[wip] pokedex refactor for fusions - functional base

- reste synchro + optimisations dans consultation pokedex
This commit is contained in:
infinitefusion
2022-04-16 19:16:39 -04:00
parent 801706ed0d
commit 8ae1ff072e
17 changed files with 156 additions and 77 deletions

View File

@@ -708,14 +708,14 @@ class PokemonFusionScene
#first check if hidden ability
hiddenAbility1 = @pokemon1.ability == @pokemon1.getAbilityList[0][-1]
hiddenAbility2 = @pokemon2.ability == @pokemon2.getAbilityList[0][-1]
setFusionMoves(@pokemon1, @pokemon2) if !noMoves
#change species
@pokemon1.species = newSpecies
@pokemon1.ability = pbChooseAbility(@pokemon1, hiddenAbility1, hiddenAbility2)
if superSplicer
@pokemon1.nature = pbChooseNature(@pokemon1.nature, @pokemon2.nature)
end
setFusionMoves(@pokemon1, @pokemon2) if !noMoves
#change species
@pokemon1.species = newSpecies
#Check moves for new species
# movelist = @pokemon1.getMoveList
# for i in movelist