mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 22:24:58 +00:00
Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
This commit is contained in:
@@ -766,7 +766,7 @@ class Battle::Move::SetUserTypesToResistLastAttack < Battle::Move
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# User copes target's types. (Reflect Type)
|
||||
# User copies target's types. (Reflect Type)
|
||||
#===============================================================================
|
||||
class Battle::Move::SetUserTypesToTargetTypes < Battle::Move
|
||||
def ignoresSubstitute?(user); return true; end
|
||||
|
||||
Reference in New Issue
Block a user