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https://github.com/infinitefusion/infinitefusion-e18.git
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Tidied up evolution code and added lots more evolution methods
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@@ -811,7 +811,7 @@ def pbPokemonEditor
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[_INTL("BattlerAltitude"),ReadOnlyProperty,_INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerShadowX"),ReadOnlyProperty,_INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("BattlerShadowSize"),ReadOnlyProperty,_INTL("Affects positioning of the Pokémon in battle. This is edited elsewhere.")],
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[_INTL("Evolutions"),EvolutionsProperty.new(PBEvolution::EVONAMES),_INTL("Evolution paths of this species.")],
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[_INTL("Evolutions"),EvolutionsProperty.new,_INTL("Evolution paths of this species.")],
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[_INTL("Incense"),ItemProperty,_INTL("Item needed to be held by a parent to produce an egg of this species.")],
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]
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pbListScreenBlock(_INTL("Pokémon species"),SpeciesLister.new(selection,false)) { |button,index|
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