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Added battle debug menu (access with F9)
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@@ -157,8 +157,13 @@ class Battle
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end
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def pbDebugMenu
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# NOTE: This doesn't do anything yet. Maybe you can write your own debugging
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# options!
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pbBattleDebug(self)
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@scene.pbRefreshEverything
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allBattlers.each { |b| b.pbCheckFormOnWeatherChange }
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pbEndPrimordialWeather
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allBattlers.each { |b| b.pbAbilityOnTerrainChange }
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allBattlers.each { |b| b.pbCheckFormOnMovesetChange }
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allBattlers.each { |b| b.pbCheckFormOnStatusChange }
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end
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#=============================================================================
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