mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
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battles
This commit is contained in:
26
.gitignore
vendored
26
.gitignore
vendored
@@ -2,7 +2,7 @@
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Audio/
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Graphics/
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Plugins/
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PBS/pokemon.txt
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# Data folder, but not Data/Scripts folder
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Data/*
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!Data/Scripts.rxdata
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@@ -27,4 +27,26 @@ Thumbs.db
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# Temp files
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~*
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~*
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/.gitignore
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/Graphics/Battlers/
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/Graphics/CustomBattlers/
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/Graphics/CustomBattlers_backup/
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/data_backup/
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/PBS/pokemon.txt
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/PBS/pokemon_381.txt
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/PBS/pokemon_419.txt
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/PBS/pokemon_fr.txt
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/PBS/pokemon-fr-iso.txt
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/etc/
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/Saves/
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/Data - Copy/
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/extendtext.exe
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/fluidsynth.dll
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/mkxp.json
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/mkxp-z.exe
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/Data.zip
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/patch/
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/build/
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/bin/
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Binary file not shown.
@@ -6,15 +6,21 @@
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '1.0.0'
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GAME_VERSION = '5.0.0'
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#Infinite fusion settings
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NB_POKEMON = 420
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CUSTOM_BATTLERS_FOLDER="Graphics/CustomBattlers/"
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BATTLERS_FOLDER="Graphics/Battlers/"
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FRONTSPRITE_POSITION_OFFSET = 75
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BACKSPRITE_POSITION_OFFSET = 60
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# The generation that the battle system follows. Used throughout the battle
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# scripts, and also by some other settings which are used in and out of battle
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# (you can of course change those settings to suit your game).
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# Note that this isn't perfect. Essentials doesn't accurately replicate every
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# single generation's mechanics. It's considered to be good enough. Only
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# generations 5 and later are reasonably supported.
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MECHANICS_GENERATION = 7
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MECHANICS_GENERATION = 5
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#=============================================================================
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@@ -4,33 +4,85 @@
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class AnimatedBitmap
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def initialize(file, hue = 0)
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raise "Filename is nil (missing graphic)." if file.nil?
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path = file
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path = file
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filename = ""
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if file.last != '/' # Isn't just a directory
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if file.last != '/' # Isn't just a directory
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split_file = file.split(/[\\\/]/)
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filename = split_file.pop
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path = split_file.join('/') + '/'
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end
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if filename[/^\[\d+(?:,\d+)?\]/] # Starts with 1 or 2 numbers in square brackets
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if filename[/^\[\d+(?:,\d+)?\]/] # Starts with 1 or 2 numbers in square brackets
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@bitmap = PngAnimatedBitmap.new(path, filename, hue)
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else
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@bitmap = GifBitmap.new(path, filename, hue)
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end
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end
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def [](index); @bitmap[index]; end
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def width; @bitmap.bitmap.width; end
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def height; @bitmap.bitmap.height; end
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def length; @bitmap.length; end
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def each; @bitmap.each { |item| yield item }; end
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def bitmap; @bitmap.bitmap; end
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def currentIndex; @bitmap.currentIndex; end
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def totalFrames; @bitmap.totalFrames; end
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def disposed?; @bitmap.disposed?; end
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def update; @bitmap.update; end
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def dispose; @bitmap.dispose; end
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def deanimate; @bitmap.deanimate; end
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def copy; @bitmap.copy; end
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def [](index)
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; @bitmap[index];
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end
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def width
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@bitmap.bitmap.width;
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end
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def height
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@bitmap.bitmap.height;
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end
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def length
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@bitmap.length;
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end
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def each
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@bitmap.each { |item| yield item };
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end
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def bitmap
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@bitmap.bitmap;
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end
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def currentIndex
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@bitmap.currentIndex;
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end
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def totalFrames
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@bitmap.totalFrames;
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end
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def disposed?
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@bitmap.disposed?;
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end
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def update
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@bitmap.update;
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end
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def dispose
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@bitmap.dispose;
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end
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def deanimate
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@bitmap.deanimate;
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end
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def copy
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@bitmap.copy;
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end
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def mirror
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for x in 0..@bitmap.bitmap.width / 2
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for y in 0..@bitmap.bitmap.height - 2
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temp = @bitmap.bitmap.get_pixel(x, y)
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newPix = @bitmap.bitmap.get_pixel((@bitmap.bitmap.width - x), y)
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@bitmap.bitmap.set_pixel(x, y, newPix)
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@bitmap.bitmap.set_pixel((@bitmap.bitmap.width - x), y, temp)
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end
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end
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end
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end
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#===============================================================================
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@@ -41,15 +93,15 @@ class PngAnimatedBitmap
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# Creates an animated bitmap from a PNG file.
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def initialize(dir, filename, hue = 0)
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@frames = []
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@frames = []
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@currentFrame = 0
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@framecount = 0
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@framecount = 0
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panorama = RPG::Cache.load_bitmap(dir, filename, hue)
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if filename[/^\[(\d+)(?:,(\d+))?\]/] # Starts with 1 or 2 numbers in brackets
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if filename[/^\[(\d+)(?:,(\d+))?\]/] # Starts with 1 or 2 numbers in brackets
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# File has a frame count
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numFrames = $1.to_i
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delay = $2.to_i
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delay = 10 if delay == 0
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delay = $2.to_i
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delay = 10 if delay == 0
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raise "Invalid frame count in #{filename}" if numFrames <= 0
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raise "Invalid frame delay in #{filename}" if delay <= 0
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if panorama.width % numFrames != 0
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@@ -72,8 +124,13 @@ class PngAnimatedBitmap
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return @frames[index]
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end
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def width; self.bitmap.width; end
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def height; self.bitmap.height; end
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def width
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self.bitmap.width;
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end
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def height
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self.bitmap.height;
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end
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def deanimate
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for i in 1...@frames.length
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@@ -149,9 +206,9 @@ class GifBitmap
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# Creates a bitmap from a GIF file. Can also load non-animated bitmaps.
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def initialize(dir, filename, hue = 0)
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@bitmap = nil
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@bitmap = nil
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@disposed = false
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filename = "" if !filename
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filename = "" if !filename
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begin
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@bitmap = RPG::Cache.load_bitmap(dir, filename, hue)
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rescue
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@@ -225,14 +282,14 @@ def pbGetTileBitmap(filename, tile_id, hue, width = 1, height = 1)
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}
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end
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def pbGetTileset(name,hue=0)
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def pbGetTileset(name, hue = 0)
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return AnimatedBitmap.new("Graphics/Tilesets/" + name, hue).deanimate
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end
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def pbGetAutotile(name,hue=0)
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def pbGetAutotile(name, hue = 0)
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return AnimatedBitmap.new("Graphics/Autotiles/" + name, hue).deanimate
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end
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def pbGetAnimation(name,hue=0)
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def pbGetAnimation(name, hue = 0)
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return AnimatedBitmap.new("Graphics/Animations/" + name, hue).deanimate
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end
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@@ -208,10 +208,10 @@ module GameData
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else
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if (index & 1) == 0 # Player's Pokémon
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sprite.x += @back_sprite_x * 2
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sprite.y += @back_sprite_y * 2
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sprite.y += (@back_sprite_y * 2) + Settings::BACKSPRITE_POSITION_OFFSET
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else # Foe Pokémon
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sprite.x += @front_sprite_x * 2
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sprite.y += @front_sprite_y * 2
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sprite.y += (@front_sprite_y * 2) + Settings::FRONTSPRITE_POSITION_OFFSET
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sprite.y -= @front_sprite_altitude * 2
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end
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end
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@@ -44,7 +44,11 @@ module GameData
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end
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def self.front_sprite_filename(tr_type)
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return self.check_file(tr_type, "Graphics/Trainers/")
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tr_type_data = self.try_get(tr_type)
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path = "Graphics/Trainers/"
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file = sprintf("trainer%03d", tr_type_data.id_number)
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ret = path + file
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return ret if pbResolveBitmap(ret)
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end
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def self.player_front_sprite_filename(tr_type)
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@@ -550,6 +550,7 @@ class PokemonBattlerSprite < RPG::Sprite
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@pkmn = pkmn
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@_iconBitmap.dispose if @_iconBitmap
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@_iconBitmap = GameData::Species.sprite_bitmap_from_pokemon(@pkmn, back)
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@_iconBitmap.mirror if back
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self.bitmap = (@_iconBitmap) ? @_iconBitmap.bitmap : nil
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pbSetPosition
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end
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@@ -21,69 +21,69 @@
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################################################################################
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########################## You may edit any settings below this freely.
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module RandomizedChallenge
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Switch = 36 # switch ID to randomize a pokemon, if it's on then ALL
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# pokemon will be randomized. No exceptions.
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BlackListedPokemon = [] #[PBSpecies::MEW, PBSpecies::ARCEUS]
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# Pokemon to Black List. Any pokemon in here will NEVER appear.
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WhiteListedPokemon = []
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# Leave this empty if all pokemon are allowed, otherwise only pokemon listed
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# above will be selected.
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end
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######################### Do not edit anything below here.
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class PokeBattle_Pokemon
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alias randomized_init initialize
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def initialize(species, level, player = nil, withMoves = true)
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if $game_switches && $game_switches[RandomizedChallenge::Switch]
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if $game_switches[991]
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species = rand(PBSpecies.maxValue - 1) + 1
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basestatsum = $pkmn_dex[species][5][0] # HP
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basestatsum += $pkmn_dex[species][5][1] # Attack
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basestatsum += $pkmn_dex[species][5][2] # Defense
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basestatsum += $pkmn_dex[species][5][3] # Speed
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basestatsum += $pkmn_dex[species][5][4] # Special Attack
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basestatsum += $pkmn_dex[species][5][5] # Special Defense
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while basestatsum > $game_variables[53] || basestatsum < $game_variables[87]
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species = rand(PBSpecies.maxValue - 1) + 1
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basestatsum = $pkmn_dex[species][5][0] # HP
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basestatsum += $pkmn_dex[species][5][1] # Attack
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basestatsum += $pkmn_dex[species][5][2] # Defense
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basestatsum += $pkmn_dex[species][5][3] # Speed
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basestatsum += $pkmn_dex[species][5][4] # Special Attack
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basestatsum += $pkmn_dex[species][5][5] # Special Defense
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end
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#Kernel.pbMessage(_INTL("total = {1}, {2}",basestatsum, PBSpecies.getName(species)))
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else
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if $game_switches[841]
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species = getRandomCustomSprite()
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else
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species = rand(PBSpecies.maxValue - 1) + 1
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end
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end
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end
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randomized_init(species, level, player, withMoves)
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end
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end
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def getRandomCustomSprite()
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filesList = Dir["./Graphics/CustomBattlers/*"]
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i = rand(filesList.length - 1)
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path = filesList[i]
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file = File.basename(path, ".*")
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splitPoke = file.split(".")
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head = splitPoke[0].to_i
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body = splitPoke[1].to_i
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return (body * NB_POKEMON) + head
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end
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# module RandomizedChallenge
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# Switch = 36 # switch ID to randomize a pokemon, if it's on then ALL
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# # pokemon will be randomized. No exceptions.
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#
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# BlackListedPokemon = [] #[PBSpecies::MEW, PBSpecies::ARCEUS]
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# # Pokemon to Black List. Any pokemon in here will NEVER appear.
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#
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# WhiteListedPokemon = []
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# # Leave this empty if all pokemon are allowed, otherwise only pokemon listed
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# # above will be selected.
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||||
# end
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||||
#
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||||
# ######################### Do not edit anything below here.
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||||
# class PokeBattle_Pokemon
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||||
#
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# alias randomized_init initialize
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||||
#
|
||||
# def initialize(species, level, player = nil, withMoves = true)
|
||||
#
|
||||
# if $game_switches && $game_switches[RandomizedChallenge::Switch]
|
||||
# if $game_switches[991]
|
||||
# species = rand(PBSpecies.maxValue - 1) + 1
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||||
# basestatsum = $pkmn_dex[species][5][0] # HP
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# basestatsum += $pkmn_dex[species][5][1] # Attack
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# basestatsum += $pkmn_dex[species][5][2] # Defense
|
||||
# basestatsum += $pkmn_dex[species][5][3] # Speed
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||||
# basestatsum += $pkmn_dex[species][5][4] # Special Attack
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||||
# basestatsum += $pkmn_dex[species][5][5] # Special Defense
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||||
#
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# while basestatsum > $game_variables[53] || basestatsum < $game_variables[87]
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# species = rand(PBSpecies.maxValue - 1) + 1
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# basestatsum = $pkmn_dex[species][5][0] # HP
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# basestatsum += $pkmn_dex[species][5][1] # Attack
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||||
# basestatsum += $pkmn_dex[species][5][2] # Defense
|
||||
# basestatsum += $pkmn_dex[species][5][3] # Speed
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||||
# basestatsum += $pkmn_dex[species][5][4] # Special Attack
|
||||
# basestatsum += $pkmn_dex[species][5][5] # Special Defense
|
||||
# end
|
||||
# #Kernel.pbMessage(_INTL("total = {1}, {2}",basestatsum, PBSpecies.getName(species)))
|
||||
# else
|
||||
# if $game_switches[841]
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||||
# species = getRandomCustomSprite()
|
||||
# else
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# species = rand(PBSpecies.maxValue - 1) + 1
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||||
# end
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# randomized_init(species, level, player, withMoves)
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||||
# end
|
||||
# end
|
||||
#
|
||||
#
|
||||
# def getRandomCustomSprite()
|
||||
# filesList = Dir["./Graphics/CustomBattlers/*"]
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||||
# i = rand(filesList.length - 1)
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||||
# path = filesList[i]
|
||||
# file = File.basename(path, ".*")
|
||||
# splitPoke = file.split(".")
|
||||
# head = splitPoke[0].to_i
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||||
# body = splitPoke[1].to_i
|
||||
# return (body * NB_POKEMON) + head
|
||||
# end
|
||||
|
||||
=begin
|
||||
|
||||
|
||||
@@ -59,66 +59,66 @@ def displayProgress(current,total,bst)
|
||||
Kernel.pbMessageNoSound(_INTL("\\ts[]Generating encounters file...\\n Map {1}/{2}\\^",current,total))
|
||||
end
|
||||
|
||||
|
||||
class PokemonEncounters
|
||||
|
||||
def setup(mapID)
|
||||
@density=nil
|
||||
@stepcount=0
|
||||
@enctypes=[]
|
||||
begin
|
||||
|
||||
data=load_data(getEncountersFilePath())
|
||||
if data.is_a?(Hash) && data[mapID]
|
||||
@density=data[mapID][0]
|
||||
@enctypes=data[mapID][1]
|
||||
else
|
||||
@density=nil
|
||||
@enctypes=[]
|
||||
end
|
||||
rescue
|
||||
@density=nil
|
||||
@enctypes=[]
|
||||
end
|
||||
end
|
||||
|
||||
def getEncountersFilePath()
|
||||
if $game_switches[777] && $game_switches[778] #[777] = random-by-area [778] = wildpokerandom activated
|
||||
return "Data/encounters_randomized.dat"
|
||||
else
|
||||
return "Data/encounters.dat"
|
||||
end
|
||||
end
|
||||
|
||||
def pbMapEncounter(mapID,enctype)
|
||||
if enctype<0 || enctype>EncounterTypes::EnctypeChances.length
|
||||
raise ArgumentError.new(_INTL("Encounter type out of range"))
|
||||
end
|
||||
data=load_data(getEncountersFilePath())
|
||||
if data.is_a?(Hash) && data[mapID]
|
||||
enctypes=data[mapID][1]
|
||||
else
|
||||
return nil
|
||||
end
|
||||
return nil if enctypes[enctype]==nil
|
||||
chances=EncounterTypes::EnctypeChances[enctype]
|
||||
chancetotal=0
|
||||
chances.each {|a| chancetotal+=a}
|
||||
rnd=rand(chancetotal)
|
||||
chosenpkmn=0
|
||||
chance=0
|
||||
for i in 0...chances.length
|
||||
chance+=chances[i]
|
||||
if rnd<chance
|
||||
chosenpkmn=i
|
||||
break
|
||||
end
|
||||
end
|
||||
encounter=enctypes[enctype][chosenpkmn]
|
||||
level=encounter[1]+rand(1+encounter[2]-encounter[1])
|
||||
return [encounter[0],level]
|
||||
end
|
||||
end
|
||||
#
|
||||
# class PokemonEncounters
|
||||
#
|
||||
# def setup(mapID)
|
||||
# @density=nil
|
||||
# @stepcount=0
|
||||
# @enctypes=[]
|
||||
# begin
|
||||
#
|
||||
# data=load_data(getEncountersFilePath())
|
||||
# if data.is_a?(Hash) && data[mapID]
|
||||
# @density=data[mapID][0]
|
||||
# @enctypes=data[mapID][1]
|
||||
# else
|
||||
# @density=nil
|
||||
# @enctypes=[]
|
||||
# end
|
||||
# rescue
|
||||
# @density=nil
|
||||
# @enctypes=[]
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# def getEncountersFilePath()
|
||||
# if $game_switches[777] && $game_switches[778] #[777] = random-by-area [778] = wildpokerandom activated
|
||||
# return "Data/encounters_randomized.dat"
|
||||
# else
|
||||
# return "Data/encounters.dat"
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# def pbMapEncounter(mapID,enctype)
|
||||
# if enctype<0 || enctype>EncounterTypes::EnctypeChances.length
|
||||
# raise ArgumentError.new(_INTL("Encounter type out of range"))
|
||||
# end
|
||||
# data=load_data(getEncountersFilePath())
|
||||
# if data.is_a?(Hash) && data[mapID]
|
||||
# enctypes=data[mapID][1]
|
||||
# else
|
||||
# return nil
|
||||
# end
|
||||
# return nil if enctypes[enctype]==nil
|
||||
# chances=EncounterTypes::EnctypeChances[enctype]
|
||||
# chancetotal=0
|
||||
# chances.each {|a| chancetotal+=a}
|
||||
# rnd=rand(chancetotal)
|
||||
# chosenpkmn=0
|
||||
# chance=0
|
||||
# for i in 0...chances.length
|
||||
# chance+=chances[i]
|
||||
# if rnd<chance
|
||||
# chosenpkmn=i
|
||||
# break
|
||||
# end
|
||||
# end
|
||||
# encounter=enctypes[enctype][chosenpkmn]
|
||||
# level=encounter[1]+rand(1+encounter[2]-encounter[1])
|
||||
# return [encounter[0],level]
|
||||
# end
|
||||
# end
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -521,112 +521,113 @@ def addHealingItem(items)
|
||||
end
|
||||
|
||||
#####Overload de pbLoadTrainer
|
||||
def pbLoadTrainer(trainerid,trainername,partyid=0)
|
||||
if trainerid.is_a?(String) || trainerid.is_a?(Symbol)
|
||||
if !hasConst?(PBTrainers,trainerid)
|
||||
raise _INTL("Trainer type does not exist ({1}, {2}, ID {3})",trainerid,trainername,partyid)
|
||||
end
|
||||
trainerid=getID(PBTrainers,trainerid)
|
||||
end
|
||||
success=false
|
||||
items=[]
|
||||
party=[]
|
||||
opponent=nil
|
||||
trainers=load_data("Data/trainers.dat")
|
||||
trainerIndex=-1
|
||||
|
||||
for trainer in trainers
|
||||
trainerIndex+=1
|
||||
name=trainer[1]
|
||||
thistrainerid=trainer[0]
|
||||
thispartyid=trainer[4]
|
||||
next if trainerid!=thistrainerid || name!=trainername || partyid!=thispartyid
|
||||
items=trainer[2].clone
|
||||
|
||||
if $game_switches[666] #hard mode
|
||||
items = addHealingItem(items)
|
||||
end
|
||||
|
||||
|
||||
name=pbGetMessageFromHash(MessageTypes::TrainerNames,name)
|
||||
for i in RIVALNAMES
|
||||
if isConst?(trainerid,PBTrainers,i[0]) && $game_variables[i[1]]!=0
|
||||
name=$game_variables[i[1]]
|
||||
end
|
||||
end
|
||||
opponent=PokeBattle_Trainer.new(name,thistrainerid)
|
||||
opponent.setForeignID($Trainer) if $Trainer
|
||||
|
||||
|
||||
#use le random Array si randomized starters (et pas 1ere rival battle)
|
||||
isPlayingRandomized = $game_switches[987] && !$game_switches[46]
|
||||
if isPlayingRandomized && $PokemonGlobal.randomTrainersHash[trainerIndex] == nil
|
||||
Kernel.pbMessage(_INTL("The trainers need to be re-shuffled."))
|
||||
Kernel.pbShuffleTrainers()
|
||||
end
|
||||
trainerParty = isPlayingRandomized ? $PokemonGlobal.randomTrainersHash[trainerIndex][3] : getTrainerParty(trainer)
|
||||
|
||||
|
||||
isRematch = $game_switches[200]
|
||||
rematchId = getRematchId(trainername,trainerid)
|
||||
for poke in trainerParty
|
||||
##
|
||||
species=poke[TPSPECIES]
|
||||
species = replaceRivalStarterIfNecessary(species)
|
||||
|
||||
|
||||
level= $game_switches[666] ? (poke[TPLEVEL]*1.1).ceil : poke[TPLEVEL]
|
||||
|
||||
if isRematch
|
||||
nbRematch = getNumberRematch(rematchId)
|
||||
level = getRematchLevel(level,nbRematch)
|
||||
species = evolveRematchPokemon(nbRematch,species)
|
||||
end
|
||||
|
||||
pokemon=PokeBattle_Pokemon.new(species,level,opponent)
|
||||
#pokemon.form=poke[TPFORM]
|
||||
pokemon.resetMoves
|
||||
|
||||
|
||||
pokemon.setItem( $game_switches[843] ? rand(PBItems.maxValue) : poke[TPITEM])
|
||||
|
||||
if poke[TPMOVE1]>0 || poke[TPMOVE2]>0 || poke[TPMOVE3]>0 || poke[TPMOVE4]>0
|
||||
k=0
|
||||
for move in [TPMOVE1,TPMOVE2,TPMOVE3,TPMOVE4]
|
||||
pokemon.moves[k]=PBMove.new(poke[move])
|
||||
k+=1
|
||||
end
|
||||
pokemon.moves.compact!
|
||||
end
|
||||
pokemon.setAbility(poke[TPABILITY])
|
||||
pokemon.setGender(poke[TPGENDER])
|
||||
if poke[TPSHINY] # if this is a shiny Pokémon
|
||||
pokemon.makeShiny
|
||||
else
|
||||
pokemon.makeNotShiny
|
||||
end
|
||||
pokemon.setNature(poke[TPNATURE])
|
||||
iv=poke[TPIV]
|
||||
for i in 0...6
|
||||
pokemon.iv[i]=iv&0x1F
|
||||
pokemon.ev[i]=[85,level*3/2].min
|
||||
end
|
||||
pokemon.happiness=poke[TPHAPPINESS]
|
||||
pokemon.name=poke[TPNAME] if poke[TPNAME] && poke[TPNAME]!=""
|
||||
if poke[TPSHADOW] # if this is a Shadow Pokémon
|
||||
pokemon.makeShadow rescue nil
|
||||
pokemon.pbUpdateShadowMoves(true) rescue nil
|
||||
pokemon.makeNotShiny
|
||||
end
|
||||
pokemon.ballused=poke[TPBALL]
|
||||
pokemon.calcStats
|
||||
party.push(pokemon)
|
||||
end
|
||||
success=true
|
||||
break
|
||||
end
|
||||
return success ? [opponent,items,party] : nil
|
||||
end
|
||||
#
|
||||
# def pbLoadTrainer(trainerid,trainername,partyid=0)
|
||||
# if trainerid.is_a?(String) || trainerid.is_a?(Symbol)
|
||||
# if !hasConst?(PBTrainers,trainerid)
|
||||
# raise _INTL("Trainer type does not exist ({1}, {2}, ID {3})",trainerid,trainername,partyid)
|
||||
# end
|
||||
# trainerid=getID(PBTrainers,trainerid)
|
||||
# end
|
||||
# success=false
|
||||
# items=[]
|
||||
# party=[]
|
||||
# opponent=nil
|
||||
# trainers=load_data("Data/trainers.dat")
|
||||
# trainerIndex=-1
|
||||
#
|
||||
# for trainer in trainers
|
||||
# trainerIndex+=1
|
||||
# name=trainer[1]
|
||||
# thistrainerid=trainer[0]
|
||||
# thispartyid=trainer[4]
|
||||
# next if trainerid!=thistrainerid || name!=trainername || partyid!=thispartyid
|
||||
# items=trainer[2].clone
|
||||
#
|
||||
# if $game_switches[666] #hard mode
|
||||
# items = addHealingItem(items)
|
||||
# end
|
||||
#
|
||||
#
|
||||
# name=pbGetMessageFromHash(MessageTypes::TrainerNames,name)
|
||||
# for i in RIVALNAMES
|
||||
# if isConst?(trainerid,PBTrainers,i[0]) && $game_variables[i[1]]!=0
|
||||
# name=$game_variables[i[1]]
|
||||
# end
|
||||
# end
|
||||
# opponent=PokeBattle_Trainer.new(name,thistrainerid)
|
||||
# opponent.setForeignID($Trainer) if $Trainer
|
||||
#
|
||||
#
|
||||
# #use le random Array si randomized starters (et pas 1ere rival battle)
|
||||
# isPlayingRandomized = $game_switches[987] && !$game_switches[46]
|
||||
# if isPlayingRandomized && $PokemonGlobal.randomTrainersHash[trainerIndex] == nil
|
||||
# Kernel.pbMessage(_INTL("The trainers need to be re-shuffled."))
|
||||
# Kernel.pbShuffleTrainers()
|
||||
# end
|
||||
# trainerParty = isPlayingRandomized ? $PokemonGlobal.randomTrainersHash[trainerIndex][3] : getTrainerParty(trainer)
|
||||
#
|
||||
#
|
||||
# isRematch = $game_switches[200]
|
||||
# rematchId = getRematchId(trainername,trainerid)
|
||||
# for poke in trainerParty
|
||||
# ##
|
||||
# species=poke[TPSPECIES]
|
||||
# species = replaceRivalStarterIfNecessary(species)
|
||||
#
|
||||
#
|
||||
# level= $game_switches[666] ? (poke[TPLEVEL]*1.1).ceil : poke[TPLEVEL]
|
||||
#
|
||||
# if isRematch
|
||||
# nbRematch = getNumberRematch(rematchId)
|
||||
# level = getRematchLevel(level,nbRematch)
|
||||
# species = evolveRematchPokemon(nbRematch,species)
|
||||
# end
|
||||
#
|
||||
# pokemon=PokeBattle_Pokemon.new(species,level,opponent)
|
||||
# #pokemon.form=poke[TPFORM]
|
||||
# pokemon.resetMoves
|
||||
#
|
||||
#
|
||||
# pokemon.setItem( $game_switches[843] ? rand(PBItems.maxValue) : poke[TPITEM])
|
||||
#
|
||||
# if poke[TPMOVE1]>0 || poke[TPMOVE2]>0 || poke[TPMOVE3]>0 || poke[TPMOVE4]>0
|
||||
# k=0
|
||||
# for move in [TPMOVE1,TPMOVE2,TPMOVE3,TPMOVE4]
|
||||
# pokemon.moves[k]=PBMove.new(poke[move])
|
||||
# k+=1
|
||||
# end
|
||||
# pokemon.moves.compact!
|
||||
# end
|
||||
# pokemon.setAbility(poke[TPABILITY])
|
||||
# pokemon.setGender(poke[TPGENDER])
|
||||
# if poke[TPSHINY] # if this is a shiny Pokémon
|
||||
# pokemon.makeShiny
|
||||
# else
|
||||
# pokemon.makeNotShiny
|
||||
# end
|
||||
# pokemon.setNature(poke[TPNATURE])
|
||||
# iv=poke[TPIV]
|
||||
# for i in 0...6
|
||||
# pokemon.iv[i]=iv&0x1F
|
||||
# pokemon.ev[i]=[85,level*3/2].min
|
||||
# end
|
||||
# pokemon.happiness=poke[TPHAPPINESS]
|
||||
# pokemon.name=poke[TPNAME] if poke[TPNAME] && poke[TPNAME]!=""
|
||||
# if poke[TPSHADOW] # if this is a Shadow Pokémon
|
||||
# pokemon.makeShadow rescue nil
|
||||
# pokemon.pbUpdateShadowMoves(true) rescue nil
|
||||
# pokemon.makeNotShiny
|
||||
# end
|
||||
# pokemon.ballused=poke[TPBALL]
|
||||
# pokemon.calcStats
|
||||
# party.push(pokemon)
|
||||
# end
|
||||
# success=true
|
||||
# break
|
||||
# end
|
||||
# return success ? [opponent,items,party] : nil
|
||||
# end
|
||||
|
||||
def getRematchId(trainername, trainerid)
|
||||
return trainername + trainerid.to_s
|
||||
|
||||
43
Data/Scripts/050_AddOns/FusionSprites.rb
Normal file
43
Data/Scripts/050_AddOns/FusionSprites.rb
Normal file
@@ -0,0 +1,43 @@
|
||||
module GameData
|
||||
class Species
|
||||
def self.sprite_bitmap_from_pokemon(pkmn, back = false, species = nil)
|
||||
species = pkmn.species if !species
|
||||
species = GameData::Species.get(species).id_number # Just to be sure it's a number
|
||||
return self.egg_sprite_bitmap(species, pkmn.form) if pkmn.egg?
|
||||
if back
|
||||
ret = self.back_sprite_bitmap(species)
|
||||
else
|
||||
ret = self.front_sprite_bitmap(species)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
def self.front_sprite_bitmap(dex_number)
|
||||
filename = self.sprite_filename(dex_number)
|
||||
return (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
end
|
||||
|
||||
def self.back_sprite_bitmap(dex_number)
|
||||
filename = self.sprite_filename(dex_number)
|
||||
return (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
end
|
||||
|
||||
def self.egg_sprite_bitmap(dex_number, form = 0)
|
||||
filename = self.egg_sprite_filename(dex_number, form)
|
||||
return (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
end
|
||||
|
||||
def self.sprite_filename(dex_number)
|
||||
if dex_number <= Settings::NB_POKEMON
|
||||
filename = sprintf("%s/%s.png", dex_number, dex_number)
|
||||
else
|
||||
body_id = getBodyID(dex_number)
|
||||
head_id = getHeadID(dex_number, body_id)
|
||||
filename = sprintf("%s/%s.%s.png", head_id, head_id, body_id)
|
||||
end
|
||||
customPath = pbResolveBitmap(Settings::CUSTOM_BATTLERS_FOLDER + filename)
|
||||
return customPath ? customPath : pbResolveBitmap(Settings::BATTLERS_FOLDER + filename)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
@@ -102,4 +102,12 @@ def CanLearnMove(pokemon, move)
|
||||
data = load_data("Data/tm.dat")
|
||||
return false if !data[move]
|
||||
return data[move].any? { |item| item == species }
|
||||
end
|
||||
|
||||
def getBodyID(species)
|
||||
return (species / NB_POKEMON).round
|
||||
end
|
||||
|
||||
def getHeadID(species, bodyId)
|
||||
return (species - (bodyId * NB_POKEMON)).round
|
||||
end
|
||||
4628
PBS/trainers.txt
4628
PBS/trainers.txt
File diff suppressed because it is too large
Load Diff
@@ -1,116 +1,117 @@
|
||||
# See the documentation on the wiki to learn how to edit this file.
|
||||
0,POKEMONTRAINER_Red,Pokémon Trainer,60,,,,Male,
|
||||
1,POKEMONTRAINER_Leaf,Pokémon Trainer,60,,,,Female,
|
||||
2,POKEMONTRAINER_Gold,Pokémon Trainer,60,,,,Male,
|
||||
3,POKEMONTRAINER_May,Pokémon Trainer,60,,,,Female,
|
||||
4,RIVAL1,Rival,16,,,,Male,
|
||||
5,RIVAL2,Rival,36,,,,Male,
|
||||
6,AROMALADY,Aroma Lady,32,,,,Female,
|
||||
7,BEAUTY,Beauty,56,,,,Female,
|
||||
8,BIKER,Biker,32,,,,Male,
|
||||
9,BIRDKEEPER,Bird Keeper,32,,,,Male,
|
||||
10,BUGCATCHER,Bug Catcher,16,,,,Male,
|
||||
11,BURGLAR,Burglar,88,,,,Male,32
|
||||
12,CHANNELER,Channeler,32,,,,Female,
|
||||
13,CUEBALL,Cue Ball,24,,,,Male,
|
||||
14,ENGINEER,Engineer,48,,,,Male,
|
||||
15,FISHERMAN,Fisherman,32,,,,Male,
|
||||
16,GAMBLER,Gambler,72,,,,Male,32
|
||||
17,GENTLEMAN,Gentleman,72,,,,Male,
|
||||
18,HIKER,Hiker,32,,,,Male,
|
||||
19,JUGGLER,Juggler,32,,,,Male,
|
||||
20,LADY,Lady,160,,,,Female,72
|
||||
21,PAINTER,Painter,16,,,,Female,
|
||||
22,POKEMANIAC,Poké Maniac,64,,,,Male,
|
||||
23,POKEMONBREEDER,Pokémon Breeder,48,,,,Female,
|
||||
24,PROFESSOR,Professor,100,,,,Male,
|
||||
25,ROCKER,Rocker,24,,,,Male,
|
||||
26,RUINMANIAC,Ruin Maniac,48,,,,Male,
|
||||
27,SAILOR,Sailor,32,,,,Male,
|
||||
28,SCIENTIST,Scientist,48,,,,Male,
|
||||
29,SUPERNERD,Super Nerd,48,,,,Male,
|
||||
30,TAMER,Tamer,40,,,,Male,
|
||||
31,BLACKBELT,Black Belt,32,,,,Male,
|
||||
32,CRUSHGIRL,Crush Girl,24,,,,Female,
|
||||
33,CAMPER,Camper,16,,,,Male,
|
||||
34,PICNICKER,Picnicker,16,,,,Female,
|
||||
35,COOLTRAINER_M,Cool Trainer,60,,,,Male,
|
||||
36,COOLTRAINER_F,Cool Trainer,60,,,,Female,
|
||||
37,YOUNGSTER,Youngster,16,,,,Male,
|
||||
38,LASS,Lass,16,,,,Female,
|
||||
39,POKEMONRANGER_M,Pokémon Ranger,60,,,,Male,
|
||||
40,POKEMONRANGER_F,Pokémon Ranger,60,,,,Female,
|
||||
41,PSYCHIC_M,Psychic,32,,,,Male,
|
||||
42,PSYCHIC_F,Psychic,32,,,,Female,
|
||||
43,SWIMMER_M,Swimmer,16,,,,Male,32
|
||||
44,SWIMMER_F,Swimmer,16,,,,Female,32
|
||||
45,SWIMMER2_M,Swimmer,16,,,,Male,32
|
||||
46,SWIMMER2_F,Swimmer,16,,,,Female,32
|
||||
47,TUBER_M,Tuber,4,,,,Male,16
|
||||
48,TUBER_F,Tuber,4,,,,Female,16
|
||||
49,TUBER2_M,Tuber,4,,,,Male,16
|
||||
50,TUBER2_F,Tuber,4,,,,Female,16
|
||||
51,COOLCOUPLE,Cool Couple,72,,,,Mixed,48
|
||||
52,CRUSHKIN,Crush Kin,48,,,,Mixed,
|
||||
53,SISANDBRO,Sis and Bro,16,,,,Mixed,48
|
||||
54,TWINS,Twins,24,,,,Mixed,
|
||||
55,YOUNGCOUPLE,Young Couple,60,,,,Mixed,32
|
||||
56,TEAMROCKET_M,Team Rocket,32,,,,Male,
|
||||
57,TEAMROCKET_F,Team Rocket,32,,,,Female,
|
||||
58,ROCKETBOSS,Team Rocket Boss,100,,,,Male,
|
||||
59,LEADER_Brock,Gym Leader,100,gymleader,,,Male,
|
||||
60,LEADER_Misty,Gym Leader,100,gymleader,,,Female,
|
||||
61,LEADER_Surge,Gym Leader,100,gymleader,,,Male,
|
||||
62,LEADER_Erika,Gym Leader,100,gymleader,,,Female,
|
||||
63,LEADER_Koga,Gym Leader,100,gymleader,,,Male,
|
||||
64,LEADER_Sabrina,Gym Leader,100,gymleader,,,Female,
|
||||
65,LEADER_Blaine,Gym Leader,100,gymleader,,,Male,
|
||||
66,LEADER_Giovanni,Gym Leader,100,gymleader,,,Male,
|
||||
67,ELITEFOUR_Lorelei,Elite Four,100,elite,,,Female,
|
||||
68,ELITEFOUR_Bruno,Elite Four,100,elite,,,Male,
|
||||
69,ELITEFOUR_Agatha,Elite Four,100,elite,,,Female,
|
||||
70,ELITEFOUR_Lance,Elite Four,100,elite,,,Male,
|
||||
71,CHAMPION,Champion,100,elite,,,Male,
|
||||
72,SOCIALITE,Socialite,160,,,,Female,
|
||||
73,BUGCATCHER_F,Bug Catcher,16,,,,Female,
|
||||
74,MR_FUJI,Mr.,16,,,,Male,
|
||||
75,ROUGHNECK,Roughneck,24,,,,Male,
|
||||
76,TEACHER,Teacher,32,,,,Female,
|
||||
77,PRESCHOOLER_M,Preschooler,4,,,,Male,16
|
||||
78,PRESCHOOLER_F,Preschooler,4,,,,Female,16
|
||||
79,HIPSTER,Hipster,32,,,,Male,
|
||||
80,HAUNTEDGIRL_YOUNG,Haunted Girl,4,,,,Female,
|
||||
81,HAUNTEDGIRL,Haunted Girl,32,,,,Female,
|
||||
82,CLOWN,Clown,32,,,,Male,
|
||||
83,NURSE,Nurse,32,,,,Female,
|
||||
84,WORKER,Worker,88,,,,Male,32
|
||||
85,POKEMONTRAINER_RedB,Pokémon Trainer,60,,,,Male,
|
||||
86,POKEMONTRAINER_RedG,Pokémon Trainer,60,,,,Male,
|
||||
87,POKEMONTRAINER_RedY,Pokémon Trainer,60,,,,Male,
|
||||
88,POKEMONTRAINER_LeafB,Pokémon Trainer,60,,,,Female,
|
||||
89,POKEMONTRAINER_LeafG,Pokémon Trainer,60,,,,Female,
|
||||
90,POKEMONTRAINER_LeafY,Pokémon Trainer,60,,,,Female,
|
||||
91,COOLTRAINER_M2,Cool Trainer,0,,,,Male,255
|
||||
92,COOLTRAINER_F2,Cool Trainer,0,,,,Female,255
|
||||
93,ROBOT,Robot,0,,,,Mixed,255
|
||||
94,FARMER,Farmer,12,,,,Male,
|
||||
95,PYROMANIAC,Pyromaniac,88,,,,Male,32
|
||||
96,ROCKETEXEC_F,Team Rocket Executive,100,,,,Female,
|
||||
97,ROCKETEXEC_M,Team Rocket Executive,100,,,,Male,
|
||||
98,LEADER_Whitney,Gym Leader,100,gymleader,,,Female,
|
||||
99,LEADER_Kurt,Gym Leader,100,gymleader,,,Male,
|
||||
100,LEADER_Falkner,Gym Leader,100,gymleader,,,Male,
|
||||
101,LEADER_Clair,Gym Leader,100,gymleader,,,Female,
|
||||
102,MYSTICALMAN,Tamer,40,,,,Male,
|
||||
103,LEADER_Morty,Gym Leader,100,gymleader,,,Male,
|
||||
104,TEAMPLASMA_M,Team Plasma,32,,,,Male,
|
||||
105,TEAMPLASMA_F,Team Plasma,32,,,,Female,
|
||||
106,SCIENTIST_Colress,Scientist,100,,,,Male,
|
||||
107,LEADER_Pryce,Gym Leader,100,gymleader,,,Male,
|
||||
108,KIMONOGIRL,Kimono Girl,0,,,,Female,255
|
||||
109,SAGE,Sage,32,,,,Male,
|
||||
110,PLAYER,Player,32,,,,Male,
|
||||
111,LEADER_Chuck,Gym Leader,100,gymleader,,,Male,
|
||||
112,LEADER_Jasmine,Gym Leader,100,gymleader,,,Female,
|
||||
113,POLICE,Officer,32,,,,Male,
|
||||
114,SKIER_F,Skier,16,,,,Female,32
|
||||
#-------------------------------
|
||||
0,POKEMONTRAINER_Red,Pokémon Trainer,60,,,,Male,,
|
||||
1,POKEMONTRAINER_Leaf,Pokémon Trainer,60,,,,Female,,
|
||||
2,POKEMONTRAINER_Gold,Pokémon Trainer,60,,,,Male,,
|
||||
3,POKEMONTRAINER_May,Pokémon Trainer,60,,,,Female,,
|
||||
4,RIVAL1,Rival,16,,,,Male,,
|
||||
5,RIVAL2,Rival,36,,,,Male,,
|
||||
6,AROMALADY,Aroma Lady,32,,,,Female,,
|
||||
7,BEAUTY,Beauty,56,,,,Female,,
|
||||
8,BIKER,Biker,32,,,,Male,,
|
||||
9,BIRDKEEPER,Bird Keeper,32,,,,Male,,
|
||||
10,BUGCATCHER,Bug Catcher,16,,,,Male,,
|
||||
11,BURGLAR,Burglar,88,,,,Male,32,
|
||||
12,CHANNELER,Channeler,32,,,,Female,,
|
||||
13,CUEBALL,Cue Ball,24,,,,Male,,
|
||||
14,ENGINEER,Engineer,48,,,,Male,,
|
||||
15,FISHERMAN,Fisherman,32,,,,Male,,
|
||||
16,GAMBLER,Gambler,72,,,,Male,32,
|
||||
17,GENTLEMAN,Gentleman,72,,,,Male,,
|
||||
18,HIKER,Hiker,32,,,,Male,,
|
||||
19,JUGGLER,Juggler,32,,,,Male,,
|
||||
20,LADY,Lady,160,,,,Female,72,
|
||||
21,PAINTER,Painter,16,,,,Female,,
|
||||
22,POKEMANIAC,Poké Maniac,64,,,,Male,,
|
||||
23,POKEMONBREEDER,Pokémon Breeder,48,,,,Female,,
|
||||
24,PROFESSOR,Professor,100,,,,Male,,
|
||||
25,ROCKER,Rocker,24,,,,Male,,
|
||||
26,RUINMANIAC,Ruin Maniac,48,,,,Male,,
|
||||
27,SAILOR,Sailor,32,,,,Male,,
|
||||
28,SCIENTIST,Scientist,48,,,,Male,,
|
||||
29,SUPERNERD,Super Nerd,48,,,,Male,,
|
||||
30,TAMER,Tamer,40,,,,Male,,
|
||||
31,BLACKBELT,Black Belt,32,,,,Male,,
|
||||
32,CRUSHGIRL,Crush Girl,24,,,,Female,,
|
||||
33,CAMPER,Camper,16,,,,Male,,
|
||||
34,PICNICKER,Picnicker,16,,,,Female,,
|
||||
35,COOLTRAINER_M,Cool Trainer,60,,,,Male,,
|
||||
36,COOLTRAINER_F,Cool Trainer,60,,,,Female,,
|
||||
37,YOUNGSTER,Youngster,16,,,,Male,,
|
||||
38,LASS,Lass,16,,,,Female,,
|
||||
39,POKEMONRANGER_M,Pokémon Ranger,60,,,,Male,,
|
||||
40,POKEMONRANGER_F,Pokémon Ranger,60,,,,Female,,
|
||||
41,PSYCHIC_M,Psychic,32,,,,Male,,
|
||||
42,PSYCHIC_F,Psychic,32,,,,Female,,
|
||||
43,SWIMMER_M,Swimmer,16,,,,Male,32,
|
||||
44,SWIMMER_F,Swimmer,16,,,,Female,32,
|
||||
45,SWIMMER2_M,Swimmer,16,,,,Male,32,
|
||||
46,SWIMMER2_F,Swimmer,16,,,,Female,32,
|
||||
47,TUBER_M,Tuber,4,,,,Male,16,
|
||||
48,TUBER_F,Tuber,4,,,,Female,16,
|
||||
49,TUBER2_M,Tuber,4,,,,Male,16,
|
||||
50,TUBER2_F,Tuber,4,,,,Female,16,
|
||||
51,COOLCOUPLE,Cool Couple,72,,,,Mixed,48,
|
||||
52,CRUSHKIN,Crush Kin,48,,,,Mixed,,
|
||||
53,SISANDBRO,Sis and Bro,16,,,,Mixed,48,
|
||||
54,TWINS,Twins,24,,,,Mixed,,
|
||||
55,YOUNGCOUPLE,Young Couple,60,,,,Mixed,32,
|
||||
56,TEAMROCKET_M,Team Rocket,32,,,,Male,,
|
||||
57,TEAMROCKET_F,Team Rocket,32,,,,Female,,
|
||||
58,ROCKETBOSS,Team Rocket Boss,100,,,,Male,,
|
||||
59,LEADER_Brock,Gym Leader,100,gymleader,,,Male,,
|
||||
60,LEADER_Misty,Gym Leader,100,gymleader,,,Female,,
|
||||
61,LEADER_Surge,Gym Leader,100,gymleader,,,Male,,
|
||||
62,LEADER_Erika,Gym Leader,100,gymleader,,,Female,,
|
||||
63,LEADER_Koga,Gym Leader,100,gymleader,,,Male,,
|
||||
64,LEADER_Sabrina,Gym Leader,100,gymleader,,,Female,,
|
||||
65,LEADER_Blaine,Gym Leader,100,gymleader,,,Male,,
|
||||
66,LEADER_Giovanni,Gym Leader,100,gymleader,,,Male,,
|
||||
67,ELITEFOUR_Lorelei,Elite Four,100,elite,,,Female,,
|
||||
68,ELITEFOUR_Bruno,Elite Four,100,elite,,,Male,,
|
||||
69,ELITEFOUR_Agatha,Elite Four,100,elite,,,Female,,
|
||||
70,ELITEFOUR_Lance,Elite Four,100,elite,,,Male,,
|
||||
71,CHAMPION,Champion,100,elite,,,Male,,
|
||||
72,SOCIALITE,Socialite,160,,,,Female,,
|
||||
73,BUGCATCHER_F,Bug Catcher,16,,,,Female,,
|
||||
74,MR_FUJI,Mr.,16,,,,Male,,
|
||||
75,ROUGHNECK,Roughneck,24,,,,Male,,
|
||||
76,TEACHER,Teacher,32,,,,Female,,
|
||||
77,PRESCHOOLER_M,Preschooler,4,,,,Male,16,
|
||||
78,PRESCHOOLER_F,Preschooler,4,,,,Female,16,
|
||||
79,HIPSTER,Hipster,32,,,,Male,,
|
||||
80,HAUNTEDGIRL_YOUNG,Haunted Girl,4,,,,Female,,
|
||||
81,HAUNTEDGIRL,Haunted Girl,32,,,,Female,,
|
||||
82,CLOWN,Clown,32,,,,Male,,
|
||||
83,NURSE,Nurse,32,,,,Female,,
|
||||
84,WORKER,Worker,88,,,,Male,32,
|
||||
85,POKEMONTRAINER_RedB,Pokémon Trainer,60,,,,Male,,
|
||||
86,POKEMONTRAINER_RedG,Pokémon Trainer,60,,,,Male,,
|
||||
87,POKEMONTRAINER_RedY,Pokémon Trainer,60,,,,Male,,
|
||||
88,POKEMONTRAINER_LeafB,Pokémon Trainer,60,,,,Female,,
|
||||
89,POKEMONTRAINER_LeafG,Pokémon Trainer,60,,,,Female,,
|
||||
90,POKEMONTRAINER_LeafY,Pokémon Trainer,60,,,,Female,,
|
||||
91,COOLTRAINER_M2,Cool Trainer,0,,,,Male,255,
|
||||
92,COOLTRAINER_F2,Cool Trainer,0,,,,Female,255,
|
||||
93,ROBOT,Robot,0,,,,Mixed,255,
|
||||
94,FARMER,Farmer,12,,,,Male,,
|
||||
95,PYROMANIAC,Pyromaniac,88,,,,Male,32,
|
||||
96,ROCKETEXEC_F,Team Rocket Executive,100,,,,Female,,
|
||||
97,ROCKETEXEC_M,Team Rocket Executive,100,,,,Male,,
|
||||
98,LEADER_Whitney,Gym Leader,100,gymleader,,,Female,,
|
||||
99,LEADER_Kurt,Gym Leader,100,gymleader,,,Male,,
|
||||
100,LEADER_Falkner,Gym Leader,100,gymleader,,,Male,,
|
||||
101,LEADER_Clair,Gym Leader,100,gymleader,,,Female,,
|
||||
102,MYSTICALMAN,Tamer,40,,,,Male,,
|
||||
103,LEADER_Morty,Gym Leader,100,gymleader,,,Male,,
|
||||
104,TEAMPLASMA_M,Team Plasma,32,,,,Male,,
|
||||
105,TEAMPLASMA_F,Team Plasma,32,,,,Female,,
|
||||
106,SCIENTIST_Colress,Scientist,100,,,,Male,,
|
||||
107,LEADER_Pryce,Gym Leader,100,gymleader,,,Male,,
|
||||
108,KIMONOGIRL,Kimono Girl,0,,,,Female,255,
|
||||
109,SAGE,Sage,32,,,,Male,,
|
||||
110,PLAYER,Player,32,,,,Male,,
|
||||
111,LEADER_Chuck,Gym Leader,100,gymleader,,,Male,,
|
||||
112,LEADER_Jasmine,Gym Leader,100,gymleader,,,Female,,
|
||||
113,POLICE,Officer,32,,,,Male,,
|
||||
114,SKIER_F,Skier,16,,,,Female,32,
|
||||
|
||||
Reference in New Issue
Block a user