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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-25 15:55:59 +00:00
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
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@@ -223,7 +223,7 @@ end
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Events.onMapChanging += proc { |_sender, e|
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new_map_ID = e[0]
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next if new_map_ID == 0
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old_map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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old_map_metadata = $game_map.metadata
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next if !old_map_metadata || !old_map_metadata.weather
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map_infos = pbLoadMapInfos
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if $game_map.name == map_infos[new_map_ID].name
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@@ -236,7 +236,7 @@ Events.onMapChanging += proc { |_sender, e|
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# Set up various data related to the new map
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Events.onMapChange += proc { |_sender, e|
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old_map_ID = e[0] # previous map ID, is 0 if no map ID
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new_map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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new_map_metadata = $game_map.metadata
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if new_map_metadata && new_map_metadata.teleport_destination
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$PokemonGlobal.healingSpot = new_map_metadata.teleport_destination
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end
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@@ -267,7 +267,7 @@ Events.onMapSceneChange += proc { |_sender, e|
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$PokemonGlobal.mapTrail = [$game_map.map_id] + $PokemonGlobal.mapTrail
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end
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# Display darkness circle on dark maps
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map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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map_metadata = $game_map.metadata
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if map_metadata && map_metadata.dark_map
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$PokemonTemp.darknessSprite = DarknessSprite.new
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scene.spriteset.addUserSprite($PokemonTemp.darknessSprite)
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@@ -137,8 +137,8 @@ def pbPrepareBattle(battle)
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backdrop = $PokemonGlobal.nextBattleBack
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elsif $PokemonGlobal.surfing
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backdrop = "water" # This applies wherever you are, including in caves
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elsif GameData::MapMetadata.exists?($game_map.map_id)
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back = GameData::MapMetadata.get($game_map.map_id).battle_background
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elsif $game_map.metadata
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back = $game_map.metadata.battle_background
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backdrop = back if back && back != ""
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end
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backdrop = "indoor1" if !backdrop
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@@ -152,8 +152,7 @@ def pbPrepareBattle(battle)
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end
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battle.backdropBase = base if base
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# Time of day
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if GameData::MapMetadata.exists?($game_map.map_id) &&
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GameData::MapMetadata.get($game_map.map_id).battle_environment == :Cave
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if $game_map.metadata&.battle_environment == :Cave
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battle.time = 2 # This makes Dusk Balls work properly in caves
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elsif Settings::TIME_SHADING
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timeNow = pbGetTimeNow
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@@ -171,8 +170,8 @@ end
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# Wormadam.
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def pbGetEnvironment
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ret = :None
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map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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ret = map_metadata.battle_environment if map_metadata && map_metadata.battle_environment
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map_env = $game_map.metadata&.battle_environment
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ret = map_env if map_env
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if $PokemonTemp.encounterType &&
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GameData::EncounterType.get($PokemonTemp.encounterType).type == :fishing
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terrainTag = $game_player.pbFacingTerrainTag
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@@ -41,8 +41,7 @@ def pbBattleAnimation(bgm=nil,battletype=0,foe=nil)
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location = 3
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elsif $PokemonEncounters.has_cave_encounters?
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location = 2
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elsif !GameData::MapMetadata.exists?($game_map.map_id) ||
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!GameData::MapMetadata.get($game_map.map_id).outdoor_map
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elsif !$game_map.metadata&.outdoor_map
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location = 1
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end
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anim = ""
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@@ -115,8 +115,7 @@ end
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def pbDayNightTint(object)
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return if !$scene.is_a?(Scene_Map)
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if Settings::TIME_SHADING && GameData::MapMetadata.exists?($game_map.map_id) &&
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GameData::MapMetadata.get($game_map.map_id).outdoor_map
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if Settings::TIME_SHADING && $game_map.metadata&.outdoor_map
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tone = PBDayNight.getTone
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object.tone.set(tone.red,tone.green,tone.blue,tone.gray)
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else
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@@ -297,7 +297,7 @@ HiddenMoveHandlers::UseMove.add(:DIG,proc { |move,pokemon|
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#===============================================================================
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def pbDive
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return false if $game_player.pbFacingEvent
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map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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map_metadata = $game_map.metadata
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return false if !map_metadata || !map_metadata.dive_map_id
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move = :DIVE
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movefinder = $Trainer.get_pokemon_with_move(move)
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@@ -408,8 +408,7 @@ HiddenMoveHandlers::CanUseMove.add(:DIVE,proc { |move,pkmn,showmsg|
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next false
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end
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else
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if !GameData::MapMetadata.exists?($game_map.map_id) ||
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!GameData::MapMetadata.get($game_map.map_id).dive_map_id
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if !$game_map.metadata&.dive_map_id
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -431,8 +430,7 @@ HiddenMoveHandlers::UseMove.add(:DIVE,proc { |move,pokemon|
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break
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end
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else
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map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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dive_map_id = map_metadata.dive_map_id if map_metadata
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dive_map_id = $game_map.metadata&.dive_map_id
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end
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next false if !dive_map_id
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if !pbHiddenMoveAnimation(pokemon)
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@@ -460,8 +458,7 @@ HiddenMoveHandlers::UseMove.add(:DIVE,proc { |move,pokemon|
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#===============================================================================
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HiddenMoveHandlers::CanUseMove.add(:FLASH,proc { |move,pkmn,showmsg|
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next false if !pbCheckHiddenMoveBadge(Settings::BADGE_FOR_FLASH,showmsg)
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if !GameData::MapMetadata.exists?($game_map.map_id) ||
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!GameData::MapMetadata.get($game_map.map_id).dark_map
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if !$game_map.metadata&.dark_map
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -501,8 +498,7 @@ HiddenMoveHandlers::CanUseMove.add(:FLY,proc { |move,pkmn,showmsg|
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pbMessage(_INTL("It can't be used when you have someone with you.")) if showmsg
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next false
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end
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if !GameData::MapMetadata.exists?($game_map.map_id) ||
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!GameData::MapMetadata.get($game_map.map_id).outdoor_map
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if !$game_map.metadata&.outdoor_map
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -762,8 +758,7 @@ end
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Events.onAction += proc { |_sender,_e|
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next if $PokemonGlobal.surfing
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next if GameData::MapMetadata.exists?($game_map.map_id) &&
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GameData::MapMetadata.get($game_map.map_id).always_bicycle
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next if $game_map.metadata&.always_bicycle
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next if !$game_player.pbFacingTerrainTag.can_surf_freely
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next if !$game_map.passable?($game_player.x,$game_player.y,$game_player.direction,$game_player)
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pbSurf
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@@ -779,8 +774,7 @@ HiddenMoveHandlers::CanUseMove.add(:SURF,proc { |move,pkmn,showmsg|
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pbMessage(_INTL("It can't be used when you have someone with you.")) if showmsg
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next false
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end
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if GameData::MapMetadata.exists?($game_map.map_id) &&
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GameData::MapMetadata.get($game_map.map_id).always_bicycle
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if $game_map.metadata&.always_bicycle
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pbMessage(_INTL("Let's enjoy cycling!")) if showmsg
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next false
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end
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@@ -861,8 +855,7 @@ HiddenMoveHandlers::UseMove.add(:SWEETSCENT,proc { |move,pokemon|
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# Teleport
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#===============================================================================
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HiddenMoveHandlers::CanUseMove.add(:TELEPORT,proc { |move,pkmn,showmsg|
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if !GameData::MapMetadata.exists?($game_map.map_id) ||
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!GameData::MapMetadata.get($game_map.map_id).outdoor_map
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if !$game_map.metadata&.outdoor_map
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -201,7 +201,7 @@ def pbDayCareGenerateEgg
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end
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# Inheriting regional form
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if [:RATTATA, :SANDSHREW, :VULPIX, :DIGLETT, :MEOWTH, :GEODUDE, :GRIMER,
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:PONYTA, :SLOWPOKE, :FARFETCHD, :MRMINE, :ARTICUNO, :ZAPDOS, :MOLTRES,
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:PONYTA, :SLOWPOKE, :FARFETCHD, :MRMIME, :ARTICUNO, :ZAPDOS, :MOLTRES,
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:CORSOLA, :ZIGZAGOON, :DARUMAKA, :YAMASK, :STUNFISK].include?(babyspecies)
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if mother.form > 0
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egg.form = mother.form if mother.hasItem?(:EVERSTONE)
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@@ -646,8 +646,7 @@ end
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Events.onMapCreate += proc { |_sender, e|
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mapID = e[0]
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map = e[1]
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next if !GameData::MapMetadata.exists?(mapID) ||
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!GameData::MapMetadata.get(mapID).random_dungeon
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next if !GameData::MapMetadata.try_get(mapID)&.random_dungeon
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# this map is a randomly generated dungeon
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dungeon = RandomDungeonGenerator::Dungeon.new(map.width, map.height)
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dungeon.generate
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