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Rewrote fading of overworld weather, added fog weather
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@@ -8,8 +8,9 @@ begin
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Sandstorm = 5
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HeavyRain = 6
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Sun = Sunny = 7
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Fog = 8
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def PBFieldWeather.maxValue; return 7; end
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def PBFieldWeather.maxValue; return 8; end
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end
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rescue Exception
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