Added new map renderer

This commit is contained in:
Maruno17
2021-09-29 18:18:50 +01:00
committed by infinitefusion
parent bbf4bc6e9b
commit 80dbda6d6b
8 changed files with 890 additions and 25 deletions

View File

@@ -301,13 +301,13 @@ class Game_Character
# Screen position of the character
#=============================================================================
def screen_x
ret = ((@real_x - self.map.display_x) / Game_Map::X_SUBPIXELS).round
ret = ((@real_x.to_f - self.map.display_x) / Game_Map::X_SUBPIXELS).round
ret += @width * Game_Map::TILE_WIDTH / 2
return ret
end
def screen_y_ground
ret = ((@real_y - self.map.display_y) / Game_Map::Y_SUBPIXELS).round
ret = ((@real_y.to_f - self.map.display_y) / Game_Map::Y_SUBPIXELS).round
ret += Game_Map::TILE_HEIGHT
return ret
end