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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Double hats menu
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@@ -207,7 +207,7 @@ def pbPositionFaceWindow(facewindow,msgwindow)
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end
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end
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def pbPositionNearMsgWindow(cmdwindow,msgwindow,side)
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def pbPositionNearMsgWindow(cmdwindow,msgwindow,side, x_offset=nil,y_offset=nil)
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return if !cmdwindow
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if msgwindow
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height=[cmdwindow.height,Graphics.height-msgwindow.height].min
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@@ -234,6 +234,10 @@ def pbPositionNearMsgWindow(cmdwindow,msgwindow,side)
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cmdwindow.x=0
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cmdwindow.y=0
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end
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cmdwindow.x+= x_offset if x_offset
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cmdwindow.y+= y_offset if y_offset
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end
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# internal function
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@@ -909,7 +909,7 @@ def pbMessageChooseNumber(message, params, &block)
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end
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def pbShowCommands(msgwindow, commands = nil, cmdIfCancel = 0, defaultCmd = 0)
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def pbShowCommands(msgwindow, commands = nil, cmdIfCancel = 0, defaultCmd = 0, x_offset=nil, y_offset=nil)
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return 0 if !commands
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$PokemonTemp.speechbubble_arrow.visible =false if $PokemonTemp.speechbubble_arrow && !$PokemonTemp.speechbubble_arrow.disposed?
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if defaultCmd == 0 && ($game_variables && $game_variables[VAR_COMMAND_WINDOW_INDEX] != 0)
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@@ -919,7 +919,7 @@ def pbShowCommands(msgwindow, commands = nil, cmdIfCancel = 0, defaultCmd = 0)
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cmdwindow.z = 99999
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cmdwindow.visible = true
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cmdwindow.resizeToFit(cmdwindow.commands)
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pbPositionNearMsgWindow(cmdwindow, msgwindow, :right)
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pbPositionNearMsgWindow(cmdwindow, msgwindow, :right, x_offset, y_offset)
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cmdwindow.index = defaultCmd
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command = 0
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loop do
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@@ -195,11 +195,6 @@ class Player < Trainer
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end
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def clothes_color=(value)
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echoln value
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echoln @clothes
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#echoln $Trainer.dyed_clothes
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echoln caller
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@clothes_color=value
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$Trainer.dyed_clothes= {} if !$Trainer.dyed_clothes
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$Trainer.dyed_clothes[@clothes] = value if value
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@@ -218,7 +213,7 @@ class Player < Trainer
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refreshPlayerOutfit()
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end
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def hat_color=(value)
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@hat_color=value
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$Trainer.dyed_hats= {} if !$Trainer.dyed_hats
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@@ -66,9 +66,15 @@ def setHairColor(hue_shift)
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refreshPlayerOutfit()
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end
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def shiftHatColor(incr)
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$Trainer.hat_color = 0 if !$Trainer.hat_color
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$Trainer.hat_color += incr
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def shiftHatColor(incr,secondary_hat=false)
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if secondary_hat
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$Trainer.hat2_color = 0 if !$Trainer.hat2_color
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$Trainer.hat2_color += incr
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else
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$Trainer.hat_color = 0 if !$Trainer.hat_color
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$Trainer.hat_color += incr
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end
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refreshPlayerOutfit()
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end
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@@ -144,6 +150,7 @@ def generate_front_trainer_sprite_bitmap(allowEasterEgg=true, pokeball = nil,
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clothes_id = nil, hat_id = nil, hat2_id=nil, hair_id = nil,
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skin_tone_id = nil, hair_color = nil, hat_color = nil, clothes_color = nil,
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hat2_color = nil)
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clothes_id = $Trainer.clothes if !clothes_id
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hat_id = $Trainer.hat if !hat_id
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hat2_id = $Trainer.hat2 if !hat2_id
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@@ -115,8 +115,8 @@ def selectHairColor
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end
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def selectHatColor
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original_color = $Trainer.hat_color
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def selectHatColor(secondary_hat=false)
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original_color = secondary_hat ? $Trainer.hat2_color : $Trainer.hat_color
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display_outfit_preview()
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commands = ["Shift up", "Shift down", "Reset", "Confirm", "Never Mind"]
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previous_input = 0
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@@ -126,24 +126,26 @@ def selectHatColor
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case choice
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when 0 #NEXT
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pbSEPlay("GUI storage pick up", 80, 100)
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shiftHatColor(10)
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display_outfit_preview()
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shiftHatColor(10,secondary_hat)
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display_outfit_preview
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ret = true
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when 1 #PREVIOUS
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pbSEPlay("GUI storage pick up", 80, 100)
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shiftHatColor(-10)
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display_outfit_preview()
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shiftHatColor(-10,secondary_hat)
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display_outfit_preview
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ret = true
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when 2 #Reset
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pbSEPlay("GUI storage put down", 80, 100)
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$Trainer.hat_color = 0
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display_outfit_preview()
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refreshPlayerOutfit()
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$Trainer.hat_color = 0 if !secondary_hat
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$Trainer.hat2_color = 0 if secondary_hat
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display_outfit_preview
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refreshPlayerOutfit
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ret = false
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when 3 #Confirm
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break
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else
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$Trainer.hat_color = original_color
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$Trainer.hat_color = original_color if !secondary_hat
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$Trainer.hat2_color = original_color if secondary_hat
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ret = false
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break
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end
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@@ -1,5 +1,5 @@
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class TrainerClothesPreview
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attr_writer :pokeball, :clothes, :hat, :hat2, :hair, :skin_tone, :hair_color, :hat_color, :clothes_color
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attr_writer :pokeball, :clothes, :hat, :hat2, :hair, :skin_tone, :hair_color, :hat_color,:hat2_color, :clothes_color
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def initialize(x = 0, y = 0, windowed = true, pokeball = nil)
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@playerBitmap = nil
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@@ -76,9 +76,11 @@ def putOnHat(outfit_id, silent = false, is_secondary=false)
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dye_color = $Trainer.dyed_hats[outfit_id]
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if dye_color
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$Trainer.hat_color = dye_color
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$Trainer.hat_color = dye_color if !is_secondary
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$Trainer.hat2_color = dye_color if is_secondary
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else
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$Trainer.hat_color = nil
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$Trainer.hat_color = nil if !is_secondary
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$Trainer.hat2_color = nil if is_secondary
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end
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$game_map.refreshPlayerOutfit()
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Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.5 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.5 KiB |
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