||
file-sharing or similar means is NonCommercial provided there is
|
||||
no payment of monetary compensation in connection with the
|
||||
exchange.
|
||||
|
||||
l. Share means to provide material to the public by any means or
|
||||
process that requires permission under the Licensed Rights, such
|
||||
as reproduction, public display, public performance, distribution,
|
||||
dissemination, communication, or importation, and to make material
|
||||
available to the public including in ways that members of the
|
||||
public may access the material from a place and at a time
|
||||
individually chosen by them.
|
||||
|
||||
m. Sui Generis Database Rights means rights other than copyright
|
||||
resulting from Directive 96/9/EC of the European Parliament and of
|
||||
the Council of 11 March 1996 on the legal protection of databases,
|
||||
as amended and/or succeeded, as well as other essentially
|
||||
equivalent rights anywhere in the world.
|
||||
|
||||
n. You means the individual or entity exercising the Licensed Rights
|
||||
under this Public License. Your has a corresponding meaning.
|
||||
|
||||
|
||||
Section 2 -- Scope.
|
||||
|
||||
a. License grant.
|
||||
|
||||
1. Subject to the terms and conditions of this Public License,
|
||||
the Licensor hereby grants You a worldwide, royalty-free,
|
||||
non-sublicensable, non-exclusive, irrevocable license to
|
||||
exercise the Licensed Rights in the Licensed Material to:
|
||||
|
||||
a. reproduce and Share the Licensed Material, in whole or
|
||||
in part, for NonCommercial purposes only; and
|
||||
|
||||
b. produce, reproduce, and Share Adapted Material for
|
||||
NonCommercial purposes only.
|
||||
|
||||
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||
Exceptions and Limitations apply to Your use, this Public
|
||||
License does not apply, and You do not need to comply with
|
||||
its terms and conditions.
|
||||
|
||||
3. Term. The term of this Public License is specified in Section
|
||||
6(a).
|
||||
|
||||
4. Media and formats; technical modifications allowed. The
|
||||
Licensor authorizes You to exercise the Licensed Rights in
|
||||
all media and formats whether now known or hereafter created,
|
||||
and to make technical modifications necessary to do so. The
|
||||
Licensor waives and/or agrees not to assert any right or
|
||||
authority to forbid You from making technical modifications
|
||||
necessary to exercise the Licensed Rights, including
|
||||
technical modifications necessary to circumvent Effective
|
||||
Technological Measures. For purposes of this Public License,
|
||||
simply making modifications authorized by this Section 2(a)
|
||||
(4) never produces Adapted Material.
|
||||
|
||||
5. Downstream recipients.
|
||||
|
||||
a. Offer from the Licensor -- Licensed Material. Every
|
||||
recipient of the Licensed Material automatically
|
||||
receives an offer from the Licensor to exercise the
|
||||
Licensed Rights under the terms and conditions of this
|
||||
Public License.
|
||||
|
||||
b. Additional offer from the Licensor -- Adapted Material.
|
||||
Every recipient of Adapted Material from You
|
||||
automatically receives an offer from the Licensor to
|
||||
exercise the Licensed Rights in the Adapted Material
|
||||
under the conditions of the Adapter's License You apply.
|
||||
|
||||
c. No downstream restrictions. You may not offer or impose
|
||||
any additional or different terms or conditions on, or
|
||||
apply any Effective Technological Measures to, the
|
||||
Licensed Material if doing so restricts exercise of the
|
||||
Licensed Rights by any recipient of the Licensed
|
||||
Material.
|
||||
|
||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
|
||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
|
||||
assert any such rights held by the Licensor to the limited
|
||||
extent necessary to allow You to exercise the Licensed
|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties, including when
|
||||
the Licensed Material is used other than for NonCommercial
|
||||
purposes.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
b. ShareAlike.
|
||||
|
||||
In addition to the conditions in Section 3(a), if You Share
|
||||
Adapted Material You produce, the following conditions also apply.
|
||||
|
||||
1. The Adapter's License You apply must be a Creative Commons
|
||||
license with the same License Elements, this version or
|
||||
later, or a BY-NC-SA Compatible License.
|
||||
|
||||
2. You must include the text of, or the URI or hyperlink to, the
|
||||
Adapter's License You apply. You may satisfy this condition
|
||||
in any reasonable manner based on the medium, means, and
|
||||
context in which You Share Adapted Material.
|
||||
|
||||
3. You may not offer or impose any additional or different terms
|
||||
or conditions on, or apply any Effective Technological
|
||||
Measures to, Adapted Material that restrict exercise of the
|
||||
rights granted under the Adapter's License You apply.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database for NonCommercial purposes
|
||||
only;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material,
|
||||
including for purposes of Section 3(b); and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public licenses.
|
||||
Notwithstanding, Creative Commons may elect to apply one of its public
|
||||
licenses to material it publishes and in those instances will be
|
||||
considered the "Licensor." Except for the limited purpose of indicating
|
||||
that material is shared under a Creative Commons public license or as
|
||||
otherwise permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the public
|
||||
licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
Binary file not shown.
@@ -1,26 +0,0 @@
|
||||
animmaker.exe - Converts sprites to RPG Maker XP format animations
|
||||
(C) 2008 Peter O.
|
||||
|
||||
Usage: animmaker xmlfile.xml
|
||||
('xmlfile.xml' is the path to any XML file, see below)
|
||||
|
||||
Example of XML file:
|
||||
|
||||
<animations>
|
||||
<!--Animation file to create (in this case, animation.png)-->
|
||||
<animation name="animation.png">
|
||||
<!--Pattern to add to the animation. Consists of the image's
|
||||
filename plus the rectangle of the pattern to extract
|
||||
from the image (x, y, width, height) (up to 96x96 in size)
|
||||
Sprites listed here will be doubled in size in the animation-->
|
||||
<pattern filename="pkmnfrlg_effects.png" x="50" y="201"
|
||||
width="56" height="68" />
|
||||
</animation>
|
||||
<!--Another animation file, animation2.png)-->
|
||||
<animation name="animation2.png">
|
||||
<pattern filename="pkmnfrlg_effects.png" x="50" y="201"
|
||||
width="56" height="68" />
|
||||
<!-- You can leave out x, y, etc. to use the whole image-->
|
||||
<pattern filename="effects2.png" />
|
||||
</animation>
|
||||
</animations>
|
||||
@@ -1,155 +0,0 @@
|
||||
5.1
|
||||
Many, many bugfixes
|
||||
|
||||
## Re-added features ##
|
||||
In-game clock
|
||||
Speed-up button
|
||||
Reverse mode
|
||||
Easy and Hard difficulties
|
||||
|
||||
#Removals
|
||||
Removed Trainer House
|
||||
Removed the Convert Pokemon option from the update menu
|
||||
Oak no longer gives a Johto starter after beating the league
|
||||
Removed Pokedex key item
|
||||
|
||||
##New Stuff
|
||||
Added Quick Surf option
|
||||
Added Kin Island Club
|
||||
Replaced Delibird's hidden ability with Snow Warning
|
||||
Added overworld sprites for a few important trainers
|
||||
Added animations for using Rock Smash and Cut in the overworld
|
||||
Traded Pokémon now become owned by player when fused (so they can be unfused)
|
||||
Made Oak's Lab look more like the HGSS version
|
||||
Added egg move tutor in Battle Factory
|
||||
Battle Factory now gives Factory Points instead of Rare Candies
|
||||
Updated critical hits to gen 6 mechanics
|
||||
Added gen 6 status move immunity from certain types
|
||||
Implemented Multitype ability for fusions
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
5.0
|
||||
##########################
|
||||
The 5.0 update brings Infinite Fusion to a new engine, which makes the game run better and allows
|
||||
for a variety of improvements.
|
||||
However, there are also a handful features that were in previous versions of the game which are not
|
||||
compatible with this new version of Pokemon Essentials and that have been removed. Some of them will
|
||||
be added back progressively in future updates and others will likely be gone for good.
|
||||
|
||||
See the full changelog of Pokémon Essentials 19 and MKXP
|
||||
MKXP: https://github.com/Ancurio/mkxp
|
||||
Essentials: https://essentialsdocs.fandom.com/wiki/Change_log
|
||||
|
||||
#############
|
||||
Added Features
|
||||
#############
|
||||
## Technical###
|
||||
- MKXP player is now used to run the game instead of RGSS player
|
||||
- Fullscreen & resizable screen
|
||||
- Performance improvements
|
||||
- Built-in controls binding (F1)
|
||||
-- Includes native controller support
|
||||
- The game now continues running when it's in the background
|
||||
- Savefiles have been moved to the appdata folder (Windows)
|
||||
|
||||
|
||||
## UI and menus ##
|
||||
- Changed the battle UI's appearance
|
||||
- New options in in-game menu:
|
||||
- Default movement
|
||||
- Text entry type
|
||||
- Battle type
|
||||
- Added Instant text speed option
|
||||
- Menus and controls should be more responsive in general
|
||||
- Added visual indicator for selecting fusion order on the title screen
|
||||
|
||||
## Gameplay ##
|
||||
- Exp. gain when catching Pokémon
|
||||
- Now possible to register multiple items at once
|
||||
- Adds several new moves from generations 5 to 7
|
||||
- Added back double battles
|
||||
- Added triple battles lounge in Knot Island
|
||||
- Added Battle Factory
|
||||
- Changed how levels are calculated when unfusing:
|
||||
- Level when originally fused + experience obtained while fused
|
||||
- Levels gained via Rare Candies are NOT taken into account
|
||||
-NB: Pokemon that were fused in previous versions still use the old method
|
||||
- Updated all movesets to gen 7
|
||||
- Added 12 new TMs and 5 new Move tutors
|
||||
- Removed the Mt. Silver requirement for making triple fusions
|
||||
- Added an option to set the default battle type (single, double, triple) - Only available if beat the game at least once
|
||||
- Traded Pokémon now become owned by player when fused
|
||||
|
||||
## Maps ##
|
||||
- Changed some tiles in Vermillion City
|
||||
- Added Dive section to Kindle Road
|
||||
|
||||
## Tweaks / Balance ##
|
||||
- Reduced DNA Splicers price to $300
|
||||
- Tweaked Sprout Tower to make it a bit easier
|
||||
- Moon Stones, Sun Stones, Dawn Stones, Dusk Stones and Shiny Stones are now sold at the Goldenrod Dept. Store instead of Celadon
|
||||
- Changed some trainer teams in Lavender tower
|
||||
|
||||
## Miscellaneous ##
|
||||
- Resort Gorgeous now prioritizes Pokemon with custom sprites
|
||||
- Renamed Spring boots to Golbat Boots
|
||||
- New debug options
|
||||
- Item stack limit increased to 999
|
||||
- Added overworld animations for Cut and Rock Smash
|
||||
|
||||
#################
|
||||
# Bug fixes #
|
||||
#################
|
||||
- Fixed random memory crashes (unconfirmed, but I haven't encountered one so far)
|
||||
- Fixed random crash when catching Pokémon
|
||||
- Fixed several moves and abilities which were previously broken (Crafty Shield, Fairy Lock, Purify, Gale Wings, Moxie, Innards Out, Magician, Pickpocket, Protean, Disguise)
|
||||
- Fixed double battles
|
||||
|
||||
#################
|
||||
Removed Features
|
||||
#################
|
||||
|
||||
Removed features that will be coming back eventually
|
||||
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
|
||||
- Randomizer
|
||||
- Speed up button
|
||||
- Pokedex seen/caught
|
||||
- Wild fusions //TODO: pas oublier de init exp_gained_since_fused=0 && exp_when_fused = self.exp
|
||||
- Autosave (except in Pokemon centers)
|
||||
- Fusing from PC
|
||||
- Nicknaming from the party screen - Added temporary name rater in Vermillion City's Pokemon center
|
||||
- Modern Mode compatibility
|
||||
- Quest log
|
||||
- Hidden abilities routes
|
||||
- Pokeradar special encounters
|
||||
- In-game clock
|
||||
- Hard mode, Easy mode
|
||||
- Some quests probably don't work
|
||||
- Obtaining items from Rock Smash and fishing
|
||||
|
||||
Removed features that probably won't be coming back
|
||||
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
|
||||
- Elite Battle System (includes EBS and NxtGen UI battle UIs, battle motion, etc.)
|
||||
- Autorun button toggle
|
||||
- Gen 5 style bag
|
||||
- Demice's endgame challenge
|
||||
- Bill's battletower mod
|
||||
- French pack compatibility
|
||||
|
||||
|
||||
|
||||
############ KNOWN ISSUES ##############
|
||||
- Some areas might have abnormal lag - please tell me in the discord if you find one that's unreasonably laggy (you will know if you see one)
|
||||
- Some side-stairs might act strange
|
||||
- The Pokedex is currently all sorts of messed up
|
||||
- Long loading time when starting up the game
|
||||
- Some of the music and sound effects might not load correctly
|
||||
- Some Pokémon appear higher than they should in battles on the player's side
|
||||
- Significant stutter in the overworld when playing the game on an AMD CPU
|
||||
- Several custom items have not yet been reimplemented
|
||||
- Some battle backgrounds might be missing
|
||||
- Erika's backsprite uses's May's backsprite from RSE
|
||||
- Some NPC trades likely to crash the game
|
||||
Binary file not shown.
@@ -1,4 +0,0 @@
|
||||
Extendtext.exe by Peter O.
|
||||
|
||||
This program is a small tool for extending the size of the Show Text
|
||||
and Script dialog boxes in RPG Maker XP. To use it, just run the program while the Show Text or Script dialog box is displayed.
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 246 B |
@@ -1,98 +0,0 @@
|
||||
Toad 900#1617, Kiwi#4199, Aquatic#7954, Knuckles3&Knuckles#7559, Katten#7455, Blaquaza#1347,
|
||||
Blackboots#7369, Milchik#6233, Deleted User#0000, Gdei#2810, Universez#0767, Scarecrow_924#8531,
|
||||
mammuth use ursaluna#3114, Kulgun#3323, Retrogamer#9934, Scrapi#6319, PinkYoshi#2350, Tomate#6670,
|
||||
Stan#3932, Xiapher#4244, Howls#4468, xoto#0766, xigzagoon#9354, Beespoon#2222, NeoSoup#6526,
|
||||
Dyno#3861, Sjoba_sheep#1111, Maelmc#9965, ThornsofLight#3245, Xillo#5236, pengu#6874, Mope7#1139,
|
||||
Gorky#1761, All-Seeing#9253, IGot50lbsOfTanneriteInMyAnus#4093, Emisys#4024, JamoJauhis#4971,
|
||||
Cheepoof#8815, Moon_Tah#2688, BButton#8097, Punko#1235, NakaMagic#0774, Tabarnak#2210, M4rcus#0928,
|
||||
Bubba-Rottweiler#7322, Keksgesicht#7133, Teamama#4369, BTT#3408, calicorn#6994, PainT#3334,
|
||||
Taylor Mai#0134, Underuser#5401, AkumaDelta#2364, Scotsman#6299, GenoRhye#3335, (✿◠‿◠)Kanger#3997,
|
||||
JoshuLips#5010, GREEN#2016, SpiDrone#6590, Bizmythe#4062, Silver#4784, gnose_#6945, D'Octobre#2420,
|
||||
Tenedranox#5660, Bowsori#7981, Z-Man#1429, SolarFinch#9187, The Sinful Trubbish#6850, Seath#8173,
|
||||
Pip#1053, PrinceMagz#8464, Yoshidactylus#5060, SissyPrincessBrianna#5790, LilacTypo#3280,
|
||||
TimeAxis#3725, Zoroark73#0267, Matten#2329, BiscottiBuck#8750, kobold hijinks#9252, spagalapof#5624,
|
||||
LeoPond#7180, Fourleaf#3792, Khrona#0339, yozara#3704, Mokko#1106, LeonDark#3188, WillTheWall#2204,
|
||||
Skullex#3564, MrDeLuux#1087, OPStellar#8399, Kanguin#4977, FollyGee#6354, jace#6971, Caligulynn#8492,
|
||||
UmbreonRogue#7717, Scoobz#4536, LinkLion1#2230, EddarHellsing#3724, UnclaimedPuppy#5082,
|
||||
Tim Allen#0564, Galacta Pieta#5570, Admiral Pillowfight#0192, DigiDragoon#2625, Dusty#0376,
|
||||
C J#3125, UnworthyPie#8963, Zazash#7034, Jordino#0453, Swonkfish#8759, GameLord 64#0690,
|
||||
SilentSeekers14#2877, MonHuque#9884, Mo Zi#1172, Miramint#2314, axl17#9480, SilverTotodile#8015,
|
||||
HydroDX#8982, Esprite#6535, Loafer#4133, Chulz#8591, Anonymous Joker#0001, 003Venusaur#9184,
|
||||
MrGenie#1122, Livy#7053, error#6038, NotAThotScott#2497, Xyloldi#9276, Charlie#9139, BuzzBee#3824,
|
||||
SmoothCactus#2568, Sploox#8782, Panos#1824, Neonriser#6841, mlettow#7447,
|
||||
Because I can and it is fun.#5367, Rumi#1222, Murp#4269, dodo#2008, 𝕋oasted 𝔾oose#7124,
|
||||
Kookodile#8975, Ignus#6182, BowgartKing#3840, Sourdeer#5268, Low#1512, FoLK#3915, Cult#8608,
|
||||
xPeter#6603, toki woki#9743, Mewblue#8713, cold#8884, Tobbns#7421, Kaiivee#2186, Garrub#2366,
|
||||
blinker#8709, Minion#6069, JeyP#8836, Dusk#1598, ChippyYYZ#7202, BramTheSlayer#2747, Aegide#8190,
|
||||
サユミ#2816, XtremeFireFox#6392, Skegg#5501, Potch#1120, Le Raz27#6898, GamR#2726, Fyre#9863,
|
||||
CharIotte#8096, zitlezoan#9314, LordHDes#9807, Omasunner#1386, Hubercioch#2595, MarvusTheButt#4570,
|
||||
Jaggedthorn#5446, coin coin#1267, DerD4nnY#6878, deetah#5572, Zypher31#5048, Yeticrossing#6549,
|
||||
Teebreaker#2095, Romani Peace#5089, Bearmeme#1068, alexander1934#5599, Swagouille#3714, Rah_123#9893,
|
||||
K3R0#8248, BungaloFury#7456, 1.Ghastly-Fox#6648, .panix#4390, Ulematome#0696, silvverserpent#9904,
|
||||
Setteduetto#2592, Rhodric#8638, ClawsHDi#4608, Wœtrœ#4935, TimelessShrine#3671, Jordanos#4570,
|
||||
Garhall#0148, Bromancer#7220, Torch#9606, toad#0892, Phoenix99125#0873, Mei アスカの痴女#8634,
|
||||
Dafaillord#2870, Carolus#7694, Alic(ub(e))#5067, ZeoMaddox#7022, Yep, it's Caio#2377, TM#7724,
|
||||
Sjoba_sheep#3338, Rath#5557, Newfi Cheese#0429, Kveykva#4921, Kumo (Uh-hmmm)#5974, Just_A_Husk#8070,
|
||||
Jigokuro#5094, Dynte#0539, Dree#6123, SpleensJuice#7677, Helium#0512, GimmeTheBelt#3052, FlyerBee#5026,
|
||||
Chogolatine#0418, BrianTNT#0151, Persephone#6234, Okamical#7568, Kid Caliban#8938, DurchBurch#5530,
|
||||
Vaporwave Capybara#2820, pursuji#8620, PinkPoffin#6403, Klutter#4451, H4R-P#0001, Blissful Moose#7601,
|
||||
BigTimeAng#4614, wooloo#6925, Vietco#0665, TJTL33#9056, Sahxyel#2827, RubyRed1203#4517, Rice_Farmer#3642,
|
||||
Matéo#1983, Elle#7960, DanniWins#2794, CrazeBanana#6943, Aurange#8320, A_nnoying#9360,
|
||||
TheHackingRotom#7365, SpaceSR#5015, Serreor#6487, Scooch#5241, Risharcuterie#2982, Litanas#1153,
|
||||
Kaegro#3029, Iustinus Tempus#9548, Holina#3742, Gor_Asgardian#8359, FatalFinish#0618, 1BadGTO#1642,
|
||||
𝖁𝖎𝖗𝖌𝖎𝖑𝖊 ʋɨʟɛ#9211, ŁuÐø.#1932, WarMonger#6579, Spriter#1548, Scrafter#5868, Prince De Lu#8567,
|
||||
Morphling#0001, Lie#2037, Jezza#0621, I'm Yoshi#9102, Fergul#0690, eblair#7032, BleuSnackBar#7428,
|
||||
Ayko#3269, AndreOffline#6147, Romicron#9231, Pippington#5114, Muggins#0658, Mimikyuke#3868,
|
||||
MikuGoya#5085, LoserUser359#1783, likouns#5496, LedianLover#4426, Jershal Ribbins#6163, HBleach#2567,
|
||||
Haru Le Demi-Dieu#8222, derasez#6850, Banboox#6949, Azinith#4432, Absolute Madness#8296, Xicdul#6544,
|
||||
Sin#1780, Resilicns#2615, Ravioliboi#9566, Kapados#1661, BellatheDork#4739, bacon#2689,
|
||||
Was I'm Yoshi#3581, RampantMind#4474, maxolcorm#8623, Maskninja#9162, Lcs128#0603, Lahar#6856,
|
||||
Klohinx#5120, Hilune#1076, Hid#5642, HatsuneZaku#0001, GODZILLA#9419, General#8915, DireDireDoc#9096,
|
||||
Didus - Baggafix#0731, ChivesKirk#5773, Chilly#4972, BeardicKnowledge#0096, TheAlest#9187,
|
||||
TheAlabastarBrothers#0696, SmoothEd1#9194, Pinely#0023, Libra#0105, KirbyRider1337#5876,
|
||||
Jane has a gun#2231, hazel#7073, Formerly Beef#6239, Firetra#3665, DTHayward7#0135, demonslayer16#5650,
|
||||
Demo_Exp - Bomb Elemental#6244, CozmoBoom#9335, Ceci n'est pas une Pine#1212, Axyl#2031, Admorei#1004,
|
||||
2KoF#2209, Zortie#4505, xXSpiritWolfX#3996, Siyonn#6511, Jessisodwakus#0909, FlorianDX#0951,
|
||||
Filip#9254, Elvenoob#6864, Celadeus#4914, CCStuck#7916, cavalo#2028, bobosmith01#6567, Biolum#7878,
|
||||
ArcZero#5750, AfterKing#7628, 「🪐Hysteria💜」⁹#7235, WonderAll#6517, Whit-Kit#5553, Terminaut#2990,
|
||||
ShaminSki#6500, Scharage#3575, Puffy Puffy Puff Puff#4305, Patrick Nevermore#2521, Ocxin#6186,
|
||||
Meowholic#5433, LuMiraWolf#3615, JopDone#3412, Jaters#2779, Felgrand#3490, Fanta#4990,
|
||||
Chrisnick64#8967, Bubbline#9700, bort#5617, BluePhoenixAlex#8696, amuseoffirebane#5527, Tenrec#8380,
|
||||
Strix#6463, Snoot#0446, PenguinOfLife#1777, Marmotte5280#7658, KarottenKarl#8670, JunkShaman#7478,
|
||||
Heaven Canceler#3755, FrozenReborns#2316, flabbergasted mega bee#0536, Dingo#0194, Crumbs#8513,
|
||||
Amgis#6748, Zaloran#8106, YokoSpaghetti#5829, Xyrann#3916, Spârda#5449, Potato Q#8506, PlayerName#6665,
|
||||
Monsieur Taser#6242, Misu#4074, leader of the nugget cult#0367, KewlKatKitten#9360, Kevinus98#4114,
|
||||
inbox#1000, HampstaPig#8406, Gab#8558, Flattus Norvegicus#9850, FishyPriest#5286, EyeballSweat#0728,
|
||||
Eisseele#3076, Cub#4366, Conansson#7524, cestlamo#3485, BossTyrant#7450, AzelGriff#8706,
|
||||
1877KarsForKids#6916, 【Stalker】ᶘ ᵒᴥᵒᶅ#1267, 「NostalJay」#2533, WynnDawnstrider#0564, WelpY124#7582,
|
||||
Toxx06#9251, Snrasha#5519, SmithPR#9652, Slayder#1617, ShadowOrSmth#8834, Ruchunteur#6203,
|
||||
RatherPeculiar#3373, Prime#5723, philipl#0307, Parallerinpiped#9751, Mnemic#9960, Meztli#6172,
|
||||
MarkGrant#6731, Kixur#7233, Judith❄#7478, GrosslySolaire#7467, GingerBeef#3154, Evosion#9987,
|
||||
Doctor Miawoo#8333, Cad48#0297, Bioh#5266, BigBepisBois#2341, Azuroh#5036, Archhaven#4929,
|
||||
Amigo Monjo#7408, Altaria234#1181, 🌸Gigi#8967, ✨Sparkling Elles✨#5269, мιѕтγ#2741, Zarha#5972,
|
||||
Yoshi#1606, Yassine#3435, WindSwirl#3153, WillFrost#0001, Verdrion#8762, Trubb#8466,
|
||||
THEGRANDEMPEROR#2163, streetcarp#0275, Simlas#3079, Shiro#6632, ROKITCONR#5488, PharaohFan#3670,
|
||||
Ortheoz#7942, Nymano#6967, Nukes#4014, Nightmeer13#1454, Midnight#9871, MarkTheDev#7056, Lunar#0258,
|
||||
luigisalad#8550, lizzledpink#6611, Law (The Bear of Bad News)#1653, Hellfalas#6999, Hades Hand#7069,
|
||||
Griever99#1623, gowther#2086, getthedripp#1890, flanne#6632, Doomknight#2447, Developer Pelipper#8851,
|
||||
cub but mildly stupid#4564, CrimsonTy#7051, Cjpid#7996, Chani von Karpa#7869, BWU-Antonio#2379,
|
||||
BUm79#8112, bees#0427, Anzu#5119, AmokomA#5947, .Réserve.#3395, Zaldrick#1039, Yllan#4806, Vewz-#0205,
|
||||
Veegee#6635, Vaatry#1009, Tiamaet#4806, thighs#2408, softsweets#5338, Slappicus#3616, Skargoth#7306,
|
||||
SailorScum#9858, sabrina_the_witch#4746, Riiwarin#2470, Rhys's Pieces#1882, r2-d3po#9944,
|
||||
PopcornKing#0819, Pooshi#6702, Pinxed [HeHim]#5214, Odion#7851, Nynnapaninie#8374, Nadie#4641,
|
||||
mrvoid#8543, MonkeyMafia#1763, Martiii#8004, Magnus133#5875, Lore#1537, Lora-mun#5661,
|
||||
KingGrimlock28#4763, Kiaory#3379, keurbi#8099, KeeganSkymin4444#7061, juni#6968, Jumby#0574,
|
||||
JUICE#4388, Jolly (dapper) Prismeon#1104, HiraAkshay#8558, Gladiator_Kraken#4797, Frogdog#3947,
|
||||
DQL#6149, croag#8681, crankypunk#6640, Consuelo#0664, Chibi Gaming#4876, chaggie#0001, Blaxaroz#0217,
|
||||
blake7x#3726, Biscuit#9560, Bardiel#0243, AntoineXXI#8454, AnOn55#6663, AMELIE#1210, Aloeva#0375,
|
||||
Aelias#5124, Abe#0249, ᴅᴀ ᴍʏꜱᴛᴇʀʏ ᴏꜰ ᴄʜᴇꜱꜱʙᴏxɪɴ#2558, YungPizzaroll#0195, XBagon#2918, Wonder#2598,
|
||||
Williams#3584, VoryoMHWorld#4492, ULTDude#6421, Théo#4432, tert_14#4277, Solac#9353, sir ferali#4991,
|
||||
Sequoia#2312, Red#4851, Razhiel_master#9310, Perytoon#6394, OppaiDragon#9155, magnacrabb#1234,
|
||||
ljdz#9595, Literally Mongolia#7111, Le Titou puissant#5687, kpu#6858, Kahan#6555, Hm#0965, gux#7816,
|
||||
Grip#1058, gloy#3170, GebackeneBanane#3898, ExplosiveDruid#0049, Dankey#8323,
|
||||
Chocolatine Révolutionnaire#4829, Blade Wolf#0033, Beniflex#9657, Baecundrop#7523, Amalgame#3432,
|
||||
💙💙Alex💙💙#9704, Yorushima#8545, UnicornPrince#4068, Tofuz#0629, Tododas#8917, TJman461#7146,
|
||||
Team Haxley#4549, StarlyCactus#3665, Sarcastic barbarian#3562, Sanic#0823, RoughPuff#7501, Romu#6969,
|
||||
QuiteAMess#9717, Professor C-Dawg#5414, Nagareru#9593, luca3370#2920, KyleThePirahna#3191, KOMAIN#7770,
|
||||
kakakiamekerasakia#3792, ItsThatSimple#6320, Gelos#9875, GalaxyDJx#0001, FullmetalHeichou#7070,
|
||||
Evil Mailman#0604, elpano2#9588, Cenna#6226, Catdesu#0845, CaseyAether#2205, carni#0124, Buttlu#7240
|
||||
@@ -1,6 +0,0 @@
|
||||
echo POKEMON INFINITE FUSION 5.0 savefile utility
|
||||
echo Moving the game's savefile to appdata folder
|
||||
@echo off
|
||||
chcp 65001
|
||||
xcopy "C:\Users\%USERNAME%\Saved Games\Pokémon Infinite Fusion\Game.rxdata" "C:\Users\%USERNAME%\AppData\Roaming\infinitefusion\"
|
||||
PAUSE
|
||||
@@ -1 +0,0 @@
|
||||
#<Table:0x000001b3a13ec848>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1 +0,0 @@
|
||||
#<Table:0x000001b3a13ec820>
|
||||
@@ -1,193 +0,0 @@
|
||||
require 'zlib'
|
||||
|
||||
class Numeric
|
||||
def to_digits(num = 3)
|
||||
str = to_s
|
||||
(num - str.size).times { str = str.prepend("0") }
|
||||
return str
|
||||
end
|
||||
end
|
||||
|
||||
module Scripts
|
||||
def self.dump(path = "Data/Scripts", rxdata = "Data/Scripts.rxdata")
|
||||
scripts = File.open(rxdata, 'rb') { |f| Marshal.load(f) }
|
||||
if scripts.length < 10
|
||||
p "Scripts look like they're already extracted. Not doing so again."
|
||||
return
|
||||
end
|
||||
|
||||
create_directory(path)
|
||||
clear_directory(path)
|
||||
|
||||
folder_id = [1, 1] # Can only have two layers of folders
|
||||
file_id = 1
|
||||
level = 0 # 0=main path, 1=subfolder, 2=sub-subfolder
|
||||
folder_path = path
|
||||
folder_name = nil
|
||||
scripts.each_with_index do |e, i|
|
||||
_, title, script = e
|
||||
title = title_to_filename(title).strip
|
||||
script = Zlib::Inflate.inflate(script).delete("\r")
|
||||
next if title.empty? && script.empty?
|
||||
|
||||
section_name = nil
|
||||
if title[/\[\[\s*(.+)\s*\]\]$/] # Make a folder
|
||||
section_name = $~[1].strip
|
||||
section_name = "unnamed" if !section_name || section_name.empty?
|
||||
folder_num = (i < scripts.length - 2) ? folder_id[level].to_digits(3) : "999"
|
||||
folder_name = folder_num + "_" + section_name
|
||||
create_directory(folder_path + "/" + folder_name)
|
||||
folder_id[level] += 1
|
||||
if level < folder_id.length-1
|
||||
level += 1 # Go one level deeper
|
||||
folder_id[level] = 1 # Reset numbering of subfolders
|
||||
folder_path += "/" + folder_name
|
||||
folder_name = nil
|
||||
end
|
||||
file_id = 1 # Reset numbering of script files
|
||||
elsif title.start_with?("=====") # Return to top level directory
|
||||
level = 0
|
||||
folder_path = path
|
||||
folder_name = nil
|
||||
end
|
||||
# Create script file
|
||||
next if script.empty?
|
||||
this_folder = folder_path
|
||||
this_folder += "/" + folder_name if folder_name
|
||||
section_name ||= title.strip
|
||||
section_name = "unnamed" if !section_name || section_name.empty?
|
||||
file_num = (i < scripts.length - 1) ? file_id.to_digits(3) : "999"
|
||||
file_name = file_num + "_" + section_name + ".rb"
|
||||
create_script(this_folder + "/" + file_name, script)
|
||||
file_id += 1 # Increment numbering of script files
|
||||
end
|
||||
# Backup Scripts.rxdata to ScriptsBackup.rxdata
|
||||
File.open("Data/ScriptsBackup.rxdata", "wb") do |f|
|
||||
Marshal.dump(scripts, f)
|
||||
end
|
||||
# Replace Scripts.rxdata with ScriptsLoader.rxdata
|
||||
createLoaderScripts(rxdata)
|
||||
end
|
||||
|
||||
def self.createLoaderScripts(rxdata)
|
||||
# loader_scripts = File.open("Data/ScriptsLoader.rxdata", 'rb') { |f| Marshal.load(f) }
|
||||
# p loader_scripts
|
||||
txt = "x\x9C}SM\x8F\xDA0\x10\xBD#\xF1\x1F\x86,Rb-2\xCB\xB1\x95\xE8\x1E\xBAm\xD5S\xAB\x85\e\xA0\xC8$\x13p7\xD8\x91\xED\x94n\t\xFF\xBD\xB6C0\xE9\xD7\xC5\xF2\xCCx\xDE\xCC\xBCy\xBE\x83\xE5\x9Ek\xC8%j\x10\xD2\xC0Q\xAA\x17\xE0\x05\x98=\xC2\x8E\x1D\x10l\x10E\xA6^+\x83\xF9h8\x18\x0Er\xB4Q\xC52\xDC\xB2\xEC%UXIe\x86\x03\x00gz?\xCCa<\xA2W\x93f\xA5\x14\xD8{A\x91e\xFB\x134[\xD38\xBF\x8D\x18\xAA\xEB\xED(\x99\xAEO\xC9:\xBF'\xEB\xF3\x94\xC0)Z\xDD\x9D\xC6\xB3\xF3\xC6\x9E\xCF\x9F\x16\x8Bt\xF1\xFE\xF9\xF3\xD7\xE5b5\x9EQ#S\xBEY\xCD6\xE7\xE8\xEC\x10\xFC\xA1\xD0\xD4J\xB8\xDA\a\xD4\x9A\xED\x10\xEE!Z\x8B\xB5\x88\xEC%\xD4\xFE&\xB9H\xAC?\"\xC3\x01\x8A\xBC\eI1\xAE1\r\x83\xA1RR9XKF\x80\xA4\x9A\xFFDx7\x877\x0F\x0Fm\xEB\x1Fy\x89TV(\x92\xF8\x9ALK\xB9\x8B'\x10\x1Fc;\x054E\x03\x05=*n0\x19\x8FH\xDB,\xB4\x05!^vI\x8Ei#%l\xF9\x8E\xC2\x97\xDAT\xB5\x01.\xA0\x0F\xEAR\xB1\xD4x\x03\xE1]n\x8E\x9BaJ\xC9\xF2Tg\x8AWF\xA7\x85\x92\x87\xB4\x90e\x8E*\xA9\x98\xD9\x13\x97Q\xD8\xB6\xB5\x85\x98\xC3j\xE3m\x1F\xD7W\xFB\x89+ZH\xE5\x16\xD5&Y\x89\xB8I\xDA\xC2\x02\x7F\x18GL\x01\xF39\xC44\x86\xA6\xE9\xEE4n\x9F$\x9E\x98\x9C+\xCC\x8CT\xAF\x8F\x1E\xC5md\xEA\xD6Q\x10\x02\x8F]QZ\xD5z\x9F\x14\x04\xDE^\xFA\xEA\x1C\xD7\xD1:\xBF\xB6Z\e\x05\xD3u\xD7\xEB+\x93\xB9\x93_\xD8I\xBF\xE8\x04\"\x15\xB5+\xB1/\x1A\x8FB\xED\x8Cy\xB7\x93-\xEE\xB8h\xAF\xB6\xF2wV&\x0Eq\x02\x82\x97\x13h\xFBq:\xD3Y\x8D\xB0\xF0\xF4~\xE8d\x12Vz\x13\xA0\x02\x8FIPO\x0F\xA0K\xBA\x15\x97\xFB\x03\xC1\x9E\xFC\xF1\xCFH\xAF\xD2\xDF\xD4z%\xAC\xE3\xEDBq`\xEE\xE2\b\xDCy\xC7\x85\xC0\xFF\n'\x10\xE9}\xE4w\xE5\xFD39zb\x86M[^tD~\x01LYX\x94"
|
||||
|
||||
File.open(rxdata, "wb") do |f|
|
||||
Marshal.dump([[62054200, "Main", txt]], f)
|
||||
end
|
||||
end
|
||||
|
||||
def self.from_folder(path = "Data/Scripts", rxdata = "Data/Scripts.rxdata")
|
||||
scripts = File.open(rxdata, 'rb') { |f| Marshal.load(f) }
|
||||
if scripts.length > 10
|
||||
p "Scripts.rxdata already has a bunch of scripts in it. Won't consolidate script files."
|
||||
return
|
||||
end
|
||||
|
||||
scripts = []
|
||||
aggregate_from_folder(path, scripts)
|
||||
# Save scripts to file
|
||||
File.open(rxdata, "wb") do |f|
|
||||
Marshal.dump(scripts, f)
|
||||
end
|
||||
end
|
||||
|
||||
def self.aggregate_from_folder(path, scripts, level = 0)
|
||||
files = []
|
||||
folders = []
|
||||
Dir.foreach(path) do |f|
|
||||
next if f == '.' || f == '..'
|
||||
|
||||
if File.directory?(path + "/" + f)
|
||||
folders.push(f)
|
||||
else
|
||||
files.push(f)
|
||||
end
|
||||
end
|
||||
# Aggregate individual script files into Scripts.rxdata
|
||||
files.sort!
|
||||
files.each do |f|
|
||||
section_name = filename_to_title(f)
|
||||
content = File.open(path + "/" + f, "rb") { |f2| f2.read }#.gsub(/\n/, "\r\n")
|
||||
scripts << [rand(999_999), section_name, Zlib::Deflate.deflate(content)]
|
||||
end
|
||||
# Check each subfolder for scripts to aggregate
|
||||
folders.sort!
|
||||
folders.each do |f|
|
||||
section_name = filename_to_title(f)
|
||||
scripts << [rand(999_999), "==================", Zlib::Deflate.deflate("")] if level == 0
|
||||
scripts << [rand(999_999), "", Zlib::Deflate.deflate("")] if level == 1
|
||||
scripts << [rand(999_999), "[[ " + section_name + " ]]", Zlib::Deflate.deflate("")]
|
||||
aggregate_from_folder(path + "/" + f, scripts, level + 1)
|
||||
end
|
||||
end
|
||||
|
||||
def self.filename_to_title(filename)
|
||||
filename = filename.bytes.pack('U*')
|
||||
title = ""
|
||||
if filename[/^[^_]*_(.+)$/]
|
||||
title = $~[1]
|
||||
title = title[0..-4] if title.end_with?(".rb")
|
||||
title = title.strip
|
||||
end
|
||||
title = "unnamed" if !title || title.empty?
|
||||
title.gsub!(/&bs;/, "\\")
|
||||
title.gsub!(/&fs;/, "/")
|
||||
title.gsub!(/&cn;/, ":")
|
||||
title.gsub!(/&as;/, "*")
|
||||
title.gsub!(/&qm;/, "?")
|
||||
title.gsub!(/&dq;/, "\"")
|
||||
title.gsub!(/</, "<")
|
||||
title.gsub!(/>/, ">")
|
||||
title.gsub!(/&po;/, "|")
|
||||
return title
|
||||
end
|
||||
|
||||
def self.title_to_filename(title)
|
||||
filename = title.clone
|
||||
filename.gsub!(/\\/, "&bs;")
|
||||
filename.gsub!(/\//, "&fs;")
|
||||
filename.gsub!(/:/, "&cn;")
|
||||
filename.gsub!(/\*/, "&as;")
|
||||
filename.gsub!(/\?/, "&qm;")
|
||||
filename.gsub!(/"/, "&dq;")
|
||||
filename.gsub!(/</, "<")
|
||||
filename.gsub!(/>/, ">")
|
||||
filename.gsub!(/\|/, "&po;")
|
||||
return filename
|
||||
end
|
||||
|
||||
def self.create_script(title, content)
|
||||
f = File.new(title, "wb")
|
||||
f.write content
|
||||
f.close
|
||||
end
|
||||
|
||||
def self.clear_directory(path, delete_current = false)
|
||||
Dir.foreach(path) do |f|
|
||||
next if f == '.' || f == '..'
|
||||
if File.directory?(path + "/" + f)
|
||||
clear_directory(path + "/" + f, true)
|
||||
else
|
||||
File.delete(path + "/" + f)
|
||||
end
|
||||
end
|
||||
Dir.delete(path) if delete_current
|
||||
end
|
||||
|
||||
def self.create_directory(path)
|
||||
paths = path.split('/')
|
||||
paths.each_with_index do |_e, i|
|
||||
if !File.directory?(paths[0..i].join('/'))
|
||||
Dir.mkdir(paths[0..i].join('/'))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
#Scripts.dump("D:/Desktop/Scripts", "D:/Desktop/Main Essentials/Data/Scripts.rxdata")
|
||||
#Scripts.from_folder("D:/Desktop/Scripts", "D:/Desktop/Main Essentials/Data/Scripts.rxdata")
|
||||
#Scripts.dump
|
||||
Scripts.from_folder
|
||||
@@ -1,193 +0,0 @@
|
||||
require 'zlib'
|
||||
|
||||
class Numeric
|
||||
def to_digits(num = 3)
|
||||
str = to_s
|
||||
(num - str.size).times { str = str.prepend("0") }
|
||||
return str
|
||||
end
|
||||
end
|
||||
|
||||
module Scripts
|
||||
def self.dump(path = "Data/Scripts", rxdata = "Data/Scripts.rxdata")
|
||||
scripts = File.open(rxdata, 'rb') { |f| Marshal.load(f) }
|
||||
if scripts.length < 10
|
||||
p "Scripts look like they're already extracted. Not doing so again."
|
||||
return
|
||||
end
|
||||
|
||||
create_directory(path)
|
||||
clear_directory(path)
|
||||
|
||||
folder_id = [1, 1] # Can only have two layers of folders
|
||||
file_id = 1
|
||||
level = 0 # 0=main path, 1=subfolder, 2=sub-subfolder
|
||||
folder_path = path
|
||||
folder_name = nil
|
||||
scripts.each_with_index do |e, i|
|
||||
_, title, script = e
|
||||
title = title_to_filename(title).strip
|
||||
script = Zlib::Inflate.inflate(script).delete("\r")
|
||||
next if title.empty? && script.empty?
|
||||
|
||||
section_name = nil
|
||||
if title[/\[\[\s*(.+)\s*\]\]$/] # Make a folder
|
||||
section_name = $~[1].strip
|
||||
section_name = "unnamed" if !section_name || section_name.empty?
|
||||
folder_num = (i < scripts.length - 2) ? folder_id[level].to_digits(3) : "999"
|
||||
folder_name = folder_num + "_" + section_name
|
||||
create_directory(folder_path + "/" + folder_name)
|
||||
folder_id[level] += 1
|
||||
if level < folder_id.length-1
|
||||
level += 1 # Go one level deeper
|
||||
folder_id[level] = 1 # Reset numbering of subfolders
|
||||
folder_path += "/" + folder_name
|
||||
folder_name = nil
|
||||
end
|
||||
file_id = 1 # Reset numbering of script files
|
||||
elsif title.start_with?("=====") # Return to top level directory
|
||||
level = 0
|
||||
folder_path = path
|
||||
folder_name = nil
|
||||
end
|
||||
# Create script file
|
||||
next if script.empty?
|
||||
this_folder = folder_path
|
||||
this_folder += "/" + folder_name if folder_name
|
||||
section_name ||= title.strip
|
||||
section_name = "unnamed" if !section_name || section_name.empty?
|
||||
file_num = (i < scripts.length - 1) ? file_id.to_digits(3) : "999"
|
||||
file_name = file_num + "_" + section_name + ".rb"
|
||||
create_script(this_folder + "/" + file_name, script)
|
||||
file_id += 1 # Increment numbering of script files
|
||||
end
|
||||
# Backup Scripts.rxdata to ScriptsBackup.rxdata
|
||||
File.open("Data/ScriptsBackup.rxdata", "wb") do |f|
|
||||
Marshal.dump(scripts, f)
|
||||
end
|
||||
# Replace Scripts.rxdata with ScriptsLoader.rxdata
|
||||
createLoaderScripts(rxdata)
|
||||
end
|
||||
|
||||
def self.createLoaderScripts(rxdata)
|
||||
# loader_scripts = File.open("Data/ScriptsLoader.rxdata", 'rb') { |f| Marshal.load(f) }
|
||||
# p loader_scripts
|
||||
txt = "x\x9C}SM\x8F\xDA0\x10\xBD#\xF1\x1F\x86,Rb-2\xCB\xB1\x95\xE8\x1E\xBAm\xD5S\xAB\x85\e\xA0\xC8$\x13p7\xD8\x91\xED\x94n\t\xFF\xBD\xB6C0\xE9\xD7\xC5\xF2\xCCx\xDE\xCC\xBCy\xBE\x83\xE5\x9Ek\xC8%j\x10\xD2\xC0Q\xAA\x17\xE0\x05\x98=\xC2\x8E\x1D\x10l\x10E\xA6^+\x83\xF9h8\x18\x0Er\xB4Q\xC52\xDC\xB2\xEC%UXIe\x86\x03\x00gz?\xCCa<\xA2W\x93f\xA5\x14\xD8{A\x91e\xFB\x134[\xD38\xBF\x8D\x18\xAA\xEB\xED(\x99\xAEO\xC9:\xBF'\xEB\xF3\x94\xC0)Z\xDD\x9D\xC6\xB3\xF3\xC6\x9E\xCF\x9F\x16\x8Bt\xF1\xFE\xF9\xF3\xD7\xE5b5\x9EQ#S\xBEY\xCD6\xE7\xE8\xEC\x10\xFC\xA1\xD0\xD4J\xB8\xDA\a\xD4\x9A\xED\x10\xEE!Z\x8B\xB5\x88\xEC%\xD4\xFE&\xB9H\xAC?\"\xC3\x01\x8A\xBC\eI1\xAE1\r\x83\xA1RR9XKF\x80\xA4\x9A\xFFDx7\x877\x0F\x0Fm\xEB\x1Fy\x89TV(\x92\xF8\x9ALK\xB9\x8B'\x10\x1Fc;\x054E\x03\x05=*n0\x19\x8FH\xDB,\xB4\x05!^vI\x8Ei#%l\xF9\x8E\xC2\x97\xDAT\xB5\x01.\xA0\x0F\xEAR\xB1\xD4x\x03\xE1]n\x8E\x9BaJ\xC9\xF2Tg\x8AWF\xA7\x85\x92\x87\xB4\x90e\x8E*\xA9\x98\xD9\x13\x97Q\xD8\xB6\xB5\x85\x98\xC3j\xE3m\x1F\xD7W\xFB\x89+ZH\xE5\x16\xD5&Y\x89\xB8I\xDA\xC2\x02\x7F\x18GL\x01\xF39\xC44\x86\xA6\xE9\xEE4n\x9F$\x9E\x98\x9C+\xCC\x8CT\xAF\x8F\x1E\xC5md\xEA\xD6Q\x10\x02\x8F]QZ\xD5z\x9F\x14\x04\xDE^\xFA\xEA\x1C\xD7\xD1:\xBF\xB6Z\e\x05\xD3u\xD7\xEB+\x93\xB9\x93_\xD8I\xBF\xE8\x04\"\x15\xB5+\xB1/\x1A\x8FB\xED\x8Cy\xB7\x93-\xEE\xB8h\xAF\xB6\xF2wV&\x0Eq\x02\x82\x97\x13h\xFBq:\xD3Y\x8D\xB0\xF0\xF4~\xE8d\x12Vz\x13\xA0\x02\x8FIPO\x0F\xA0K\xBA\x15\x97\xFB\x03\xC1\x9E\xFC\xF1\xCFH\xAF\xD2\xDF\xD4z%\xAC\xE3\xEDBq`\xEE\xE2\b\xDCy\xC7\x85\xC0\xFF\n'\x10\xE9}\xE4w\xE5\xFD39zb\x86M[^tD~\x01LYX\x94"
|
||||
|
||||
File.open(rxdata, "wb") do |f|
|
||||
Marshal.dump([[62054200, "Main", txt]], f)
|
||||
end
|
||||
end
|
||||
|
||||
def self.from_folder(path = "Data/Scripts", rxdata = "Data/Scripts.rxdata")
|
||||
scripts = File.open(rxdata, 'rb') { |f| Marshal.load(f) }
|
||||
if scripts.length > 10
|
||||
p "Scripts.rxdata already has a bunch of scripts in it. Won't consolidate script files."
|
||||
return
|
||||
end
|
||||
|
||||
scripts = []
|
||||
aggregate_from_folder(path, scripts)
|
||||
# Save scripts to file
|
||||
File.open(rxdata, "wb") do |f|
|
||||
Marshal.dump(scripts, f)
|
||||
end
|
||||
end
|
||||
|
||||
def self.aggregate_from_folder(path, scripts, level = 0)
|
||||
files = []
|
||||
folders = []
|
||||
Dir.foreach(path) do |f|
|
||||
next if f == '.' || f == '..'
|
||||
|
||||
if File.directory?(path + "/" + f)
|
||||
folders.push(f)
|
||||
else
|
||||
files.push(f)
|
||||
end
|
||||
end
|
||||
# Aggregate individual script files into Scripts.rxdata
|
||||
files.sort!
|
||||
files.each do |f|
|
||||
section_name = filename_to_title(f)
|
||||
content = File.open(path + "/" + f, "rb") { |f2| f2.read }#.gsub(/\n/, "\r\n")
|
||||
scripts << [rand(999_999), section_name, Zlib::Deflate.deflate(content)]
|
||||
end
|
||||
# Check each subfolder for scripts to aggregate
|
||||
folders.sort!
|
||||
folders.each do |f|
|
||||
section_name = filename_to_title(f)
|
||||
scripts << [rand(999_999), "==================", Zlib::Deflate.deflate("")] if level == 0
|
||||
scripts << [rand(999_999), "", Zlib::Deflate.deflate("")] if level == 1
|
||||
scripts << [rand(999_999), "[[ " + section_name + " ]]", Zlib::Deflate.deflate("")]
|
||||
aggregate_from_folder(path + "/" + f, scripts, level + 1)
|
||||
end
|
||||
end
|
||||
|
||||
def self.filename_to_title(filename)
|
||||
filename = filename.bytes.pack('U*')
|
||||
title = ""
|
||||
if filename[/^[^_]*_(.+)$/]
|
||||
title = $~[1]
|
||||
title = title[0..-4] if title.end_with?(".rb")
|
||||
title = title.strip
|
||||
end
|
||||
title = "unnamed" if !title || title.empty?
|
||||
title.gsub!(/&bs;/, "\\")
|
||||
title.gsub!(/&fs;/, "/")
|
||||
title.gsub!(/&cn;/, ":")
|
||||
title.gsub!(/&as;/, "*")
|
||||
title.gsub!(/&qm;/, "?")
|
||||
title.gsub!(/&dq;/, "\"")
|
||||
title.gsub!(/</, "<")
|
||||
title.gsub!(/>/, ">")
|
||||
title.gsub!(/&po;/, "|")
|
||||
return title
|
||||
end
|
||||
|
||||
def self.title_to_filename(title)
|
||||
filename = title.clone
|
||||
filename.gsub!(/\\/, "&bs;")
|
||||
filename.gsub!(/\//, "&fs;")
|
||||
filename.gsub!(/:/, "&cn;")
|
||||
filename.gsub!(/\*/, "&as;")
|
||||
filename.gsub!(/\?/, "&qm;")
|
||||
filename.gsub!(/"/, "&dq;")
|
||||
filename.gsub!(/</, "<")
|
||||
filename.gsub!(/>/, ">")
|
||||
filename.gsub!(/\|/, "&po;")
|
||||
return filename
|
||||
end
|
||||
|
||||
def self.create_script(title, content)
|
||||
f = File.new(title, "wb")
|
||||
f.write content
|
||||
f.close
|
||||
end
|
||||
|
||||
def self.clear_directory(path, delete_current = false)
|
||||
Dir.foreach(path) do |f|
|
||||
next if f == '.' || f == '..'
|
||||
if File.directory?(path + "/" + f)
|
||||
clear_directory(path + "/" + f, true)
|
||||
else
|
||||
File.delete(path + "/" + f)
|
||||
end
|
||||
end
|
||||
Dir.delete(path) if delete_current
|
||||
end
|
||||
|
||||
def self.create_directory(path)
|
||||
paths = path.split('/')
|
||||
paths.each_with_index do |_e, i|
|
||||
if !File.directory?(paths[0..i].join('/'))
|
||||
Dir.mkdir(paths[0..i].join('/'))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
#Scripts.dump("D:/Desktop/Scripts", "D:/Desktop/Main Essentials/Data/Scripts.rxdata")
|
||||
#Scripts.from_folder("D:/Desktop/Scripts", "D:/Desktop/Main Essentials/Data/Scripts.rxdata")
|
||||
Scripts.dump
|
||||
#Scripts.from_folder
|
||||
BIN
etc/selpoint.bmp
BIN
etc/selpoint.bmp
Binary file not shown.
|
Before Width: | Height: | Size: 246 B |
Binary file not shown.
@@ -1 +0,0 @@
|
||||
#<Table:0x000001b3a13ec7f8>
|
||||
@@ -1,373 +0,0 @@
|
||||
<body>
|
||||
<div id="map">
|
||||
<img name="map" src="Graphics/Pictures/mapRegion0.png" alt="" width="480" height="320"/>
|
||||
</div>
|
||||
<form name="mf" action="javascript:void(null)">
|
||||
<div>
|
||||
Map Filename (in Graphics/Pictures/): <input type="text" name="filename" value="mapRegion0.png"/>
|
||||
<input type="button" name="btnChange" value="Change"/><br/ >
|
||||
Square width: <input type="text" name="sqwidth" size="4" min="1" max="16" value="16"/>
|
||||
Square height: <input type="text" name="sqheight" size="4" min="1" max="16" value="16"/>
|
||||
<input type="button" name="btnRefresh" value="Refresh"/><br/ >
|
||||
Region Name: <input type="text" name="name" value="Sample Region"/>
|
||||
<input type="button" name="btnChange2" value="Change"/>
|
||||
</div>
|
||||
</form>
|
||||
<hr/>
|
||||
<form name="f" action="javascript:void(null)">
|
||||
<table>
|
||||
<tr>
|
||||
<td>Current Position:</td>
|
||||
<td><input type="text" name="curpos" readonly="readonly"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Name:</td>
|
||||
<td><input type="text" name="locname"/><td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Point of Interest:</td>
|
||||
<td><input type="text" name="poi"/><td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Fly Destination:</td>
|
||||
<td><input type="text" name="healing"/><td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Switch:</td>
|
||||
<td><input type="text" name="swtch"/><td>
|
||||
</tr>
|
||||
</table>
|
||||
<div>
|
||||
<input type="button" name="btnSave" value="Save" disabled="disabled"/>
|
||||
<input type="button" name="btnCancel" value="Cancel"/><br/ >
|
||||
Single section from townmap.txt (without section heading):<br/ >
|
||||
<textarea name="data" rows="10" cols="70"></textarea><br/ >
|
||||
<input type="button" name="btnLoad" value="Load"/> (To load data into the editor)<br/ >
|
||||
Copy the data above into townmap.txt when you're done.
|
||||
</div>
|
||||
</form>
|
||||
<script type="text/javascript">
|
||||
choiceX=-1
|
||||
choiceY=-1
|
||||
mappoints=[]
|
||||
mpelements=[]
|
||||
|
||||
function target(event){
|
||||
return event.target||event.srcElement
|
||||
}
|
||||
|
||||
function addChild(e){
|
||||
if(document.documentElement){
|
||||
document.documentElement.appendChild(e)
|
||||
} else{
|
||||
document.body.appendChild(e)
|
||||
}
|
||||
}
|
||||
|
||||
function removeChild(e){
|
||||
if(document.documentElement){
|
||||
document.documentElement.removeChild(e)
|
||||
} else{
|
||||
document.body.removeChild(e)
|
||||
}
|
||||
}
|
||||
|
||||
function positionedOffset(element) {
|
||||
var valueT = 0, valueL = 0;
|
||||
do {
|
||||
valueT += element.offsetTop || 0;
|
||||
valueL += element.offsetLeft || 0;
|
||||
element = element.offsetParent;
|
||||
if (element) {
|
||||
p = element.style.position;
|
||||
if (p == 'relative' || p == 'absolute') break;
|
||||
}
|
||||
} while (element);
|
||||
return [valueL, valueT];
|
||||
}
|
||||
|
||||
function pointerX(event) {
|
||||
return event.pageX || (event.clientX +
|
||||
(document.documentElement.scrollLeft || document.body.scrollLeft));
|
||||
}
|
||||
|
||||
function pointerY(event) {
|
||||
return event.pageY || (event.clientY +
|
||||
(document.documentElement.scrollTop || document.body.scrollTop));
|
||||
}
|
||||
|
||||
function elementPos(event){
|
||||
t=target(event)
|
||||
po=positionedOffset(t)
|
||||
return [(pointerX(event))-po[0],(pointerY(event))-po[1]]
|
||||
}
|
||||
|
||||
function elementPosObject(event,other){
|
||||
t=other
|
||||
po=positionedOffset(t)
|
||||
return [(pointerX(event))-po[0],(pointerY(event))-po[1]]
|
||||
}
|
||||
|
||||
function attachEvent(element,name,observer,useCapture){
|
||||
if (element.addEventListener) {
|
||||
element.addEventListener(name, observer, useCapture||false);
|
||||
} else if (element.attachEvent) {
|
||||
element.attachEvent('on' + name, observer);
|
||||
}
|
||||
}
|
||||
|
||||
function qstr(text){
|
||||
var temp;
|
||||
temp = text.toString();
|
||||
while (true){
|
||||
if (temp == '') return text;
|
||||
if (temp.indexOf("'") >= 0) break;
|
||||
if (temp.indexOf('"') >= 0) break;
|
||||
if (temp.indexOf(' ') >= 0) break;
|
||||
if (temp.indexOf(',') >= 0) break;
|
||||
return temp;
|
||||
}
|
||||
// temp = temp.replace(/\'/g,"''");
|
||||
// temp = temp.replace(/\"/g,"\"\"");
|
||||
return temp
|
||||
// return "\"" + temp + "\"";
|
||||
}
|
||||
|
||||
function CsvNextToken(dataobj){
|
||||
var i;
|
||||
var text;
|
||||
var c,n;
|
||||
var inside;
|
||||
var value;
|
||||
var q = '';
|
||||
inside = false;
|
||||
value = '';
|
||||
var skip = false;
|
||||
var data=dataobj[0]
|
||||
if (data == '') return '';
|
||||
text = '';
|
||||
for (i = 0; i < data.length; ++i){
|
||||
if (skip){
|
||||
skip = false;
|
||||
continue;
|
||||
}
|
||||
c = data.charAt(i);
|
||||
n = '';
|
||||
if (inside){
|
||||
if (c == q) {
|
||||
if (i < data.length-1) n = data.charAt(i+1);
|
||||
if (n == q){
|
||||
value = value + c;
|
||||
skip = true;
|
||||
continue;
|
||||
}
|
||||
inside = false;
|
||||
continue;
|
||||
}
|
||||
value = value + c;
|
||||
continue;
|
||||
}
|
||||
// if ((c == '"') || (c == "'")){
|
||||
// inside = true;
|
||||
// q = c;
|
||||
// continue;
|
||||
// }
|
||||
if (c == ',') break;
|
||||
value = value + c;
|
||||
}
|
||||
if (i >= (data.length-1)) { dataobj[0]= ''; }
|
||||
else{dataobj[0]=data.substr(i+1);}
|
||||
dataobj[0]=dataobj[0].replace(/^\s+/,"").replace(/\s+$/,"")
|
||||
return value;
|
||||
}
|
||||
|
||||
///////////////////////////
|
||||
function loadMapPoints(){
|
||||
mappoints=[]
|
||||
lines=document.f.data.value.split("\n")
|
||||
for(var i=0;i<lines.length;i++){
|
||||
lines[i]=lines[i].replace(/\s+$/,"")
|
||||
if(!/^\#/.test(lines[i])&&!/^\s*$/.test(lines[i])){
|
||||
e=/^\s*(\w+)\s*=\s*(.*)$/.exec(lines[i])
|
||||
if(!e){
|
||||
alert("Bad line syntax in line "+(i+1))
|
||||
}
|
||||
if(e[1]=="Filename"){
|
||||
o=document.getElementById("map")
|
||||
o.innerHTML='<img name="map" src="Graphics/Pictures/'+e[2]+'" alt="" width="480" height="320"/'+'>'
|
||||
} else if(e[1]=="Name"){
|
||||
document.mf.name.value=e[2]
|
||||
} else if(e[1]=="Point"){
|
||||
data=[e[2]]
|
||||
mappt=[]
|
||||
mappt[0]=parseInt(CsvNextToken(data),10)
|
||||
mappt[1]=parseInt(CsvNextToken(data),10)
|
||||
mappt[2]=CsvNextToken(data)
|
||||
mappt[3]=CsvNextToken(data)
|
||||
mappt[4]=[CsvNextToken(data),CsvNextToken(data),CsvNextToken(data)]
|
||||
mappt[5]=CsvNextToken(data)
|
||||
mappoints[mappoints.length]=mappt
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function createMapPoint(imgfile,x,y){
|
||||
e=document.createElement("div")
|
||||
e.innerHTML="<img src='"+imgfile+"' alt=''/>"
|
||||
e.style.left=elempos[0]+x*document.mf.sqwidth.value+(document.mf.sqwidth.value-8)/2
|
||||
e.style.top=elempos[1]+y*document.mf.sqheight.value+(document.mf.sqheight.value-8)/2
|
||||
e.style.position="absolute"
|
||||
attachEvent(e,"mousemove",MapMouseMove)
|
||||
attachEvent(e,"click",MapClick)
|
||||
return e
|
||||
}
|
||||
|
||||
function showMapPoints(){
|
||||
for(var i=0;i < mpelements.length ; i++){ //>
|
||||
removeChild(mpelements[i])
|
||||
}
|
||||
mpelements=[]
|
||||
elempos=positionedOffset(document.images.map)
|
||||
for(var i=0;i<mappoints.length;i++){//>
|
||||
e=createMapPoint("knownpoint.bmp",mappoints[i][0],mappoints[i][1])
|
||||
addChild(e)
|
||||
mpelements[mpelements.length]=e
|
||||
}
|
||||
if(choiceX!=-1 || choiceY!=-1){
|
||||
e=createMapPoint("selpoint.bmp",choiceX,choiceY)
|
||||
addChild(e)
|
||||
mpelements[mpelements.length]=e
|
||||
}
|
||||
}
|
||||
|
||||
function MapMouseMove(e){
|
||||
if(choiceX==-1 && choiceY==-1){
|
||||
elempos=elementPosObject(e,document.getElementById("map"))
|
||||
if (elempos[0]>=0 && elempos[0]<480 && elempos[1]>=0 && elempos[1]<320){
|
||||
setMapPoint(Math.floor(elempos[0]/document.mf.sqwidth.value),
|
||||
Math.floor(elempos[1]/document.mf.sqheight.value))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function MapClick(e){
|
||||
elempos=elementPosObject(e,document.getElementById("map"))
|
||||
if(elempos[0]>=0 && elempos[0]<480 && elempos[1]>=0 && elempos[1]<320){
|
||||
choiceX=Math.floor(elempos[0]/document.mf.sqwidth.value)
|
||||
choiceY=Math.floor(elempos[1]/document.mf.sqheight.value)
|
||||
setMapPoint(Math.floor(elempos[0]/document.mf.sqwidth.value),
|
||||
Math.floor(elempos[1]/document.mf.sqheight.value))
|
||||
document.f.btnSave.disabled=false
|
||||
showMapPoints()
|
||||
}
|
||||
}
|
||||
|
||||
function getbase(fn){
|
||||
if(fn.lastIndexOf("/")>=0){
|
||||
fn=fn.substr(fn.lastIndexOf("/")+1)
|
||||
}
|
||||
if(fn.lastIndexOf("\\")>=0){
|
||||
fn=fn.substr(fn.lastIndexOf("\\")+1)
|
||||
}
|
||||
return fn
|
||||
}
|
||||
|
||||
function genMapPoints(){
|
||||
ret=""
|
||||
ret+="Filename = "+qstr(getbase(document.images.map.src))+"\r\n"
|
||||
ret+="Name = "+qstr(document.mf.name.value)+"\r\n"
|
||||
for(var i=0;i<mappoints.length;i++){
|
||||
ret+="Point = "+[mappoints[i][0],mappoints[i][1],
|
||||
qstr(mappoints[i][2]),qstr(mappoints[i][3]),
|
||||
mappoints[i][4][0]!=null?mappoints[i][4][0]:"",
|
||||
mappoints[i][4][1]!=null?mappoints[i][4][1]:"",
|
||||
mappoints[i][4][2]!=null?mappoints[i][4][2]:"",
|
||||
mappoints[i][5]]+"\r\n"
|
||||
}
|
||||
document.f.data.value=ret
|
||||
showMapPoints()
|
||||
}
|
||||
|
||||
function setMapPoint(x,y){
|
||||
document.f.curpos.value=[x,y]
|
||||
for(var i=0;i<mappoints.length;i++){
|
||||
if(mappoints[i][0]==x && mappoints[i][1]==y){
|
||||
document.f.locname.value=mappoints[i][2]
|
||||
document.f.poi.value=mappoints[i][3]
|
||||
document.f.healing.value=mappoints[i][4]
|
||||
document.f.swtch.value=mappoints[i][5]
|
||||
return
|
||||
}
|
||||
}
|
||||
document.f.locname.value=""
|
||||
document.f.poi.value=""
|
||||
document.f.healing.value=""
|
||||
document.f.swtch.value=""
|
||||
}
|
||||
|
||||
function addMapPoint(x,y){
|
||||
for(var i=0;i<mappoints.length;i++){
|
||||
if(mappoints[i][0]==x && mappoints[i][1]==y){
|
||||
mappoints[i][2]=document.f.locname.value
|
||||
mappoints[i][3]=document.f.poi.value
|
||||
mappoints[i][4]=document.f.healing.value.split(",")
|
||||
mappoints[i][5]=document.f.swtch.value
|
||||
return
|
||||
}
|
||||
}
|
||||
mappoints[mappoints.length]=[x,y,
|
||||
document.f.locname.value,
|
||||
document.f.poi.value,
|
||||
document.f.healing.value.split(","),
|
||||
document.f.swtch.value,
|
||||
]
|
||||
}
|
||||
|
||||
attachEvent(window,"load",function(e){
|
||||
genMapPoints()
|
||||
attachEvent(document.images.map,"mouseout",function(e){
|
||||
if(choiceX==-1 && choiceY==-1){
|
||||
document.f.curpos.value=""
|
||||
}
|
||||
})
|
||||
attachEvent(document.getElementById("map"),"mousemove",MapMouseMove)
|
||||
attachEvent(document.getElementById("map"),"click",MapClick)
|
||||
attachEvent(document.f.btnSave,"click",function(e){
|
||||
if(choiceX!=-1 || choiceY!=-1){
|
||||
addMapPoint(choiceX,choiceY)
|
||||
genMapPoints()
|
||||
target(e).disabled=true
|
||||
choiceX=choiceY=-1
|
||||
showMapPoints()
|
||||
}
|
||||
})
|
||||
attachEvent(document.f.btnCancel,"click",function(e){
|
||||
if(choiceX!=-1||choiceY!=-1){
|
||||
setMapPoint(choiceX,choiceY)
|
||||
choiceX=choiceY=-1
|
||||
showMapPoints()
|
||||
}
|
||||
})
|
||||
attachEvent(document.f.btnLoad,"click",function(e){
|
||||
loadMapPoints()
|
||||
genMapPoints()
|
||||
choiceX=choiceY=-1
|
||||
showMapPoints()
|
||||
})
|
||||
attachEvent(document.mf.btnChange,"click",function(e){
|
||||
document.images.map.src="Graphics/Pictures/"+document.mf.filename.value
|
||||
genMapPoints()
|
||||
showMapPoints()
|
||||
})
|
||||
attachEvent(document.mf.btnChange2,"click",function(e){
|
||||
genMapPoints()
|
||||
showMapPoints()
|
||||
})
|
||||
attachEvent(document.mf.btnRefresh,"click",function(e){
|
||||
choiceX=choiceY=-1
|
||||
document.f.curpos.value=""
|
||||
showMapPoints()
|
||||
})
|
||||
})
|
||||
</script>
|
||||
@@ -1,53 +0,0 @@
|
||||
Script error in event 6 (coords 16,7), map 371 (Pokemon Center):
|
||||
|
||||
Exception: NameError
|
||||
|
||||
Message: uninitialized constant PBSpecies::SPEAROW
|
||||
|
||||
|
||||
|
||||
***Full script:
|
||||
|
||||
pbChoosePokemon(1,2,
|
||||
proc {|poke|
|
||||
!poke.egg? &&
|
||||
!(poke.isShadow? rescue false) &&
|
||||
poke.species==PBSpecies::SPEAROW
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
Backtrace:
|
||||
|
||||
(eval):5:in `block in execute_script'
|
||||
|
||||
005_UI_Party.rb:1067:in `block in pbChooseAblePokemon'
|
||||
|
||||
005_UI_Party.rb:1066:in `each'
|
||||
|
||||
005_UI_Party.rb:1066:in `pbChooseAblePokemon'
|
||||
|
||||
005_UI_Party.rb:1353:in `block in pbChoosePokemon'
|
||||
|
||||
002_MessageConfig.rb:573:in `pbFadeOutIn'
|
||||
|
||||
005_UI_Party.rb:1349:in `pbChoosePokemon'
|
||||
|
||||
(eval):1:in `execute_script'
|
||||
|
||||
003_Interpreter.rb:137:in `eval'
|
||||
|
||||
003_Interpreter.rb:137:in `execute_script'
|
||||
|
||||
|
||||
|
||||
003_Interpreter.rb:189:in `rescue in execute_script'
|
||||
003_Interpreter.rb:135:in `execute_script'
|
||||
004_Interpreter_Commands.rb:1024:in `command_355'
|
||||
004_Interpreter_Commands.rb:116:in `execute_command'
|
||||
003_Interpreter.rb:127:in `block in update'
|
||||
003_Interpreter.rb:87:in `loop'
|
||||
003_Interpreter.rb:87:in `update'
|
||||
002_Scene_Map.rb:157:in `block in update'
|
||||
002_Scene_Map.rb:155:in `loop'
|
||||
Binary file not shown.
Binary file not shown.
BIN
etc/zlib1.dll
BIN
etc/zlib1.dll
Binary file not shown.
Reference in New Issue
Block a user