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Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
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@@ -17,7 +17,6 @@ class IntroEventScene < EventScene
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@pic2 = addImage(0, 0, "") # flashing "Press Enter" picture
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@pic2.setOpacity(0, 0) # set opacity to 0 after waiting 0 frames
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@index = 0
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pbBGMPlay($data_system.title_bgm)
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if SPLASH_IMAGES.empty?
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open_title_screen(self, nil)
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else
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@@ -64,6 +63,7 @@ class IntroEventScene < EventScene
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@pic2.setVisible(0, true)
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@pic2.moveOpacity(0, FADE_TICKS, 255)
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pictureWait
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pbBGMPlay($data_system.title_bgm)
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onUpdate.set(method(:title_screen_update)) # called every frame
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onCTrigger.set(method(:close_title_screen)) # called when C key is pressed
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end
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