Tidied up, removed unused code

This commit is contained in:
Maruno17
2021-01-17 21:26:20 +00:00
parent cb684094be
commit 7f254c6434
17 changed files with 26 additions and 567 deletions

View File

@@ -48,7 +48,7 @@ class Scene_Map
playingBGM = $game_system.playing_bgm
playingBGS = $game_system.playing_bgs
return if !playingBGM && !playingBGS
map = pbLoadRxData(sprintf("Data/Map%03d",mapid))
map = load_data(sprintf("Data/Map%03d.rxdata", mapid))
if playingBGM && map.autoplay_bgm
if (PBDayNight.isNight? rescue false)
pbBGMFade(0.8) if playingBGM.name!=map.bgm.name && playingBGM.name!=map.bgm.name+"_n"