mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents
This commit is contained in:
@@ -2,7 +2,7 @@
|
|||||||
# class Object
|
# class Object
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
class Object
|
class Object
|
||||||
alias full_inspect inspect
|
alias full_inspect inspect unless method_defined?(:full_inspect)
|
||||||
|
|
||||||
def inspect
|
def inspect
|
||||||
return "#<#{self.class}>"
|
return "#<#{self.class}>"
|
||||||
|
|||||||
@@ -41,9 +41,9 @@ end
|
|||||||
|
|
||||||
|
|
||||||
class Spriteset_Map
|
class Spriteset_Map
|
||||||
alias _animationSprite_initialize initialize
|
alias _animationSprite_initialize initialize unless method_defined?(:_animationSprite_initialize)
|
||||||
alias _animationSprite_update update
|
alias _animationSprite_update update unless method_defined?(:_animationSprite_update)
|
||||||
alias _animationSprite_dispose dispose
|
alias _animationSprite_dispose dispose unless method_defined?(:_animationSprite_dispose)
|
||||||
|
|
||||||
def initialize(map=nil)
|
def initialize(map=nil)
|
||||||
@usersprites=[]
|
@usersprites=[]
|
||||||
|
|||||||
@@ -7,19 +7,19 @@
|
|||||||
class Sprite_Shadow < RPG::Sprite
|
class Sprite_Shadow < RPG::Sprite
|
||||||
attr_accessor :character
|
attr_accessor :character
|
||||||
|
|
||||||
def initialize(viewport, character = nil,params=[])
|
def initialize(viewport, character = nil, params = [])
|
||||||
super(viewport)
|
super(viewport)
|
||||||
@source = params[0]
|
@source = params[0]
|
||||||
@anglemin = (params.size>1) ? params[1] : 0
|
@anglemin = (params.size > 1) ? params[1] : 0
|
||||||
@anglemax = (params.size>2) ? params[2] : 0
|
@anglemax = (params.size > 2) ? params[2] : 0
|
||||||
@self_opacity = (params.size>4) ? params[4] : 100
|
@self_opacity = (params.size > 4) ? params[4] : 100
|
||||||
@distancemax = (params.size>3) ? params[3] : 350
|
@distancemax = (params.size > 3) ? params[3] : 350
|
||||||
@character = character
|
@character = character
|
||||||
update
|
update
|
||||||
end
|
end
|
||||||
|
|
||||||
def dispose
|
def dispose
|
||||||
@chbitmap.dispose if @chbitmap
|
@chbitmap&.dispose
|
||||||
super
|
super
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -35,19 +35,18 @@ class Sprite_Shadow < RPG::Sprite
|
|||||||
@tile_id = @character.tile_id
|
@tile_id = @character.tile_id
|
||||||
@character_name = @character.character_name
|
@character_name = @character.character_name
|
||||||
@character_hue = @character.character_hue
|
@character_hue = @character.character_hue
|
||||||
|
@chbitmap&.dispose
|
||||||
if @tile_id >= 384
|
if @tile_id >= 384
|
||||||
@chbitmap.dispose if @chbitmap
|
|
||||||
@chbitmap = pbGetTileBitmap(@character.map.tileset_name,
|
@chbitmap = pbGetTileBitmap(@character.map.tileset_name,
|
||||||
@tile_id, @character.character_hue)
|
@tile_id, @character.character_hue)
|
||||||
self.src_rect.set(0, 0, 32, 32)
|
self.src_rect.set(0, 0, 32, 32)
|
||||||
@ch = 32
|
@ch = 32
|
||||||
@cw = 32
|
@cw = 32
|
||||||
self.ox = 16
|
self.ox = 16
|
||||||
self.oy = 32
|
self.oy = 32
|
||||||
else
|
else
|
||||||
@chbitmap.dispose if @chbitmap
|
@chbitmap = AnimatedBitmap.new('Graphics/Characters/' + @character.character_name,
|
||||||
@chbitmap = AnimatedBitmap.new(
|
@character.character_hue)
|
||||||
'Graphics/Characters/'+@character.character_name,@character.character_hue)
|
|
||||||
@cw = @chbitmap.width / 4
|
@cw = @chbitmap.width / 4
|
||||||
@ch = @chbitmap.height / 4
|
@ch = @chbitmap.height / 4
|
||||||
self.ox = @cw / 2
|
self.ox = @cw / 2
|
||||||
@@ -75,8 +74,8 @@ class Sprite_Shadow < RPG::Sprite
|
|||||||
self.src_rect.set(sx, sy, @cw, @ch)
|
self.src_rect.set(sx, sy, @cw, @ch)
|
||||||
end
|
end
|
||||||
self.x = ScreenPosHelper.pbScreenX(@character)
|
self.x = ScreenPosHelper.pbScreenX(@character)
|
||||||
self.y = ScreenPosHelper.pbScreenY(@character)-5
|
self.y = ScreenPosHelper.pbScreenY(@character) - 5
|
||||||
self.z = ScreenPosHelper.pbScreenZ(@character,@ch)-1
|
self.z = ScreenPosHelper.pbScreenZ(@character, @ch) - 1
|
||||||
self.zoom_x = ScreenPosHelper.pbScreenZoomX(@character)
|
self.zoom_x = ScreenPosHelper.pbScreenZoomX(@character)
|
||||||
self.zoom_y = ScreenPosHelper.pbScreenZoomY(@character)
|
self.zoom_y = ScreenPosHelper.pbScreenZoomY(@character)
|
||||||
self.blend_type = @character.blend_type
|
self.blend_type = @character.blend_type
|
||||||
@@ -89,10 +88,10 @@ class Sprite_Shadow < RPG::Sprite
|
|||||||
@deltax = ScreenPosHelper.pbScreenX(@source) - self.x
|
@deltax = ScreenPosHelper.pbScreenX(@source) - self.x
|
||||||
@deltay = ScreenPosHelper.pbScreenY(@source) - self.y
|
@deltay = ScreenPosHelper.pbScreenY(@source) - self.y
|
||||||
self.color = Color.new(0, 0, 0)
|
self.color = Color.new(0, 0, 0)
|
||||||
@distance = ((@deltax ** 2) + (@deltay ** 2))
|
@distance = ((@deltax**2) + (@deltay**2))
|
||||||
self.opacity = @self_opacity * 13000 / ((@distance * 370 / @distancemax) + 6000)
|
self.opacity = @self_opacity * 13_000 / ((@distance * 370 / @distancemax) + 6000)
|
||||||
self.angle = 57.3 * Math.atan2(@deltax, @deltay)
|
self.angle = 57.3 * Math.atan2(@deltax, @deltay)
|
||||||
@angle_trigo = self.angle+90
|
@angle_trigo = self.angle + 90
|
||||||
@angle_trigo += 360 if @angle_trigo < 0
|
@angle_trigo += 360 if @angle_trigo < 0
|
||||||
if @anglemin != 0 || @anglemax != 0
|
if @anglemin != 0 || @anglemax != 0
|
||||||
if (@angle_trigo < @anglemin || @angle_trigo > @anglemax) && @anglemin < @anglemax
|
if (@angle_trigo < @anglemin || @angle_trigo > @anglemax) && @anglemin < @anglemax
|
||||||
@@ -124,7 +123,7 @@ end
|
|||||||
# ? CLASS Sprite_Character edit
|
# ? CLASS Sprite_Character edit
|
||||||
#===================================================
|
#===================================================
|
||||||
class Sprite_Character < RPG::Sprite
|
class Sprite_Character < RPG::Sprite
|
||||||
alias :shadow_initialize :initialize
|
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
|
||||||
|
|
||||||
def initialize(viewport, character = nil)
|
def initialize(viewport, character = nil)
|
||||||
@ombrelist = []
|
@ombrelist = []
|
||||||
@@ -132,37 +131,33 @@ class Sprite_Character < RPG::Sprite
|
|||||||
shadow_initialize(viewport, @character)
|
shadow_initialize(viewport, @character)
|
||||||
end
|
end
|
||||||
|
|
||||||
def setShadows(map,shadows)
|
def setShadows(map, shadows)
|
||||||
if character.is_a?(Game_Event) && shadows.length > 0
|
if character.is_a?(Game_Event) && shadows.length > 0
|
||||||
params = XPML_read(map,"Shadow",@character,4)
|
params = XPML_read(map, "Shadow", @character, 4)
|
||||||
if params != nil
|
if params != nil
|
||||||
for i in 0...shadows.size
|
shadows.each do |shadow|
|
||||||
@ombrelist.push(Sprite_Shadow.new(viewport, @character, shadows[i]))
|
@ombrelist.push(Sprite_Shadow.new(viewport, @character, shadows))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if character.is_a?(Game_Player) && shadows.length > 0
|
if character.is_a?(Game_Player) && shadows.length > 0
|
||||||
for i in 0...shadows.size
|
shadows.each do |shadow|
|
||||||
@ombrelist.push(Sprite_Shadow.new(viewport, $game_player, shadows[i]))
|
@ombrelist.push(Sprite_Shadow.new(viewport, $game_player, shadow))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
update
|
update
|
||||||
end
|
end
|
||||||
|
|
||||||
def clearShadows
|
def clearShadows
|
||||||
@ombrelist.each { |s| s.dispose if s }
|
@ombrelist.each { |s| s&.dispose }
|
||||||
@ombrelist.clear
|
@ombrelist.clear
|
||||||
end
|
end
|
||||||
|
|
||||||
alias shadow_update update
|
alias shadow_update update unless method_defined?(:shadow_update)
|
||||||
|
|
||||||
def update
|
def update
|
||||||
shadow_update
|
shadow_update
|
||||||
if @ombrelist.length>0
|
@ombrelist.each { |ombre| ombre.update }
|
||||||
for i in 0...@ombrelist.size
|
|
||||||
@ombrelist[i].update
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -183,24 +178,24 @@ end
|
|||||||
class Spriteset_Map
|
class Spriteset_Map
|
||||||
attr_accessor :shadows
|
attr_accessor :shadows
|
||||||
|
|
||||||
alias shadow_initialize initialize
|
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
|
||||||
def initialize(map=nil)
|
|
||||||
|
def initialize(map = nil)
|
||||||
@shadows = []
|
@shadows = []
|
||||||
warn = false
|
warn = false
|
||||||
map = $game_map if !map
|
map = $game_map if !map
|
||||||
for k in map.events.keys.sort
|
map.events.keys.sort.each do |k|
|
||||||
ev = map.events[k]
|
ev = map.events[k]
|
||||||
warn = true if (ev.list != nil && ev.list.length > 0 &&
|
warn = true if ev.list != nil && ev.list.length > 0 && ev.list[0].code == 108 &&
|
||||||
ev.list[0].code == 108 &&
|
(ev.list[0].parameters == ["s"] || ev.list[0].parameters == ["o"])
|
||||||
(ev.list[0].parameters == ["s"] || ev.list[0].parameters == ["o"]))
|
params = XPML_read(map, "Shadow Source", ev, 4)
|
||||||
params = XPML_read(map,"Shadow Source", ev, 4)
|
|
||||||
@shadows.push([ev] + params) if params != nil
|
@shadows.push([ev] + params) if params != nil
|
||||||
end
|
end
|
||||||
if warn == true
|
if warn == true
|
||||||
p "Warning : At least one event on this map uses the obsolete way to add shadows"
|
p "Warning : At least one event on this map uses the obsolete way to add shadows"
|
||||||
end
|
end
|
||||||
shadow_initialize(map)
|
shadow_initialize(map)
|
||||||
for sprite in @character_sprites
|
@character_sprites.each do |sprite|
|
||||||
sprite.setShadows(map, @shadows)
|
sprite.setShadows(map, @shadows)
|
||||||
end
|
end
|
||||||
$scene.spritesetGlobal.playersprite.setShadows(map, @shadows)
|
$scene.spritesetGlobal.playersprite.setShadows(map, @shadows)
|
||||||
@@ -228,31 +223,31 @@ end
|
|||||||
# p XPML_read("third", event_id) -> [3]
|
# p XPML_read("third", event_id) -> [3]
|
||||||
# p XPML_read("forth", event_id) -> nil
|
# p XPML_read("forth", event_id) -> nil
|
||||||
#===================================================
|
#===================================================
|
||||||
def XPML_read(map,markup,event,max_param_number=0)
|
def XPML_read(map, markup, event, max_param_number = 0)
|
||||||
parameter_list = nil
|
parameter_list = nil
|
||||||
return nil if !event || event.list == nil
|
return nil if !event || event.list.nil?
|
||||||
for i in 0...event.list.size
|
event.list.size.times do |i|
|
||||||
if event.list[i].code == 108 &&
|
if event.list[i].code == 108 &&
|
||||||
event.list[i].parameters[0].downcase == "begin " + markup.downcase
|
event.list[i].parameters[0].downcase == "begin " + markup.downcase
|
||||||
parameter_list = [] if parameter_list == nil
|
parameter_list = [] if parameter_list.nil?
|
||||||
for j in i+1...event.list.size
|
((i + 1)...event.list.size).each do |j|
|
||||||
if event.list[j].code == 108
|
if event.list[j].code == 108
|
||||||
parts = event.list[j].parameters[0].split
|
parts = event.list[j].parameters[0].split
|
||||||
if parts.size != 1 && parts[0].downcase != "begin"
|
if parts.size != 1 && parts[0].downcase != "begin"
|
||||||
if parts[1].to_i != 0 || parts[1] == "0"
|
if parts[1].to_i != 0 || parts[1] == "0"
|
||||||
parameter_list.push(parts[1].to_i)
|
parameter_list.push(parts[1].to_i)
|
||||||
else
|
|
||||||
parameter_list.push(parts[1])
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
return parameter_list
|
parameter_list.push(parts[1])
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
return parameter_list
|
return parameter_list
|
||||||
end
|
end
|
||||||
return parameter_list if max_param_number != 0 && j == i + max_param_number
|
else
|
||||||
|
return parameter_list
|
||||||
end
|
end
|
||||||
|
return parameter_list if max_param_number != 0 && j == i + max_param_number
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
return parameter_list
|
return parameter_list
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -2,36 +2,36 @@
|
|||||||
# Based on version 2 by Near Fantastica, 04.01.06
|
# Based on version 2 by Near Fantastica, 04.01.06
|
||||||
# In turn based on the Particle Engine designed by PinkMan
|
# In turn based on the Particle Engine designed by PinkMan
|
||||||
class Particle_Engine
|
class Particle_Engine
|
||||||
def initialize(viewport=nil,map=nil)
|
def initialize(viewport = nil, map = nil)
|
||||||
@map = (map) ? map : $game_map
|
@map = (map) ? map : $game_map
|
||||||
@viewport = viewport
|
@viewport = viewport
|
||||||
@effect = []
|
@effect = []
|
||||||
@disposed = false
|
@disposed = false
|
||||||
@firsttime = true
|
@firsttime = true
|
||||||
@effects = {
|
@effects = {
|
||||||
# PinkMan's Effects
|
# PinkMan's Effects
|
||||||
"fire" => Particle_Engine::Fire,
|
"fire" => Particle_Engine::Fire,
|
||||||
"smoke" => Particle_Engine::Smoke,
|
"smoke" => Particle_Engine::Smoke,
|
||||||
"teleport" => Particle_Engine::Teleport,
|
"teleport" => Particle_Engine::Teleport,
|
||||||
"spirit" => Particle_Engine::Spirit,
|
"spirit" => Particle_Engine::Spirit,
|
||||||
"explosion" => Particle_Engine::Explosion,
|
"explosion" => Particle_Engine::Explosion,
|
||||||
"aura" => Particle_Engine::Aura,
|
"aura" => Particle_Engine::Aura,
|
||||||
# BlueScope's Effects
|
# BlueScope's Effects
|
||||||
"soot" => Particle_Engine::Soot,
|
"soot" => Particle_Engine::Soot,
|
||||||
"sootsmoke" => Particle_Engine::SootSmoke,
|
"sootsmoke" => Particle_Engine::SootSmoke,
|
||||||
"rocket" => Particle_Engine::Rocket,
|
"rocket" => Particle_Engine::Rocket,
|
||||||
"fixteleport" => Particle_Engine::FixedTeleport,
|
"fixteleport" => Particle_Engine::FixedTeleport,
|
||||||
"smokescreen" => Particle_Engine::Smokescreen,
|
"smokescreen" => Particle_Engine::Smokescreen,
|
||||||
"flare" => Particle_Engine::Flare,
|
"flare" => Particle_Engine::Flare,
|
||||||
"splash" => Particle_Engine::Splash,
|
"splash" => Particle_Engine::Splash,
|
||||||
# By Peter O.
|
# By Peter O.
|
||||||
"starteleport" => Particle_Engine::StarTeleport
|
"starteleport" => Particle_Engine::StarTeleport
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
def dispose
|
def dispose
|
||||||
return if disposed?
|
return if disposed?
|
||||||
for particle in @effect
|
@effect.each do |particle|
|
||||||
next if particle.nil?
|
next if particle.nil?
|
||||||
particle.dispose
|
particle.dispose
|
||||||
end
|
end
|
||||||
@@ -54,47 +54,46 @@ class Particle_Engine
|
|||||||
@effect.delete_at(event.id)
|
@effect.delete_at(event.id)
|
||||||
end
|
end
|
||||||
|
|
||||||
def realloc_effect(event,particle)
|
def realloc_effect(event, particle)
|
||||||
type = pbEventCommentInput(event, 1, "Particle Engine Type")
|
type = pbEventCommentInput(event, 1, "Particle Engine Type")
|
||||||
if type.nil?
|
if type.nil?
|
||||||
particle.dispose if particle
|
particle&.dispose
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
type = type[0].downcase
|
type = type[0].downcase
|
||||||
cls = @effects[type]
|
cls = @effects[type]
|
||||||
if cls.nil?
|
if cls.nil?
|
||||||
particle.dispose if particle
|
particle&.dispose
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
if !particle || !particle.is_a?(cls)
|
if !particle || !particle.is_a?(cls)
|
||||||
particle.dispose if particle
|
particle&.dispose
|
||||||
particle = cls.new(event,@viewport)
|
particle = cls.new(event, @viewport)
|
||||||
end
|
end
|
||||||
return particle
|
return particle
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbParticleEffect(event)
|
def pbParticleEffect(event)
|
||||||
return realloc_effect(event,nil)
|
return realloc_effect(event, nil)
|
||||||
end
|
end
|
||||||
|
|
||||||
def update
|
def update
|
||||||
if @firsttime
|
if @firsttime
|
||||||
@firsttime = false
|
@firsttime = false
|
||||||
for event in @map.events.values
|
@map.events.values.each do |event|
|
||||||
remove_effect(event)
|
remove_effect(event)
|
||||||
add_effect(event)
|
add_effect(event)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for i in 0...@effect.length
|
@effect.each_with_index do |particle, i|
|
||||||
particle = @effect[i]
|
|
||||||
next if particle.nil?
|
next if particle.nil?
|
||||||
if particle.event.pe_refresh
|
if particle.event.pe_refresh
|
||||||
event = particle.event
|
event = particle.event
|
||||||
event.pe_refresh = false
|
event.pe_refresh = false
|
||||||
particle = realloc_effect(event,particle)
|
particle = realloc_effect(event, particle)
|
||||||
@effect[i] = particle
|
@effect[i] = particle
|
||||||
end
|
end
|
||||||
particle.update if particle
|
particle&.update
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -136,7 +135,7 @@ class ParticleSprite
|
|||||||
end
|
end
|
||||||
|
|
||||||
def dispose
|
def dispose
|
||||||
@sprite.dispose if @sprite
|
@sprite&.dispose
|
||||||
end
|
end
|
||||||
|
|
||||||
def bitmap=(value)
|
def bitmap=(value)
|
||||||
@@ -153,21 +152,21 @@ class ParticleSprite
|
|||||||
def update
|
def update
|
||||||
w = Graphics.width
|
w = Graphics.width
|
||||||
h = Graphics.height
|
h = Graphics.height
|
||||||
if !@sprite && @x>=@minleft && @y>=@mintop && @x<w && @y<h
|
if !@sprite && @x >= @minleft && @y >= @mintop && @x < w && @y < h
|
||||||
@sprite = Sprite.new(@viewport)
|
@sprite = Sprite.new(@viewport)
|
||||||
elsif @sprite && (@x<@minleft || @y<@mintop || @x>=w || @y>=h)
|
elsif @sprite && (@x < @minleft || @y < @mintop || @x >= w || @y >= h)
|
||||||
@sprite.dispose
|
@sprite.dispose
|
||||||
@sprite = nil
|
@sprite = nil
|
||||||
end
|
end
|
||||||
if @sprite
|
if @sprite
|
||||||
@sprite.x = @x if @sprite.x!=@x
|
@sprite.x = @x if @sprite.x != @x
|
||||||
@sprite.x -= @ox
|
@sprite.x -= @ox
|
||||||
@sprite.y = @y if @sprite.y!=@y
|
@sprite.y = @y if @sprite.y != @y
|
||||||
@sprite.y -= @oy
|
@sprite.y -= @oy
|
||||||
@sprite.z = @z if @sprite.z!=@z
|
@sprite.z = @z if @sprite.z != @z
|
||||||
@sprite.opacity = @opacity if @sprite.opacity!=@opacity
|
@sprite.opacity = @opacity if @sprite.opacity != @opacity
|
||||||
@sprite.blend_type = @blend_type if @sprite.blend_type!=@blend_type
|
@sprite.blend_type = @blend_type if @sprite.blend_type != @blend_type
|
||||||
@sprite.bitmap = @bitmap if @sprite.bitmap!=@bitmap
|
@sprite.bitmap = @bitmap if @sprite.bitmap != @bitmap
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -177,7 +176,7 @@ end
|
|||||||
class ParticleEffect_Event < ParticleEffect
|
class ParticleEffect_Event < ParticleEffect
|
||||||
attr_accessor :event
|
attr_accessor :event
|
||||||
|
|
||||||
def initialize(event,viewport=nil)
|
def initialize(event, viewport = nil)
|
||||||
@event = event
|
@event = event
|
||||||
@viewport = viewport
|
@viewport = viewport
|
||||||
@particles = []
|
@particles = []
|
||||||
@@ -185,24 +184,24 @@ class ParticleEffect_Event < ParticleEffect
|
|||||||
end
|
end
|
||||||
|
|
||||||
def setParameters(params)
|
def setParameters(params)
|
||||||
@randomhue,@leftright,@fade,
|
@randomhue, @leftright, @fade,
|
||||||
@maxparticless,@hue,@slowdown,
|
@maxparticless, @hue, @slowdown,
|
||||||
@ytop,@ybottom,@xleft,@xright,
|
@ytop, @ybottom, @xleft, @xright,
|
||||||
@xgravity,@ygravity,@xoffset,@yoffset,
|
@xgravity, @ygravity, @xoffset, @yoffset,
|
||||||
@opacityvar,@originalopacity = params
|
@opacityvar, @originalopacity = params
|
||||||
end
|
end
|
||||||
|
|
||||||
def loadBitmap(filename,hue)
|
def loadBitmap(filename, hue)
|
||||||
key = [filename,hue]
|
key = [filename, hue]
|
||||||
bitmap = @bitmaps[key]
|
bitmap = @bitmaps[key]
|
||||||
if !bitmap || bitmap.disposed?
|
if !bitmap || bitmap.disposed?
|
||||||
bitmap = AnimatedBitmap.new("Graphics/Fogs/"+filename,hue).deanimate
|
bitmap = AnimatedBitmap.new("Graphics/Fogs/" + filename, hue).deanimate
|
||||||
@bitmaps[key] = bitmap
|
@bitmaps[key] = bitmap
|
||||||
end
|
end
|
||||||
return bitmap
|
return bitmap
|
||||||
end
|
end
|
||||||
|
|
||||||
def initParticles(filename,opacity,zOffset=0,blendtype=1)
|
def initParticles(filename, opacity, zOffset = 0, blendtype = 1)
|
||||||
@particles = []
|
@particles = []
|
||||||
@particlex = []
|
@particlex = []
|
||||||
@particley = []
|
@particley = []
|
||||||
@@ -217,20 +216,20 @@ class ParticleEffect_Event < ParticleEffect
|
|||||||
@zoffset = zOffset
|
@zoffset = zOffset
|
||||||
@bmwidth = 32
|
@bmwidth = 32
|
||||||
@bmheight = 32
|
@bmheight = 32
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particlex[i] = -@xoffset
|
@particlex[i] = -@xoffset
|
||||||
@particley[i] = -@yoffset
|
@particley[i] = -@yoffset
|
||||||
@particles[i] = ParticleSprite.new(@viewport)
|
@particles[i] = ParticleSprite.new(@viewport)
|
||||||
@particles[i].bitmap = loadBitmap(filename, @hue) if filename
|
@particles[i].bitmap = loadBitmap(filename, @hue) if filename
|
||||||
if i==0 && @particles[i].bitmap
|
if i == 0 && @particles[i].bitmap
|
||||||
@bmwidth = @particles[i].bitmap.width
|
@bmwidth = @particles[i].bitmap.width
|
||||||
@bmheight = @particles[i].bitmap.height
|
@bmheight = @particles[i].bitmap.height
|
||||||
end
|
end
|
||||||
@particles[i].blend_type = blendtype
|
@particles[i].blend_type = blendtype
|
||||||
@particles[i].y = @startingy
|
@particles[i].y = @startingy
|
||||||
@particles[i].x = @startingx
|
@particles[i].x = @startingx
|
||||||
@particles[i].z = self.z+zOffset
|
@particles[i].z = self.z + zOffset
|
||||||
@opacity[i] = rand(opacity/4)
|
@opacity[i] = rand(opacity / 4)
|
||||||
@particles[i].opacity = @opacity[i]
|
@particles[i].opacity = @opacity[i]
|
||||||
@particles[i].update
|
@particles[i].update
|
||||||
end
|
end
|
||||||
@@ -253,29 +252,29 @@ class ParticleEffect_Event < ParticleEffect
|
|||||||
newRealY = @event.real_y
|
newRealY = @event.real_y
|
||||||
@startingx = selfX + @xoffset
|
@startingx = selfX + @xoffset
|
||||||
@startingy = selfY + @yoffset
|
@startingy = selfY + @yoffset
|
||||||
@__offsetx = (@real_x==newRealX) ? 0 : selfX-@screen_x
|
@__offsetx = (@real_x == newRealX) ? 0 : selfX - @screen_x
|
||||||
@__offsety = (@real_y==newRealY) ? 0 : selfY-@screen_y
|
@__offsety = (@real_y == newRealY) ? 0 : selfY - @screen_y
|
||||||
@screen_x = selfX
|
@screen_x = selfX
|
||||||
@screen_y = selfY
|
@screen_y = selfY
|
||||||
@real_x = newRealX
|
@real_x = newRealX
|
||||||
@real_y = newRealY
|
@real_y = newRealY
|
||||||
if @opacityvar>0 && @viewport
|
if @opacityvar > 0 && @viewport
|
||||||
opac = 255.0/@opacityvar
|
opac = 255.0 / @opacityvar
|
||||||
minX = opac*(-@xgravity*1.0 / @slowdown).floor + @startingx
|
minX = (opac * (-@xgravity.to_f / @slowdown).floor) + @startingx
|
||||||
maxX = opac*(@xgravity*1.0 / @slowdown).floor + @startingx
|
maxX = (opac * (@xgravity.to_f / @slowdown).floor) + @startingx
|
||||||
minY = opac*(-@ygravity*1.0 / @slowdown).floor + @startingy
|
minY = (opac * (-@ygravity.to_f / @slowdown).floor) + @startingy
|
||||||
maxY = @startingy
|
maxY = @startingy
|
||||||
minX -= @bmwidth
|
minX -= @bmwidth
|
||||||
minY -= @bmheight
|
minY -= @bmheight
|
||||||
maxX += @bmwidth
|
maxX += @bmwidth
|
||||||
maxY += @bmheight
|
maxY += @bmheight
|
||||||
if maxX<0 || maxY<0 || minX>=Graphics.width || minY>=Graphics.height
|
if maxX < 0 || maxY < 0 || minX >= Graphics.width || minY >= Graphics.height
|
||||||
# echo "skipped"
|
# echo "skipped"
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
particleZ = selfZ+@zoffset
|
particleZ = selfZ + @zoffset
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].z = particleZ
|
@particles[i].z = particleZ
|
||||||
if @particles[i].y <= @ytop
|
if @particles[i].y <= @ytop
|
||||||
@particles[i].y = @startingy + @yoffset
|
@particles[i].y = @startingy + @yoffset
|
||||||
@@ -309,14 +308,12 @@ class ParticleEffect_Event < ParticleEffect
|
|||||||
@particlex[i] = 0.0
|
@particlex[i] = 0.0
|
||||||
@particley[i] = 0.0
|
@particley[i] = 0.0
|
||||||
end
|
end
|
||||||
else
|
elsif @opacity[i] <= 0
|
||||||
if @opacity[i] <= 0
|
@opacity[i] = 250
|
||||||
@opacity[i] = 250
|
@particles[i].y = @startingy + @yoffset
|
||||||
@particles[i].y = @startingy + @yoffset
|
@particles[i].x = @startingx + @xoffset
|
||||||
@particles[i].x = @startingx + @xoffset
|
@particlex[i] = 0.0
|
||||||
@particlex[i] = 0.0
|
@particley[i] = 0.0
|
||||||
@particley[i] = 0.0
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
calcParticlePos(i)
|
calcParticlePos(i)
|
||||||
if @randomhue == 1
|
if @randomhue == 1
|
||||||
@@ -333,26 +330,26 @@ class ParticleEffect_Event < ParticleEffect
|
|||||||
def calcParticlePos(i)
|
def calcParticlePos(i)
|
||||||
@leftright = rand(2)
|
@leftright = rand(2)
|
||||||
if @leftright == 1
|
if @leftright == 1
|
||||||
xo = -@xgravity*1.0 / @slowdown
|
xo = -@xgravity.to_f / @slowdown
|
||||||
else
|
else
|
||||||
xo = @xgravity*1.0 / @slowdown
|
xo = @xgravity.to_f / @slowdown
|
||||||
end
|
end
|
||||||
yo = -@ygravity*1.0 / @slowdown
|
yo = -@ygravity.to_f / @slowdown
|
||||||
@particlex[i] += xo
|
@particlex[i] += xo
|
||||||
@particley[i] += yo
|
@particley[i] += yo
|
||||||
@particlex[i] -= @__offsetx
|
@particlex[i] -= @__offsetx
|
||||||
@particley[i] -= @__offsety
|
@particley[i] -= @__offsety
|
||||||
@particlex[i] = @particlex[i].floor
|
@particlex[i] = @particlex[i].floor
|
||||||
@particley[i] = @particley[i].floor
|
@particley[i] = @particley[i].floor
|
||||||
@particles[i].x = @particlex[i]+@startingx+@xoffset
|
@particles[i].x = @particlex[i] + @startingx + @xoffset
|
||||||
@particles[i].y = @particley[i]+@startingy+@yoffset
|
@particles[i].y = @particley[i] + @startingy + @yoffset
|
||||||
end
|
end
|
||||||
|
|
||||||
def dispose
|
def dispose
|
||||||
for particle in @particles
|
@particles.each do |particle|
|
||||||
particle.dispose
|
particle.dispose
|
||||||
end
|
end
|
||||||
for bitmap in @bitmaps.values
|
@bitmaps.values.each do |bitmap|
|
||||||
bitmap.dispose
|
bitmap.dispose
|
||||||
end
|
end
|
||||||
@particles.clear
|
@particles.clear
|
||||||
@@ -363,34 +360,34 @@ end
|
|||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Fire < ParticleEffect_Event
|
class Particle_Engine::Fire < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,20,40,0.5,-64,
|
setParameters([0, 0, 1, 20, 40, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-13,30,0])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -13, 30, 0])
|
||||||
initParticles("particle",250)
|
initParticles("particle", 250)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Smoke < ParticleEffect_Event
|
class Particle_Engine::Smoke < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,0,80,20,0.5,-64,
|
setParameters([0, 0, 0, 80, 20, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-15,5,80])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -15, 5, 80])
|
||||||
initParticles("smoke",250)
|
initParticles("smoke", 250)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Teleport < ParticleEffect_Event
|
class Particle_Engine::Teleport < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([1,1,1,10,rand(360),1,-64,
|
setParameters([1, 1, 1, 10, rand(360), 1, -64,
|
||||||
Graphics.height,-64,Graphics.width,0,3,-8,-15,20,0])
|
Graphics.height, -64, Graphics.width, 0, 3, -8, -15, 20, 0])
|
||||||
initParticles("wideportal",250)
|
initParticles("wideportal", 250)
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].ox = 16
|
@particles[i].ox = 16
|
||||||
@particles[i].oy = 16
|
@particles[i].oy = 16
|
||||||
end
|
end
|
||||||
@@ -400,56 +397,56 @@ end
|
|||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Spirit < ParticleEffect_Event
|
class Particle_Engine::Spirit < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([1,0,1,20,rand(360),0.5,-64,
|
setParameters([1, 0, 1, 20, rand(360), 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-13,30,0])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -13, 30, 0])
|
||||||
initParticles("particle",250)
|
initParticles("particle", 250)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Explosion < ParticleEffect_Event
|
class Particle_Engine::Explosion < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,20,0,0.5,-64,
|
setParameters([0, 0, 1, 20, 0, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-13,30,0])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -13, 30, 0])
|
||||||
initParticles("explosion",250)
|
initParticles("explosion", 250)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Aura < ParticleEffect_Event
|
class Particle_Engine::Aura < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,20,0,1,-64,
|
setParameters([0, 0, 1, 20, 0, 1, -64,
|
||||||
Graphics.height,-64,Graphics.width,2,2,-5,-13,30,0])
|
Graphics.height, -64, Graphics.width, 2, 2, -5, -13, 30, 0])
|
||||||
initParticles("particle",250)
|
initParticles("particle", 250)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Soot < ParticleEffect_Event
|
class Particle_Engine::Soot < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,0,20,0,0.5,-64,
|
setParameters([0, 0, 0, 20, 0, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-15,5,80])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -15, 5, 80])
|
||||||
initParticles("smoke",100,0,2)
|
initParticles("smoke", 100, 0, 2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::SootSmoke < ParticleEffect_Event
|
class Particle_Engine::SootSmoke < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,0,30,0,0.5,-64,
|
setParameters([0, 0, 0, 30, 0, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0.10,-5,-15,5,80])
|
Graphics.height, -64, Graphics.width, 0.5, 0.10, -5, -15, 5, 80])
|
||||||
initParticles("smoke",100,0)
|
initParticles("smoke", 100, 0)
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].blend_type = rand(6) < 3 ? 1 : 2
|
@particles[i].blend_type = rand(6) < 3 ? 1 : 2
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -458,23 +455,23 @@ end
|
|||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Rocket < ParticleEffect_Event
|
class Particle_Engine::Rocket < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,0,60,0,0.5,-64,
|
setParameters([0, 0, 0, 60, 0, 0.5, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.5,0,-5,-15,5,80])
|
Graphics.height, -64, Graphics.width, 0.5, 0, -5, -15, 5, 80])
|
||||||
initParticles("smoke",100,-1)
|
initParticles("smoke", 100, -1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::FixedTeleport < ParticleEffect_Event
|
class Particle_Engine::FixedTeleport < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([1,0,1,10,rand(360),1,
|
setParameters([1, 0, 1, 10, rand(360), 1,
|
||||||
-Graphics.height,Graphics.height,0,Graphics.width,0,3,-8,-15,20,0])
|
-Graphics.height, Graphics.height, 0, Graphics.width, 0, 3, -8, -15, 20, 0])
|
||||||
initParticles("wideportal",250)
|
initParticles("wideportal", 250)
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].ox = 16
|
@particles[i].ox = 16
|
||||||
@particles[i].oy = 16
|
@particles[i].oy = 16
|
||||||
end
|
end
|
||||||
@@ -485,12 +482,12 @@ end
|
|||||||
|
|
||||||
# By Peter O.
|
# By Peter O.
|
||||||
class Particle_Engine::StarTeleport < ParticleEffect_Event
|
class Particle_Engine::StarTeleport < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,10,0,1,
|
setParameters([0, 0, 1, 10, 0, 1,
|
||||||
-Graphics.height,Graphics.height,0,Graphics.width,0,3,-8,-15,10,0])
|
-Graphics.height, Graphics.height, 0, Graphics.width, 0, 3, -8, -15, 10, 0])
|
||||||
initParticles("star",250)
|
initParticles("star", 250)
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].ox = 48
|
@particles[i].ox = 48
|
||||||
@particles[i].oy = 48
|
@particles[i].oy = 48
|
||||||
end
|
end
|
||||||
@@ -500,64 +497,64 @@ end
|
|||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Smokescreen < ParticleEffect_Event
|
class Particle_Engine::Smokescreen < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,0,250,0,0.2,-64,
|
setParameters([0, 0, 0, 250, 0, 0.2, -64,
|
||||||
Graphics.height,-64,Graphics.width,0.8,0.8,-5,-15,5,80])
|
Graphics.height, -64, Graphics.width, 0.8, 0.8, -5, -15, 5, 80])
|
||||||
initParticles(nil,100)
|
initParticles(nil, 100)
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
rnd = rand(3)
|
rnd = rand(3)
|
||||||
@opacity[i] = (rnd==0) ? 1 : 100
|
@opacity[i] = (rnd == 0) ? 1 : 100
|
||||||
filename = (rnd==0) ? "explosionsmoke" : "smoke"
|
filename = (rnd == 0) ? "explosionsmoke" : "smoke"
|
||||||
@particles[i].bitmap = loadBitmap(filename, @hue)
|
@particles[i].bitmap = loadBitmap(filename, @hue)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def calcParticlePos(i)
|
def calcParticlePos(i)
|
||||||
if @randomhue==1
|
if @randomhue == 1
|
||||||
filename = (rand(3)==0) ? "explosionsmoke" : "smoke"
|
filename = (rand(3) == 0) ? "explosionsmoke" : "smoke"
|
||||||
@particles[i].bitmap = loadBitmap(filename, @hue)
|
@particles[i].bitmap = loadBitmap(filename, @hue)
|
||||||
end
|
end
|
||||||
multiple = 1.7
|
multiple = 1.7
|
||||||
xgrav = @xgravity*multiple/@slowdown
|
xgrav = @xgravity * multiple / @slowdown
|
||||||
xgrav = -xgrav if (rand(2)==1)
|
xgrav = -xgrav if rand(2) == 1
|
||||||
ygrav = @ygravity*multiple/@slowdown
|
ygrav = @ygravity * multiple / @slowdown
|
||||||
ygrav = -ygrav if (rand(2)==1)
|
ygrav = -ygrav if rand(2) == 1
|
||||||
@particlex[i] += xgrav
|
@particlex[i] += xgrav
|
||||||
@particley[i] += ygrav
|
@particley[i] += ygrav
|
||||||
@particlex[i] -= @__offsetx
|
@particlex[i] -= @__offsetx
|
||||||
@particley[i] -= @__offsety
|
@particley[i] -= @__offsety
|
||||||
@particlex[i] = @particlex[i].floor
|
@particlex[i] = @particlex[i].floor
|
||||||
@particley[i] = @particley[i].floor
|
@particley[i] = @particley[i].floor
|
||||||
@particles[i].x = @particlex[i]+@startingx+@xoffset
|
@particles[i].x = @particlex[i] + @startingx + @xoffset
|
||||||
@particles[i].y = @particley[i]+@startingy+@yoffset
|
@particles[i].y = @particley[i] + @startingy + @yoffset
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Flare < ParticleEffect_Event
|
class Particle_Engine::Flare < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,30,10,1,-64,
|
setParameters([0, 0, 1, 30, 10, 1, -64,
|
||||||
Graphics.height,-64,Graphics.width,2,2,-5,-12,30,0])
|
Graphics.height, -64, Graphics.width, 2, 2, -5, -12, 30, 0])
|
||||||
initParticles("particle",255)
|
initParticles("particle", 255)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class Particle_Engine::Splash < ParticleEffect_Event
|
class Particle_Engine::Splash < ParticleEffect_Event
|
||||||
def initialize(event,viewport)
|
def initialize(event, viewport)
|
||||||
super
|
super
|
||||||
setParameters([0,0,1,30,255,1,-64,
|
setParameters([0, 0, 1, 30, 255, 1, -64,
|
||||||
Graphics.height,-64,Graphics.width,4,2,-5,-12,30,0])
|
Graphics.height, -64, Graphics.width, 4, 2, -5, -12, 30, 0])
|
||||||
initParticles("smoke",50)
|
initParticles("smoke", 50)
|
||||||
end
|
end
|
||||||
|
|
||||||
def update
|
def update
|
||||||
super
|
super
|
||||||
for i in 0...@maxparticless
|
@maxparticless.times do |i|
|
||||||
@particles[i].opacity = 50
|
@particles[i].opacity = 50
|
||||||
@particles[i].update
|
@particles[i].update
|
||||||
end
|
end
|
||||||
@@ -569,8 +566,9 @@ end
|
|||||||
class Game_Event < Game_Character
|
class Game_Event < Game_Character
|
||||||
attr_accessor :pe_refresh
|
attr_accessor :pe_refresh
|
||||||
|
|
||||||
alias nf_particles_game_map_initialize initialize
|
alias nf_particles_game_map_initialize initialize unless method_defined?(:nf_particles_game_map_initialize)
|
||||||
def initialize(map_id,event,map=nil)
|
|
||||||
|
def initialize(map_id, event, map = nil)
|
||||||
@pe_refresh = false
|
@pe_refresh = false
|
||||||
begin
|
begin
|
||||||
nf_particles_game_map_initialize(map_id, event, map)
|
nf_particles_game_map_initialize(map_id, event, map)
|
||||||
@@ -579,7 +577,8 @@ class Game_Event < Game_Character
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
alias nf_particles_game_map_refresh refresh
|
alias nf_particles_game_map_refresh refresh unless method_defined?(:nf_particles_game_map_refresh)
|
||||||
|
|
||||||
def refresh
|
def refresh
|
||||||
nf_particles_game_map_refresh
|
nf_particles_game_map_refresh
|
||||||
@pe_refresh = true
|
@pe_refresh = true
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ class Player < Trainer
|
|||||||
attr_accessor :has_snag_machine
|
attr_accessor :has_snag_machine
|
||||||
attr_accessor :seen_purify_chamber
|
attr_accessor :seen_purify_chamber
|
||||||
|
|
||||||
alias __shadowPkmn__initialize initialize
|
alias __shadowPkmn__initialize initialize unless method_defined?(:__shadowPkmn__initialize)
|
||||||
def initialize(name, trainer_type)
|
def initialize(name, trainer_type)
|
||||||
__shadowPkmn__initialize(name, trainer_type)
|
__shadowPkmn__initialize(name, trainer_type)
|
||||||
@has_snag_machine = false
|
@has_snag_machine = false
|
||||||
|
|||||||
Reference in New Issue
Block a user