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Tidied up, removed unused code
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@@ -48,7 +48,7 @@ class Scene_Map
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playingBGM = $game_system.playing_bgm
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playingBGS = $game_system.playing_bgs
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return if !playingBGM && !playingBGS
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map = pbLoadRxData(sprintf("Data/Map%03d",mapid))
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map = load_data(sprintf("Data/Map%03d.rxdata", mapid))
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if playingBGM && map.autoplay_bgm
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if (PBDayNight.isNight? rescue false)
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pbBGMFade(0.8) if playingBGM.name!=map.bgm.name && playingBGM.name!=map.bgm.name+"_n"
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