Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio

This commit is contained in:
Maruno17
2022-03-10 22:49:01 +00:00
parent a0612b907f
commit 93a0173fe8
4 changed files with 16 additions and 8 deletions

View File

@@ -108,7 +108,7 @@ class Game_Player < Game_Character
def bump_into_object
return if @bump_se && @bump_se > 0
pbSEPlay("Player bump")
pbSEPlay("Player bump") if !@move_route_forcing
@bump_se = Graphics.frame_rate / 4
end