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Implemented GameData BagPocket
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133
Data/Scripts/010_Data/001_Hardcoded data/018_BagPocket.rb
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133
Data/Scripts/010_Data/001_Hardcoded data/018_BagPocket.rb
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#===============================================================================
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#
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#===============================================================================
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module GameData
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class BagPocket
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attr_reader :id
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attr_reader :real_name
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attr_reader :icon_position # Where this pocket's icon is within icon_pocket.png
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attr_reader :order
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attr_reader :max_slots
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attr_reader :auto_sort
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DATA = {}
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extend ClassMethodsSymbols
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include InstanceMethods
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def self.load; end
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def self.save; end
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def self.all_pockets
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ret = []
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DATA.each_value { |pocket| ret.push([pocket.id, pocket.order]) }
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ret.sort_by! { |pckt| pckt[1] }
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ret.map! { |pckt| pckt[0] }
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return ret
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end
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def self.index(pocket)
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return self.all_pockets.index(pocket)
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end
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# @param other [Symbol, self, String]
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# @return [self]
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def self.get(other)
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validate other => [Symbol, self, String, Integer]
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return other if other.is_a?(self)
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other = self.all_pockets[other - 1] if other.is_a?(Integer)
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other = other.to_sym if other.is_a?(String)
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raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
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return self::DATA[other]
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end
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# @param other [Symbol, self, String]
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# @return [self, nil]
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def try_get(other)
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return nil if other.nil?
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validate other => [Symbol, self, String, Integer]
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return other if other.is_a?(self)
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other = self.all_pockets[other - 1] if other.is_a?(Integer)
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other = other.to_sym if other.is_a?(String)
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return (self::DATA.has_key?(other)) ? self::DATA[other] : nil
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end
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#---------------------------------------------------------------------------
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def initialize(hash)
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@id = hash[:id]
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@real_name = hash[:name] || "Unnamed"
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@icon_position = hash[:icon_position] || 0
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@order = hash[:order] || 999
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@max_slots = hash[:max_slots] || -1
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@auto_sort = hash[:auto_sort] || false
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end
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# @return [String] the translated name of this nature
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def name
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return _INTL(@real_name)
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end
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end
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end
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#===============================================================================
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#
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#===============================================================================
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GameData::BagPocket.register({
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:id => :Items,
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:name => _INTL("Items"),
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:icon_position => 0,
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:order => 10
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})
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GameData::BagPocket.register({
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:id => :Medicine,
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:name => _INTL("Medicine"),
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:icon_position => 1,
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:order => 20
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})
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GameData::BagPocket.register({
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:id => :PokeBalls,
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:name => _INTL("Poké Balls"),
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:icon_position => 2,
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:order => 30
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})
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GameData::BagPocket.register({
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:id => :Machines,
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:name => _INTL("TMs & HMs"),
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:icon_position => 3,
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:order => 40,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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:id => :Berries,
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:name => _INTL("Berries"),
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:icon_position => 4,
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:order => 50,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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:id => :Mail,
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:name => _INTL("Mail"),
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:icon_position => 5,
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:order => 60
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})
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GameData::BagPocket.register({
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:id => :BattleItems,
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:name => _INTL("Battle Items"),
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:icon_position => 6,
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:order => 70
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})
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GameData::BagPocket.register({
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:id => :KeyItems,
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:name => _INTL("Key Items"),
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:icon_position => 7,
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:order => 80
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})
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@@ -30,7 +30,7 @@ module GameData
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"NamePlural" => [:real_name_plural, "s"],
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"PortionName" => [:real_portion_name, "s"],
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"PortionNamePlural" => [:real_portion_name_plural, "s"],
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"Pocket" => [:pocket, "v"],
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"Pocket" => [:pocket, "y", :BagPocket],
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"Price" => [:price, "u"],
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"SellPrice" => [:sell_price, "u"],
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"BPPrice" => [:bp_price, "u"],
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@@ -126,7 +126,7 @@ module GameData
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@real_name_plural = hash[:real_name_plural] || "Unnamed"
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@real_portion_name = hash[:real_portion_name]
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@real_portion_name_plural = hash[:real_portion_name_plural]
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@pocket = hash[:pocket] || 1
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@pocket = hash[:pocket] || :None
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@price = hash[:price] || 0
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@sell_price = hash[:sell_price] || (@price / Settings::ITEM_SELL_PRICE_DIVISOR)
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@bp_price = hash[:bp_price] || 1
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