Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement

This commit is contained in:
Maruno17
2020-10-07 21:11:30 +01:00
parent 9a8fae0168
commit 94a20e55f3
3 changed files with 2 additions and 11 deletions

View File

@@ -388,7 +388,7 @@ class Game_Player < Game_Character
unless pbMapInterpreterRunning? or $game_temp.message_window_showing or
$PokemonTemp.miniupdate or $game_temp.in_menu
# Move player in the direction the directional button is being pressed
if dir==@lastdir && Graphics.frame_count-@lastdirframe>Graphics.frame_rate/20
if @moved_last_frame || (dir==@lastdir && Graphics.frame_count-@lastdirframe>Graphics.frame_rate/20)
case dir
when 2; move_down
when 4; move_left