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Revamped classes Pokemon, PBMove and PokemonMail
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@@ -196,7 +196,7 @@ Events.onWildPokemonCreate += proc { |_sender,e|
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next if !grasses
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for grass in grasses
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next if $game_player.x!=grass[0] || $game_player.y!=grass[1]
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pokemon.makeShiny if grass[3]==2
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pokemon.shiny = true if grass[3]==2
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break
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end
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}
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