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Adds description to option menus
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@@ -747,7 +747,7 @@ class PokemonFusionScene
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end
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def setFusionMoves(fusedPoke, poke2)
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choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Learn moves"), _INTL("Keep {1}'s moveset", fusedPoke.name), _INTL("Keep {1}'s moveset", poke2.name)], 2)
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choice = Kernel.pbMessage("What to do with the moveset?", [_INTL("Learn moves"), _INTL("Keep {1}'s moveset", fusedPoke.name), _INTL("Keep {1}'s moveset", poke2.name)], 0)
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if choice == 1
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return
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elsif choice == 2
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@@ -806,7 +806,7 @@ def pbChooseAbility(poke, hidden1 = false, hidden2 = false)
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ability1_name = GameData::Ability.get(abID1).name
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ability2_name = GameData::Ability.get(abID2).name
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if (Kernel.pbMessage("Choose an ability.", [_INTL("{1}", ability1_name), _INTL("{1}", ability2_name)], 2)) == 0
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if (Kernel.pbMessage("Choose an ability. ???", [_INTL("{1}", ability1_name), _INTL("{1}", ability2_name)], 2)) == 0
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return abID1 #hidden1 ? 4 : 0
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end
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return abID2 #hidden2 ? 5 : 1
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