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Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
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@@ -97,7 +97,7 @@ module GameData
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"Height" => [0, "f"],
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"Weight" => [0, "f"],
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"Color" => [0, "e", :BodyColor],
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"Shape" => [0, "y", :BodyShape],
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"Shape" => [0, "e", :BodyShape],
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"Habitat" => [0, "e", :Habitat],
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"Generation" => [0, "i"],
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"BattlerPlayerX" => [0, "i"],
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