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Rewrote fading of overworld weather, added fog weather
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@@ -94,6 +94,8 @@ class PokemonMapFactory
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return nil
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end
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# Detects whether the player has moved onto a connected map, and if so, causes
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# their transfer to that map.
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def setCurrentMap
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return if $game_player.moving?
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return if $game_map.valid?($game_player.x,$game_player.y)
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@@ -110,6 +112,7 @@ class PokemonMapFactory
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pbAutoplayOnTransition
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$game_map.refresh
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setMapChanged(oldmap)
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$game_screen.weather_duration = 20
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end
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def setMapsInRange
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