mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 14:14:59 +00:00
Rewrote Pokémon storage screen code
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@@ -340,6 +340,7 @@ module UI
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end
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def initialize_message_box
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# TODO: It looks like :message_box isn't used anywhere.
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@sprites[:message_box] = Window_AdvancedTextPokemon.new("")
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@sprites[:message_box].viewport = @viewport
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@sprites[:message_box].z = 2000
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@@ -385,10 +386,14 @@ module UI
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#---------------------------------------------------------------------------
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def position_speech_box(text = "")
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pbBottomLeftLines(@sprites[:speech_box], 2)
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end
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def show_message(text)
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@sprites[:speech_box].visible = true
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@sprites[:speech_box].text = text
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pbBottomLeftLines(@sprites[:speech_box], 2)
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position_speech_box(text)
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yielded = false
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loop do
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Graphics.update
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@@ -414,7 +419,7 @@ module UI
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ret = false
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@sprites[:speech_box].visible = true
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@sprites[:speech_box].text = text
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pbBottomLeftLines(@sprites[:speech_box], 2)
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position_speech_box(text)
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using(cmd_window = Window_CommandPokemon.new([_INTL("Yes"), _INTL("No")])) do
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cmd_window.z = @viewport.z + 1
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cmd_window.visible = false
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@@ -444,6 +449,40 @@ module UI
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return ret
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end
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def show_confirm_serious_message(text)
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ret = false
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@sprites[:speech_box].visible = true
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@sprites[:speech_box].text = text
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position_speech_box(text)
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using(cmd_window = Window_CommandPokemon.new([_INTL("No"), _INTL("Yes")])) do
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cmd_window.z = @viewport.z + 1
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cmd_window.visible = false
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pbBottomRight(cmd_window)
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cmd_window.y -= @sprites[:speech_box].height
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cmd_window.visible = true if !@sprites[:speech_box].busy?
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loop do
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Graphics.update
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Input.update
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update_visuals
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cmd_window.visible = true if !@sprites[:speech_box].busy?
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cmd_window.update
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if !@sprites[:speech_box].busy?
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if Input.trigger?(Input::BACK)
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pbPlayCancelSE
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ret = false
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break
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elsif Input.trigger?(Input::USE) && @sprites[:speech_box].resume
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pbPlayDecisionSE
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ret = (cmd_window.index == 1)
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break
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end
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end
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end
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end
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@sprites[:speech_box].visible = false
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return ret
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end
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# Used for dialogue.
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# align: Where the command window is in relation to the message window.
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# :horizontal is side by side, :vertical is command window above.
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@@ -547,7 +586,7 @@ module UI
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def choose_number_as_money_multiplier(help_text, money_per_unit, maximum, init_value = 1)
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@sprites[:speech_box].visible = true
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@sprites[:speech_box].text = help_text
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pbBottomLeftLines(@sprites[:speech_box], 2)
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position_speech_box(text)
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# Show the help text
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loop do
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Graphics.update
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@@ -701,6 +740,10 @@ module UI
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alias pbConfirm show_confirm_message
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def show_confirm_serious_message(text)
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return @visuals.show_confirm_serious_message(text)
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end
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def show_choice_message(text, options, initial_index = 0)
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return @visuals.show_choice_message(text, options, initial_index)
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end
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