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Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement
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@@ -388,7 +388,7 @@ class Game_Player < Game_Character
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unless pbMapInterpreterRunning? or $game_temp.message_window_showing or
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$PokemonTemp.miniupdate or $game_temp.in_menu
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# Move player in the direction the directional button is being pressed
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if dir==@lastdir && Graphics.frame_count-@lastdirframe>Graphics.frame_rate/20
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if @moved_last_frame || (dir==@lastdir && Graphics.frame_count-@lastdirframe>Graphics.frame_rate/20)
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case dir
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when 2; move_down
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when 4; move_left
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