Tidied up, removed unused code

This commit is contained in:
Maruno17
2021-01-17 21:26:20 +00:00
parent cb684094be
commit 7f254c6434
17 changed files with 26 additions and 567 deletions

View File

@@ -462,7 +462,7 @@ module MapFactoryHelper
# Add map to cache if can't be found
if !@@MapDims[id]
begin
map = pbLoadRxData(sprintf("Data/Map%03d", id))
map = load_data(sprintf("Data/Map%03d.rxdata", id))
@@MapDims[id] = [map.width,map.height]
rescue
@@MapDims[id] = [0,0]

View File

@@ -48,7 +48,7 @@ class Scene_Map
playingBGM = $game_system.playing_bgm
playingBGS = $game_system.playing_bgs
return if !playingBGM && !playingBGS
map = pbLoadRxData(sprintf("Data/Map%03d",mapid))
map = load_data(sprintf("Data/Map%03d.rxdata", mapid))
if playingBGM && map.autoplay_bgm
if (PBDayNight.isNight? rescue false)
pbBGMFade(0.8) if playingBGM.name!=map.bgm.name && playingBGM.name!=map.bgm.name+"_n"

View File

@@ -34,7 +34,7 @@ def pbSetTextMessages
end
# Must add messages because this code is used by both game system and Editor
MessageTypes.addMessagesAsHash(MessageTypes::ScriptTexts,texts)
commonevents=pbLoadRxData("Data/CommonEvents")
commonevents = load_data("Data/CommonEvents.rxdata")
items=[]
choices=[]
for event in commonevents.compact
@@ -96,7 +96,7 @@ def pbSetTextMessages
choices|=[]
items.concat(choices)
MessageTypes.setMapMessagesAsHash(0,items)
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
mapnames=[]
for id in mapinfos.keys
mapnames[id]=mapinfos[id].name

View File

@@ -77,7 +77,7 @@ module MessageConfig
end
def self.pbDefaultWindowskin
skin=load_data("Data/System.rxdata").windowskin_name rescue nil
skin=($data_system) ? $data_system.windowskin_name : nil
if skin && skin!=""
skin=pbResolveBitmap("Graphics/Windowskins/"+skin) || ""
end

View File

@@ -343,7 +343,7 @@ end
#===============================================================================
def pbGetBasicMapNameFromId(id)
begin
map = pbLoadRxData("Data/MapInfos")
map = load_data("Data/MapInfos.rxdata")
return "" if !map
return map[id].name
rescue

View File

@@ -12,8 +12,7 @@ class IntroEventScene < EventScene
@pic2 = addImage(0,0,"") # flashing "Press Enter" picture
@pic2.setOpacity(0,0)
@index = 0
data_system = pbLoadRxData("Data/System")
pbBGMPlay(data_system.title_bgm)
pbBGMPlay($data_system.title_bgm)
openPic(self,nil)
end

View File

@@ -262,9 +262,8 @@ class PokemonLoadScreen
$game_system = Game_System.new
$PokemonSystem = PokemonSystem.new if !$PokemonSystem
savefile = RTP.getSaveFileName("Game.rxdata")
data_system = pbLoadRxData("Data/System")
mapfile = sprintf("Data/Map%03d.rxdata",data_system.start_map_id)
if data_system.start_map_id==0 || !pbRgssExists?(mapfile)
mapfile = sprintf("Data/Map%03d.rxdata", $data_system.start_map_id)
if $data_system.start_map_id == 0 || !pbRgssExists?(mapfile)
pbMessage(_INTL("No starting position was set in the map editor.\1"))
pbMessage(_INTL("The game cannot continue."))
@scene.pbEndScene
@@ -431,7 +430,6 @@ class PokemonLoadScreen
$PokemonStorage = PokemonStorage.new
$PokemonEncounters = PokemonEncounters.new
$PokemonTemp.begunNewGame = true
$data_system = pbLoadRxData("Data/System")
$MapFactory = PokemonMapFactory.new($data_system.start_map_id) # calls setMapChanged
$game_player.moveto($data_system.start_x, $data_system.start_y)
$game_player.refresh

View File

@@ -81,139 +81,6 @@ class PokemonMartAdapter
end
end
#===============================================================================
# Abstraction layer for RPG Maker XP
# Won't be used if $PokemonBag exists
#===============================================================================
class RpgxpMartAdapter
def getMoney
return $game_party.gold
end
def getMoneyString
return pbGetGoldString
end
def setMoney(value)
$game_party.gain_gold(-$game_party.gold)
$game_party.gain_gold(value)
end
def getPrice(item, _selling = false)
return item.price
end
def getItemIcon(item)
return nil if !item
if item == 0
return sprintf("Graphics/Items/back")
elsif item.respond_to?("icon_index")
return "Graphics/System/IconSet"
else
return sprintf("Graphics/Icons/%s", item.icon_name)
end
end
def getItemIconRect(item)
if item && item.respond_to?("icon_index")
ix = item.icon_index % 16 * 24
iy = item.icon_index / 16 * 24
return Rect.new(ix, iy, 24, 24)
end
return Rect.new(0, 0, 32, 32)
end
def getInventory
data = []
for i in 1...$data_items.size
data.push($data_items[i]) if getQuantity($data_items[i]) > 0
end
for i in 1...$data_weapons.size
data.push($data_weapons[i]) if getQuantity($data_weapons[i]) > 0
end
for i in 1...$data_armors.size
data.push($data_armors[i]) if getQuantity($data_armors[i]) > 0
end
return data
end
def canSell?(item)
return item ? item.price > 0 : false
end
def getName(item)
return item ? item.name : ""
end
def getDisplayName(item)
return item ? item.name : ""
end
def getDescription(item)
return item ? item.description : ""
end
def getDisplayPrice(item, _selling = false)
price = item.price
return price.to_s
end
def addItem(item)
ret = (getQuantity(item) < 99)
if $game_party.respond_to?("gain_weapon")
case item
when RPG::Item
$game_party.gain_item(item.id, 1) if ret
when RPG::Weapon
$game_party.gain_weapon(item.id, 1) if ret
when RPG::Armor
$game_party.gain_armor(item.id, 1) if ret
end
else
$game_party.gain_item(item, 1) if ret
end
return ret
end
def getQuantity(item)
ret = 0
if $game_party.respond_to?("weapon_number")
case item
when RPG::Item
ret = $game_party.item_number(item.id)
when RPG::Weapon
ret = ($game_party.weapon_number(item.id))
when RPG::Armor
ret = ($game_party.armor_number(item.id))
end
else
return $game_party.item_number(item)
end
return ret
end
def showQuantity?(_item)
return true
end
def removeItem(item)
ret = (getQuantity(item) > 0)
if $game_party.respond_to?("lose_weapon")
case item
when RPG::Item
$game_party.lose_item(item.id, 1) if ret
when RPG::Weapon
$game_party.lose_weapon(item.id, 1) if ret
when RPG::Armor
$game_party.lose_armor(item.id, 1) if ret
end
else
$game_party.lose_item(item, 1) if ret
end
return ret
end
end
#===============================================================================
# Buy and Sell adapters
#===============================================================================
@@ -661,7 +528,7 @@ class PokemonMartScreen
def initialize(scene,stock)
@scene=scene
@stock=stock
@adapter=$PokemonBag ? PokemonMartAdapter.new : RpgxpMartAdapter.new
@adapter=PokemonMartAdapter.new
end
def pbConfirm(msg)

View File

@@ -8,10 +8,6 @@ def pbSafeLoad(file)
return load_data(file)
end
def pbLoadRxData(file) # :nodoc:
return load_data(file+".rxdata")
end
def pbChooseLanguage
commands=[]
for lang in LANGUAGES
@@ -20,18 +16,6 @@ def pbChooseLanguage
return pbShowCommands(nil,commands)
end
if !respond_to?("pbSetResizeFactor")
def pbSetResizeFactor(dummy); end
module Graphics
def self.snap_to_bitmap; return nil; end
end
end
#############
#############
def pbSetUpSystem
begin

View File

@@ -48,41 +48,6 @@ def pbEachCombination(array,num)
end while _pbNextComb(currentComb,array.length)
end
def pbGetCDID()
sendString = proc { |x|
mciSendString = Win32API.new('winmm','mciSendString','%w(p,p,l,l)','l')
next "" if !mciSendString
buffer = "\0"*2000
x = mciSendString.call(x,buffer,2000,0)
next (x==0) ? buffer.gsub(/\0/,"") : ""
}
sendString.call("open cdaudio shareable")
ret = ""
if sendString.call("status cdaudio media present")=="true"
ret = sendString.call("info cdaudio identity")
if ret==""
ret = sendString.call("info cdaudio info identity")
end
end
sendString.call("close cdaudio")
return ret
end
# Gets the path of the user's "My Documents" folder.
def pbGetMyDocumentsFolder()
csidl_personal = 0x0005
shGetSpecialFolderLocation = Win32API.new("shell32.dll","SHGetSpecialFolderLocation","llp","i")
shGetPathFromIDList = Win32API.new("shell32.dll","SHGetPathFromIDList","lp","i")
return "." if !shGetSpecialFolderLocation || !shGetPathFromIDList
idl = [0].pack("V")
ret = shGetSpecialFolderLocation.call(0,csidl_personal,idl)
return "." if ret!=0
path = "\0"*512
ret = shGetPathFromIDList.call(idl.unpack("V")[0],path)
return "." if ret==0
return path.gsub(/\0/,"")
end
# Returns a country ID
# http://msdn.microsoft.com/en-us/library/dd374073%28VS.85%29.aspx?
def pbGetCountry()
@@ -181,359 +146,6 @@ end
#===============================================================================
# Linear congruential random number generator
#===============================================================================
class LinearCongRandom
def initialize(mul, add, seed=nil)
@s1 = mul
@s2 = add
@seed = seed
@seed = (Time.now.to_i&0xffffffff) if !@seed
@seed = (@seed+0xFFFFFFFF)+1 if @seed<0
end
def self.dsSeed
t = Time.now
seed = (((t.mon*t.mday+t.min+t.sec)&0xFF)<<24) | (t.hour << 16) | (t.year-2000)
seed = (seed+0xFFFFFFFF)+1 if seed<0
return seed
end
def self.pokemonRNG
self.new(0x41c64e6d,0x6073,self.dsSeed)
end
def self.pokemonRNGInverse
self.new(0xeeb9eb65,0xa3561a1,self.dsSeed)
end
def self.pokemonARNG
self.new(0x6C078965,0x01,self.dsSeed)
end
def getNext16 # calculates @seed * @s1 + @s2
@seed = ((((@seed&0x0000ffff)*(@s1&0x0000ffff))&0x0000ffff) |
(((((((@seed&0x0000ffff)*(@s1&0x0000ffff))&0xffff0000)>>16) +
((((@seed&0xffff0000)>>16)*(@s1&0x0000ffff))&0x0000ffff) +
(((@seed&0x0000ffff)*((@s1&0xffff0000)>>16))&0x0000ffff)) &
0x0000ffff)<<16)) + @s2
r = (@seed>>16)
r = (r+0xFFFFFFFF)+1 if r<0
return r
end
def getNext
r = (getNext16()<<16) | (getNext16())
r = (r+0xFFFFFFFF)+1 if r<0
return r
end
end
#===============================================================================
# Json-related utilities
#===============================================================================
# Returns true if the given string represents a valid object in JavaScript
# Object Notation, and false otherwise.
def pbIsJsonString(str)
return false if !str || str[/^[\s]*$/]
d = /(?:^|:|,)(?: ?\[)+/
charEscapes = /\\[\"\\\/nrtubf]/ #"
stringLiterals = /"[^"\\\n\r\x00-\x1f\x7f-\x9f]*"/ #"
whiteSpace = /[\s]+/
str = str.gsub(charEscapes,"@").gsub(stringLiterals,"true").gsub(whiteSpace," ")
# prevent cases like "truetrue" or "true true" or "true[true]" or "5-2" or "5true"
otherLiterals = /(true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?)(?! ?[0-9a-z\-\[\{\"])/ #"
str = str.gsub(otherLiterals,"]").gsub(d,"") #"
return str[/^[\],:{} ]*$/] ? true : false
end
# Returns a Ruby object that corresponds to the given string, which is encoded in
# JavaScript Object Notation (JSON). Returns nil if the string is not valid JSON.
def pbParseJson(str)
return nil if !pbIsJsonString(str)
stringRE = /(\"(\\[\"\'\\rntbf]|\\u[0-9A-Fa-f]{4,4}|[^\\\"])*\")/ #"
strings = []
str = str.gsub(stringRE) {
sl = strings.length
ss = $1
if ss.include?("\\u")
ss.gsub!(/\\u([0-9A-Fa-f]{4,4})/) {
codepoint = $1.to_i(16)
if codepoint<=0x7F
next sprintf("\\x%02X",codepoint)
elsif codepoint<=0x7FF
next sprintf("%s%s",
(0xC0|((codepoint>>6)&0x1F)).chr,
(0x80|(codepoint&0x3F)).chr)
else
next sprintf("%s%s%s",
(0xE0|((codepoint>>12)&0x0F)).chr,
(0x80|((codepoint>>6)&0x3F)).chr,
(0x80|(codepoint&0x3F)).chr)
end
}
end
strings.push(eval(ss))
next sprintf("strings[%d]",sl)
}
str = str.gsub(/\:/,"=>")
str = str.gsub(/null/,"nil")
return eval("("+str+")")
end
#===============================================================================
# XML-related utilities
#===============================================================================
# Represents XML content.
class MiniXmlContent
attr_reader :value
def initialize(value)
@value = value
end
end
# Represents an XML element.
class MiniXmlElement
attr_accessor :name,:attributes,:children
def initialize(name)
@name = name
@attributes = {}
@children = []
end
# Gets the value of the attribute with the given name, or nil if it doesn't
# exist.
def a(name)
self.attributes[name]
end
# Gets the entire text of this element.
def value
ret = ""
for c in @children
ret += c.value
end
return ret
end
# Gets the first child of this element with the given name, or nil if it
# doesn't exist.
def e(name)
for c in @children
return c if c.is_a?(MiniXmlElement) && c.name==name
end
return nil
end
def eachElementNamed(name)
for c in @children
yield c if c.is_a?(MiniXmlElement) && c.name==name
end
end
end
# A small class for reading simple XML documents. Such documents must
# meet the following restrictions:
# They may contain comments and processing instructions, but they are
# ignored.
# They can't contain any entity references other than 'gt', 'lt',
# 'amp', 'apos', or 'quot'.
# They can't contain a DOCTYPE declaration or DTDs.
class MiniXmlReader
def initialize(data)
@root = nil
@elements = []
@done = false
@data = data
@content = ""
end
def createUtf8(codepoint) #:nodoc:
raise ArgumentError.new("Illegal character") if codepoint<9 ||
codepoint==11 || codepoint==12 || (codepoint>=14 && codepoint<32) ||
codepoint==0xFFFE || codepoint==0xFFFF || (codepoint>=0xD800 && codepoint<0xE000)
return codepoint.chr if codepoint<=0x7F
if codepoint<=0x7FF
str = (0xC0|((codepoint>>6)&0x1F)).chr
str += (0x80|(codepoint &0x3F)).chr
return str
elsif codepoint<=0xFFFF
str = (0xE0|((codepoint>>12)&0x0F)).chr
str += (0x80|((codepoint>>6)&0x3F)).chr
str += (0x80|(codepoint &0x3F)).chr
return str
elsif codepoint<=0x10FFFF
str = (0xF0|((codepoint>>18)&0x07)).chr
str += (0x80|((codepoint>>12)&0x3F)).chr
str += (0x80|((codepoint>>6)&0x3F)).chr
str += (0x80|(codepoint &0x3F)).chr
return str
else
raise ArgumentError.new("Illegal character")
end
end
def unescape(attr) #:nodoc:
attr = attr.gsub(/\r(\n|$|(?=[^\n]))/,"\n")
raise ArgumentError.new("Attribute value contains '<'") if attr.include?("<")
attr = attr.gsub(/&(lt|gt|apos|quot|amp|\#([0-9]+)|\#x([0-9a-fA-F]+));|([\n\r\t])/) {
next " " if $4=="\n"||$4=="\r"||$4=="\t"
next "<" if $1=="lt"
next ">" if $1=="gt"
next "'" if $1=="apos"
next "\"" if $1=="quot"
next "&" if $1=="amp"
next createUtf8($2.to_i) if $2
next createUtf8($3.to_i(16)) if $3
}
return attr
end
def readAttributes(attribs) #:nodoc:
ret = {}
while attribs.length>0
if attribs[/(\s+([\w\-]+)\s*\=\s*\"([^\"]*)\")/]
attribs = attribs[$1.length,attribs.length]
name = $2; value = $3
raise ArgumentError.new("Attribute already exists") if ret[name]!=nil
ret[name] = unescape(value)
elsif attribs[/(\s+([\w\-]+)\s*\=\s*\'([^\']*)\')/]
attribs = attribs[$1.length,attribs.length]
name = $2; value = $3
raise ArgumentError.new("Attribute already exists") if ret[name]!=nil
ret[name] = unescape(value)
else
raise ArgumentError.new("Can't parse attributes")
end
end
return ret
end
# Reads the entire contents of an XML document. Returns the root element of
# the document or raises an ArgumentError if an error occurs.
def read
if @data[/\A((\xef\xbb\xbf)?<\?xml\s+version\s*=\s*(\"1\.[0-9]\"|\'1\.[0-9]\')(\s+encoding\s*=\s*(\"[^\"]*\"|\'[^\']*\'))?(\s+standalone\s*=\s*(\"(yes|no)\"|\'(yes|no)\'))?\s*\?>)/]
# Ignore XML declaration
@data = @data[$1.length,@data.length]
end
while readOneElement(); end
return @root
end
def readOneElement #:nodoc:
if @data[/\A\s*\z/]
@data = ""
if !@root
raise ArgumentError.new("Not an XML document.")
elsif !@done
raise ArgumentError.new("Unexpected end of document.")
end
return false
end
if @data[/\A(\s*<([\w\-]+)((?:\s+[\w\-]+\s*\=\s*(?:\"[^\"]*\"|\'[^\']*\'))*)\s*(\/>|>))/]
@data = @data[$1.length,@data.length]
elementName = $2
attributes = $3
endtag = $4
raise ArgumentError.new("Element tag at end of document") if @done
if @content.length>0 && @elements.length>0
@elements[@elements.length-1].children.push(MiniXmlContent.new(@content))
@content = ""
end
element = MiniXmlElement.new(elementName)
element.attributes = readAttributes(attributes)
if !@root
@root = element
else
@elements[@elements.length-1].children.push(element)
end
if endtag==">"
@elements.push(element)
else
@done = true if @elements.length==0
end
elsif @data[/\A(<!--([\s\S]*?)-->)/]
# ignore comments
raise ArgumentError.new("Incorrect comment") if $2.include?("--")
@data = @data[$1.length,@data.length]
elsif @data[/\A(<\?([\w\-]+)\s+[\s\S]*?\?>)/]
# ignore processing instructions
@data = @data[$1.length,@data.length]
if $2.downcase=="xml"
raise ArgumentError.new("'xml' processing instruction not allowed")
end
elsif @data[/\A(<\?([\w\-]+)\?>)/]
# ignore processing instructions
@data = @data[$1.length,@data.length]
if $2.downcase=="xml"
raise ArgumentError.new("'xml' processing instruction not allowed")
end
elsif @data[/\A(\s*<\/([\w\-]+)>)/]
@data = @data[$1.length,@data.length]
elementName = $2
raise ArgumentError.new("End tag at end of document") if @done
if @elements.length==0
raise ArgumentError.new("Unexpected end tag")
elsif @elements[@elements.length-1].name!=elementName
raise ArgumentError.new("Incorrect end tag")
else
if @content.length>0
@elements[@elements.length-1].children.push(MiniXmlContent.new(@content))
@content = ""
end
@elements.pop()
@done = true if @elements.length==0
end
else
if @elements.length>0
# Parse content
if @data[/\A([^<&]+)/]
content = $1
@data = @data[content.length,@data.length]
raise ArgumentError.new("Incorrect content") if content.include?("]]>")
content.gsub!(/\r(\n|\z|(?=[^\n]))/,"\n")
@content += content
elsif @data[/\A(<\!\[CDATA\[([\s\S]*?)\]\]>)/]
content = $2
@data = @data[$1.length,@data.length]
content.gsub!(/\r(\n|\z|(?=[^\n]))/,"\n")
@content += content
elsif @data[/\A(&(lt|gt|apos|quot|amp|\#([0-9]+)|\#x([0-9a-fA-F]+));)/]
@data = @data[$1.length,@data.length]
content = ""
if $2=="lt"; content = "<"
elsif $2=="gt"; content = ">"
elsif $2=="apos"; content = "'"
elsif $2=="quot"; content = "\""
elsif $2=="amp"; content = "&"
elsif $3; content = createUtf8($2.to_i)
elsif $4; content = createUtf8($3.to_i(16))
end
@content += content
elsif !@data[/\A</]
raise ArgumentError.new("Can't read XML content")
end
else
raise ArgumentError.new("Can't parse XML")
end
end
return true
end
end
#===============================================================================
# Event utilities
#===============================================================================

View File

@@ -771,7 +771,7 @@ end
def pbDebugFixInvalidTiles
num_errors = 0
num_error_maps = 0
@tilesets = pbLoadRxData("Data/Tilesets")
@tilesets = load_data("Data/Tilesets.rxdata")
mapData = MapData.new
t = Time.now.to_i
Graphics.update

View File

@@ -604,7 +604,7 @@ def pbMetadataScreen(map_id = 0)
end
def pbEditMetadata(map_id = 0)
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
data = []
if map_id == 0 # Global metadata
map_name = _INTL("Global Metadata")

View File

@@ -59,7 +59,7 @@ def pbAllocateAnimation(animations,name)
end
def pbMapTree
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
maplevels = []
retarray = []
for i in mapinfos.keys

View File

@@ -344,8 +344,7 @@ class MapScreenScene
if $game_map
@currentmap=$game_map.map_id
else
system=load_data("Data/System.rxdata")
@currentmap=system.edit_map_id
@currentmap=($data_system) ? $data_system.edit_map_id : 1
end
putSprite(@currentmap)
end

View File

@@ -71,7 +71,7 @@ module Compiler
def write_connections
conndata = load_data("Data/map_connections.dat") rescue nil
return if !conndata
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
File.open("PBS/connections.txt","wb") { |f|
add_PBS_header_to_file(f)
f.write("\#-------------------------------\r\n")
@@ -509,7 +509,7 @@ module Compiler
def write_encounters
encdata = pbLoadEncountersData
return if !encdata
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
File.open("PBS/encounters.txt","wb") { |f|
add_PBS_header_to_file(f)
sortedkeys = encdata.keys.sort
@@ -729,7 +729,7 @@ module Compiler
f.write("\r\n")
end
# Write map metadata
map_infos = pbLoadRxData("Data/MapInfos")
map_infos = load_data("Data/MapInfos.rxdata")
schema = GameData::MapMetadata::SCHEMA
keys = schema.keys.sort {|a, b| schema[a][0] <=> schema[b][0] }
GameData::MapMetadata.each do |map_data|

View File

@@ -14,7 +14,7 @@ module Compiler
mapfiles[$1.to_i(10)] = true if map[/map(\d+)\.rxdata/i]
end
}
mapinfos = pbLoadRxData("Data/MapInfos")
mapinfos = load_data("Data/MapInfos.rxdata")
maxOrder = 0
# Exclude maps found in mapinfos
for id in mapinfos.keys
@@ -239,9 +239,9 @@ module Compiler
attr_reader :mapinfos
def initialize
@mapinfos = pbLoadRxData("Data/MapInfos")
@system = pbLoadRxData("Data/System")
@tilesets = pbLoadRxData("Data/Tilesets")
@mapinfos = load_data("Data/MapInfos.rxdata")
@system = load_data("Data/System.rxdata")
@tilesets = load_data("Data/Tilesets.rxdata")
@mapxy = []
@mapWidths = []
@mapHeights = []
@@ -1400,7 +1400,7 @@ module Compiler
end
changed = false
Graphics.update
commonEvents = pbLoadRxData("Data/CommonEvents")
commonEvents = load_data("Data/CommonEvents.rxdata")
pbSetWindowText(_INTL("Processing common events"))
for key in 0...commonEvents.length
newevent = fix_event_use(commonEvents[key],0,mapData)

View File

@@ -29,10 +29,10 @@ def mainFunctionDebug
begin
Compiler.main
pbSetUpSystem
$data_animations = pbLoadRxData("Data/Animations")
$data_tilesets = pbLoadRxData("Data/Tilesets")
$data_common_events = pbLoadRxData("Data/CommonEvents")
$data_system = pbLoadRxData("Data/System")
$data_animations = load_data("Data/Animations.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system = load_data("Data/System.rxdata")
$game_system = Game_System.new
Graphics.update
Graphics.freeze