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Snowstorm, forfeiting trainer battles, battle outcome values
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@@ -52,20 +52,23 @@ module Settings
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NUM_BADGES_BOOST_SPEED = (MECHANICS_GENERATION >= 4) ? 999 : 3
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#-----------------------------------------------------------------------------
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# Ability and item effects
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# Move, ability and item effects
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#-----------------------------------------------------------------------------
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# Whether the in-battle hail weather is replaced by Snowstorm (from Gen 9+)
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# instead.
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USE_SNOWSTORM_WEATHER_INSTEAD_OF_HAIL = (MECHANICS_GENERATION >= 9)
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# Whether weather caused by an ability lasts 5 rounds (true) or forever (false).
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FIXED_DURATION_WEATHER_FROM_ABILITY = (MECHANICS_GENERATION >= 6)
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FIXED_DURATION_WEATHER_FROM_ABILITY = (MECHANICS_GENERATION >= 6)
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# Whether X items (X Attack, etc.) raise their stat by 2 stages (true) or 1
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# (false).
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X_STAT_ITEMS_RAISE_BY_TWO_STAGES = (MECHANICS_GENERATION >= 7)
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X_STAT_ITEMS_RAISE_BY_TWO_STAGES = (MECHANICS_GENERATION >= 7)
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# Whether some Poké Balls have catch rate multipliers from Gen 7 (true) or
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# from earlier generations (false).
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NEW_POKE_BALL_CATCH_RATES = (MECHANICS_GENERATION >= 7)
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NEW_POKE_BALL_CATCH_RATES = (MECHANICS_GENERATION >= 7)
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# Whether Soul Dew powers up Psychic and Dragon-type moves by 20% (true) or
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# raises the holder's Special Attack and Special Defense by 50% (false).
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SOUL_DEW_POWERS_UP_TYPES = (MECHANICS_GENERATION >= 7)
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SOUL_DEW_POWERS_UP_TYPES = (MECHANICS_GENERATION >= 7)
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#-----------------------------------------------------------------------------
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# Affection
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@@ -120,6 +123,7 @@ module Settings
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# End of battle
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#-----------------------------------------------------------------------------
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CAN_FORFEIT_TRAINER_BATTLES = (MECHANICS_GENERATION >= 9)
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# The Game Switch which, while ON, prevents the player from losing money if
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# they lose a battle (they can still gain money from trainers for winning).
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NO_MONEY_LOSS = 33
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