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Fixed evolution-related code causing errors in Battle Frontier battles
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@@ -591,6 +591,7 @@ Events.onEndBattle += proc { |_sender,e|
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(decision!=2 && decision!=5) # not a loss or a draw
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$game_temp.party_levels_before_battle = nil
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$game_temp.party_critical_hits_dealt = nil
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$game_temp.party_direct_damage_taken = nil
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# Check for blacking out or gaining Pickup/Huney Gather items
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case decision
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when 1, 4 # Win, capture
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