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fixes crash on fusion screen
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@@ -226,6 +226,7 @@ module GameData
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def self.play_cry_from_species(species, form = 0, volume = 90, pitch = 100)
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def self.play_cry_from_species(species, form = 0, volume = 90, pitch = 100)
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dex_num = getDexNumberForSpecies(species)
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dex_num = getDexNumberForSpecies(species)
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return if !dex_num
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return play_triple_fusion_cry(species, volume, pitch) if dex_num > Settings::ZAPMOLCUNO_NB
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return play_triple_fusion_cry(species, volume, pitch) if dex_num > Settings::ZAPMOLCUNO_NB
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if dex_num > NB_POKEMON
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if dex_num > NB_POKEMON
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body_number = getBodyID(dex_num)
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body_number = getBodyID(dex_num)
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