diff --git a/Data/Actors.rxdata b/Data/Actors.rxdata index 41edc8e26..7967a5432 100644 Binary files a/Data/Actors.rxdata and b/Data/Actors.rxdata differ diff --git a/Data/Animations.rxdata b/Data/Animations.rxdata index 826e1e8a6..8e67182ba 100644 Binary files a/Data/Animations.rxdata and b/Data/Animations.rxdata differ diff --git a/Data/Armors.rxdata b/Data/Armors.rxdata index 901f2bb2b..2249bec14 100644 Binary files a/Data/Armors.rxdata and b/Data/Armors.rxdata differ diff --git a/Data/CommonEvents.rxdata b/Data/CommonEvents.rxdata index 3a99093c5..8af865203 100644 Binary files a/Data/CommonEvents.rxdata and b/Data/CommonEvents.rxdata differ diff --git a/Data/Enemies.rxdata b/Data/Enemies.rxdata index be622f513..004ee903d 100644 Binary files a/Data/Enemies.rxdata and b/Data/Enemies.rxdata differ diff --git a/Data/Items.rxdata b/Data/Items.rxdata index fe767fa0b..3e62ba6d2 100644 Binary files a/Data/Items.rxdata and b/Data/Items.rxdata differ diff --git a/Data/MapInfos.rxdata b/Data/MapInfos.rxdata index 8b474df94..41b03bc5d 100644 Binary files a/Data/MapInfos.rxdata and b/Data/MapInfos.rxdata differ diff --git a/Data/Scripts/001_Settings.rb b/Data/Scripts/001_Settings.rb index 529dc6873..ec50ba325 100644 --- a/Data/Scripts/001_Settings.rb +++ b/Data/Scripts/001_Settings.rb @@ -6,7 +6,7 @@ module Settings # The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format. GAME_VERSION = '5.0.0' - GAME_VERSION_NUMBER = "5.1.3.4" + GAME_VERSION_NUMBER = "5.1.3.5" POKERADAR_LIGHT_ANIMATION_RED_ID = 17 POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18 diff --git a/Data/Scripts/012_Overworld/001_Overworld.rb b/Data/Scripts/012_Overworld/001_Overworld.rb index 4494b5a73..ab4d9ca0b 100644 --- a/Data/Scripts/012_Overworld/001_Overworld.rb +++ b/Data/Scripts/012_Overworld/001_Overworld.rb @@ -837,7 +837,7 @@ end def pbReceiveItem(item, quantity = 1, item_name = "", music = nil, canRandom=true) #item_name -> pour donner un autre nom à l'item. Pas encore réimplémenté et surtout là pour éviter que ça plante quand des events essaient de le faire canRandom = false if !$game_switches[SWITCH_RANDOM_ITEMS_GENERAL] - original_item = GameData::Item.get(item).is_TM + original_item = GameData::Item.get(item).is_TM? if canRandom && ((!original_item.is_TM? && $game_switches[SWITCH_RANDOM_GIVEN_ITEMS]) || (original_item.is_TM? && $game_switches[SWITCH_RANDOM_GIVEN_TMS])) item = pbGetRandomItem(item) if canRandom #fait rien si pas activé else diff --git a/Data/Skills.rxdata b/Data/Skills.rxdata index a45219f5e..61cba7ea2 100644 Binary files a/Data/Skills.rxdata and b/Data/Skills.rxdata differ diff --git a/Data/States.rxdata b/Data/States.rxdata index 868d49e59..0f9b4ae5d 100644 Binary files a/Data/States.rxdata and b/Data/States.rxdata differ diff --git a/Data/System.rxdata b/Data/System.rxdata index 940dce8f1..e79afde2e 100644 Binary files a/Data/System.rxdata and b/Data/System.rxdata differ diff --git a/Data/Tilesets.rxdata b/Data/Tilesets.rxdata index a2ad9367f..c84114c9c 100644 Binary files a/Data/Tilesets.rxdata and b/Data/Tilesets.rxdata differ diff --git a/Data/VERSION b/Data/VERSION index f666c68c6..e3dc12e84 100644 --- a/Data/VERSION +++ b/Data/VERSION @@ -1 +1 @@ -5.1.3.4 \ No newline at end of file +5.1.3.5 \ No newline at end of file diff --git a/Data/Weapons.rxdata b/Data/Weapons.rxdata index c7ea19a7a..d9bd35260 100644 Binary files a/Data/Weapons.rxdata and b/Data/Weapons.rxdata differ