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Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
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@@ -622,7 +622,7 @@ module Compiler
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f.write(sprintf(" IV = %s\r\n", ivs_array.join(","))) if pkmn[:iv]
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f.write(sprintf(" EV = %s\r\n", evs_array.join(","))) if pkmn[:ev]
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f.write(sprintf(" Happiness = %d\r\n", pkmn[:happiness])) if pkmn[:happiness]
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f.write(sprintf(" Ball = %d\r\n", pkmn[:poke_ball])) if pkmn[:poke_ball]
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f.write(sprintf(" Ball = %s\r\n", pkmn[:poke_ball])) if pkmn[:poke_ball]
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end
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end
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}
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