Minor bugfiixes (#140)

* Fixed moves bounced back by Magic Coat/Bounced moves affecting Pokemon they normally shouldn't
* Fixed townmap compiler not saving any map names (doesn't make a difference; added for completionism)
* Update a few ruby utilities
* Fixed small typo bug in map renderer disposal
This commit is contained in:
Golisopod-User
2021-12-20 02:28:28 +05:30
committed by GitHub
parent 65b1a8d6c3
commit 7f86db6da9
4 changed files with 23 additions and 21 deletions

View File

@@ -64,16 +64,14 @@ class Spriteset_Map
end
def dispose
if $scne.is_a?(Scene_Map)
if $scene.is_a?(Scene_Map)
$scene.map_renderer.remove_tileset(@map.tileset_name)
@map.autotile_names.each { |filename| $scene.map_renderer.remove_autotile(filename) }
$scene.map_renderer.remove_extra_autotiles(@map.tileset_id)
end
@panorama.dispose
@fog.dispose
for sprite in @character_sprites
sprite.dispose
end
@character_sprites.each { |sprite| sprite.dispose }
@weather.dispose
@panorama = nil
@fog = nil