From 8b7a532e296a2f449078362e935fc90dadcacda4 Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Sun, 11 Jul 2021 21:58:57 +0100 Subject: [PATCH] Updating some PBS files --- PBS/Gen 5/pokemon.txt | 6 +- PBS/Gen 7/pokemon.txt | 6 +- PBS/Gen 7/pokemon_forms.txt | 2 +- PBS/Gen 8/items.txt | 159 ++-- PBS/Gen 8/moves.txt | 1548 +++++++++++++++++------------------ PBS/Gen 8/pokemon.txt | 20 +- PBS/Gen 8/pokemon_forms.txt | 17 +- PBS/items.txt | 159 ++-- PBS/moves.txt | 1548 +++++++++++++++++------------------ PBS/pokemon.txt | 20 +- PBS/pokemon_forms.txt | 17 +- 11 files changed, 1763 insertions(+), 1739 deletions(-) diff --git a/PBS/Gen 5/pokemon.txt b/PBS/Gen 5/pokemon.txt index a05032a49..126ca4c17 100644 --- a/PBS/Gen 5/pokemon.txt +++ b/PBS/Gen 5/pokemon.txt @@ -15652,7 +15652,7 @@ Weight = 0.3 Color = Yellow Shape = BipedalTail Category = Knowledge -Pokedex = Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes. +Pokedex = Known as "The Being of Knowledge." It is said that it can wipe out the memory of those who see its eyes. Generation = 4 BattlerPlayerX = -1 BattlerPlayerY = 0 @@ -15681,7 +15681,7 @@ Weight = 0.3 Color = Pink Shape = BipedalTail Category = Emotion -Pokedex = Known as “The Being of Emotion.” It taught humans the nobility of sorrow, pain, and joy. +Pokedex = Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy. Generation = 4 BattlerPlayerX = 1 BattlerPlayerY = 0 @@ -15710,7 +15710,7 @@ Weight = 0.3 Color = Blue Shape = BipedalTail Category = Willpower -Pokedex = Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance. +Pokedex = Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance. Generation = 4 BattlerPlayerX = 0 BattlerPlayerY = 0 diff --git a/PBS/Gen 7/pokemon.txt b/PBS/Gen 7/pokemon.txt index 16a0f5350..e27273778 100644 --- a/PBS/Gen 7/pokemon.txt +++ b/PBS/Gen 7/pokemon.txt @@ -15637,7 +15637,7 @@ Weight = 0.3 Color = Yellow Shape = BipedalTail Category = Knowledge -Pokedex = Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes. +Pokedex = Known as "The Being of Knowledge." It is said that it can wipe out the memory of those who see its eyes. Generation = 4 BattlerPlayerX = -1 BattlerPlayerY = 0 @@ -15666,7 +15666,7 @@ Weight = 0.3 Color = Pink Shape = BipedalTail Category = Emotion -Pokedex = Known as “The Being of Emotion.” It taught humans the nobility of sorrow, pain, and joy. +Pokedex = Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy. Generation = 4 BattlerPlayerX = 1 BattlerPlayerY = 0 @@ -15695,7 +15695,7 @@ Weight = 0.3 Color = Blue Shape = BipedalTail Category = Willpower -Pokedex = Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance. +Pokedex = Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance. Generation = 4 BattlerPlayerX = 0 BattlerPlayerY = 0 diff --git a/PBS/Gen 7/pokemon_forms.txt b/PBS/Gen 7/pokemon_forms.txt index 292004cb8..a70ffb3c9 100644 --- a/PBS/Gen 7/pokemon_forms.txt +++ b/PBS/Gen 7/pokemon_forms.txt @@ -76,7 +76,7 @@ TutorMoves = ATTRACT,BLIZZARD,CONFIDE,COVET,DARKPULSE,DOUBLETEAM,EMBARGO,ENDEAVO EggMoves = COUNTER,FINALGAMBIT,FURYSWIPES,MEFIRST,REVENGE,REVERSAL,SNATCH,STOCKPILE,SWALLOW,SWITCHEROO,UPROAR Weight = 3.8 Color = Black -Pokedex = With its incisors, it gnaws through doors and infiltrates people’s homes. Then, with a twitch of its whiskers, it steals whatever food it finds. +Pokedex = With its incisors, it gnaws through doors and infiltrates people's homes. Then, with a twitch of its whiskers, it steals whatever food it finds. Generation = 7 WildItemUncommon = PECHABERRY Evolutions = RATICATE,LevelNight,20 diff --git a/PBS/Gen 8/items.txt b/PBS/Gen 8/items.txt index 2c4cb79e1..d2e63a062 100644 --- a/PBS/Gen 8/items.txt +++ b/PBS/Gen 8/items.txt @@ -192,7 +192,7 @@ Price = 3000 SellPrice = 800 FieldUse = OnPokemon Type = EvolutionStone -Description = A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. +Description = A peculiar cracked teapot that can make a certain species of Pokémon evolve. It makes delicious tea. #------------------------------- [CHIPPEDPOT] Name = Chipped Pot @@ -202,7 +202,7 @@ Price = 3000 SellPrice = 19000 FieldUse = OnPokemon Type = EvolutionStone -Description = A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. +Description = A peculiar chipped teapot that can make a certain species of Pokémon evolve. It makes delicious tea. #------------------------------- [GALARICACUFF] Name = Galarica Cuff @@ -211,7 +211,7 @@ Pocket = 1 Price = 6000 FieldUse = OnPokemon Type = EvolutionStone -Description = A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. +Description = A cuff made from woven-together Galarica Twigs. Giving it to a Galarian Slowpoke would make it very happy. #------------------------------- [GALARICAWREATH] Name = Galarica Wreath @@ -220,7 +220,7 @@ Pocket = 1 Price = 6000 FieldUse = OnPokemon Type = EvolutionStone -Description = A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. +Description = A wreath made from woven-together Galarica Twigs. A Galarian Slowpoke wearing this would be very happy. #------------------------------- [REDAPRICORN] Name = Red Apricorn @@ -718,7 +718,7 @@ NamePlural = Utility Umbrellas Pocket = 1 Price = 3000 SellPrice = 2000 -Description = An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. +Description = An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and sun. #------------------------------- [EJECTBUTTON] Name = Eject Button @@ -1784,14 +1784,14 @@ Name = Rusted Sword NamePlural = Rusted Swords Pocket = 1 Price = 0 -Description = It is said that a hero used this sword to halt a terrible disaster in ancient times. But it's grown rusty and worn. +Description = It is said that a hero used this sword to halt a disaster in ancient times. But it's grown rusty and worn. #------------------------------- [RUSTEDSHIELD] Name = Rusted Shield NamePlural = Rusted Shields Pocket = 1 Price = 0 -Description = It is said that a hero used this shield to halt a terrible disaster in ancient times. But it's grown rusty and worn. +Description = It is said that a hero used this shield to halt a disaster in ancient times. But it's grown rusty and worn. #------------------------------- [DOUSEDRIVE] Name = Douse Drive @@ -2510,7 +2510,7 @@ Pocket = 2 Price = 2500 FieldUse = OnPokemon BattleUse = OnPokemon -Description = A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon. +Description = A spray-type medicine for treating wounds. It can completely restore the max HP of a single Pokémon. #------------------------------- [FULLRESTORE] Name = Full Restore @@ -3111,7 +3111,7 @@ NamePlural = Exp. Candy XSs Pocket = 2 Price = 20 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a very small amount of Exp. Points. #------------------------------- [EXPCANDYS] Name = Exp. Candy S @@ -3119,7 +3119,7 @@ NamePlural = Exp. Candy Ss Pocket = 2 Price = 240 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a small amount of Exp. Points. #------------------------------- [EXPCANDYM] Name = Exp. Candy M @@ -3127,7 +3127,7 @@ NamePlural = Exp. Candy Ms Pocket = 2 Price = 1000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a moderate amount of Exp. Points. #------------------------------- [EXPCANDYL] Name = Exp. Candy L @@ -3135,7 +3135,7 @@ NamePlural = Exp. Candy Ls Pocket = 2 Price = 3000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a large amount of Exp. Points. #------------------------------- [EXPCANDYXL] Name = Exp. Candy XL @@ -3143,7 +3143,7 @@ NamePlural = Exp. Candy XLs Pocket = 2 Price = 10000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a very large amount of Exp. Points. #------------------------------- [RARECANDY] Name = Rare Candy @@ -3503,7 +3503,7 @@ Pocket = 4 Price = 50000 FieldUse = TM Move = SOLARBLADE -Description = In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. +Description = In this two-turn attack, the user gathers light evergy into a blade, attacking on the next turn. #------------------------------- [TM13] Name = TM13 @@ -3593,7 +3593,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = ROCKSLIDE -Description = Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. +Description = Large boulders are hurled at opposing Pokémon to inflict damage. This may also make them flinch. #------------------------------- [TM23] Name = TM23 @@ -3602,7 +3602,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = THIEF -Description = The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. +Description = The user attacks and steals the target's held item simultaneously, if it isn't already holding an item. #------------------------------- [TM24] Name = TM24 @@ -3620,7 +3620,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = PROTECT -Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. +Description = This move enables the user to protect itself from all attacks. More likely to fail if used in succession. #------------------------------- [TM26] Name = TM26 @@ -3656,7 +3656,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = CHARM -Description = The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. +Description = The user gazes at the target rather charmingly, making it less wary and harshly lowering its Attack stat. #------------------------------- [TM30] Name = TM30 @@ -3683,7 +3683,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = SANDSTORM -Description = A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. +Description = A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. #------------------------------- [TM33] Name = TM33 @@ -3692,7 +3692,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = RAINDANCE -Description = The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. +Description = Summons a heavy rain that falls for five turns. Powers up Water-type moves and weakens Fire-type moves. #------------------------------- [TM34] Name = TM34 @@ -3701,7 +3701,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = SUNNYDAY -Description = The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. +Description = Intensifies the sun for five turns, powering up Fire-type moves and weakening Water-type moves. #------------------------------- [TM35] Name = TM35 @@ -3728,7 +3728,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = BEATUP -Description = The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. +Description = The user gets all party Pokémon to attack the target. The more party Pokémon, the more hits it deals. #------------------------------- [TM38] Name = TM38 @@ -3863,7 +3863,7 @@ Pocket = 4 Price = 100000 FieldUse = TM Move = BOUNCE -Description = The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. +Description = The user bounces up high, then drops on the target on the second turn. This may also paralyze the target. #------------------------------- [TM53] Name = TM53 @@ -4061,7 +4061,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = VENOSHOCK -Description = The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. +Description = The user drenches the target in a special poisonous liquid. This move is stronger if the target is poisoned. #------------------------------- [TM75] Name = TM75 @@ -4106,7 +4106,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = RETALIATE -Description = The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. +Description = The user gets revenge for a fainted ally. If an ally fainted the previous turn, this move gets stronger. #------------------------------- [TM80] Name = TM80 @@ -4124,7 +4124,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = BULLDOZE -Description = The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. +Description = The user strikes everything around it by stomping down on the ground. Lowers the Speed stats of those hit. #------------------------------- [TM82] Name = TM82 @@ -4169,7 +4169,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = PHANTOMFORCE -Description = The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. +Description = The user vanishes somewhere, then strikes the target on the next turn. This move hits through protections. #------------------------------- [TM87] Name = TM87 @@ -4178,7 +4178,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = DRAININGKISS -Description = The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. +Description = The user steals the target's HP with a kiss. The user's HP is restored by most of the damage dealt. #------------------------------- [TM88] Name = TM88 @@ -4187,7 +4187,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = GRASSYTERRAIN -Description = The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. +Description = Turns the ground to grass for five turns. Grounded Pokémon gain HP each turn. Powers up Grass moves. #------------------------------- [TM89] Name = TM89 @@ -4196,7 +4196,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = MISTYTERRAIN -Description = This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. +Description = Protects Pokémon on the ground from status conditions and weakens Dragon-type moves for five turns. #------------------------------- [TM90] Name = TM90 @@ -4205,7 +4205,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = ELECTRICTERRAIN -Description = The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. +Description = Electrifies the ground for five turns. Powers up Electric-type moves. Grounded Pokémon can't sleep. #------------------------------- [TM91] Name = TM91 @@ -4232,7 +4232,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = EERIEIMPULSE -Description = The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. +Description = The user's body generates an eerie impulse. Exposure to it harshly lowers the target's Sp. Atk stat. #------------------------------- [TM94] Name = TM94 @@ -4277,7 +4277,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = STOMPINGTANTRUM -Description = Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. +Description = Driven by frustration, the user attacks the target. Power doubles if the user's previous move has failed. #------------------------------- [TR00] Name = TR00 @@ -4340,7 +4340,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = BLIZZARD -Description = A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. +Description = A howling blizzard is summoned to strike opposing Pokémon. This may also freeze the opposing Pokémon. #------------------------------- [TR07] Name = TR07 @@ -4349,7 +4349,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = LOWKICK -Description = A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. +Description = A powerful low kick that makes the target fall over. The heavier the target, the stronger the move is. #------------------------------- [TR08] Name = TR08 @@ -4367,7 +4367,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = THUNDER -Description = A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. +Description = A wicked thunderbolt is dropped on the target to inflict damage. This may also paralyze the target. #------------------------------- [TR10] Name = TR10 @@ -4421,7 +4421,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = FIREBLAST -Description = The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. +Description = The target is attacked with an intense blast of all-consuming fire. This may also burn the target. #------------------------------- [TR16] Name = TR16 @@ -4466,7 +4466,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = SUBSTITUTE -Description = The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. +Description = The user creates a substitute for itself using some of its HP. The substitute acts as the user's decoy. #------------------------------- [TR21] Name = TR21 @@ -4637,7 +4637,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = SUPERPOWER -Description = The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. +Description = The user attacks the target with great power. This also lowers the user's Attack and Defense stats. #------------------------------- [TR40] Name = TR40 @@ -4754,7 +4754,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = GYROBALL -Description = The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. +Description = The user tackles the target with a high-speed spin. Does more damage the slower the user is than the foe. #------------------------------- [TR53] Name = TR53 @@ -4763,7 +4763,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = CLOSECOMBAT -Description = The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. +Description = The user fights the target up close without guarding itself. Lowers the user's Defense and Sp. Def stats. #------------------------------- [TR54] Name = TR54 @@ -4772,7 +4772,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = TOXICSPIKES -Description = The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. +Description = Lays a trap of poison spikes beneath the opposing team. The spikes poison their Pokémon that switch in. #------------------------------- [TR55] Name = TR55 @@ -4781,7 +4781,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = FLAREBLITZ -Description = The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. +Description = The user cloaks itself in fire and charges the target. May burn the target. Damages the user quite a lot. #------------------------------- [TR56] Name = TR56 @@ -4790,7 +4790,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = AURASPHERE -Description = The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. +Description = The user lets loose a blast of aura power from deep within its body at the target. Never misses. #------------------------------- [TR57] Name = TR57 @@ -4799,7 +4799,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = POISONJAB -Description = The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. +Description = The target is stabbed with a tentacle, arm, or the like steeped in poison. May also poison the target. #------------------------------- [TR58] Name = TR58 @@ -4925,7 +4925,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = LEAFSTORM -Description = The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. +Description = The user whips up a storm of leaves around the target. This harshly lowers the user's Sp. Atk stat. #------------------------------- [TR72] Name = TR72 @@ -4970,7 +4970,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = STEALTHROCK -Description = The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. +Description = Lays a trap of levitating stones around the opposing team. The trap hurts their Pokémon that switch in. #------------------------------- [TR77] Name = TR77 @@ -4979,7 +4979,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = GRASSKNOT -Description = The user snares the target with grass and trips it. The heavier the target, the greater the move's power. +Description = The user snares the target with grass and trips it. The heavier the target, the stronger the move is. #------------------------------- [TR78] Name = TR78 @@ -4988,7 +4988,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = SLUDGEWAVE -Description = The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. +Description = Strikes everything around by swamping the area with a giant sludge wave. May also poison those hit. #------------------------------- [TR79] Name = TR79 @@ -4997,7 +4997,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = HEAVYSLAM -Description = The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. +Description = The user slams into the target with its heavy body. Damage increases the more the user outweighs the target. #------------------------------- [TR80] Name = TR80 @@ -5006,7 +5006,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = ELECTROBALL -Description = The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. +Description = The user hurls an electric orb at the target. The faster the user is than the target, the stronger the move. #------------------------------- [TR81] Name = TR81 @@ -5015,7 +5015,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = FOULPLAY -Description = The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. +Description = The user turns the target's power against it. The higher the target's Attack stat, the stronger the move. #------------------------------- [TR82] Name = TR82 @@ -5024,7 +5024,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = STOREDPOWER -Description = The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. +Description = The user attacks the target with stored power. Does more damage the more the user's stats are raised. #------------------------------- [TR83] Name = TR83 @@ -5078,7 +5078,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = HEATCRASH -Description = The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. +Description = The user slams its target with its flame-covered body. Power increases the more the user outweighs the foe. #------------------------------- [TR89] Name = TR89 @@ -5087,7 +5087,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = HURRICANE -Description = The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. +Description = Attacks by wrapping the opponent in a fierce wind that flies up into the sky. May also confuse the target. #------------------------------- [TR90] Name = TR90 @@ -5105,7 +5105,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = VENOMDRENCH -Description = Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. +Description = All foes are drenched in a poisonous liquid. Lowers the Attack, Sp. Atk, and Speed stats of poisoned foes. #------------------------------- [TR92] Name = TR92 @@ -5123,7 +5123,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = DARKESTLARIAT -Description = The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. +Description = The user swings both arms and hits the target. The damage dealt ignores the target's stat changes. #------------------------------- [TR94] Name = TR94 @@ -5141,7 +5141,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = THROATCHOP -Description = The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. +Description = The user attacks the target's throat, preventing them from using moves that emit sound for two turns. #------------------------------- [TR96] Name = TR96 @@ -5150,7 +5150,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = POLLENPUFF -Description = The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. +Description = Attacks with an exploding pollen puff. If the target is an ally, it restores HP instead. #------------------------------- [TR97] Name = TR97 @@ -5168,7 +5168,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = LIQUIDATION -Description = The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. +Description = The user slams into the target using a full-force blast of water. May also lower the target's Defense stat. #------------------------------- [TR99] Name = TR99 @@ -5177,7 +5177,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = BODYPRESS -Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. +Description = The user attacks by slamming its body into the target. Damages more the higher the user's Defense. #------------------------------- [HM01] Name = HM01 @@ -5195,7 +5195,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = FLY -Description = The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. +Description = The user soars and then strikes on the next turn. This can also be used to fly to any familiar town. #------------------------------- [HM03] Name = HM03 @@ -5204,7 +5204,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = SURF -Description = The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. +Description = Attacks everything by swamping the surroundings with a giant wave. This can also be used to cross water. #------------------------------- [HM04] Name = HM04 @@ -5231,7 +5231,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = DIVE -Description = Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. +Description = Diving on the first turn, the user floats up and attacks on the second. It can be used to dive underwater. #------------------------------- [CHERIBERRY] Name = Cheri Berry @@ -6280,6 +6280,15 @@ FieldUse = Direct Type = KeyItem Description = A long, durable rope. Use it to escape instantly from a cave or a dungeon. #------------------------------- +[COINCASE] +Name = Coin Case +NamePlural = Coin Cases +Pocket = 8 +Price = 0 +FieldUse = Direct +Type = KeyItem +Description = A case for holding coins obtained at the Game Corner. It holds up to 99,999 coins. +#------------------------------- [POKEFLUTE] Name = Poké Flute NamePlural = Poké Flutes @@ -6290,15 +6299,6 @@ BattleUse = DirectReusable Type = KeyItem Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone. #------------------------------- -[COINCASE] -Name = Coin Case -NamePlural = Coin Cases -Pocket = 8 -Price = 0 -FieldUse = Direct -Type = KeyItem -Description = A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins. -#------------------------------- [SOOTSACK] Name = Soot Sack NamePlural = Soot Sacks @@ -6388,7 +6388,8 @@ NamePlural = Rotom Catalogs Pocket = 8 Price = 0 FieldUse = OnPokemon -Description = A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. +Type = KeyItem +Description = A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the devices listed within. #------------------------------- [DNASPLICERS] Name = DNA Splicers @@ -6418,13 +6419,13 @@ Type = KeyItem Description = A machine to fuse Necrozma, which needs light, and Lunala. #------------------------------- [REINSOFUNITY] -Name = Reins Of Unity -NamePlural = Reins Of Unity +Name = Reins of Unity +NamePlural = Reins of Unity Pocket = 8 Price = 0 FieldUse = OnPokemon Type = KeyItem -Description = Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. +Description = Reins that people presented to the king. They unite Calyrex with its beloved steed. #------------------------------- [OVALCHARM] Name = Oval Charm @@ -6448,7 +6449,7 @@ NamePlural = Catching Charms Pocket = 8 Price = 0 Type = KeyItem -Description = Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn't shake much. +Description = A charm said to increase the chance of getting a critical catch. The charm doesn't shake much. #------------------------------- [EXPCHARM] Name = Exp. Charm @@ -6456,7 +6457,7 @@ NamePlural = Exp. Charms Pocket = 8 Price = 0 Type = KeyItem -Description = A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. +Description = A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside it. #------------------------------- [MEGARING] Name = Mega Ring diff --git a/PBS/Gen 8/moves.txt b/PBS/Gen 8/moves.txt index 75fbe3c6a..e8623b516 100644 --- a/PBS/Gen 8/moves.txt +++ b/PBS/Gen 8/moves.txt @@ -112,6 +112,19 @@ Flags = CanProtect,CanMirrorMove EffectChance = 10 Description = The user attacks with a sinister beam of light. It may also confuse the target. #------------------------------- +[SKITTERSMACK] +Name = Skitter Smack +Type = BUG +Category = Physical +BaseDamage = 70 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 045 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. +#------------------------------- [UTURN] Name = U-turn Type = BUG @@ -356,6 +369,19 @@ FunctionCode = 121 Flags = Contact,CanProtect,CanMirrorMove Description = The user turns the foe's power against it. It does more damage the higher the target's Attack stat. #------------------------------- +[FIERYWRATH] +Name = Fiery Wrath +Type = DARK +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = AllNearFoes +FunctionCode = 00F +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. +#------------------------------- [DARKESTLARIAT] Name = Darkest Lariat Type = DARK @@ -407,6 +433,30 @@ Flags = CanProtect,CanMirrorMove,Pulse EffectChance = 20 Description = The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. #------------------------------- +[FALSESURRENDER] +Name = False Surrender +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 0 +TotalPP = 10 +Target = NearOther +FunctionCode = 0A5 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. +#------------------------------- +[JAWLOCK] +Name = Jaw Lock +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 190 +Flags = Contact,CanProtect,CanMirrorMove +Description = This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. +#------------------------------- [THROATCHOP] Name = Throat Chop Type = DARK @@ -420,6 +470,30 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 100 Description = The user attacks the target's throat. The target cannot use sound-based moves for two turns. #------------------------------- +[LASHOUT] +Name = Lash Out +Type = DARK +Category = Physical +BaseDamage = 75 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 184 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled. +#------------------------------- +[WICKEDBLOW] +Name = Wicked Blow +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 0A0 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. +#------------------------------- [NIGHTSLASH] Name = Night Slash Type = DARK @@ -678,6 +752,17 @@ Target = User FunctionCode = 032 Description = The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. #------------------------------- +[OBSTRUCT] +Name = Obstruct +Type = DARK +Category = Status +Accuracy = 100 +TotalPP = 10 +Target = User +Priority = 4 +FunctionCode = 186 +Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat. +#------------------------------- [PARTINGSHOT] Name = Parting Shot Type = DARK @@ -755,6 +840,30 @@ FunctionCode = 0B7 Flags = CanProtect,CanMirrorMove Description = The user torments and enrages the foe, making it incapable of using the same move twice in a row. #------------------------------- +[ETERNABEAM] +Name = Eternabeam +Type = DRAGON +Category = Special +BaseDamage = 160 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 0C2 +Flags = CanProtect,CanMirrorMove +Description = This is Eternatus's most powerful attack in its original form. The user can't move on the next turn. +#------------------------------- +[DRAGONENERGY] +Name = Dragon Energy +Type = DRAGON +Category = Special +BaseDamage = 150 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 08B +Flags = CanProtect,CanMirrorMove +Description = Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. +#------------------------------- [ROAROFTIME] Name = Roar of Time Type = DRAGON @@ -828,6 +937,18 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 20 Description = The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. #------------------------------- +[DYNAMAXCANNON] +Name = Dynamax Cannon +Type = DRAGON +Category = Special +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = CanProtect +Description = The user unleashes a strong beam from its core. +#------------------------------- [SPACIALREND] Name = Spacial Rend Type = DRAGON @@ -876,6 +997,19 @@ FunctionCode = 000 Flags = Contact,CanProtect,CanMirrorMove Description = The user slashes the target with huge, sharp claws. #------------------------------- +[BREAKINGSWIPE] +Name = Breaking Swipe +Type = DRAGON +Category = Physical +BaseDamage = 60 +Accuracy = 100 +TotalPP = 15 +Target = AllNearFoes +FunctionCode = 042 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. +#------------------------------- [DRAGONBREATH] Name = Dragon Breath Type = DRAGON @@ -902,6 +1036,18 @@ FunctionCode = 0EC Flags = Contact,CanProtect,CanMirrorMove Description = The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. #------------------------------- +[DRAGONDARTS] +Name = Dragon Darts +Type = DRAGON +Category = Physical +BaseDamage = 50 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 188 +Flags = CanProtect,CanMirrorMove +Description = The user attacks twice using Dreepy. If there are two targets, this move hits each target once. +#------------------------------- [DUALCHOP] Name = Dual Chop Type = DRAGON @@ -927,6 +1073,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 20 Description = The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. #------------------------------- +[SCALESHOT] +Name = Scale Shot +Type = DRAGON +Category = Physical +BaseDamage = 25 +Accuracy = 90 +TotalPP = 20 +Target = NearOther +FunctionCode = 18A +Flags = CanProtect,CanMirrorMove +Description = The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. +#------------------------------- [DRAGONRAGE] Name = Dragon Rage Type = DRAGON @@ -939,6 +1097,17 @@ FunctionCode = 06B Flags = CanProtect,CanMirrorMove Description = This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. #------------------------------- +[CLANGOROUSSOUL] +Name = Clangorous Soul +Type = DRAGON +Category = Status +Accuracy = 100 +TotalPP = 5 +Target = User +FunctionCode = 17A +Flags = Sound +Description = The user raises all its stats by using some of its HP. +#------------------------------- [DRAGONDANCE] Name = Dragon Dance Type = DRAGON @@ -989,6 +1158,19 @@ Flags = CanProtect,CanMirrorMove,Bomb EffectChance = 100 Description = The user fires an electric blast like a cannon to inflict damage and cause paralysis. #------------------------------- +[AURAWHEEL] +Name = Aura Wheel +Type = ELECTRIC +Category = Physical +BaseDamage = 110 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 178 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form. +#------------------------------- [THUNDER] Name = Thunder Type = ELECTRIC @@ -1051,6 +1233,18 @@ FunctionCode = 0FA Flags = Contact,CanProtect,CanMirrorMove Description = The user shrouds itself in electricity and smashes into its foe. It also damages the user a little. #------------------------------- +[BOLTBEAK] +Name = Bolt Beak +Type = ELECTRIC +Category = Physical +BaseDamage = 85 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 183 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. +#------------------------------- [DISCHARGE] Name = Discharge Type = ELECTRIC @@ -1064,6 +1258,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 30 Description = A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. #------------------------------- +[THUNDERCAGE] +Name = Thunder Cage +Type = ELECTRIC +Category = Special +BaseDamage = 80 +Accuracy = 90 +TotalPP = 15 +Target = NearOther +FunctionCode = 0CF +Flags = CanProtect,CanMirrorMove +Description = The user traps the target in a cage of sparking electricity for four to five turns. +#------------------------------- [ZINGZAP] Name = Zing Zap Type = ELECTRIC @@ -1090,6 +1296,18 @@ Flags = Contact,CanProtect,CanMirrorMove,Punching EffectChance = 10 Description = The target is punched with an electrified fist. It may also leave the target with paralysis. #------------------------------- +[RISINGVOLTAGE] +Name = Rising Voltage +Type = ELECTRIC +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 180 +Flags = CanProtect,CanMirrorMove +Description = The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. +#------------------------------- [VOLTSWITCH] Name = Volt Switch Type = ELECTRIC @@ -1289,6 +1507,18 @@ Target = UserAndAllies FunctionCode = 137 Description = Manipulates magnetic fields to raise the Defense and Sp. Def stats of allies with Plus or Minus Abilities. #------------------------------- +[OVERDRIVE] +Name = Overdrive +Type = ELECTRIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove,Sound +Description = The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. +#------------------------------- [THUNDERWAVE] Name = Thunder Wave Type = ELECTRIC @@ -1324,6 +1554,18 @@ FunctionCode = 03F Flags = CanProtect,CanMirrorMove Description = The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. #------------------------------- +[MISTYEXPLOSION] +Name = Misty Explosion +Type = FAIRY +Category = Special +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = AllNearOthers +FunctionCode = 18E +Flags = CanProtect,CanMirrorMove +Description = The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. +#------------------------------- [MOONBLAST] Name = Moonblast Type = FAIRY @@ -1350,6 +1592,19 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 10 Description = The user plays rough with the target and attacks it. This may also lower the target's Attack stat. #------------------------------- +[STRANGESTEAM] +Name = Strange Steam +Type = FAIRY +Category = Special +BaseDamage = 90 +Accuracy = 95 +TotalPP = 10 +Target = NearOther +FunctionCode = 013 +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = The user attacks the target by emitting steam. This may also confuse the target. +#------------------------------- [DAZZLINGGLEAM] Name = Dazzling Gleam Type = FAIRY @@ -1362,6 +1617,19 @@ FunctionCode = 000 Flags = CanProtect,CanMirrorMove Description = The user damages opposing Pokémon by emitting a powerful flash. #------------------------------- +[SPIRITBREAK] +Name = Spirit Break +Type = FAIRY +Category = Physical +BaseDamage = 75 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 045 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat. +#------------------------------- [DRAININGKISS] Name = Draining Kiss Type = FAIRY @@ -1454,6 +1722,16 @@ Priority = 3 FunctionCode = 14A Description = The user protects itself and its allies from status moves with a mysterious power. #------------------------------- +[DECORATE] +Name = Decorate +Type = FAIRY +Category = Status +Accuracy = 0 +TotalPP = 15 +Target = NearOther +FunctionCode = 17C +Description = The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. +#------------------------------- [FAIRYLOCK] Name = Fairy Lock Type = FAIRY @@ -1540,6 +1818,18 @@ FunctionCode = 115 Flags = Contact,CanProtect,Punching Description = The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. #------------------------------- +[METEORASSAULT] +Name = Meteor Assault +Type = FIGHTING +Category = Physical +BaseDamage = 150 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 0C2 +Flags = CanProtect,CanMirrorMove +Description = The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. +#------------------------------- [HIGHJUMPKICK] Name = High Jump Kick Type = FIGHTING @@ -1662,6 +1952,19 @@ FunctionCode = 0A9 Flags = Contact,CanProtect,CanMirrorMove Description = The user attacks by slicing with its long horns. The target's stat changes don't affect the damage. #------------------------------- +[THUNDEROUSKICK] +Name = Thunderous Kick +Type = FIGHTING +Category = Physical +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 043 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. +#------------------------------- [SECRETSWORD] Name = Secret Sword Type = FIGHTING @@ -1698,6 +2001,18 @@ FunctionCode = 0A5 Flags = CanProtect,CanMirrorMove,Pulse,Bomb Description = The user looses a blast of aura power from deep within its body. This move is certain to hit. #------------------------------- +[BODYPRESS] +Name = Body Press +Type = FIGHTING +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 197 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. +#------------------------------- [SUBMISSION] Name = Submission Type = FIGHTING @@ -2007,6 +2322,17 @@ Target = User FunctionCode = 024 Description = The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. #------------------------------- +[COACHING] +Name = Coaching +Type = FIGHTING +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 17B +Flags = CanMirrorMove +Description = The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. +#------------------------------- [DETECT] Name = Detect Type = FIGHTING @@ -2028,6 +2354,27 @@ Target = UserSide FunctionCode = 149 Description = Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. #------------------------------- +[NORETREAT] +Name = No Retreat +Type = FIGHTING +Category = Status +Accuracy = 0 +TotalPP = 5 +Target = User +FunctionCode = 179 +Description = This move raises all the user's stats but prevents the user from switching out or fleeing. +#------------------------------- +[OCTOLOCK] +Name = Octolock +Type = FIGHTING +Category = Status +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 18F +Flags = CanProtect,CanMirrorMove +Description = The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. +#------------------------------- [QUICKGUARD] Name = Quick Guard Type = FIGHTING @@ -2137,6 +2484,19 @@ FunctionCode = 03F Flags = CanProtect,CanMirrorMove Description = The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. #------------------------------- +[PYROBALL] +Name = Pyro Ball +Type = FIRE +Category = Physical +BaseDamage = 120 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 00A +Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb +EffectChance = 10 +Description = The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. +#------------------------------- [FLAREBLITZ] Name = Flare Blitz Type = FIRE @@ -2342,6 +2702,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 100 Description = The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. #------------------------------- +[BURNINGJEALOUSY] +Name = Burning Jealousy +Type = FIRE +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 177 +Flags = CanProtect,CanMirrorMove +Description = The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. +#------------------------------- [FLAMEBURST] Name = Flame Burst Type = FIRE @@ -2684,6 +3056,18 @@ FunctionCode = 086 Flags = Contact,CanProtect,CanMirrorMove Description = The user nimbly strikes the foe. This attack does more damage if the user is not holding an item. #------------------------------- +[DUALWINGBEAT] +Name = Dual Wingbeat +Type = FLYING +Category = Physical +BaseDamage = 40 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 0BD +Flags = Contact,CanProtect,CanMirrorMove +Description = The user slams the target with its wings. The target is hit twice in a row. +#------------------------------- [GUST] Name = Gust Type = FLYING @@ -2760,6 +3144,18 @@ Target = UserSide FunctionCode = 05B Description = The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. #------------------------------- +[ASTRALBARRAGE] +Name = Astral Barrage +Type = GHOST +Category = Special +BaseDamage = 120 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove +Description = The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. +#------------------------------- [SHADOWFORCE] Name = Shadow Force Type = GHOST @@ -2772,6 +3168,18 @@ FunctionCode = 0CD Flags = Contact,CanMirrorMove Description = The user disappears, then strikes the foe on the second turn. It hits even if the foe protects itself. #------------------------------- +[POLTERGEIST] +Name = Poltergeist +Type = GHOST +Category = Physical +BaseDamage = 110 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 196 +Flags = CanProtect,CanMirrorMove +Description = The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. +#------------------------------- [MOONGEISTBEAM] Name = Moongeist Beam Type = GHOST @@ -3155,6 +3563,32 @@ FunctionCode = 000 Flags = CanProtect,CanMirrorMove Description = The user stirs up a violent petal blizzard and attacks everything around it. #------------------------------- +[APPLEACID] +Name = Apple Acid +Type = GRASS +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 046 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. +#------------------------------- +[DRUMBEATING] +Name = Drum Beating +Type = GRASS +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 044 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. +#------------------------------- [GRASSPLEDGE] Name = Grass Pledge Type = GRASS @@ -3167,6 +3601,19 @@ FunctionCode = 106 Flags = CanProtect,CanMirrorMove Description = A column of grass hits the foes. When used with its water equivalent, it creates a vast swamp. #------------------------------- +[GRAVAPPLE] +Name = Grav Apple +Type = GRASS +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 17D +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. +#------------------------------- [SEEDBOMB] Name = Seed Bomb Type = GRASS @@ -3203,6 +3650,18 @@ FunctionCode = 0DD Flags = Contact,CanProtect,CanMirrorMove Description = The user drains the foe's energy with its horns. The user's HP is restored by half the damage inflicted. #------------------------------- +[GRASSYGLIDE] +Name = Grassy Glide +Type = GRASS +Category = Physical +BaseDamage = 70 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 185 +Flags = Contact,CanProtect,CanMirrorMove +Description = Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. +#------------------------------- [TROPKICK] Name = Trop Kick Type = GRASS @@ -3278,6 +3737,18 @@ FunctionCode = 000 Flags = Contact,CanProtect,CanMirrorMove Description = The target is struck with slender, whiplike vines to inflict damage. #------------------------------- +[BRANCHPOKE] +Name = Branch Poke +Type = GRASS +Category = Physical +BaseDamage = 40 +Accuracy = 100 +TotalPP = 40 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks the target by poking it with a sharply pointed branch. +#------------------------------- [LEAFAGE] Name = Leafage Type = GRASS @@ -3302,6 +3773,18 @@ FunctionCode = 0DD Flags = CanProtect,CanMirrorMove Description = A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. #------------------------------- +[SNAPTRAP] +Name = Snap Trap +Type = GRASS +Category = Physical +BaseDamage = 35 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 0CF +Flags = Contact,CanProtect,CanMirrorMove +Description = The user snares the target in a snap trap for four to five turns. +#------------------------------- [BULLETSEED] Name = Bullet Seed Type = GRASS @@ -3411,6 +3894,16 @@ Target = User FunctionCode = 0DB Description = The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. #------------------------------- +[JUNGLEHEALING] +Name = Jungle Healing +Type = GRASS +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 18D +Description = The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle. +#------------------------------- [LEECHSEED] Name = Leech Seed Type = GRASS @@ -3619,6 +4112,19 @@ FunctionCode = 166 Flags = Contact,CanProtect,CanMirrorMove Description = The user attacks driven by frustration. Power increases if the user's previous move failed. #------------------------------- +[SCORCHINGSANDS] +Name = Scorching Sands +Type = GROUND +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 00A +Flags = CanProtect,CanMirrorMove,ThawsUser +EffectChance = 30 +Description = The user throws scorching sand at the target to attack. This may also leave the target with a burn. +#------------------------------- [BONECLUB] Name = Bone Club Type = GROUND @@ -3821,6 +4327,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 30 Description = On the second turn, an ultracold, freezing wind surrounds the foe. This may leave it with a burn. #------------------------------- +[GLACIALLANCE] +Name = Glacial Lance +Type = ICE +Category = Physical +BaseDamage = 130 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove +Description = The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. +#------------------------------- [BLIZZARD] Name = Blizzard Type = ICE @@ -4025,6 +4543,18 @@ FunctionCode = 0C0 Flags = CanProtect,CanMirrorMove Description = The user launches sharp icicles at the target. It strikes two to five times in a row. #------------------------------- +[TRIPLEAXEL] +Name = Triple Axel +Type = ICE +Category = Physical +BaseDamage = 20 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 0BF +Flags = Contact,CanProtect,CanMirrorMove +Description = A consecutive three-kick attack that becomes more powerful with each successful hit. +#------------------------------- [SHEERCOLD] Name = Sheer Cold Type = ICE @@ -4665,6 +5195,18 @@ FunctionCode = 002 Flags = Contact,CanProtect Description = An attack that is used in desperation only if the user has no PP. It also hurts the user slightly. #------------------------------- +[TERRAINPULSE] +Name = Terrain Pulse +Type = NORMAL +Category = Special +BaseDamage = 50 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 182 +Flags = CanProtect,CanMirrorMove,Pulse +Description = The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. +#------------------------------- [WEATHERBALL] Name = Weather Ball Type = NORMAL @@ -5294,6 +5836,17 @@ Target = User FunctionCode = 0AF Description = The user mimics the move used immediately before it. The move fails if no other move has been used yet. #------------------------------- +[COURTCHANGE] +Name = Court Change +Type = NORMAL +Category = Status +Accuracy = 100 +TotalPP = 10 +Target = BothSides +FunctionCode = 198 +Flags = CanMirrorMove +Description = With its mysterious power, the user swaps the effects on either side of the field. +#------------------------------- [DEFENSECURL] Name = Defense Curl Type = NORMAL @@ -5929,6 +6482,16 @@ Target = User FunctionCode = 112 Description = The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. #------------------------------- +[STUFFCHEEKS] +Name = Stuff Cheeks +Type = NORMAL +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = User +FunctionCode = 191 +Description = The user eats its held Berry, then sharply raises its Defense stat. +#------------------------------- [SUBSTITUTE] Name = Substitute Type = NORMAL @@ -6015,6 +6578,16 @@ FunctionCode = 13A Flags = CanMirrorMove Description = The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. #------------------------------- +[TEATIME] +Name = Teatime +Type = NORMAL +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = AllBattlers +FunctionCode = 192 +Description = The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. +#------------------------------- [TEETERDANCE] Name = Teeter Dance Type = NORMAL @@ -6128,6 +6701,19 @@ Flags = CanProtect,CanMirrorMove EffectChance = 10 Description = It swamps the area around the user with a giant sludge wave. It may also poison those hit. #------------------------------- +[SHELLSIDEARM] +Name = Shell Side Arm +Type = POISON +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 176 +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. +#------------------------------- [SLUDGEBOMB] Name = Sludge Bomb Type = POISON @@ -6313,6 +6899,17 @@ Target = User FunctionCode = 025 Description = The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. #------------------------------- +[CORROSIVEGAS] +Name = Corrosive Gas +Type = POISON +Category = Status +Accuracy = 100 +TotalPP = 40 +Target = AllNearOthers +FunctionCode = 193 +Flags = CanProtect,CanMirrorMove +Description = The user surrounds everything around it with highly acidic gas and melts away items they hold. +#------------------------------- [GASTROACID] Name = Gastro Acid Type = POISON @@ -6483,6 +7080,19 @@ FunctionCode = 122 Flags = CanProtect,CanMirrorMove Description = The user materializes an odd psychic wave to attack the target. This attack does physical damage. #------------------------------- +[FREEZINGGLARE] +Name = Freezing Glare +Type = PSYCHIC +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 00C +Flags = CanProtect,CanMirrorMove +EffectChance = 10 +Description = The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. +#------------------------------- [PSYCHIC] Name = Psychic Type = PSYCHIC @@ -6508,6 +7118,30 @@ FunctionCode = 10A Flags = Contact,CanProtect,CanMirrorMove,Biting Description = The user bites the target using psychic capabilities. This can also destroy Light Screen and Reflect. #------------------------------- +[EERIESPELL] +Name = Eerie Spell +Type = PSYCHIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 195 +Flags = CanProtect,CanMirrorMove,Sound +Description = The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. +#------------------------------- +[EXPANDINGFORCE] +Name = Expanding Force +Type = PSYCHIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 181 +Flags = CanProtect,CanMirrorMove +Description = The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. +#------------------------------- [EXTRASENSORY] Name = Extrasensory Type = PSYCHIC @@ -6883,6 +7517,17 @@ Priority = 4 FunctionCode = 0B1 Description = A barrier reflects back to the target moves like Leech Seed and moves that damage status. #------------------------------- +[MAGICPOWDER] +Name = Magic Powder +Type = PSYCHIC +Category = Status +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 17F +Flags = CanProtect,CanMirrorMove,Powder +Description = The user scatters a cloud of magic powder that changes the target to Psychic type. +#------------------------------- [MAGICROOM] Name = Magic Room Type = PSYCHIC @@ -7100,6 +7745,18 @@ FunctionCode = 0C2 Flags = CanProtect,CanMirrorMove,Bomb Description = The user launches a huge boulder at the target to attack. It must rest on the next turn, however. #------------------------------- +[METEORBEAM] +Name = Meteor Beam +Type = ROCK +Category = Special +BaseDamage = 120 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 18B +Flags = CanProtect,CanMirrorMove +Description = In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. +#------------------------------- [DIAMONDSTORM] Name = Diamond Storm Type = ROCK @@ -7267,6 +7924,17 @@ Target = FoeSide FunctionCode = 105 Description = The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. #------------------------------- +[TARSHOT] +Name = Tar Shot +Type = ROCK +Category = Status +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 17E +Flags = CanProtect,CanMirrorMove +Description = The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. +#------------------------------- [WIDEGUARD] Name = Wide Guard Type = ROCK @@ -7289,6 +7957,54 @@ Target = NearOther FunctionCode = 111 Description = Two turns after this move is used, the user blasts the target with a concentrated bundle of light. #------------------------------- +[STEELBEAM] +Name = Steel Beam +Type = STEEL +Category = Special +BaseDamage = 140 +Accuracy = 95 +TotalPP = 5 +Target = NearOther +FunctionCode = 194 +Flags = CanProtect,CanMirrorMove +Description = The user fires a beam of steel that it collected from its entire body. This also damages the user. +#------------------------------- +[STEELROLLER] +Name = Steel Roller +Type = STEEL +Category = Physical +BaseDamage = 130 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 199 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. +#------------------------------- +[BEHEMOTHBASH] +Name = Behemoth Bash +Type = STEEL +Category = Physical +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user becomes a gigantic shield and slams into the target. +#------------------------------- +[BEHEMOTHBLADE] +Name = Behemoth Blade +Type = STEEL +Category = Physical +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user becomes a gigantic sword and cuts the target. +#------------------------------- [IRONTAIL] Name = Iron Tail Type = STEEL @@ -7688,6 +8404,18 @@ FunctionCode = 075 Flags = CanProtect,CanMirrorMove Description = It swamps the area around the user with a giant wave. It can also be used for crossing water. #------------------------------- +[FISHIOUSREND] +Name = Fishious Rend +Type = WATER +Category = Physical +BaseDamage = 85 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 183 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. +#------------------------------- [LIQUIDATION] Name = Liquidation Type = WATER @@ -7726,6 +8454,18 @@ Flags = CanProtect,CanMirrorMove,ThawsUser EffectChance = 30 Description = The user shoots boiling hot water at its target. It may also leave the target with a burn. #------------------------------- +[SNIPESHOT] +Name = Snipe Shot +Type = WATER +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 187 +Flags = CanProtect,CanMirrorMove,HighCriticalHitRate +Description = The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. +#------------------------------- [WATERPLEDGE] Name = Water Pledge Type = WATER @@ -7802,6 +8542,18 @@ Flags = CanProtect,CanMirrorMove,Bomb EffectChance = 50 Description = The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. #------------------------------- +[FLIPTURN] +Name = Flip Turn +Type = WATER +Category = Physical +BaseDamage = 60 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 0EE +Flags = Contact,CanProtect,CanMirrorMove +Description = After making its attack, the user rushes back to switch places with a party Pokémon in waiting. +#------------------------------- [WATERPULSE] Name = Water Pulse Type = WATER @@ -7877,6 +8629,18 @@ FunctionCode = 0D0 Flags = CanProtect,CanMirrorMove Description = Traps foes in a violent swirling whirlpool for four to five turns. #------------------------------- +[SURGINGSTRIKES] +Name = Surging Strikes +Type = WATER +Category = Physical +BaseDamage = 25 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 189 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. +#------------------------------- [WATERSHURIKEN] Name = Water Shuriken Type = WATER @@ -7900,6 +8664,16 @@ Target = User FunctionCode = 0DA Description = The user envelops itself in a veil made of water. It regains some HP on every turn. #------------------------------- +[LIFEDEW] +Name = Life Dew +Type = WATER +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 18C +Description = The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. +#------------------------------- [RAINDANCE] Name = Rain Dance Type = WATER @@ -7940,777 +8714,3 @@ TotalPP = 40 Target = User FunctionCode = 01D Description = The user withdraws its body into its hard shell, raising its Defense stat. -#------------------------------- -[DYNAMAXCANNON] -Name = Dynamax Cannon -Type = DRAGON -Category = Special -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = CanProtect -Description = The user unleashes a strong beam from its core. -#------------------------------- -[SNIPESHOT] -Name = Snipe Shot -Type = WATER -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 187 -Flags = CanProtect,CanMirrorMove,HighCriticalHitRate -Description = The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. -#------------------------------- -[JAWLOCK] -Name = Jaw Lock -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 190 -Flags = Contact,CanProtect,CanMirrorMove -Description = This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. -#------------------------------- -[STUFFCHEEKS] -Name = Stuff Cheeks -Type = NORMAL -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = User -FunctionCode = 191 -Description = The user eats its held Berry, then sharply raises its Defense stat. -#------------------------------- -[NORETREAT] -Name = No Retreat -Type = FIGHTING -Category = Status -Accuracy = 0 -TotalPP = 5 -Target = User -FunctionCode = 179 -Description = This move raises all the user's stats but prevents the user from switching out or fleeing. -#------------------------------- -[TARSHOT] -Name = Tar Shot -Type = ROCK -Category = Status -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 17E -Flags = CanProtect,CanMirrorMove -Description = The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. -#------------------------------- -[MAGICPOWDER] -Name = Magic Powder -Type = PSYCHIC -Category = Status -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 17F -Flags = CanProtect,CanMirrorMove,Powder -Description = The user scatters a cloud of magic powder that changes the target to Psychic type. -#------------------------------- -[DRAGONDARTS] -Name = Dragon Darts -Type = DRAGON -Category = Physical -BaseDamage = 50 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 188 -Flags = CanProtect,CanMirrorMove -Description = The user attacks twice using Dreepy. If there are two targets, this move hits each target once. -#------------------------------- -[TEATIME] -Name = Teatime -Type = NORMAL -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = AllBattlers -FunctionCode = 192 -Description = The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. -#------------------------------- -[OCTOLOCK] -Name = Octolock -Type = FIGHTING -Category = Status -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 18F -Flags = CanProtect,CanMirrorMove -Description = The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. -#------------------------------- -[BOLTBEAK] -Name = Bolt Beak -Type = ELECTRIC -Category = Physical -BaseDamage = 85 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 183 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. -#------------------------------- -[FISHIOUSREND] -Name = Fishious Rend -Type = WATER -Category = Physical -BaseDamage = 85 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 183 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. -#------------------------------- -[COURTCHANGE] -Name = Court Change -Type = NORMAL -Category = Status -Accuracy = 100 -TotalPP = 10 -Target = BothSides -FunctionCode = 198 -Flags = CanMirrorMove -Description = With its mysterious power, the user swaps the effects on either side of the field. -#------------------------------- -[CLANGOROUSSOUL] -Name = Clangorous Soul -Type = DRAGON -Category = Status -Accuracy = 100 -TotalPP = 5 -Target = User -FunctionCode = 17A -Flags = Sound -Description = The user raises all its stats by using some of its HP. -#------------------------------- -[BODYPRESS] -Name = Body Press -Type = FIGHTING -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 197 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. -#------------------------------- -[DECORATE] -Name = Decorate -Type = FAIRY -Category = Status -Accuracy = 0 -TotalPP = 15 -Target = NearOther -FunctionCode = 17C -Description = The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. -#------------------------------- -[DRUMBEATING] -Name = Drum Beating -Type = GRASS -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 044 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. -#------------------------------- -[SNAPTRAP] -Name = Snap Trap -Type = GRASS -Category = Physical -BaseDamage = 35 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 0CF -Flags = Contact,CanProtect,CanMirrorMove -Description = The user snares the target in a snap trap for four to five turns. -#------------------------------- -[PYROBALL] -Name = Pyro Ball -Type = FIRE -Category = Physical -BaseDamage = 120 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 00A -Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb -EffectChance = 10 -Description = The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. -#------------------------------- -[BEHEMOTHBLADE] -Name = Behemoth Blade -Type = STEEL -Category = Physical -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user becomes a gigantic sword and cuts the target. -#------------------------------- -[BEHEMOTHBASH] -Name = Behemoth Bash -Type = STEEL -Category = Physical -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user becomes a gigantic shield and slams into the target. -#------------------------------- -[AURAWHEEL] -Name = Aura Wheel -Type = ELECTRIC -Category = Physical -BaseDamage = 110 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 178 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form. -#------------------------------- -[BREAKINGSWIPE] -Name = Breaking Swipe -Type = DRAGON -Category = Physical -BaseDamage = 60 -Accuracy = 100 -TotalPP = 15 -Target = AllNearFoes -FunctionCode = 042 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. -#------------------------------- -[BRANCHPOKE] -Name = Branch Poke -Type = GRASS -Category = Physical -BaseDamage = 40 -Accuracy = 100 -TotalPP = 40 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks the target by poking it with a sharply pointed branch. -#------------------------------- -[OVERDRIVE] -Name = Overdrive -Type = ELECTRIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove,Sound -Description = The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. -#------------------------------- -[APPLEACID] -Name = Apple Acid -Type = GRASS -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 046 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. -#------------------------------- -[GRAVAPPLE] -Name = Grav Apple -Type = GRASS -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 17D -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. -#------------------------------- -[SPIRITBREAK] -Name = Spirit Break -Type = FAIRY -Category = Physical -BaseDamage = 75 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 045 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat. -#------------------------------- -[STRANGESTEAM] -Name = Strange Steam -Type = FAIRY -Category = Special -BaseDamage = 90 -Accuracy = 95 -TotalPP = 10 -Target = NearOther -FunctionCode = 013 -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = The user attacks the target by emitting steam. This may also confuse the target. -#------------------------------- -[LIFEDEW] -Name = Life Dew -Type = WATER -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 18C -Description = The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. -#------------------------------- -[OBSTRUCT] -Name = Obstruct -Type = DARK -Category = Status -Accuracy = 100 -TotalPP = 10 -Target = User -Priority = 4 -FunctionCode = 186 -Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat. -#------------------------------- -[FALSESURRENDER] -Name = False Surrender -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 0 -TotalPP = 10 -Target = NearOther -FunctionCode = 0A5 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. -#------------------------------- -[METEORASSAULT] -Name = Meteor Assault -Type = FIGHTING -Category = Physical -BaseDamage = 150 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 0C2 -Flags = CanProtect,CanMirrorMove -Description = The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. -#------------------------------- -[ETERNABEAM] -Name = Eternabeam -Type = DRAGON -Category = Special -BaseDamage = 160 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 0C2 -Flags = CanProtect,CanMirrorMove -Description = This is Eternatus's most powerful attack in its original form. The user can't move on the next turn. -#------------------------------- -[STEELBEAM] -Name = Steel Beam -Type = STEEL -Category = Special -BaseDamage = 140 -Accuracy = 95 -TotalPP = 5 -Target = NearOther -FunctionCode = 194 -Flags = CanProtect,CanMirrorMove -Description = The user fires a beam of steel that it collected from its entire body. This also damages the user. -#------------------------------- -[EXPANDINGFORCE] -Name = Expanding Force -Type = PSYCHIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 181 -Flags = CanProtect,CanMirrorMove -Description = The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. -#------------------------------- -[STEELROLLER] -Name = Steel Roller -Type = STEEL -Category = Physical -BaseDamage = 130 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 199 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. -#------------------------------- -[SCALESHOT] -Name = Scale Shot -Type = DRAGON -Category = Physical -BaseDamage = 25 -Accuracy = 90 -TotalPP = 20 -Target = NearOther -FunctionCode = 18A -Flags = CanProtect,CanMirrorMove -Description = The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. -#------------------------------- -[METEORBEAM] -Name = Meteor Beam -Type = ROCK -Category = Special -BaseDamage = 120 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 18B -Flags = CanProtect,CanMirrorMove -Description = In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. -#------------------------------- -[SHELLSIDEARM] -Name = Shell Side Arm -Type = POISON -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 176 -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. -#------------------------------- -[MISTYEXPLOSION] -Name = Misty Explosion -Type = FAIRY -Category = Special -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = AllNearOthers -FunctionCode = 18E -Flags = CanProtect,CanMirrorMove -Description = The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. -#------------------------------- -[GRASSYGLIDE] -Name = Grassy Glide -Type = GRASS -Category = Physical -BaseDamage = 70 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 185 -Flags = Contact,CanProtect,CanMirrorMove -Description = Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. -#------------------------------- -[RISINGVOLTAGE] -Name = Rising Voltage -Type = ELECTRIC -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 180 -Flags = CanProtect,CanMirrorMove -Description = The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. -#------------------------------- -[TERRAINPULSE] -Name = Terrain Pulse -Type = NORMAL -Category = Special -BaseDamage = 50 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 182 -Flags = CanProtect,CanMirrorMove,Pulse -Description = The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. -#------------------------------- -[SKITTERSMACK] -Name = Skitter Smack -Type = BUG -Category = Physical -BaseDamage = 70 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 045 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. -#------------------------------- -[BURNINGJEALOUSY] -Name = Burning Jealousy -Type = FIRE -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 177 -Flags = CanProtect,CanMirrorMove -Description = The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. -#------------------------------- -[LASHOUT] -Name = Lash Out -Type = DARK -Category = Physical -BaseDamage = 75 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 184 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled. -#------------------------------- -[POLTERGEIST] -Name = Poltergeist -Type = GHOST -Category = Physical -BaseDamage = 110 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 196 -Flags = CanProtect,CanMirrorMove -Description = The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. -#------------------------------- -[CORROSIVEGAS] -Name = Corrosive Gas -Type = POISON -Category = Status -Accuracy = 100 -TotalPP = 40 -Target = AllNearOthers -FunctionCode = 193 -Flags = CanProtect,CanMirrorMove -Description = The user surrounds everything around it with highly acidic gas and melts away items they hold. -#------------------------------- -[COACHING] -Name = Coaching -Type = FIGHTING -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 17B -Flags = CanMirrorMove -Description = The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. -#------------------------------- -[FLIPTURN] -Name = Flip Turn -Type = WATER -Category = Physical -BaseDamage = 60 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 0EE -Flags = Contact,CanProtect,CanMirrorMove -Description = After making its attack, the user rushes back to switch places with a party Pokémon in waiting. -#------------------------------- -[TRIPLEAXEL] -Name = Triple Axel -Type = ICE -Category = Physical -BaseDamage = 20 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 0BF -Flags = Contact,CanProtect,CanMirrorMove -Description = A consecutive three-kick attack that becomes more powerful with each successful hit. -#------------------------------- -[DUALWINGBEAT] -Name = Dual Wingbeat -Type = FLYING -Category = Physical -BaseDamage = 40 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 0BD -Flags = Contact,CanProtect,CanMirrorMove -Description = The user slams the target with its wings. The target is hit twice in a row. -#------------------------------- -[SCORCHINGSANDS] -Name = Scorching Sands -Type = GROUND -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 00A -Flags = CanProtect,CanMirrorMove,ThawsUser -EffectChance = 30 -Description = The user throws scorching sand at the target to attack. This may also leave the target with a burn. -#------------------------------- -[JUNGLEHEALING] -Name = Jungle Healing -Type = GRASS -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 18D -Description = The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle. -#------------------------------- -[WICKEDBLOW] -Name = Wicked Blow -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 0A0 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. -#------------------------------- -[SURGINGSTRIKES] -Name = Surging Strikes -Type = WATER -Category = Physical -BaseDamage = 25 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 189 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. -#------------------------------- -[THUNDERCAGE] -Name = Thunder Cage -Type = ELECTRIC -Category = Special -BaseDamage = 80 -Accuracy = 90 -TotalPP = 15 -Target = NearOther -FunctionCode = 0CF -Flags = CanProtect,CanMirrorMove -Description = The user traps the target in a cage of sparking electricity for four to five turns. -#------------------------------- -[DRAGONENERGY] -Name = Dragon Energy -Type = DRAGON -Category = Special -BaseDamage = 150 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 08B -Flags = CanProtect,CanMirrorMove -Description = Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. -#------------------------------- -[FREEZINGGLARE] -Name = Freezing Glare -Type = PSYCHIC -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 00C -Flags = CanProtect,CanMirrorMove -EffectChance = 10 -Description = The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. -#------------------------------- -[FIERYWRATH] -Name = Fiery Wrath -Type = DARK -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = AllNearFoes -FunctionCode = 00F -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. -#------------------------------- -[THUNDEROUSKICK] -Name = Thunderous Kick -Type = FIGHTING -Category = Physical -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 043 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. -#------------------------------- -[GLACIALLANCE] -Name = Glacial Lance -Type = ICE -Category = Physical -BaseDamage = 130 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove -Description = The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. -#------------------------------- -[ASTRALBARRAGE] -Name = Astral Barrage -Type = GHOST -Category = Special -BaseDamage = 120 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove -Description = The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. -#------------------------------- -[EERIESPELL] -Name = Eerie Spell -Type = PSYCHIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 195 -Flags = CanProtect,CanMirrorMove,Sound -Description = The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. diff --git a/PBS/Gen 8/pokemon.txt b/PBS/Gen 8/pokemon.txt index c1e1d2f26..262add642 100644 --- a/PBS/Gen 8/pokemon.txt +++ b/PBS/Gen 8/pokemon.txt @@ -13767,7 +13767,7 @@ Weight = 9.3 Color = Purple Shape = HeadLegs Category = Blossom -Pokedex = It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud. +Pokedex = Its folded petals are pretty tough. Bird Pokémon can peck at them all they want, and Cherrim won't be bothered at all. FormName = Overcast Form Generation = 4 WildItemUncommon = MIRACLESEED @@ -13800,7 +13800,7 @@ Weight = 6.3 Color = Purple Shape = Serpentine Category = Sea Slug -Pokedex = Its colors and shapes differ from region to region. In the Sinnoh region, two types are confirmed. +Pokedex = This Pokémon's habitat shapes its physique. According to some theories, life in warm ocean waters causes this variation to develop. FormName = West Sea Generation = 4 BattlerPlayerX = 0 @@ -13833,7 +13833,7 @@ Weight = 29.9 Color = Purple Shape = Serpentine Category = Sea Slug -Pokedex = It has a pliable body without any bones. If any part of its body is torn off, it grows right back. +Pokedex = Its search for food sometimes leads it onto land, where it leaves behind a sticky trail of slime as it passes through. FormName = West Sea Generation = 4 BattlerPlayerX = -6 @@ -15639,7 +15639,7 @@ Weight = 0.3 Color = Yellow Shape = BipedalTail Category = Knowledge -Pokedex = Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes. +Pokedex = Known as "The Being of Knowledge." It is said that it can wipe out the memory of those who see its eyes. Generation = 4 BattlerPlayerX = -1 BattlerPlayerY = 0 @@ -15668,7 +15668,7 @@ Weight = 0.3 Color = Pink Shape = BipedalTail Category = Emotion -Pokedex = Known as “The Being of Emotion.” It taught humans the nobility of sorrow, pain, and joy. +Pokedex = Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy. Generation = 4 BattlerPlayerX = 1 BattlerPlayerY = 0 @@ -15697,7 +15697,7 @@ Weight = 0.3 Color = Blue Shape = BipedalTail Category = Willpower -Pokedex = Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance. +Pokedex = Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance. Generation = 4 BattlerPlayerX = 0 BattlerPlayerY = 0 @@ -21876,7 +21876,7 @@ Weight = 8.5 Color = Blue Shape = BipedalTail Category = Constraint -Pokedex = When in danger, it raises its ears and releases enough psychic power to grind a 10-ton truck to dust. +Pokedex = Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however. FormName = Male Generation = 6 BattlerPlayerX = 0 @@ -21970,7 +21970,7 @@ Weight = 53.0 Color = Brown Shape = HeadBase Category = Royal Sword -Pokedex = Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king. +Pokedex = In this defensive stance, Aegislash uses its steel body and a force field of spectral power to reduce the damage of any attack. FormName = Shield Forme Generation = 6 BattlerPlayerX = 0 @@ -22887,7 +22887,7 @@ Weight = 3.5 Color = Brown Shape = Head Category = Pumpkin -Pokedex = The pumpkin body is inhabited by a spirit trapped in this world. As the sun sets, it becomes restless and active. +Pokedex = When taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults. FormName = Small Size Generation = 6 BattlerPlayerX = 0 @@ -22919,7 +22919,7 @@ Weight = 9.5 Color = Brown Shape = HeadBase Category = Pumpkin -Pokedex = Singing in eerie voices, they wander town streets on the night of the new moon. Anyone who hears their song is cursed. +Pokedex = Small Gourgeist pretend to be children to fool adults. Anyone who falls for the act gets carried away to the hereafter. FormName = Small Size Generation = 6 BattlerPlayerX = 0 diff --git a/PBS/Gen 8/pokemon_forms.txt b/PBS/Gen 8/pokemon_forms.txt index 2dd2488dd..48f119a2a 100644 --- a/PBS/Gen 8/pokemon_forms.txt +++ b/PBS/Gen 8/pokemon_forms.txt @@ -76,7 +76,7 @@ TutorMoves = ATTRACT,BLIZZARD,CONFIDE,COVET,DARKPULSE,DOUBLETEAM,EMBARGO,ENDEAVO EggMoves = COUNTER,FINALGAMBIT,FURYSWIPES,MEFIRST,REVENGE,REVERSAL,SNATCH,STOCKPILE,SWALLOW,SWITCHEROO,UPROAR Weight = 3.8 Color = Black -Pokedex = With its incisors, it gnaws through doors and infiltrates people’s homes. Then, with a twitch of its whiskers, it steals whatever food it finds. +Pokedex = With its incisors, it gnaws through doors and infiltrates people's homes. Then, with a twitch of its whiskers, it steals whatever food it finds. Generation = 7 WildItemUncommon = PECHABERRY Evolutions = RATICATE,LevelNight,20 @@ -1100,6 +1100,7 @@ Color = Red [CHERRIM,1] FormName = Sunshine Form Color = Pink +Pokedex = After absorbing plenty of sunlight, Cherrim takes this form. It's full of energy while it's like this, and its liveliness will go on until sundown. BattlerPlayerX = 2 BattlerEnemyX = 2 BattlerEnemyY = 21 @@ -1107,10 +1108,12 @@ BattlerEnemyY = 21 [SHELLOS,1] FormName = East Sea Color = Blue +Pokedex = Its appearance changes depending on the environment. One theory suggests that living in cold seas causes Shellos to take on this form. #------------------------------- [GASTRODON,1] FormName = East Sea Color = Blue +Pokedex = Its body is covered in a sticky slime. It's very susceptible to dehydration, so it can't spend too much time on land. #------------------------------- [LOPUNNY,1] FormName = Mega Lopunny @@ -1359,7 +1362,7 @@ BattlerEnemyY = 30 BattlerShadowSize = 2 #------------------------------- [DARMANITAN,2] -FormName = Galarian +FormName = Galarian Standard Mode Type1 = ICE Abilities = GORILLATACTICS Moves = 0,ICICLECRASH,1,ICICLECRASH,1,POWDERSNOW,1,TACKLE,1,TAUNT,1,BITE,12,AVALANCHE,16,WORKUP,20,ICEFANG,24,HEADBUTT,28,ICEPUNCH,32,UPROAR,38,BELLYDRUM,44,BLIZZARD,50,THRASH,56,SUPERPOWER @@ -1372,7 +1375,7 @@ Pokedex = On days when blizzards blow through, it comes down to where people liv Generation = 8 #------------------------------- [DARMANITAN,3] -FormName = Galarian +FormName = Galarian Zen Mode Type1 = ICE Type2 = FIRE BaseStats = 105,160,55,135,30,55 @@ -1691,11 +1694,13 @@ FormName = Female HiddenAbilities = COMPETITIVE Moves = 1,STOREDPOWER,1,MEFIRST,1,MAGICALLEAF,1,SCRATCH,1,LEER,1,COVET,1,CONFUSION,5,COVET,9,CONFUSION,13,LIGHTSCREEN,17,PSYBEAM,19,FAKEOUT,22,DISARMINGVOICE,25,PSYSHOCK,28,CHARGEBEAM,31,SHADOWBALL,35,EXTRASENSORY,40,PSYCHIC,43,ROLEPLAY,45,SIGNALBEAM,48,SUCKERPUNCH,50,FUTURESIGHT,53,STOREDPOWER Color = White +Pokedex = Females are a bit more selfish and aggressive than males. If they don't get what they want, they will torment you with their psychic abilities. #------------------------------- [AEGISLASH,1] FormName = Blade Forme BaseStats = 60,140,50,60,140,50 EVs = 0,2,0,0,1,0 +Pokedex = Once upon a time, a king with an Aegislash reigned over the land. His Pokémon eventually drained him of life, and his kingdom fell with him. #------------------------------- [PUMPKABOO,1] FormName = Average Size @@ -1703,12 +1708,14 @@ BaseStats = 49,66,70,51,44,55 HiddenAbilities = INSOMNIA Height = 0.4 Weight = 5.0 +Pokedex = Spirits that wander this world are placed into Pumpkaboo's body. They're then moved on to the afterlife. #------------------------------- [PUMPKABOO,2] FormName = Large Size BaseStats = 54,66,70,46,44,55 Height = 0.5 Weight = 7.5 +Pokedex = When taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children. #------------------------------- [PUMPKABOO,3] FormName = Super Size @@ -1719,6 +1726,7 @@ Weight = 15.0 WildItemCommon = MIRACLESEED WildItemUncommon = MIRACLESEED WildItemRare = MIRACLESEED +Pokedex = Massive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered. #------------------------------- [GOURGEIST,1] FormName = Average Size @@ -1726,12 +1734,14 @@ BaseStats = 65,90,122,84,58,75 HiddenAbilities = INSOMNIA Height = 0.9 Weight = 12.5 +Pokedex = Eerie cries emanate from its body in the dead of night. The sounds are said to be the wails of spirits who are suffering in the afterlife. #------------------------------- [GOURGEIST,2] FormName = Large Size BaseStats = 75,95,122,69,58,75 Height = 1.1 Weight = 14.0 +Pokedex = Large Gourgeist put on the guise of adults, taking the hands of children to lead them to the afterlife. #------------------------------- [GOURGEIST,3] FormName = Super Size @@ -1742,6 +1752,7 @@ Weight = 39.0 WildItemCommon = MIRACLESEED WildItemUncommon = MIRACLESEED WildItemRare = MIRACLESEED +Pokedex = Supersized Gourgeist aren't picky. They will forcefully drag anyone off to the afterlife. #------------------------------- [XERNEAS,1] FormName = Active Mode diff --git a/PBS/items.txt b/PBS/items.txt index 2c4cb79e1..d2e63a062 100644 --- a/PBS/items.txt +++ b/PBS/items.txt @@ -192,7 +192,7 @@ Price = 3000 SellPrice = 800 FieldUse = OnPokemon Type = EvolutionStone -Description = A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. +Description = A peculiar cracked teapot that can make a certain species of Pokémon evolve. It makes delicious tea. #------------------------------- [CHIPPEDPOT] Name = Chipped Pot @@ -202,7 +202,7 @@ Price = 3000 SellPrice = 19000 FieldUse = OnPokemon Type = EvolutionStone -Description = A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. +Description = A peculiar chipped teapot that can make a certain species of Pokémon evolve. It makes delicious tea. #------------------------------- [GALARICACUFF] Name = Galarica Cuff @@ -211,7 +211,7 @@ Pocket = 1 Price = 6000 FieldUse = OnPokemon Type = EvolutionStone -Description = A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. +Description = A cuff made from woven-together Galarica Twigs. Giving it to a Galarian Slowpoke would make it very happy. #------------------------------- [GALARICAWREATH] Name = Galarica Wreath @@ -220,7 +220,7 @@ Pocket = 1 Price = 6000 FieldUse = OnPokemon Type = EvolutionStone -Description = A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. +Description = A wreath made from woven-together Galarica Twigs. A Galarian Slowpoke wearing this would be very happy. #------------------------------- [REDAPRICORN] Name = Red Apricorn @@ -718,7 +718,7 @@ NamePlural = Utility Umbrellas Pocket = 1 Price = 3000 SellPrice = 2000 -Description = An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. +Description = An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and sun. #------------------------------- [EJECTBUTTON] Name = Eject Button @@ -1784,14 +1784,14 @@ Name = Rusted Sword NamePlural = Rusted Swords Pocket = 1 Price = 0 -Description = It is said that a hero used this sword to halt a terrible disaster in ancient times. But it's grown rusty and worn. +Description = It is said that a hero used this sword to halt a disaster in ancient times. But it's grown rusty and worn. #------------------------------- [RUSTEDSHIELD] Name = Rusted Shield NamePlural = Rusted Shields Pocket = 1 Price = 0 -Description = It is said that a hero used this shield to halt a terrible disaster in ancient times. But it's grown rusty and worn. +Description = It is said that a hero used this shield to halt a disaster in ancient times. But it's grown rusty and worn. #------------------------------- [DOUSEDRIVE] Name = Douse Drive @@ -2510,7 +2510,7 @@ Pocket = 2 Price = 2500 FieldUse = OnPokemon BattleUse = OnPokemon -Description = A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon. +Description = A spray-type medicine for treating wounds. It can completely restore the max HP of a single Pokémon. #------------------------------- [FULLRESTORE] Name = Full Restore @@ -3111,7 +3111,7 @@ NamePlural = Exp. Candy XSs Pocket = 2 Price = 20 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a very small amount of Exp. Points. #------------------------------- [EXPCANDYS] Name = Exp. Candy S @@ -3119,7 +3119,7 @@ NamePlural = Exp. Candy Ss Pocket = 2 Price = 240 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a small amount of Exp. Points. #------------------------------- [EXPCANDYM] Name = Exp. Candy M @@ -3127,7 +3127,7 @@ NamePlural = Exp. Candy Ms Pocket = 2 Price = 1000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a moderate amount of Exp. Points. #------------------------------- [EXPCANDYL] Name = Exp. Candy L @@ -3135,7 +3135,7 @@ NamePlural = Exp. Candy Ls Pocket = 2 Price = 3000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a large amount of Exp. Points. #------------------------------- [EXPCANDYXL] Name = Exp. Candy XL @@ -3143,7 +3143,7 @@ NamePlural = Exp. Candy XLs Pocket = 2 Price = 10000 FieldUse = OnPokemon -Description = A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. +Description = A candy packed with energy. When consumed, it will grant a Pokémon a very large amount of Exp. Points. #------------------------------- [RARECANDY] Name = Rare Candy @@ -3503,7 +3503,7 @@ Pocket = 4 Price = 50000 FieldUse = TM Move = SOLARBLADE -Description = In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. +Description = In this two-turn attack, the user gathers light evergy into a blade, attacking on the next turn. #------------------------------- [TM13] Name = TM13 @@ -3593,7 +3593,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = ROCKSLIDE -Description = Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. +Description = Large boulders are hurled at opposing Pokémon to inflict damage. This may also make them flinch. #------------------------------- [TM23] Name = TM23 @@ -3602,7 +3602,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = THIEF -Description = The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. +Description = The user attacks and steals the target's held item simultaneously, if it isn't already holding an item. #------------------------------- [TM24] Name = TM24 @@ -3620,7 +3620,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = PROTECT -Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. +Description = This move enables the user to protect itself from all attacks. More likely to fail if used in succession. #------------------------------- [TM26] Name = TM26 @@ -3656,7 +3656,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = CHARM -Description = The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. +Description = The user gazes at the target rather charmingly, making it less wary and harshly lowering its Attack stat. #------------------------------- [TM30] Name = TM30 @@ -3683,7 +3683,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = SANDSTORM -Description = A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. +Description = A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. #------------------------------- [TM33] Name = TM33 @@ -3692,7 +3692,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = RAINDANCE -Description = The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. +Description = Summons a heavy rain that falls for five turns. Powers up Water-type moves and weakens Fire-type moves. #------------------------------- [TM34] Name = TM34 @@ -3701,7 +3701,7 @@ Pocket = 4 Price = 10000 FieldUse = TM Move = SUNNYDAY -Description = The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. +Description = Intensifies the sun for five turns, powering up Fire-type moves and weakening Water-type moves. #------------------------------- [TM35] Name = TM35 @@ -3728,7 +3728,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = BEATUP -Description = The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. +Description = The user gets all party Pokémon to attack the target. The more party Pokémon, the more hits it deals. #------------------------------- [TM38] Name = TM38 @@ -3863,7 +3863,7 @@ Pocket = 4 Price = 100000 FieldUse = TM Move = BOUNCE -Description = The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. +Description = The user bounces up high, then drops on the target on the second turn. This may also paralyze the target. #------------------------------- [TM53] Name = TM53 @@ -4061,7 +4061,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = VENOSHOCK -Description = The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. +Description = The user drenches the target in a special poisonous liquid. This move is stronger if the target is poisoned. #------------------------------- [TM75] Name = TM75 @@ -4106,7 +4106,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = RETALIATE -Description = The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. +Description = The user gets revenge for a fainted ally. If an ally fainted the previous turn, this move gets stronger. #------------------------------- [TM80] Name = TM80 @@ -4124,7 +4124,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = BULLDOZE -Description = The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. +Description = The user strikes everything around it by stomping down on the ground. Lowers the Speed stats of those hit. #------------------------------- [TM82] Name = TM82 @@ -4169,7 +4169,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = PHANTOMFORCE -Description = The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. +Description = The user vanishes somewhere, then strikes the target on the next turn. This move hits through protections. #------------------------------- [TM87] Name = TM87 @@ -4178,7 +4178,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = DRAININGKISS -Description = The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. +Description = The user steals the target's HP with a kiss. The user's HP is restored by most of the damage dealt. #------------------------------- [TM88] Name = TM88 @@ -4187,7 +4187,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = GRASSYTERRAIN -Description = The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. +Description = Turns the ground to grass for five turns. Grounded Pokémon gain HP each turn. Powers up Grass moves. #------------------------------- [TM89] Name = TM89 @@ -4196,7 +4196,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = MISTYTERRAIN -Description = This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. +Description = Protects Pokémon on the ground from status conditions and weakens Dragon-type moves for five turns. #------------------------------- [TM90] Name = TM90 @@ -4205,7 +4205,7 @@ Pocket = 4 Price = 20000 FieldUse = TM Move = ELECTRICTERRAIN -Description = The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. +Description = Electrifies the ground for five turns. Powers up Electric-type moves. Grounded Pokémon can't sleep. #------------------------------- [TM91] Name = TM91 @@ -4232,7 +4232,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = EERIEIMPULSE -Description = The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. +Description = The user's body generates an eerie impulse. Exposure to it harshly lowers the target's Sp. Atk stat. #------------------------------- [TM94] Name = TM94 @@ -4277,7 +4277,7 @@ Pocket = 4 Price = 0 FieldUse = TM Move = STOMPINGTANTRUM -Description = Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. +Description = Driven by frustration, the user attacks the target. Power doubles if the user's previous move has failed. #------------------------------- [TR00] Name = TR00 @@ -4340,7 +4340,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = BLIZZARD -Description = A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. +Description = A howling blizzard is summoned to strike opposing Pokémon. This may also freeze the opposing Pokémon. #------------------------------- [TR07] Name = TR07 @@ -4349,7 +4349,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = LOWKICK -Description = A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. +Description = A powerful low kick that makes the target fall over. The heavier the target, the stronger the move is. #------------------------------- [TR08] Name = TR08 @@ -4367,7 +4367,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = THUNDER -Description = A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. +Description = A wicked thunderbolt is dropped on the target to inflict damage. This may also paralyze the target. #------------------------------- [TR10] Name = TR10 @@ -4421,7 +4421,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = FIREBLAST -Description = The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. +Description = The target is attacked with an intense blast of all-consuming fire. This may also burn the target. #------------------------------- [TR16] Name = TR16 @@ -4466,7 +4466,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = SUBSTITUTE -Description = The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. +Description = The user creates a substitute for itself using some of its HP. The substitute acts as the user's decoy. #------------------------------- [TR21] Name = TR21 @@ -4637,7 +4637,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = SUPERPOWER -Description = The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. +Description = The user attacks the target with great power. This also lowers the user's Attack and Defense stats. #------------------------------- [TR40] Name = TR40 @@ -4754,7 +4754,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = GYROBALL -Description = The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. +Description = The user tackles the target with a high-speed spin. Does more damage the slower the user is than the foe. #------------------------------- [TR53] Name = TR53 @@ -4763,7 +4763,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = CLOSECOMBAT -Description = The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. +Description = The user fights the target up close without guarding itself. Lowers the user's Defense and Sp. Def stats. #------------------------------- [TR54] Name = TR54 @@ -4772,7 +4772,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = TOXICSPIKES -Description = The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. +Description = Lays a trap of poison spikes beneath the opposing team. The spikes poison their Pokémon that switch in. #------------------------------- [TR55] Name = TR55 @@ -4781,7 +4781,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = FLAREBLITZ -Description = The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. +Description = The user cloaks itself in fire and charges the target. May burn the target. Damages the user quite a lot. #------------------------------- [TR56] Name = TR56 @@ -4790,7 +4790,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = AURASPHERE -Description = The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. +Description = The user lets loose a blast of aura power from deep within its body at the target. Never misses. #------------------------------- [TR57] Name = TR57 @@ -4799,7 +4799,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = POISONJAB -Description = The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. +Description = The target is stabbed with a tentacle, arm, or the like steeped in poison. May also poison the target. #------------------------------- [TR58] Name = TR58 @@ -4925,7 +4925,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = LEAFSTORM -Description = The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. +Description = The user whips up a storm of leaves around the target. This harshly lowers the user's Sp. Atk stat. #------------------------------- [TR72] Name = TR72 @@ -4970,7 +4970,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = STEALTHROCK -Description = The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. +Description = Lays a trap of levitating stones around the opposing team. The trap hurts their Pokémon that switch in. #------------------------------- [TR77] Name = TR77 @@ -4979,7 +4979,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = GRASSKNOT -Description = The user snares the target with grass and trips it. The heavier the target, the greater the move's power. +Description = The user snares the target with grass and trips it. The heavier the target, the stronger the move is. #------------------------------- [TR78] Name = TR78 @@ -4988,7 +4988,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = SLUDGEWAVE -Description = The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. +Description = Strikes everything around by swamping the area with a giant sludge wave. May also poison those hit. #------------------------------- [TR79] Name = TR79 @@ -4997,7 +4997,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = HEAVYSLAM -Description = The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. +Description = The user slams into the target with its heavy body. Damage increases the more the user outweighs the target. #------------------------------- [TR80] Name = TR80 @@ -5006,7 +5006,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = ELECTROBALL -Description = The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. +Description = The user hurls an electric orb at the target. The faster the user is than the target, the stronger the move. #------------------------------- [TR81] Name = TR81 @@ -5015,7 +5015,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = FOULPLAY -Description = The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. +Description = The user turns the target's power against it. The higher the target's Attack stat, the stronger the move. #------------------------------- [TR82] Name = TR82 @@ -5024,7 +5024,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = STOREDPOWER -Description = The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. +Description = The user attacks the target with stored power. Does more damage the more the user's stats are raised. #------------------------------- [TR83] Name = TR83 @@ -5078,7 +5078,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = HEATCRASH -Description = The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. +Description = The user slams its target with its flame-covered body. Power increases the more the user outweighs the foe. #------------------------------- [TR89] Name = TR89 @@ -5087,7 +5087,7 @@ Pocket = 4 Price = 16000 FieldUse = TR Move = HURRICANE -Description = The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. +Description = Attacks by wrapping the opponent in a fierce wind that flies up into the sky. May also confuse the target. #------------------------------- [TR90] Name = TR90 @@ -5105,7 +5105,7 @@ Pocket = 4 Price = 4000 FieldUse = TR Move = VENOMDRENCH -Description = Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. +Description = All foes are drenched in a poisonous liquid. Lowers the Attack, Sp. Atk, and Speed stats of poisoned foes. #------------------------------- [TR92] Name = TR92 @@ -5123,7 +5123,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = DARKESTLARIAT -Description = The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. +Description = The user swings both arms and hits the target. The damage dealt ignores the target's stat changes. #------------------------------- [TR94] Name = TR94 @@ -5141,7 +5141,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = THROATCHOP -Description = The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. +Description = The user attacks the target's throat, preventing them from using moves that emit sound for two turns. #------------------------------- [TR96] Name = TR96 @@ -5150,7 +5150,7 @@ Pocket = 4 Price = 10000 FieldUse = TR Move = POLLENPUFF -Description = The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. +Description = Attacks with an exploding pollen puff. If the target is an ally, it restores HP instead. #------------------------------- [TR97] Name = TR97 @@ -5168,7 +5168,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = LIQUIDATION -Description = The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. +Description = The user slams into the target using a full-force blast of water. May also lower the target's Defense stat. #------------------------------- [TR99] Name = TR99 @@ -5177,7 +5177,7 @@ Pocket = 4 Price = 6000 FieldUse = TR Move = BODYPRESS -Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. +Description = The user attacks by slamming its body into the target. Damages more the higher the user's Defense. #------------------------------- [HM01] Name = HM01 @@ -5195,7 +5195,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = FLY -Description = The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. +Description = The user soars and then strikes on the next turn. This can also be used to fly to any familiar town. #------------------------------- [HM03] Name = HM03 @@ -5204,7 +5204,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = SURF -Description = The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. +Description = Attacks everything by swamping the surroundings with a giant wave. This can also be used to cross water. #------------------------------- [HM04] Name = HM04 @@ -5231,7 +5231,7 @@ Pocket = 4 Price = 0 FieldUse = HM Move = DIVE -Description = Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. +Description = Diving on the first turn, the user floats up and attacks on the second. It can be used to dive underwater. #------------------------------- [CHERIBERRY] Name = Cheri Berry @@ -6280,6 +6280,15 @@ FieldUse = Direct Type = KeyItem Description = A long, durable rope. Use it to escape instantly from a cave or a dungeon. #------------------------------- +[COINCASE] +Name = Coin Case +NamePlural = Coin Cases +Pocket = 8 +Price = 0 +FieldUse = Direct +Type = KeyItem +Description = A case for holding coins obtained at the Game Corner. It holds up to 99,999 coins. +#------------------------------- [POKEFLUTE] Name = Poké Flute NamePlural = Poké Flutes @@ -6290,15 +6299,6 @@ BattleUse = DirectReusable Type = KeyItem Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone. #------------------------------- -[COINCASE] -Name = Coin Case -NamePlural = Coin Cases -Pocket = 8 -Price = 0 -FieldUse = Direct -Type = KeyItem -Description = A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins. -#------------------------------- [SOOTSACK] Name = Soot Sack NamePlural = Soot Sacks @@ -6388,7 +6388,8 @@ NamePlural = Rotom Catalogs Pocket = 8 Price = 0 FieldUse = OnPokemon -Description = A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. +Type = KeyItem +Description = A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the devices listed within. #------------------------------- [DNASPLICERS] Name = DNA Splicers @@ -6418,13 +6419,13 @@ Type = KeyItem Description = A machine to fuse Necrozma, which needs light, and Lunala. #------------------------------- [REINSOFUNITY] -Name = Reins Of Unity -NamePlural = Reins Of Unity +Name = Reins of Unity +NamePlural = Reins of Unity Pocket = 8 Price = 0 FieldUse = OnPokemon Type = KeyItem -Description = Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. +Description = Reins that people presented to the king. They unite Calyrex with its beloved steed. #------------------------------- [OVALCHARM] Name = Oval Charm @@ -6448,7 +6449,7 @@ NamePlural = Catching Charms Pocket = 8 Price = 0 Type = KeyItem -Description = Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn't shake much. +Description = A charm said to increase the chance of getting a critical catch. The charm doesn't shake much. #------------------------------- [EXPCHARM] Name = Exp. Charm @@ -6456,7 +6457,7 @@ NamePlural = Exp. Charms Pocket = 8 Price = 0 Type = KeyItem -Description = A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. +Description = A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside it. #------------------------------- [MEGARING] Name = Mega Ring diff --git a/PBS/moves.txt b/PBS/moves.txt index 75fbe3c6a..e8623b516 100644 --- a/PBS/moves.txt +++ b/PBS/moves.txt @@ -112,6 +112,19 @@ Flags = CanProtect,CanMirrorMove EffectChance = 10 Description = The user attacks with a sinister beam of light. It may also confuse the target. #------------------------------- +[SKITTERSMACK] +Name = Skitter Smack +Type = BUG +Category = Physical +BaseDamage = 70 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 045 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. +#------------------------------- [UTURN] Name = U-turn Type = BUG @@ -356,6 +369,19 @@ FunctionCode = 121 Flags = Contact,CanProtect,CanMirrorMove Description = The user turns the foe's power against it. It does more damage the higher the target's Attack stat. #------------------------------- +[FIERYWRATH] +Name = Fiery Wrath +Type = DARK +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = AllNearFoes +FunctionCode = 00F +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. +#------------------------------- [DARKESTLARIAT] Name = Darkest Lariat Type = DARK @@ -407,6 +433,30 @@ Flags = CanProtect,CanMirrorMove,Pulse EffectChance = 20 Description = The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. #------------------------------- +[FALSESURRENDER] +Name = False Surrender +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 0 +TotalPP = 10 +Target = NearOther +FunctionCode = 0A5 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. +#------------------------------- +[JAWLOCK] +Name = Jaw Lock +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 190 +Flags = Contact,CanProtect,CanMirrorMove +Description = This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. +#------------------------------- [THROATCHOP] Name = Throat Chop Type = DARK @@ -420,6 +470,30 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 100 Description = The user attacks the target's throat. The target cannot use sound-based moves for two turns. #------------------------------- +[LASHOUT] +Name = Lash Out +Type = DARK +Category = Physical +BaseDamage = 75 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 184 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled. +#------------------------------- +[WICKEDBLOW] +Name = Wicked Blow +Type = DARK +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 0A0 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. +#------------------------------- [NIGHTSLASH] Name = Night Slash Type = DARK @@ -678,6 +752,17 @@ Target = User FunctionCode = 032 Description = The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. #------------------------------- +[OBSTRUCT] +Name = Obstruct +Type = DARK +Category = Status +Accuracy = 100 +TotalPP = 10 +Target = User +Priority = 4 +FunctionCode = 186 +Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat. +#------------------------------- [PARTINGSHOT] Name = Parting Shot Type = DARK @@ -755,6 +840,30 @@ FunctionCode = 0B7 Flags = CanProtect,CanMirrorMove Description = The user torments and enrages the foe, making it incapable of using the same move twice in a row. #------------------------------- +[ETERNABEAM] +Name = Eternabeam +Type = DRAGON +Category = Special +BaseDamage = 160 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 0C2 +Flags = CanProtect,CanMirrorMove +Description = This is Eternatus's most powerful attack in its original form. The user can't move on the next turn. +#------------------------------- +[DRAGONENERGY] +Name = Dragon Energy +Type = DRAGON +Category = Special +BaseDamage = 150 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 08B +Flags = CanProtect,CanMirrorMove +Description = Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. +#------------------------------- [ROAROFTIME] Name = Roar of Time Type = DRAGON @@ -828,6 +937,18 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 20 Description = The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. #------------------------------- +[DYNAMAXCANNON] +Name = Dynamax Cannon +Type = DRAGON +Category = Special +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = CanProtect +Description = The user unleashes a strong beam from its core. +#------------------------------- [SPACIALREND] Name = Spacial Rend Type = DRAGON @@ -876,6 +997,19 @@ FunctionCode = 000 Flags = Contact,CanProtect,CanMirrorMove Description = The user slashes the target with huge, sharp claws. #------------------------------- +[BREAKINGSWIPE] +Name = Breaking Swipe +Type = DRAGON +Category = Physical +BaseDamage = 60 +Accuracy = 100 +TotalPP = 15 +Target = AllNearFoes +FunctionCode = 042 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. +#------------------------------- [DRAGONBREATH] Name = Dragon Breath Type = DRAGON @@ -902,6 +1036,18 @@ FunctionCode = 0EC Flags = Contact,CanProtect,CanMirrorMove Description = The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. #------------------------------- +[DRAGONDARTS] +Name = Dragon Darts +Type = DRAGON +Category = Physical +BaseDamage = 50 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 188 +Flags = CanProtect,CanMirrorMove +Description = The user attacks twice using Dreepy. If there are two targets, this move hits each target once. +#------------------------------- [DUALCHOP] Name = Dual Chop Type = DRAGON @@ -927,6 +1073,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 20 Description = The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. #------------------------------- +[SCALESHOT] +Name = Scale Shot +Type = DRAGON +Category = Physical +BaseDamage = 25 +Accuracy = 90 +TotalPP = 20 +Target = NearOther +FunctionCode = 18A +Flags = CanProtect,CanMirrorMove +Description = The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. +#------------------------------- [DRAGONRAGE] Name = Dragon Rage Type = DRAGON @@ -939,6 +1097,17 @@ FunctionCode = 06B Flags = CanProtect,CanMirrorMove Description = This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. #------------------------------- +[CLANGOROUSSOUL] +Name = Clangorous Soul +Type = DRAGON +Category = Status +Accuracy = 100 +TotalPP = 5 +Target = User +FunctionCode = 17A +Flags = Sound +Description = The user raises all its stats by using some of its HP. +#------------------------------- [DRAGONDANCE] Name = Dragon Dance Type = DRAGON @@ -989,6 +1158,19 @@ Flags = CanProtect,CanMirrorMove,Bomb EffectChance = 100 Description = The user fires an electric blast like a cannon to inflict damage and cause paralysis. #------------------------------- +[AURAWHEEL] +Name = Aura Wheel +Type = ELECTRIC +Category = Physical +BaseDamage = 110 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 178 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form. +#------------------------------- [THUNDER] Name = Thunder Type = ELECTRIC @@ -1051,6 +1233,18 @@ FunctionCode = 0FA Flags = Contact,CanProtect,CanMirrorMove Description = The user shrouds itself in electricity and smashes into its foe. It also damages the user a little. #------------------------------- +[BOLTBEAK] +Name = Bolt Beak +Type = ELECTRIC +Category = Physical +BaseDamage = 85 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 183 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. +#------------------------------- [DISCHARGE] Name = Discharge Type = ELECTRIC @@ -1064,6 +1258,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 30 Description = A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. #------------------------------- +[THUNDERCAGE] +Name = Thunder Cage +Type = ELECTRIC +Category = Special +BaseDamage = 80 +Accuracy = 90 +TotalPP = 15 +Target = NearOther +FunctionCode = 0CF +Flags = CanProtect,CanMirrorMove +Description = The user traps the target in a cage of sparking electricity for four to five turns. +#------------------------------- [ZINGZAP] Name = Zing Zap Type = ELECTRIC @@ -1090,6 +1296,18 @@ Flags = Contact,CanProtect,CanMirrorMove,Punching EffectChance = 10 Description = The target is punched with an electrified fist. It may also leave the target with paralysis. #------------------------------- +[RISINGVOLTAGE] +Name = Rising Voltage +Type = ELECTRIC +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 180 +Flags = CanProtect,CanMirrorMove +Description = The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. +#------------------------------- [VOLTSWITCH] Name = Volt Switch Type = ELECTRIC @@ -1289,6 +1507,18 @@ Target = UserAndAllies FunctionCode = 137 Description = Manipulates magnetic fields to raise the Defense and Sp. Def stats of allies with Plus or Minus Abilities. #------------------------------- +[OVERDRIVE] +Name = Overdrive +Type = ELECTRIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove,Sound +Description = The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. +#------------------------------- [THUNDERWAVE] Name = Thunder Wave Type = ELECTRIC @@ -1324,6 +1554,18 @@ FunctionCode = 03F Flags = CanProtect,CanMirrorMove Description = The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. #------------------------------- +[MISTYEXPLOSION] +Name = Misty Explosion +Type = FAIRY +Category = Special +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = AllNearOthers +FunctionCode = 18E +Flags = CanProtect,CanMirrorMove +Description = The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. +#------------------------------- [MOONBLAST] Name = Moonblast Type = FAIRY @@ -1350,6 +1592,19 @@ Flags = Contact,CanProtect,CanMirrorMove EffectChance = 10 Description = The user plays rough with the target and attacks it. This may also lower the target's Attack stat. #------------------------------- +[STRANGESTEAM] +Name = Strange Steam +Type = FAIRY +Category = Special +BaseDamage = 90 +Accuracy = 95 +TotalPP = 10 +Target = NearOther +FunctionCode = 013 +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = The user attacks the target by emitting steam. This may also confuse the target. +#------------------------------- [DAZZLINGGLEAM] Name = Dazzling Gleam Type = FAIRY @@ -1362,6 +1617,19 @@ FunctionCode = 000 Flags = CanProtect,CanMirrorMove Description = The user damages opposing Pokémon by emitting a powerful flash. #------------------------------- +[SPIRITBREAK] +Name = Spirit Break +Type = FAIRY +Category = Physical +BaseDamage = 75 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 045 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat. +#------------------------------- [DRAININGKISS] Name = Draining Kiss Type = FAIRY @@ -1454,6 +1722,16 @@ Priority = 3 FunctionCode = 14A Description = The user protects itself and its allies from status moves with a mysterious power. #------------------------------- +[DECORATE] +Name = Decorate +Type = FAIRY +Category = Status +Accuracy = 0 +TotalPP = 15 +Target = NearOther +FunctionCode = 17C +Description = The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. +#------------------------------- [FAIRYLOCK] Name = Fairy Lock Type = FAIRY @@ -1540,6 +1818,18 @@ FunctionCode = 115 Flags = Contact,CanProtect,Punching Description = The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. #------------------------------- +[METEORASSAULT] +Name = Meteor Assault +Type = FIGHTING +Category = Physical +BaseDamage = 150 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 0C2 +Flags = CanProtect,CanMirrorMove +Description = The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. +#------------------------------- [HIGHJUMPKICK] Name = High Jump Kick Type = FIGHTING @@ -1662,6 +1952,19 @@ FunctionCode = 0A9 Flags = Contact,CanProtect,CanMirrorMove Description = The user attacks by slicing with its long horns. The target's stat changes don't affect the damage. #------------------------------- +[THUNDEROUSKICK] +Name = Thunderous Kick +Type = FIGHTING +Category = Physical +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 043 +Flags = Contact,CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. +#------------------------------- [SECRETSWORD] Name = Secret Sword Type = FIGHTING @@ -1698,6 +2001,18 @@ FunctionCode = 0A5 Flags = CanProtect,CanMirrorMove,Pulse,Bomb Description = The user looses a blast of aura power from deep within its body. This move is certain to hit. #------------------------------- +[BODYPRESS] +Name = Body Press +Type = FIGHTING +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 197 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. +#------------------------------- [SUBMISSION] Name = Submission Type = FIGHTING @@ -2007,6 +2322,17 @@ Target = User FunctionCode = 024 Description = The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. #------------------------------- +[COACHING] +Name = Coaching +Type = FIGHTING +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 17B +Flags = CanMirrorMove +Description = The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. +#------------------------------- [DETECT] Name = Detect Type = FIGHTING @@ -2028,6 +2354,27 @@ Target = UserSide FunctionCode = 149 Description = Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. #------------------------------- +[NORETREAT] +Name = No Retreat +Type = FIGHTING +Category = Status +Accuracy = 0 +TotalPP = 5 +Target = User +FunctionCode = 179 +Description = This move raises all the user's stats but prevents the user from switching out or fleeing. +#------------------------------- +[OCTOLOCK] +Name = Octolock +Type = FIGHTING +Category = Status +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 18F +Flags = CanProtect,CanMirrorMove +Description = The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. +#------------------------------- [QUICKGUARD] Name = Quick Guard Type = FIGHTING @@ -2137,6 +2484,19 @@ FunctionCode = 03F Flags = CanProtect,CanMirrorMove Description = The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. #------------------------------- +[PYROBALL] +Name = Pyro Ball +Type = FIRE +Category = Physical +BaseDamage = 120 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 00A +Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb +EffectChance = 10 +Description = The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. +#------------------------------- [FLAREBLITZ] Name = Flare Blitz Type = FIRE @@ -2342,6 +2702,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 100 Description = The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. #------------------------------- +[BURNINGJEALOUSY] +Name = Burning Jealousy +Type = FIRE +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 177 +Flags = CanProtect,CanMirrorMove +Description = The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. +#------------------------------- [FLAMEBURST] Name = Flame Burst Type = FIRE @@ -2684,6 +3056,18 @@ FunctionCode = 086 Flags = Contact,CanProtect,CanMirrorMove Description = The user nimbly strikes the foe. This attack does more damage if the user is not holding an item. #------------------------------- +[DUALWINGBEAT] +Name = Dual Wingbeat +Type = FLYING +Category = Physical +BaseDamage = 40 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 0BD +Flags = Contact,CanProtect,CanMirrorMove +Description = The user slams the target with its wings. The target is hit twice in a row. +#------------------------------- [GUST] Name = Gust Type = FLYING @@ -2760,6 +3144,18 @@ Target = UserSide FunctionCode = 05B Description = The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. #------------------------------- +[ASTRALBARRAGE] +Name = Astral Barrage +Type = GHOST +Category = Special +BaseDamage = 120 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove +Description = The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. +#------------------------------- [SHADOWFORCE] Name = Shadow Force Type = GHOST @@ -2772,6 +3168,18 @@ FunctionCode = 0CD Flags = Contact,CanMirrorMove Description = The user disappears, then strikes the foe on the second turn. It hits even if the foe protects itself. #------------------------------- +[POLTERGEIST] +Name = Poltergeist +Type = GHOST +Category = Physical +BaseDamage = 110 +Accuracy = 90 +TotalPP = 5 +Target = NearOther +FunctionCode = 196 +Flags = CanProtect,CanMirrorMove +Description = The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. +#------------------------------- [MOONGEISTBEAM] Name = Moongeist Beam Type = GHOST @@ -3155,6 +3563,32 @@ FunctionCode = 000 Flags = CanProtect,CanMirrorMove Description = The user stirs up a violent petal blizzard and attacks everything around it. #------------------------------- +[APPLEACID] +Name = Apple Acid +Type = GRASS +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 046 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. +#------------------------------- +[DRUMBEATING] +Name = Drum Beating +Type = GRASS +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 044 +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. +#------------------------------- [GRASSPLEDGE] Name = Grass Pledge Type = GRASS @@ -3167,6 +3601,19 @@ FunctionCode = 106 Flags = CanProtect,CanMirrorMove Description = A column of grass hits the foes. When used with its water equivalent, it creates a vast swamp. #------------------------------- +[GRAVAPPLE] +Name = Grav Apple +Type = GRASS +Category = Physical +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 17D +Flags = CanProtect,CanMirrorMove +EffectChance = 100 +Description = The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. +#------------------------------- [SEEDBOMB] Name = Seed Bomb Type = GRASS @@ -3203,6 +3650,18 @@ FunctionCode = 0DD Flags = Contact,CanProtect,CanMirrorMove Description = The user drains the foe's energy with its horns. The user's HP is restored by half the damage inflicted. #------------------------------- +[GRASSYGLIDE] +Name = Grassy Glide +Type = GRASS +Category = Physical +BaseDamage = 70 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 185 +Flags = Contact,CanProtect,CanMirrorMove +Description = Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. +#------------------------------- [TROPKICK] Name = Trop Kick Type = GRASS @@ -3278,6 +3737,18 @@ FunctionCode = 000 Flags = Contact,CanProtect,CanMirrorMove Description = The target is struck with slender, whiplike vines to inflict damage. #------------------------------- +[BRANCHPOKE] +Name = Branch Poke +Type = GRASS +Category = Physical +BaseDamage = 40 +Accuracy = 100 +TotalPP = 40 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks the target by poking it with a sharply pointed branch. +#------------------------------- [LEAFAGE] Name = Leafage Type = GRASS @@ -3302,6 +3773,18 @@ FunctionCode = 0DD Flags = CanProtect,CanMirrorMove Description = A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. #------------------------------- +[SNAPTRAP] +Name = Snap Trap +Type = GRASS +Category = Physical +BaseDamage = 35 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 0CF +Flags = Contact,CanProtect,CanMirrorMove +Description = The user snares the target in a snap trap for four to five turns. +#------------------------------- [BULLETSEED] Name = Bullet Seed Type = GRASS @@ -3411,6 +3894,16 @@ Target = User FunctionCode = 0DB Description = The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. #------------------------------- +[JUNGLEHEALING] +Name = Jungle Healing +Type = GRASS +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 18D +Description = The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle. +#------------------------------- [LEECHSEED] Name = Leech Seed Type = GRASS @@ -3619,6 +4112,19 @@ FunctionCode = 166 Flags = Contact,CanProtect,CanMirrorMove Description = The user attacks driven by frustration. Power increases if the user's previous move failed. #------------------------------- +[SCORCHINGSANDS] +Name = Scorching Sands +Type = GROUND +Category = Special +BaseDamage = 70 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 00A +Flags = CanProtect,CanMirrorMove,ThawsUser +EffectChance = 30 +Description = The user throws scorching sand at the target to attack. This may also leave the target with a burn. +#------------------------------- [BONECLUB] Name = Bone Club Type = GROUND @@ -3821,6 +4327,18 @@ Flags = CanProtect,CanMirrorMove EffectChance = 30 Description = On the second turn, an ultracold, freezing wind surrounds the foe. This may leave it with a burn. #------------------------------- +[GLACIALLANCE] +Name = Glacial Lance +Type = ICE +Category = Physical +BaseDamage = 130 +Accuracy = 100 +TotalPP = 5 +Target = AllNearFoes +FunctionCode = 000 +Flags = CanProtect,CanMirrorMove +Description = The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. +#------------------------------- [BLIZZARD] Name = Blizzard Type = ICE @@ -4025,6 +4543,18 @@ FunctionCode = 0C0 Flags = CanProtect,CanMirrorMove Description = The user launches sharp icicles at the target. It strikes two to five times in a row. #------------------------------- +[TRIPLEAXEL] +Name = Triple Axel +Type = ICE +Category = Physical +BaseDamage = 20 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 0BF +Flags = Contact,CanProtect,CanMirrorMove +Description = A consecutive three-kick attack that becomes more powerful with each successful hit. +#------------------------------- [SHEERCOLD] Name = Sheer Cold Type = ICE @@ -4665,6 +5195,18 @@ FunctionCode = 002 Flags = Contact,CanProtect Description = An attack that is used in desperation only if the user has no PP. It also hurts the user slightly. #------------------------------- +[TERRAINPULSE] +Name = Terrain Pulse +Type = NORMAL +Category = Special +BaseDamage = 50 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 182 +Flags = CanProtect,CanMirrorMove,Pulse +Description = The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. +#------------------------------- [WEATHERBALL] Name = Weather Ball Type = NORMAL @@ -5294,6 +5836,17 @@ Target = User FunctionCode = 0AF Description = The user mimics the move used immediately before it. The move fails if no other move has been used yet. #------------------------------- +[COURTCHANGE] +Name = Court Change +Type = NORMAL +Category = Status +Accuracy = 100 +TotalPP = 10 +Target = BothSides +FunctionCode = 198 +Flags = CanMirrorMove +Description = With its mysterious power, the user swaps the effects on either side of the field. +#------------------------------- [DEFENSECURL] Name = Defense Curl Type = NORMAL @@ -5929,6 +6482,16 @@ Target = User FunctionCode = 112 Description = The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. #------------------------------- +[STUFFCHEEKS] +Name = Stuff Cheeks +Type = NORMAL +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = User +FunctionCode = 191 +Description = The user eats its held Berry, then sharply raises its Defense stat. +#------------------------------- [SUBSTITUTE] Name = Substitute Type = NORMAL @@ -6015,6 +6578,16 @@ FunctionCode = 13A Flags = CanMirrorMove Description = The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. #------------------------------- +[TEATIME] +Name = Teatime +Type = NORMAL +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = AllBattlers +FunctionCode = 192 +Description = The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. +#------------------------------- [TEETERDANCE] Name = Teeter Dance Type = NORMAL @@ -6128,6 +6701,19 @@ Flags = CanProtect,CanMirrorMove EffectChance = 10 Description = It swamps the area around the user with a giant sludge wave. It may also poison those hit. #------------------------------- +[SHELLSIDEARM] +Name = Shell Side Arm +Type = POISON +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 176 +Flags = CanProtect,CanMirrorMove +EffectChance = 20 +Description = This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. +#------------------------------- [SLUDGEBOMB] Name = Sludge Bomb Type = POISON @@ -6313,6 +6899,17 @@ Target = User FunctionCode = 025 Description = The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. #------------------------------- +[CORROSIVEGAS] +Name = Corrosive Gas +Type = POISON +Category = Status +Accuracy = 100 +TotalPP = 40 +Target = AllNearOthers +FunctionCode = 193 +Flags = CanProtect,CanMirrorMove +Description = The user surrounds everything around it with highly acidic gas and melts away items they hold. +#------------------------------- [GASTROACID] Name = Gastro Acid Type = POISON @@ -6483,6 +7080,19 @@ FunctionCode = 122 Flags = CanProtect,CanMirrorMove Description = The user materializes an odd psychic wave to attack the target. This attack does physical damage. #------------------------------- +[FREEZINGGLARE] +Name = Freezing Glare +Type = PSYCHIC +Category = Special +BaseDamage = 90 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 00C +Flags = CanProtect,CanMirrorMove +EffectChance = 10 +Description = The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. +#------------------------------- [PSYCHIC] Name = Psychic Type = PSYCHIC @@ -6508,6 +7118,30 @@ FunctionCode = 10A Flags = Contact,CanProtect,CanMirrorMove,Biting Description = The user bites the target using psychic capabilities. This can also destroy Light Screen and Reflect. #------------------------------- +[EERIESPELL] +Name = Eerie Spell +Type = PSYCHIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 195 +Flags = CanProtect,CanMirrorMove,Sound +Description = The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. +#------------------------------- +[EXPANDINGFORCE] +Name = Expanding Force +Type = PSYCHIC +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 181 +Flags = CanProtect,CanMirrorMove +Description = The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. +#------------------------------- [EXTRASENSORY] Name = Extrasensory Type = PSYCHIC @@ -6883,6 +7517,17 @@ Priority = 4 FunctionCode = 0B1 Description = A barrier reflects back to the target moves like Leech Seed and moves that damage status. #------------------------------- +[MAGICPOWDER] +Name = Magic Powder +Type = PSYCHIC +Category = Status +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 17F +Flags = CanProtect,CanMirrorMove,Powder +Description = The user scatters a cloud of magic powder that changes the target to Psychic type. +#------------------------------- [MAGICROOM] Name = Magic Room Type = PSYCHIC @@ -7100,6 +7745,18 @@ FunctionCode = 0C2 Flags = CanProtect,CanMirrorMove,Bomb Description = The user launches a huge boulder at the target to attack. It must rest on the next turn, however. #------------------------------- +[METEORBEAM] +Name = Meteor Beam +Type = ROCK +Category = Special +BaseDamage = 120 +Accuracy = 90 +TotalPP = 10 +Target = NearOther +FunctionCode = 18B +Flags = CanProtect,CanMirrorMove +Description = In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. +#------------------------------- [DIAMONDSTORM] Name = Diamond Storm Type = ROCK @@ -7267,6 +7924,17 @@ Target = FoeSide FunctionCode = 105 Description = The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. #------------------------------- +[TARSHOT] +Name = Tar Shot +Type = ROCK +Category = Status +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 17E +Flags = CanProtect,CanMirrorMove +Description = The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. +#------------------------------- [WIDEGUARD] Name = Wide Guard Type = ROCK @@ -7289,6 +7957,54 @@ Target = NearOther FunctionCode = 111 Description = Two turns after this move is used, the user blasts the target with a concentrated bundle of light. #------------------------------- +[STEELBEAM] +Name = Steel Beam +Type = STEEL +Category = Special +BaseDamage = 140 +Accuracy = 95 +TotalPP = 5 +Target = NearOther +FunctionCode = 194 +Flags = CanProtect,CanMirrorMove +Description = The user fires a beam of steel that it collected from its entire body. This also damages the user. +#------------------------------- +[STEELROLLER] +Name = Steel Roller +Type = STEEL +Category = Physical +BaseDamage = 130 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 199 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. +#------------------------------- +[BEHEMOTHBASH] +Name = Behemoth Bash +Type = STEEL +Category = Physical +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user becomes a gigantic shield and slams into the target. +#------------------------------- +[BEHEMOTHBLADE] +Name = Behemoth Blade +Type = STEEL +Category = Physical +BaseDamage = 100 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 000 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user becomes a gigantic sword and cuts the target. +#------------------------------- [IRONTAIL] Name = Iron Tail Type = STEEL @@ -7688,6 +8404,18 @@ FunctionCode = 075 Flags = CanProtect,CanMirrorMove Description = It swamps the area around the user with a giant wave. It can also be used for crossing water. #------------------------------- +[FISHIOUSREND] +Name = Fishious Rend +Type = WATER +Category = Physical +BaseDamage = 85 +Accuracy = 100 +TotalPP = 10 +Target = NearOther +FunctionCode = 183 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. +#------------------------------- [LIQUIDATION] Name = Liquidation Type = WATER @@ -7726,6 +8454,18 @@ Flags = CanProtect,CanMirrorMove,ThawsUser EffectChance = 30 Description = The user shoots boiling hot water at its target. It may also leave the target with a burn. #------------------------------- +[SNIPESHOT] +Name = Snipe Shot +Type = WATER +Category = Special +BaseDamage = 80 +Accuracy = 100 +TotalPP = 15 +Target = NearOther +FunctionCode = 187 +Flags = CanProtect,CanMirrorMove,HighCriticalHitRate +Description = The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. +#------------------------------- [WATERPLEDGE] Name = Water Pledge Type = WATER @@ -7802,6 +8542,18 @@ Flags = CanProtect,CanMirrorMove,Bomb EffectChance = 50 Description = The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. #------------------------------- +[FLIPTURN] +Name = Flip Turn +Type = WATER +Category = Physical +BaseDamage = 60 +Accuracy = 100 +TotalPP = 20 +Target = NearOther +FunctionCode = 0EE +Flags = Contact,CanProtect,CanMirrorMove +Description = After making its attack, the user rushes back to switch places with a party Pokémon in waiting. +#------------------------------- [WATERPULSE] Name = Water Pulse Type = WATER @@ -7877,6 +8629,18 @@ FunctionCode = 0D0 Flags = CanProtect,CanMirrorMove Description = Traps foes in a violent swirling whirlpool for four to five turns. #------------------------------- +[SURGINGSTRIKES] +Name = Surging Strikes +Type = WATER +Category = Physical +BaseDamage = 25 +Accuracy = 100 +TotalPP = 5 +Target = NearOther +FunctionCode = 189 +Flags = Contact,CanProtect,CanMirrorMove +Description = The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. +#------------------------------- [WATERSHURIKEN] Name = Water Shuriken Type = WATER @@ -7900,6 +8664,16 @@ Target = User FunctionCode = 0DA Description = The user envelops itself in a veil made of water. It regains some HP on every turn. #------------------------------- +[LIFEDEW] +Name = Life Dew +Type = WATER +Category = Status +Accuracy = 0 +TotalPP = 10 +Target = UserAndAllies +FunctionCode = 18C +Description = The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. +#------------------------------- [RAINDANCE] Name = Rain Dance Type = WATER @@ -7940,777 +8714,3 @@ TotalPP = 40 Target = User FunctionCode = 01D Description = The user withdraws its body into its hard shell, raising its Defense stat. -#------------------------------- -[DYNAMAXCANNON] -Name = Dynamax Cannon -Type = DRAGON -Category = Special -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = CanProtect -Description = The user unleashes a strong beam from its core. -#------------------------------- -[SNIPESHOT] -Name = Snipe Shot -Type = WATER -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 187 -Flags = CanProtect,CanMirrorMove,HighCriticalHitRate -Description = The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. -#------------------------------- -[JAWLOCK] -Name = Jaw Lock -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 190 -Flags = Contact,CanProtect,CanMirrorMove -Description = This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. -#------------------------------- -[STUFFCHEEKS] -Name = Stuff Cheeks -Type = NORMAL -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = User -FunctionCode = 191 -Description = The user eats its held Berry, then sharply raises its Defense stat. -#------------------------------- -[NORETREAT] -Name = No Retreat -Type = FIGHTING -Category = Status -Accuracy = 0 -TotalPP = 5 -Target = User -FunctionCode = 179 -Description = This move raises all the user's stats but prevents the user from switching out or fleeing. -#------------------------------- -[TARSHOT] -Name = Tar Shot -Type = ROCK -Category = Status -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 17E -Flags = CanProtect,CanMirrorMove -Description = The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. -#------------------------------- -[MAGICPOWDER] -Name = Magic Powder -Type = PSYCHIC -Category = Status -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 17F -Flags = CanProtect,CanMirrorMove,Powder -Description = The user scatters a cloud of magic powder that changes the target to Psychic type. -#------------------------------- -[DRAGONDARTS] -Name = Dragon Darts -Type = DRAGON -Category = Physical -BaseDamage = 50 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 188 -Flags = CanProtect,CanMirrorMove -Description = The user attacks twice using Dreepy. If there are two targets, this move hits each target once. -#------------------------------- -[TEATIME] -Name = Teatime -Type = NORMAL -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = AllBattlers -FunctionCode = 192 -Description = The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. -#------------------------------- -[OCTOLOCK] -Name = Octolock -Type = FIGHTING -Category = Status -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 18F -Flags = CanProtect,CanMirrorMove -Description = The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn. -#------------------------------- -[BOLTBEAK] -Name = Bolt Beak -Type = ELECTRIC -Category = Physical -BaseDamage = 85 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 183 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled. -#------------------------------- -[FISHIOUSREND] -Name = Fishious Rend -Type = WATER -Category = Physical -BaseDamage = 85 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 183 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled. -#------------------------------- -[COURTCHANGE] -Name = Court Change -Type = NORMAL -Category = Status -Accuracy = 100 -TotalPP = 10 -Target = BothSides -FunctionCode = 198 -Flags = CanMirrorMove -Description = With its mysterious power, the user swaps the effects on either side of the field. -#------------------------------- -[CLANGOROUSSOUL] -Name = Clangorous Soul -Type = DRAGON -Category = Status -Accuracy = 100 -TotalPP = 5 -Target = User -FunctionCode = 17A -Flags = Sound -Description = The user raises all its stats by using some of its HP. -#------------------------------- -[BODYPRESS] -Name = Body Press -Type = FIGHTING -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 197 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. -#------------------------------- -[DECORATE] -Name = Decorate -Type = FAIRY -Category = Status -Accuracy = 0 -TotalPP = 15 -Target = NearOther -FunctionCode = 17C -Description = The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. -#------------------------------- -[DRUMBEATING] -Name = Drum Beating -Type = GRASS -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 044 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. -#------------------------------- -[SNAPTRAP] -Name = Snap Trap -Type = GRASS -Category = Physical -BaseDamage = 35 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 0CF -Flags = Contact,CanProtect,CanMirrorMove -Description = The user snares the target in a snap trap for four to five turns. -#------------------------------- -[PYROBALL] -Name = Pyro Ball -Type = FIRE -Category = Physical -BaseDamage = 120 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 00A -Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb -EffectChance = 10 -Description = The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. -#------------------------------- -[BEHEMOTHBLADE] -Name = Behemoth Blade -Type = STEEL -Category = Physical -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user becomes a gigantic sword and cuts the target. -#------------------------------- -[BEHEMOTHBASH] -Name = Behemoth Bash -Type = STEEL -Category = Physical -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user becomes a gigantic shield and slams into the target. -#------------------------------- -[AURAWHEEL] -Name = Aura Wheel -Type = ELECTRIC -Category = Physical -BaseDamage = 110 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 178 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form. -#------------------------------- -[BREAKINGSWIPE] -Name = Breaking Swipe -Type = DRAGON -Category = Physical -BaseDamage = 60 -Accuracy = 100 -TotalPP = 15 -Target = AllNearFoes -FunctionCode = 042 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. -#------------------------------- -[BRANCHPOKE] -Name = Branch Poke -Type = GRASS -Category = Physical -BaseDamage = 40 -Accuracy = 100 -TotalPP = 40 -Target = NearOther -FunctionCode = 000 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks the target by poking it with a sharply pointed branch. -#------------------------------- -[OVERDRIVE] -Name = Overdrive -Type = ELECTRIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove,Sound -Description = The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. -#------------------------------- -[APPLEACID] -Name = Apple Acid -Type = GRASS -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 046 -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. -#------------------------------- -[GRAVAPPLE] -Name = Grav Apple -Type = GRASS -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 17D -Flags = CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. -#------------------------------- -[SPIRITBREAK] -Name = Spirit Break -Type = FAIRY -Category = Physical -BaseDamage = 75 -Accuracy = 100 -TotalPP = 15 -Target = NearOther -FunctionCode = 045 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat. -#------------------------------- -[STRANGESTEAM] -Name = Strange Steam -Type = FAIRY -Category = Special -BaseDamage = 90 -Accuracy = 95 -TotalPP = 10 -Target = NearOther -FunctionCode = 013 -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = The user attacks the target by emitting steam. This may also confuse the target. -#------------------------------- -[LIFEDEW] -Name = Life Dew -Type = WATER -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 18C -Description = The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. -#------------------------------- -[OBSTRUCT] -Name = Obstruct -Type = DARK -Category = Status -Accuracy = 100 -TotalPP = 10 -Target = User -Priority = 4 -FunctionCode = 186 -Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat. -#------------------------------- -[FALSESURRENDER] -Name = False Surrender -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 0 -TotalPP = 10 -Target = NearOther -FunctionCode = 0A5 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. -#------------------------------- -[METEORASSAULT] -Name = Meteor Assault -Type = FIGHTING -Category = Physical -BaseDamage = 150 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 0C2 -Flags = CanProtect,CanMirrorMove -Description = The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger. -#------------------------------- -[ETERNABEAM] -Name = Eternabeam -Type = DRAGON -Category = Special -BaseDamage = 160 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 0C2 -Flags = CanProtect,CanMirrorMove -Description = This is Eternatus's most powerful attack in its original form. The user can't move on the next turn. -#------------------------------- -[STEELBEAM] -Name = Steel Beam -Type = STEEL -Category = Special -BaseDamage = 140 -Accuracy = 95 -TotalPP = 5 -Target = NearOther -FunctionCode = 194 -Flags = CanProtect,CanMirrorMove -Description = The user fires a beam of steel that it collected from its entire body. This also damages the user. -#------------------------------- -[EXPANDINGFORCE] -Name = Expanding Force -Type = PSYCHIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 181 -Flags = CanProtect,CanMirrorMove -Description = The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. -#------------------------------- -[STEELROLLER] -Name = Steel Roller -Type = STEEL -Category = Physical -BaseDamage = 130 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 199 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. -#------------------------------- -[SCALESHOT] -Name = Scale Shot -Type = DRAGON -Category = Physical -BaseDamage = 25 -Accuracy = 90 -TotalPP = 20 -Target = NearOther -FunctionCode = 18A -Flags = CanProtect,CanMirrorMove -Description = The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. -#------------------------------- -[METEORBEAM] -Name = Meteor Beam -Type = ROCK -Category = Special -BaseDamage = 120 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 18B -Flags = CanProtect,CanMirrorMove -Description = In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. -#------------------------------- -[SHELLSIDEARM] -Name = Shell Side Arm -Type = POISON -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 176 -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. -#------------------------------- -[MISTYEXPLOSION] -Name = Misty Explosion -Type = FAIRY -Category = Special -BaseDamage = 100 -Accuracy = 100 -TotalPP = 5 -Target = AllNearOthers -FunctionCode = 18E -Flags = CanProtect,CanMirrorMove -Description = The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. -#------------------------------- -[GRASSYGLIDE] -Name = Grassy Glide -Type = GRASS -Category = Physical -BaseDamage = 70 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 185 -Flags = Contact,CanProtect,CanMirrorMove -Description = Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. -#------------------------------- -[RISINGVOLTAGE] -Name = Rising Voltage -Type = ELECTRIC -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 180 -Flags = CanProtect,CanMirrorMove -Description = The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. -#------------------------------- -[TERRAINPULSE] -Name = Terrain Pulse -Type = NORMAL -Category = Special -BaseDamage = 50 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 182 -Flags = CanProtect,CanMirrorMove,Pulse -Description = The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. -#------------------------------- -[SKITTERSMACK] -Name = Skitter Smack -Type = BUG -Category = Physical -BaseDamage = 70 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 045 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. -#------------------------------- -[BURNINGJEALOUSY] -Name = Burning Jealousy -Type = FIRE -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 177 -Flags = CanProtect,CanMirrorMove -Description = The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. -#------------------------------- -[LASHOUT] -Name = Lash Out -Type = DARK -Category = Physical -BaseDamage = 75 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 184 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled. -#------------------------------- -[POLTERGEIST] -Name = Poltergeist -Type = GHOST -Category = Physical -BaseDamage = 110 -Accuracy = 90 -TotalPP = 5 -Target = NearOther -FunctionCode = 196 -Flags = CanProtect,CanMirrorMove -Description = The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. -#------------------------------- -[CORROSIVEGAS] -Name = Corrosive Gas -Type = POISON -Category = Status -Accuracy = 100 -TotalPP = 40 -Target = AllNearOthers -FunctionCode = 193 -Flags = CanProtect,CanMirrorMove -Description = The user surrounds everything around it with highly acidic gas and melts away items they hold. -#------------------------------- -[COACHING] -Name = Coaching -Type = FIGHTING -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 17B -Flags = CanMirrorMove -Description = The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. -#------------------------------- -[FLIPTURN] -Name = Flip Turn -Type = WATER -Category = Physical -BaseDamage = 60 -Accuracy = 100 -TotalPP = 20 -Target = NearOther -FunctionCode = 0EE -Flags = Contact,CanProtect,CanMirrorMove -Description = After making its attack, the user rushes back to switch places with a party Pokémon in waiting. -#------------------------------- -[TRIPLEAXEL] -Name = Triple Axel -Type = ICE -Category = Physical -BaseDamage = 20 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 0BF -Flags = Contact,CanProtect,CanMirrorMove -Description = A consecutive three-kick attack that becomes more powerful with each successful hit. -#------------------------------- -[DUALWINGBEAT] -Name = Dual Wingbeat -Type = FLYING -Category = Physical -BaseDamage = 40 -Accuracy = 90 -TotalPP = 10 -Target = NearOther -FunctionCode = 0BD -Flags = Contact,CanProtect,CanMirrorMove -Description = The user slams the target with its wings. The target is hit twice in a row. -#------------------------------- -[SCORCHINGSANDS] -Name = Scorching Sands -Type = GROUND -Category = Special -BaseDamage = 70 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 00A -Flags = CanProtect,CanMirrorMove,ThawsUser -EffectChance = 30 -Description = The user throws scorching sand at the target to attack. This may also leave the target with a burn. -#------------------------------- -[JUNGLEHEALING] -Name = Jungle Healing -Type = GRASS -Category = Status -Accuracy = 0 -TotalPP = 10 -Target = UserAndAllies -FunctionCode = 18D -Description = The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle. -#------------------------------- -[WICKEDBLOW] -Name = Wicked Blow -Type = DARK -Category = Physical -BaseDamage = 80 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 0A0 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. -#------------------------------- -[SURGINGSTRIKES] -Name = Surging Strikes -Type = WATER -Category = Physical -BaseDamage = 25 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 189 -Flags = Contact,CanProtect,CanMirrorMove -Description = The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. -#------------------------------- -[THUNDERCAGE] -Name = Thunder Cage -Type = ELECTRIC -Category = Special -BaseDamage = 80 -Accuracy = 90 -TotalPP = 15 -Target = NearOther -FunctionCode = 0CF -Flags = CanProtect,CanMirrorMove -Description = The user traps the target in a cage of sparking electricity for four to five turns. -#------------------------------- -[DRAGONENERGY] -Name = Dragon Energy -Type = DRAGON -Category = Special -BaseDamage = 150 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 08B -Flags = CanProtect,CanMirrorMove -Description = Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. -#------------------------------- -[FREEZINGGLARE] -Name = Freezing Glare -Type = PSYCHIC -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 00C -Flags = CanProtect,CanMirrorMove -EffectChance = 10 -Description = The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. -#------------------------------- -[FIERYWRATH] -Name = Fiery Wrath -Type = DARK -Category = Special -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = AllNearFoes -FunctionCode = 00F -Flags = CanProtect,CanMirrorMove -EffectChance = 20 -Description = The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. -#------------------------------- -[THUNDEROUSKICK] -Name = Thunderous Kick -Type = FIGHTING -Category = Physical -BaseDamage = 90 -Accuracy = 100 -TotalPP = 10 -Target = NearOther -FunctionCode = 043 -Flags = Contact,CanProtect,CanMirrorMove -EffectChance = 100 -Description = The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. -#------------------------------- -[GLACIALLANCE] -Name = Glacial Lance -Type = ICE -Category = Physical -BaseDamage = 130 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove -Description = The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. -#------------------------------- -[ASTRALBARRAGE] -Name = Astral Barrage -Type = GHOST -Category = Special -BaseDamage = 120 -Accuracy = 100 -TotalPP = 5 -Target = AllNearFoes -FunctionCode = 000 -Flags = CanProtect,CanMirrorMove -Description = The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. -#------------------------------- -[EERIESPELL] -Name = Eerie Spell -Type = PSYCHIC -Category = Special -BaseDamage = 80 -Accuracy = 100 -TotalPP = 5 -Target = NearOther -FunctionCode = 195 -Flags = CanProtect,CanMirrorMove,Sound -Description = The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. diff --git a/PBS/pokemon.txt b/PBS/pokemon.txt index c1e1d2f26..262add642 100644 --- a/PBS/pokemon.txt +++ b/PBS/pokemon.txt @@ -13767,7 +13767,7 @@ Weight = 9.3 Color = Purple Shape = HeadLegs Category = Blossom -Pokedex = It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud. +Pokedex = Its folded petals are pretty tough. Bird Pokémon can peck at them all they want, and Cherrim won't be bothered at all. FormName = Overcast Form Generation = 4 WildItemUncommon = MIRACLESEED @@ -13800,7 +13800,7 @@ Weight = 6.3 Color = Purple Shape = Serpentine Category = Sea Slug -Pokedex = Its colors and shapes differ from region to region. In the Sinnoh region, two types are confirmed. +Pokedex = This Pokémon's habitat shapes its physique. According to some theories, life in warm ocean waters causes this variation to develop. FormName = West Sea Generation = 4 BattlerPlayerX = 0 @@ -13833,7 +13833,7 @@ Weight = 29.9 Color = Purple Shape = Serpentine Category = Sea Slug -Pokedex = It has a pliable body without any bones. If any part of its body is torn off, it grows right back. +Pokedex = Its search for food sometimes leads it onto land, where it leaves behind a sticky trail of slime as it passes through. FormName = West Sea Generation = 4 BattlerPlayerX = -6 @@ -15639,7 +15639,7 @@ Weight = 0.3 Color = Yellow Shape = BipedalTail Category = Knowledge -Pokedex = Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes. +Pokedex = Known as "The Being of Knowledge." It is said that it can wipe out the memory of those who see its eyes. Generation = 4 BattlerPlayerX = -1 BattlerPlayerY = 0 @@ -15668,7 +15668,7 @@ Weight = 0.3 Color = Pink Shape = BipedalTail Category = Emotion -Pokedex = Known as “The Being of Emotion.” It taught humans the nobility of sorrow, pain, and joy. +Pokedex = Known as "The Being of Emotion." It taught humans the nobility of sorrow, pain, and joy. Generation = 4 BattlerPlayerX = 1 BattlerPlayerY = 0 @@ -15697,7 +15697,7 @@ Weight = 0.3 Color = Blue Shape = BipedalTail Category = Willpower -Pokedex = Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance. +Pokedex = Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance. Generation = 4 BattlerPlayerX = 0 BattlerPlayerY = 0 @@ -21876,7 +21876,7 @@ Weight = 8.5 Color = Blue Shape = BipedalTail Category = Constraint -Pokedex = When in danger, it raises its ears and releases enough psychic power to grind a 10-ton truck to dust. +Pokedex = Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however. FormName = Male Generation = 6 BattlerPlayerX = 0 @@ -21970,7 +21970,7 @@ Weight = 53.0 Color = Brown Shape = HeadBase Category = Royal Sword -Pokedex = Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king. +Pokedex = In this defensive stance, Aegislash uses its steel body and a force field of spectral power to reduce the damage of any attack. FormName = Shield Forme Generation = 6 BattlerPlayerX = 0 @@ -22887,7 +22887,7 @@ Weight = 3.5 Color = Brown Shape = Head Category = Pumpkin -Pokedex = The pumpkin body is inhabited by a spirit trapped in this world. As the sun sets, it becomes restless and active. +Pokedex = When taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults. FormName = Small Size Generation = 6 BattlerPlayerX = 0 @@ -22919,7 +22919,7 @@ Weight = 9.5 Color = Brown Shape = HeadBase Category = Pumpkin -Pokedex = Singing in eerie voices, they wander town streets on the night of the new moon. Anyone who hears their song is cursed. +Pokedex = Small Gourgeist pretend to be children to fool adults. Anyone who falls for the act gets carried away to the hereafter. FormName = Small Size Generation = 6 BattlerPlayerX = 0 diff --git a/PBS/pokemon_forms.txt b/PBS/pokemon_forms.txt index 2dd2488dd..48f119a2a 100644 --- a/PBS/pokemon_forms.txt +++ b/PBS/pokemon_forms.txt @@ -76,7 +76,7 @@ TutorMoves = ATTRACT,BLIZZARD,CONFIDE,COVET,DARKPULSE,DOUBLETEAM,EMBARGO,ENDEAVO EggMoves = COUNTER,FINALGAMBIT,FURYSWIPES,MEFIRST,REVENGE,REVERSAL,SNATCH,STOCKPILE,SWALLOW,SWITCHEROO,UPROAR Weight = 3.8 Color = Black -Pokedex = With its incisors, it gnaws through doors and infiltrates people’s homes. Then, with a twitch of its whiskers, it steals whatever food it finds. +Pokedex = With its incisors, it gnaws through doors and infiltrates people's homes. Then, with a twitch of its whiskers, it steals whatever food it finds. Generation = 7 WildItemUncommon = PECHABERRY Evolutions = RATICATE,LevelNight,20 @@ -1100,6 +1100,7 @@ Color = Red [CHERRIM,1] FormName = Sunshine Form Color = Pink +Pokedex = After absorbing plenty of sunlight, Cherrim takes this form. It's full of energy while it's like this, and its liveliness will go on until sundown. BattlerPlayerX = 2 BattlerEnemyX = 2 BattlerEnemyY = 21 @@ -1107,10 +1108,12 @@ BattlerEnemyY = 21 [SHELLOS,1] FormName = East Sea Color = Blue +Pokedex = Its appearance changes depending on the environment. One theory suggests that living in cold seas causes Shellos to take on this form. #------------------------------- [GASTRODON,1] FormName = East Sea Color = Blue +Pokedex = Its body is covered in a sticky slime. It's very susceptible to dehydration, so it can't spend too much time on land. #------------------------------- [LOPUNNY,1] FormName = Mega Lopunny @@ -1359,7 +1362,7 @@ BattlerEnemyY = 30 BattlerShadowSize = 2 #------------------------------- [DARMANITAN,2] -FormName = Galarian +FormName = Galarian Standard Mode Type1 = ICE Abilities = GORILLATACTICS Moves = 0,ICICLECRASH,1,ICICLECRASH,1,POWDERSNOW,1,TACKLE,1,TAUNT,1,BITE,12,AVALANCHE,16,WORKUP,20,ICEFANG,24,HEADBUTT,28,ICEPUNCH,32,UPROAR,38,BELLYDRUM,44,BLIZZARD,50,THRASH,56,SUPERPOWER @@ -1372,7 +1375,7 @@ Pokedex = On days when blizzards blow through, it comes down to where people liv Generation = 8 #------------------------------- [DARMANITAN,3] -FormName = Galarian +FormName = Galarian Zen Mode Type1 = ICE Type2 = FIRE BaseStats = 105,160,55,135,30,55 @@ -1691,11 +1694,13 @@ FormName = Female HiddenAbilities = COMPETITIVE Moves = 1,STOREDPOWER,1,MEFIRST,1,MAGICALLEAF,1,SCRATCH,1,LEER,1,COVET,1,CONFUSION,5,COVET,9,CONFUSION,13,LIGHTSCREEN,17,PSYBEAM,19,FAKEOUT,22,DISARMINGVOICE,25,PSYSHOCK,28,CHARGEBEAM,31,SHADOWBALL,35,EXTRASENSORY,40,PSYCHIC,43,ROLEPLAY,45,SIGNALBEAM,48,SUCKERPUNCH,50,FUTURESIGHT,53,STOREDPOWER Color = White +Pokedex = Females are a bit more selfish and aggressive than males. If they don't get what they want, they will torment you with their psychic abilities. #------------------------------- [AEGISLASH,1] FormName = Blade Forme BaseStats = 60,140,50,60,140,50 EVs = 0,2,0,0,1,0 +Pokedex = Once upon a time, a king with an Aegislash reigned over the land. His Pokémon eventually drained him of life, and his kingdom fell with him. #------------------------------- [PUMPKABOO,1] FormName = Average Size @@ -1703,12 +1708,14 @@ BaseStats = 49,66,70,51,44,55 HiddenAbilities = INSOMNIA Height = 0.4 Weight = 5.0 +Pokedex = Spirits that wander this world are placed into Pumpkaboo's body. They're then moved on to the afterlife. #------------------------------- [PUMPKABOO,2] FormName = Large Size BaseStats = 54,66,70,46,44,55 Height = 0.5 Weight = 7.5 +Pokedex = When taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children. #------------------------------- [PUMPKABOO,3] FormName = Super Size @@ -1719,6 +1726,7 @@ Weight = 15.0 WildItemCommon = MIRACLESEED WildItemUncommon = MIRACLESEED WildItemRare = MIRACLESEED +Pokedex = Massive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered. #------------------------------- [GOURGEIST,1] FormName = Average Size @@ -1726,12 +1734,14 @@ BaseStats = 65,90,122,84,58,75 HiddenAbilities = INSOMNIA Height = 0.9 Weight = 12.5 +Pokedex = Eerie cries emanate from its body in the dead of night. The sounds are said to be the wails of spirits who are suffering in the afterlife. #------------------------------- [GOURGEIST,2] FormName = Large Size BaseStats = 75,95,122,69,58,75 Height = 1.1 Weight = 14.0 +Pokedex = Large Gourgeist put on the guise of adults, taking the hands of children to lead them to the afterlife. #------------------------------- [GOURGEIST,3] FormName = Super Size @@ -1742,6 +1752,7 @@ Weight = 39.0 WildItemCommon = MIRACLESEED WildItemUncommon = MIRACLESEED WildItemRare = MIRACLESEED +Pokedex = Supersized Gourgeist aren't picky. They will forcefully drag anyone off to the afterlife. #------------------------------- [XERNEAS,1] FormName = Active Mode