mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-24 15:26:01 +00:00
Migrate a reorganizes bunch of files from PIF
This commit is contained in:
323
Data/Scripts/998_InfiniteFusion/Fusion/Fusing.rb
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323
Data/Scripts/998_InfiniteFusion/Fusion/Fusing.rb
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@@ -0,0 +1,323 @@
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def getPokemonPositionInParty(pokemon)
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for i in 0..$Trainer.party.length
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if $Trainer.party[i] == pokemon
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return i
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end
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end
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return -1
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end
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# don't remember why there's two Supersplicers arguments.... probably a mistake
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def pbDNASplicing(pokemon, scene, item = :DNASPLICERS)
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is_supersplicer = isSuperSplicersMechanics(item)
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playingBGM = $game_system.getPlayingBGM
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dexNumber = pokemon.species_data.id_number
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if (pokemon.species_data.id_number <= NB_POKEMON)
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if pokemon.fused != nil
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if $Trainer.party.length >= 6
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scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
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return false
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else
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$Trainer.party[$Trainer.party.length] = pokemon.fused
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pokemon.fused = nil
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pokemon.form = 0
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scene.pbHardRefresh
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scene.pbDisplay(_INTL("{1} changed Forme!", pokemon.name))
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return true
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end
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else
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chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
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if chosen >= 0
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poke2 = $Trainer.party[chosen]
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if (poke2.species_data.id_number <= NB_POKEMON) && poke2 != pokemon
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# check if fainted
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if pokemon.egg? || poke2.egg?
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scene.pbDisplay(_INTL("It's impossible to fuse an egg!"))
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return false
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end
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if pokemon.hp == 0 || poke2.hp == 0
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scene.pbDisplay(_INTL("A fainted Pokémon cannot be fused!"))
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return false
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end
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selectedHead = selectFusion(pokemon, poke2, is_supersplicer)
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if selectedHead == -1 # cancelled
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return false
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end
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if selectedHead == nil # can't fuse (egg, etc.)
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scene.pbDisplay(_INTL("It won't have any effect."))
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return false
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end
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selectedBase = selectedHead == pokemon ? poke2 : pokemon
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firstOptionSelected = selectedHead == pokemon
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if !firstOptionSelected
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chosen = getPokemonPositionInParty(pokemon)
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if chosen == -1
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scene.pbDisplay(_INTL("There was an error..."))
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return false
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end
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end
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if (Kernel.pbConfirmMessage(_INTL("Fuse {1} and {2}?", selectedHead.name, selectedBase.name)))
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pbFuse(selectedHead, selectedBase, item)
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pbRemovePokemonAt(chosen)
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scene.pbHardRefresh
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pbBGMPlay(playingBGM)
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return true
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end
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elsif pokemon == poke2
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scene.pbDisplay(_INTL("{1} can't be fused with itself!", pokemon.name))
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return false
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else
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scene.pbDisplay(_INTL("{1} can't be fused with {2}.", poke2.name, pokemon.name))
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return false
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end
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else
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return false
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end
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end
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else
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# UNFUSE
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return true if pbUnfuse(pokemon, scene, is_supersplicer)
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end
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end
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def selectFusion(pokemon, poke2, supersplicers = false)
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return nil if !pokemon.is_a?(Pokemon) || !poke2.is_a?(Pokemon)
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return nil if pokemon.egg? || poke2.egg?
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selectorWindow = FusionPreviewScreen.new(poke2, pokemon, supersplicers) # PictureWindow.new(picturePath)
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selectedHead = selectorWindow.getSelection
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selectorWindow.dispose
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return selectedHead
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end
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# firstOptionSelected= selectedHead == pokemon
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# selectedBody = selectedHead == pokemon ? poke2 : pokemon
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# newid = (selectedBody.species_data.id_number) * NB_POKEMON + selectedHead.species_data.id_number
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# def pbFuse(pokemon, poke2, supersplicers = false)
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# newid = (pokemon.species_data.id_number) * NB_POKEMON + poke2.species_data.id_number
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# previewwindow = FusionPreviewScreen.new(pokemon, poke2)#PictureWindow.new(picturePath)
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#
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# if (Kernel.pbConfirmMessage(_INTL("Fuse the two Pokémon?", newid)))
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# previewwindow.dispose
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# fus = PokemonFusionScene.new
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# if (fus.pbStartScreen(pokemon, poke2, newid))
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# returnItemsToBag(pokemon, poke2)
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# fus.pbFusionScreen(false, supersplicers)
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# $game_variables[126] += 1 #fuse counter
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# fus.pbEndScreen
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# return true
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# end
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# else
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# previewwindow.dispose
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# return false
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# end
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# end
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def pbFuse(pokemon_body, pokemon_head, splicer_item)
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use_supersplicers_mechanics = isSuperSplicersMechanics(splicer_item)
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newid = (pokemon_body.species_data.id_number) * NB_POKEMON + pokemon_head.species_data.id_number
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fus = PokemonFusionScene.new
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if (fus.pbStartScreen(pokemon_body, pokemon_head, newid, splicer_item))
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returnItemsToBag(pokemon_body, pokemon_head)
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fus.pbFusionScreen(false, use_supersplicers_mechanics)
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$game_variables[VAR_FUSE_COUNTER] += 1 # fuse counter
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fus.pbEndScreen
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return true
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end
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end
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# Todo: refactor this, holy shit this is a mess
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def pbUnfuse(pokemon, scene, supersplicers, pcPosition = nil)
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if pokemon.species_data.id_number > (NB_POKEMON * NB_POKEMON) + NB_POKEMON # triple fusion
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scene.pbDisplay(_INTL("{1} cannot be unfused.", pokemon.name))
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return false
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end
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if pokemon.owner.name == "RENTAL"
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scene.pbDisplay(_INTL("You cannot unfuse a rental pokémon!"))
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return
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end
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pokemon.spriteform_body = nil
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pokemon.spriteform_head = nil
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bodyPoke = getBasePokemonID(pokemon.species_data.id_number, true)
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headPoke = getBasePokemonID(pokemon.species_data.id_number, false)
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if (pokemon.foreign?($Trainer)) # && !canunfuse
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scene.pbDisplay(_INTL("You can't unfuse a Pokémon obtained in a trade!"))
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return false
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else
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if Kernel.pbConfirmMessageSerious(_INTL("Should {1} be unfused?", pokemon.name))
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keepInParty = 0
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if $Trainer.party.length >= 6 && !pcPosition
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message = "Your party is full! Keep which Pokémon in party?"
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message = "Your party is full! Keep which Pokémon in party? The other will be released." if isOnPinkanIsland()
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scene.pbDisplay(_INTL(message))
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selectPokemonMessage = "Select a Pokémon to keep in your party."
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selectPokemonMessage = "Select a Pokémon to keep in your party. The other will be released" if isOnPinkanIsland()
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choice = Kernel.pbMessage(selectPokemonMessage, [_INTL("{1}", PBSpecies.getName(bodyPoke)), _INTL("{1}", PBSpecies.getName(headPoke)), "Cancel"], 2)
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if choice == 2
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return false
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else
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keepInParty = choice
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end
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end
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scene.pbDisplay(_INTL("Unfusing ... "))
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scene.pbDisplay(_INTL(" ... "))
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scene.pbDisplay(_INTL(" ... "))
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if pokemon.exp_when_fused_head == nil || pokemon.exp_when_fused_body == nil
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new_level = calculateUnfuseLevelOldMethod(pokemon, supersplicers)
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body_level = new_level
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head_level = new_level
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poke1 = Pokemon.new(bodyPoke, body_level)
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poke2 = Pokemon.new(headPoke, head_level)
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else
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exp_body = pokemon.exp_when_fused_body + pokemon.exp_gained_since_fused
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exp_head = pokemon.exp_when_fused_head + pokemon.exp_gained_since_fused
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poke1 = Pokemon.new(bodyPoke, pokemon.level)
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poke2 = Pokemon.new(headPoke, pokemon.level)
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poke1.exp = exp_body
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poke2.exp = exp_head
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end
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body_level = poke1.level
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head_level = poke2.level
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pokemon.exp_gained_since_fused = 0
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pokemon.exp_when_fused_head = nil
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pokemon.exp_when_fused_body = nil
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if pokemon.shiny?
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pokemon.shiny = false
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if pokemon.bodyShiny? && pokemon.headShiny?
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pokemon.shiny = true
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poke2.shiny = true
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pokemon.natural_shiny = true if pokemon.natural_shiny && !pokemon.debug_shiny
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poke2.natural_shiny = true if pokemon.natural_shiny && !pokemon.debug_shiny
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elsif pokemon.bodyShiny?
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pokemon.shiny = true
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poke2.shiny = false
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pokemon.natural_shiny = true if pokemon.natural_shiny && !pokemon.debug_shiny
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elsif pokemon.headShiny?
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poke2.shiny = true
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pokemon.shiny = false
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poke2.natural_shiny = true if pokemon.natural_shiny && !pokemon.debug_shiny
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else
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# shiny was obtained already fused
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if rand(2) == 0
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pokemon.shiny = true
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else
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poke2.shiny = true
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end
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end
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end
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fused_pokemon_learned_moved = pokemon.learned_moves
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pokemon.learned_moves = fused_pokemon_learned_moved
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poke2.learned_moves = fused_pokemon_learned_moved
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pokemon.ability_index = pokemon.body_original_ability_index if pokemon.body_original_ability_index
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poke2.ability_index = pokemon.head_original_ability_index if pokemon.head_original_ability_index
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pokemon.ability2_index = nil
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pokemon.ability2 = nil
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poke2.ability2_index = nil
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poke2.ability2 = nil
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pokemon.debug_shiny = true if pokemon.debug_shiny && pokemon.body_shiny
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poke2.debug_shiny = true if pokemon.debug_shiny && poke2.head_shiny
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pokemon.body_shiny = false
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pokemon.head_shiny = false
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if !pokemon.shiny?
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pokemon.debug_shiny = false
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end
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if !poke2.shiny?
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poke2.debug_shiny = false
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end
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if $Trainer.party.length >= 6
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if (keepInParty == 0)
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if isOnPinkanIsland()
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scene.pbDisplay(_INTL("{1} was released.", poke2.name))
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else
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$PokemonStorage.pbStoreCaught(poke2)
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scene.pbDisplay(_INTL("{1} was sent to the PC.", poke2.name))
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end
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else
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poke2 = Pokemon.new(bodyPoke, body_level)
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poke1 = Pokemon.new(headPoke, head_level)
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# Fusing from PC
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if pcPosition != nil
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box = pcPosition[0]
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index = pcPosition[1]
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# todo: store at next available position from current position
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$PokemonStorage.pbStoreCaught(poke2)
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else
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# Fusing from party
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if isOnPinkanIsland()
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scene.pbDisplay(_INTL("{1} was released.", poke2.name))
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else
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$PokemonStorage.pbStoreCaught(poke2)
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scene.pbDisplay(_INTL("{1} was sent to the PC.", poke2.name))
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end
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end
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end
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else
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if pcPosition != nil
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box = pcPosition[0]
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index = pcPosition[1]
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# todo: store at next available position from current position
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$PokemonStorage.pbStoreCaught(poke2)
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else
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Kernel.pbAddPokemonSilent(poke2, poke2.level)
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end
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end
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# On ajoute les poke au pokedex
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$Trainer.pokedex.set_seen(poke1.species)
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$Trainer.pokedex.set_owned(poke1.species)
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$Trainer.pokedex.set_seen(poke2.species)
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$Trainer.pokedex.set_owned(poke2.species)
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pokemon.species = poke1.species
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pokemon.level = poke1.level
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pokemon.name = poke1.name
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pokemon.moves = poke1.moves
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pokemon.obtain_method = 0
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poke1.obtain_method = 0
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# scene.pbDisplay(_INTL(p1.to_s + " " + p2.to_s))
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scene.pbHardRefresh
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scene.pbDisplay(_INTL("Your Pokémon were successfully unfused! "))
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return true
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end
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end
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end# frozen_string_literal: true
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def returnItemsToBag(pokemon, poke2)
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it1 = pokemon.item
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it2 = poke2.item
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$PokemonBag.pbStoreItem(it1, 1) if it1 != nil
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$PokemonBag.pbStoreItem(it2, 1) if it2 != nil
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pokemon.item = nil
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poke2.item = nil
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end
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@@ -0,0 +1,403 @@
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# module GameData
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# class FusedSpecies < GameData::Species
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# attr_reader :growth_rate
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# attr_reader :body_pokemon
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# attr_reader :head_pokemon
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#
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# def initialize(id)
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# if id.is_a?(Integer)
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# body_id = getBodyID(id)
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# head_id = getHeadID(id, body_id)
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# pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
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# return GameData::FusedSpecies.new(pokemon_id)
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# end
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# head_id = get_head_number_from_symbol(id)
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# body_id = get_body_number_from_symbol(id)
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#
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# @body_pokemon = GameData::Species.get(body_id)
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# @head_pokemon = GameData::Species.get(head_id)
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#
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# @id = id
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# @id_number = calculate_dex_number()
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# @species = @id
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# @form = 0
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# @real_name = calculate_name()
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# @real_form_name = nil
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#
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# @type1 = calculate_type1()
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# @type2 = calculate_type2()
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#
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# #Stats
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# @base_stats = calculate_base_stats()
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# @evs = calculate_evs()
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# adjust_stats_with_evs()
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#
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# @base_exp = calculate_base_exp()
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# @growth_rate = calculate_growth_rate()
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# @gender_ratio = calculate_gender() #todo
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# @catch_rate = calculate_catch_rate()
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# @happiness = calculate_base_happiness()
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#
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# #Moves
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# @moves = calculate_moveset()
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# @tutor_moves = calculate_tutor_moves() # hash[:tutor_moves] || []
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# @egg_moves = calculate_egg_moves() # hash[:egg_moves] || []
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#
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# #Abilities
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# @abilities = calculate_abilities() # hash[:abilities] || []
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# @hidden_abilities = calculate_hidden_abilities() # hash[:hidden_abilities] || []
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#
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# #wild held items
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# @wild_item_common = get_wild_item(@head_pokemon.wild_item_common, @body_pokemon.wild_item_common) # hash[:wild_item_common]
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# @wild_item_uncommon = get_wild_item(@head_pokemon.wild_item_uncommon, @body_pokemon.wild_item_uncommon) # hash[:wild_item_uncommon]
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# @wild_item_rare = get_wild_item(@head_pokemon.wild_item_rare, @body_pokemon.wild_item_rare) # hash[:wild_item_rare]
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#
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# @evolutions = calculate_evolutions() # hash[:evolutions] || []
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#
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# #breeding
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# @egg_groups = [:Undiscovered] #calculate_egg_groups() # hash[:egg_groups] || [:Undiscovered]
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# @hatch_steps = calculate_hatch_steps() # hash[:hatch_steps] || 1
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# @incense = nil #hash[:incense]
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#
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# #pokedex
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# @pokedex_form = @form #ignored
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# @real_category = calculate_category()
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# @real_pokedex_entry = calculate_dex_entry()
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# @height = average_values(@head_pokemon.height, @body_pokemon.height)
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# @weight = average_values(@head_pokemon.weight, @body_pokemon.weight)
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# @color = @head_pokemon.color
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# @shape = @body_pokemon.shape
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#
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||||
# #sprite positioning
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# @back_sprite_x = @body_pokemon.back_sprite_x
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# @back_sprite_y = @body_pokemon.back_sprite_y
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# @front_sprite_x = @body_pokemon.front_sprite_x
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# @front_sprite_y = @body_pokemon.front_sprite_y
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# @front_sprite_altitude = @body_pokemon.front_sprite_altitude
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# @shadow_x = @body_pokemon.shadow_x
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# @shadow_size = @body_pokemon.shadow_size
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#
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# # #unused attributes from Species class
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# #
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||||
# # @shape = :Head
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||||
# # @habitat = :None
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||||
# # @generation = 0
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||||
# # @mega_stone = nil
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# # @mega_move = nil
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||||
# # @unmega_form = 0
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# # @mega_message = 0
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||||
# end
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||||
#
|
||||
# def get_body_number_from_symbol(id)
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||||
# return id.to_s.match(/\d+/)[0].to_i
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||||
# end
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||||
#
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||||
# def get_head_number_from_symbol(id)
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||||
# return id.to_s.match(/(?<=H)\d+/)[0].to_i
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||||
# end
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||||
#
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||||
# def get_body_species
|
||||
# return @body_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def get_head_species
|
||||
# return @head_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def get_body_species_symbol
|
||||
# return @body_pokemon.id
|
||||
# end
|
||||
#
|
||||
# def get_head_species_symbol
|
||||
# return @head_pokemon.id
|
||||
# end
|
||||
#
|
||||
# def adjust_stats_with_evs
|
||||
# GameData::Stat.each_main do |s|
|
||||
# @base_stats[s.id] = 1 if !@base_stats[s.id] || @base_stats[s.id] <= 0
|
||||
# @evs[s.id] = 0 if !@evs[s.id] || @evs[s.id] < 0
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# #FUSION CALCULATIONS
|
||||
# def calculate_dex_number()
|
||||
# return (@body_pokemon.id_number * NB_POKEMON) + @head_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def calculate_type1()
|
||||
# return @head_pokemon.type2 if @head_pokemon.type1 == :NORMAL && @head_pokemon.type2 == :FLYING
|
||||
# return @head_pokemon.type1
|
||||
# end
|
||||
#
|
||||
# def calculate_type2()
|
||||
# return @body_pokemon.type1 if @body_pokemon.type2 == @type1
|
||||
# return @body_pokemon.type2
|
||||
# end
|
||||
#
|
||||
# def calculate_base_stats()
|
||||
# head_stats = @head_pokemon.base_stats
|
||||
# body_stats = @body_pokemon.base_stats
|
||||
#
|
||||
# fused_stats = {}
|
||||
#
|
||||
# #Head dominant stats
|
||||
# fused_stats[:HP] = calculate_fused_stats(head_stats[:HP], body_stats[:HP])
|
||||
# fused_stats[:SPECIAL_DEFENSE] = calculate_fused_stats(head_stats[:SPECIAL_DEFENSE], body_stats[:SPECIAL_DEFENSE])
|
||||
# fused_stats[:SPECIAL_ATTACK] = calculate_fused_stats(head_stats[:SPECIAL_ATTACK], body_stats[:SPECIAL_ATTACK])
|
||||
#
|
||||
# #Body dominant stats
|
||||
# fused_stats[:ATTACK] = calculate_fused_stats(body_stats[:ATTACK], head_stats[:ATTACK])
|
||||
# fused_stats[:DEFENSE] = calculate_fused_stats(body_stats[:DEFENSE], head_stats[:DEFENSE])
|
||||
# fused_stats[:SPEED] = calculate_fused_stats(body_stats[:SPEED], head_stats[:SPEED])
|
||||
#
|
||||
# return fused_stats
|
||||
# end
|
||||
#
|
||||
# def calculate_base_exp()
|
||||
# head_exp = @head_pokemon.base_exp
|
||||
# body_exp = @body_pokemon.base_exp
|
||||
# return average_values(head_exp, body_exp)
|
||||
# end
|
||||
#
|
||||
# def calculate_catch_rate
|
||||
# return get_lowest_value(@body_pokemon.catch_rate, @head_pokemon.catch_rate)
|
||||
# end
|
||||
#
|
||||
# def calculate_base_happiness
|
||||
# return @head_pokemon.happiness
|
||||
# end
|
||||
#
|
||||
# def calculate_moveset
|
||||
# return combine_arrays(@body_pokemon.moves, @head_pokemon.moves)
|
||||
# end
|
||||
#
|
||||
# def calculate_egg_moves
|
||||
# return combine_arrays(@body_pokemon.egg_moves, @head_pokemon.egg_moves)
|
||||
# end
|
||||
#
|
||||
# def calculate_tutor_moves
|
||||
# return combine_arrays(@body_pokemon.tutor_moves, @head_pokemon.tutor_moves)
|
||||
# end
|
||||
#
|
||||
# def get_wild_item(body_item, head_item)
|
||||
# rand_num = rand(2)
|
||||
# if rand_num == 0
|
||||
# return body_item
|
||||
# else
|
||||
# return head_item
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# def calculate_abilities()
|
||||
# abilities_hash = []
|
||||
#
|
||||
# ability1 = @body_pokemon.abilities[0]
|
||||
# ability2 = @head_pokemon.abilities[0]
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
# return abilities_hash
|
||||
# end
|
||||
#
|
||||
# # def calculate_abilities(pokemon1, pokemon2)
|
||||
# # abilities_hash = []
|
||||
# #
|
||||
# # ability1 = pokemon1.abilities[0]
|
||||
# # ability2 = pokemon2.abilities[1]
|
||||
# # if !ability2
|
||||
# # ability2 = pokemon2.abilities[0]
|
||||
# # end
|
||||
# # abilities_hash << ability1
|
||||
# # abilities_hash << ability2
|
||||
# # return abilities_hash
|
||||
# # end
|
||||
#
|
||||
# def calculate_hidden_abilities()
|
||||
# abilities_hash = []
|
||||
#
|
||||
# #First two spots are the other abilities of the two pokemon
|
||||
# ability1 = @body_pokemon.abilities[1]
|
||||
# ability2 = @head_pokemon.abilities[1]
|
||||
# ability1 = @body_pokemon.abilities[0] if !ability1
|
||||
# ability2 = @head_pokemon.abilities[0] if !ability2
|
||||
#
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
#
|
||||
# #add the hidden ability for the two base pokemon
|
||||
# hiddenAbility1 = @body_pokemon.hidden_abilities[0]
|
||||
# hiddenAbility1 = ability1 if !hiddenAbility1
|
||||
#
|
||||
# hiddenAbility2 = @head_pokemon.hidden_abilities[0]
|
||||
# hiddenAbility2 = ability2 if !hiddenAbility2
|
||||
#
|
||||
# abilities_hash << hiddenAbility1
|
||||
# abilities_hash << hiddenAbility2
|
||||
# return abilities_hash
|
||||
# end
|
||||
#
|
||||
# def calculate_name()
|
||||
# body_nat_dex = GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] : @body_pokemon.id_number
|
||||
# head_nat_dex = GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] : @head_pokemon.id_number
|
||||
# begin
|
||||
# prefix = GameData::SPLIT_NAMES[head_nat_dex][0]
|
||||
# suffix = GameData::SPLIT_NAMES[body_nat_dex][1]
|
||||
# if prefix[-1] == suffix[0]
|
||||
# prefix = prefix[0..-2]
|
||||
# end
|
||||
# suffix = suffix.capitalize if prefix.end_with?(" ")
|
||||
# return prefix + suffix
|
||||
#
|
||||
# rescue
|
||||
# print("species with error: " + @species.to_s)
|
||||
# end
|
||||
#
|
||||
# end
|
||||
#
|
||||
# def calculate_evolutions()
|
||||
# body_evolutions = @body_pokemon.evolutions
|
||||
# head_evolutions = @head_pokemon.evolutions
|
||||
#
|
||||
# fused_evolutions = []
|
||||
#
|
||||
# #body
|
||||
# for evolution in body_evolutions
|
||||
# evolutionSpecies = evolution[0]
|
||||
# evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
# fused_species = _INTL("B{1}H{2}", evolutionSpecies_dex, @head_pokemon.id_number)
|
||||
# fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
# end
|
||||
#
|
||||
# #head
|
||||
# for evolution in head_evolutions
|
||||
# evolutionSpecies = evolution[0]
|
||||
# evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
# fused_species = _INTL("B{1}H{2}", @body_pokemon.id_number, evolutionSpecies_dex)
|
||||
# fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
# end
|
||||
#
|
||||
# return fused_evolutions
|
||||
# end
|
||||
#
|
||||
# #Change the evolution species depending if head & body and keep the rest of the data the same
|
||||
# def build_evolution_array(evolution_data, new_species)
|
||||
# fused_evolution_array = []
|
||||
# fused_evolution_array << new_species.to_sym
|
||||
#
|
||||
# #add the rest
|
||||
# for data in evolution_data
|
||||
# next if evolution_data.index(data) == 0
|
||||
# fused_evolution_array << data
|
||||
# end
|
||||
# return fused_evolution_array
|
||||
# end
|
||||
#
|
||||
# def calculate_dex_entry
|
||||
# body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
# head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
#
|
||||
# return split_and_combine_text(body_entry, head_entry, ".")
|
||||
# end
|
||||
#
|
||||
# def get_random_dex_entry()
|
||||
# begin
|
||||
# file_path = Settings::POKEDEX_ENTRIES_PATH
|
||||
# json_data = File.read(file_path)
|
||||
# all_body_entries = HTTPLite::JSON.parse(json_data)
|
||||
#
|
||||
#
|
||||
# body_entry = all_body_entries[@body_pokemon.id_number.to_s].sample
|
||||
# body_entry = body_entry.gsub(/#{@body_pokemon.real_name}/i, @real_name)
|
||||
# body_entry = clean_json_string(body_entry).gsub(@body_pokemon.real_name, @real_name)
|
||||
#
|
||||
# head_entry = all_body_entries[@head_pokemon.id_number.to_s].sample
|
||||
# head_entry = head_entry.gsub(/#{@head_pokemon.real_name}/i, @real_name)
|
||||
# head_entry = clean_json_string(head_entry).gsub(@head_pokemon.real_name, @real_name)
|
||||
# rescue
|
||||
# body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
# head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
# end
|
||||
# echoln body_entry
|
||||
# echoln head_entry
|
||||
# combined_entry = split_and_combine_text(body_entry, head_entry, ".")
|
||||
# combined_entry += "." unless combined_entry.end_with?(".")
|
||||
# return combined_entry
|
||||
# end
|
||||
#
|
||||
# def calculate_egg_groups
|
||||
# body_egg_groups = @body_pokemon.egg_groups
|
||||
# head_egg_groups = @head_pokemon.egg_groups
|
||||
# return :Undiscovered if body_egg_groups.include?(:Undiscovered) || head_egg_groups.include?(:Undiscovered)
|
||||
# return combine_arrays(body_egg_groups, head_egg_groups)
|
||||
# end
|
||||
#
|
||||
# def calculate_hatch_steps
|
||||
# return average_values(@head_pokemon.hatch_steps, @body_pokemon.hatch_steps)
|
||||
# end
|
||||
#
|
||||
# def calculate_evs()
|
||||
# return average_map_values(@body_pokemon.evs, @head_pokemon.evs)
|
||||
# end
|
||||
#
|
||||
# def calculate_category
|
||||
# return split_and_combine_text(@body_pokemon.category, @head_pokemon.category, " ")
|
||||
# end
|
||||
#
|
||||
# def calculate_growth_rate
|
||||
# growth_rate_priority = [:Fast, :Medium, :Parabolic, :Fluctuating, :Erratic, :Slow] #todo rearrange order for balance?
|
||||
# body_growth_rate = @body_pokemon.growth_rate
|
||||
# head_growth_rate = @head_pokemon.growth_rate
|
||||
# base_growth_rates = [body_growth_rate, head_growth_rate]
|
||||
# for rate in growth_rate_priority
|
||||
# return rate if base_growth_rates.include?(rate)
|
||||
# end
|
||||
# return :Medium
|
||||
# end
|
||||
#
|
||||
# #TODO
|
||||
# # ################## UNFINISHED ####################
|
||||
# def calculate_gender
|
||||
# return :Genderless
|
||||
# end
|
||||
#
|
||||
# ############################# UTIL METHODS ###############################
|
||||
#
|
||||
# #Takes 2 strings, splits and combines them using the beginning of the first one and the end of the second one
|
||||
# # (for example for pokedex entries)
|
||||
# def split_and_combine_text(beginingText_full, endText_full, separator)
|
||||
# beginingText_split = beginingText_full.split(separator, 2)
|
||||
# endText_split = endText_full.split(separator, 2)
|
||||
#
|
||||
# beginningText = beginingText_split[0]
|
||||
# endText = endText_split[1] && endText_split[1] != "" ? endText_split[1] : endText_split[0]
|
||||
# return beginningText + separator + " " + endText
|
||||
# end
|
||||
#
|
||||
# def calculate_fused_stats(dominantStat, otherStat)
|
||||
# return ((2 * dominantStat) / 3) + (otherStat / 3).floor
|
||||
# end
|
||||
#
|
||||
# def average_values(value1, value2)
|
||||
# return ((value1 + value2) / 2).floor
|
||||
# end
|
||||
#
|
||||
# def average_map_values(map1, map2)
|
||||
# averaged_map = map1.merge(map2) do |key, value1, value2|
|
||||
# ((value1 + value2) / 2.0).floor
|
||||
# end
|
||||
# return averaged_map
|
||||
# end
|
||||
#
|
||||
# def get_highest_value(value1, value2)
|
||||
# return value1 > value2 ? value1 : value2
|
||||
# end
|
||||
#
|
||||
# def get_lowest_value(value1, value2)
|
||||
# return value1 < value2 ? value1 : value2
|
||||
# end
|
||||
#
|
||||
# def combine_arrays(array1, array2)
|
||||
# return array1 + array2
|
||||
# end
|
||||
#
|
||||
# end
|
||||
# end
|
||||
@@ -0,0 +1,31 @@
|
||||
# module GameData
|
||||
# module ClassMethods
|
||||
# def get(other)
|
||||
# validate other => [Symbol, self, String, Integer]
|
||||
# return other if other.is_a?(self)
|
||||
# other = other.to_sym if other.is_a?(String)
|
||||
#
|
||||
# if other.to_s.match?(/\AB\d+H\d+\z/)
|
||||
# species = GameData::FusedSpecies.new(other)
|
||||
# return species
|
||||
# end
|
||||
#
|
||||
# if other.is_a?(Integer) && self == GameData::Species
|
||||
# if other > NB_POKEMON
|
||||
# body_id = getBodyID(other)
|
||||
# head_id = getHeadID(other, body_id)
|
||||
# pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
# return GameData::FusedSpecies.new(pokemon_id)
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# if !self::DATA.has_key?(other)
|
||||
# # echoln _INTL("Unknown ID {1}.", other)
|
||||
# return self::get(:PIKACHU)
|
||||
# end
|
||||
#
|
||||
# raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
|
||||
# return self::DATA[other]
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
410
Data/Scripts/998_InfiniteFusion/Fusion/fusion_utils.rb
Normal file
410
Data/Scripts/998_InfiniteFusion/Fusion/fusion_utils.rb
Normal file
@@ -0,0 +1,410 @@
|
||||
def is_fusion_of_any(species_id, pokemonList)
|
||||
is_species = false
|
||||
for fusionPokemon in pokemonList
|
||||
if is_fusion_of(species_id, fusionPokemon)
|
||||
is_species = true
|
||||
end
|
||||
end
|
||||
return is_species
|
||||
end
|
||||
|
||||
def is_fusion_of(checked_species, checked_against)
|
||||
return species_has_body_of(checked_species, checked_against) || species_has_head_of(checked_species, checked_against)
|
||||
end
|
||||
|
||||
def is_species(checked_species, checked_against)
|
||||
return checked_species == checked_against
|
||||
end
|
||||
|
||||
def species_has_body_of(checked_species, checked_against)
|
||||
if !species_is_fusion(checked_species)
|
||||
return is_species(checked_species, checked_against)
|
||||
end
|
||||
bodySpecies = get_body_species_from_symbol(checked_species)
|
||||
ret = bodySpecies == checked_against
|
||||
#echoln _INTL("{1} HAS BODY OF {2} : {3} (body is {4})",checked_species,checked_against,ret,bodySpecies)
|
||||
return ret
|
||||
end
|
||||
|
||||
def species_has_head_of(checked_species, checked_against)
|
||||
if !species_is_fusion(checked_species)
|
||||
return is_species(checked_species, checked_against)
|
||||
end
|
||||
headSpecies = get_head_species_from_symbol(checked_species)
|
||||
ret = headSpecies == checked_against
|
||||
#echoln _INTL("{1} HAS HEAD OF {2} : {3}",checked_species,checked_against,ret)
|
||||
return ret
|
||||
end
|
||||
|
||||
def species_is_fusion(species_id)
|
||||
dex_number = get_dex_number(species_id)
|
||||
return dex_number > NB_POKEMON && dex_number < Settings::ZAPMOLCUNO_NB
|
||||
end
|
||||
|
||||
def get_dex_number(species_id)
|
||||
return GameData::Species.get(species_id).id_number
|
||||
end
|
||||
|
||||
def getBodyID(species, nb_pokemon = NB_POKEMON)
|
||||
if species.is_a?(Integer)
|
||||
dexNum = species
|
||||
else
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
end
|
||||
if dexNum % nb_pokemon == 0
|
||||
return (dexNum / nb_pokemon) - 1
|
||||
end
|
||||
return (dexNum / nb_pokemon).round
|
||||
end
|
||||
|
||||
def getHeadID(species, bodyId = nil, nb_pokemon = NB_POKEMON)
|
||||
if species.is_a?(Integer)
|
||||
fused_dexNum = species
|
||||
else
|
||||
fused_dexNum = getDexNumberForSpecies(species)
|
||||
end
|
||||
|
||||
if bodyId == nil
|
||||
bodyId = getBodyID(species)
|
||||
end
|
||||
body_dexNum = getDexNumberForSpecies(bodyId)
|
||||
|
||||
calculated_number = (fused_dexNum - (body_dexNum * nb_pokemon)).round
|
||||
return calculated_number == 0 ? nb_pokemon : calculated_number
|
||||
end
|
||||
|
||||
def get_fusion_id(head_number, body_number)
|
||||
return "B#{body_number}H#{head_number}".to_sym
|
||||
end
|
||||
|
||||
def get_body_id_from_symbol(id)
|
||||
split_id = id.to_s.match(/\d+/)
|
||||
if !split_id #non-fusion
|
||||
return GameData::Species.get(id).id_number
|
||||
end
|
||||
return split_id[0].to_i
|
||||
end
|
||||
|
||||
def get_head_id_from_symbol(id)
|
||||
split_id = id.to_s.match(/(?<=H)\d+/)
|
||||
if !split_id #non-fusion
|
||||
return GameData::Species.get(id).id_number
|
||||
end
|
||||
|
||||
return split_id[0].to_i
|
||||
end
|
||||
|
||||
def obtainPokemonSpritePath(id, includeCustoms = true)
|
||||
head = getBasePokemonID(param.to_i, false)
|
||||
body = getBasePokemonID(param.to_i, true)
|
||||
|
||||
return obtainPokemonSpritePath(body, head, includeCustoms)
|
||||
end
|
||||
|
||||
def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
|
||||
#download_pokemon_sprite_if_missing(bodyId, headId)
|
||||
picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
|
||||
|
||||
if include_customs && customSpriteExistsBodyHead(bodyId, headId)
|
||||
pathCustom = getCustomSpritePath(bodyId, headId)
|
||||
if (pbResolveBitmap(pathCustom))
|
||||
picturePath = pathCustom
|
||||
end
|
||||
end
|
||||
return picturePath
|
||||
end
|
||||
|
||||
def getCustomSpritePath(body, head)
|
||||
return _INTL("#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}{1}/{1}.{2}.png", head, body)
|
||||
end
|
||||
|
||||
def customSpriteExistsForm(species, form_id_head = nil, form_id_body = nil)
|
||||
head = getBasePokemonID(species, false)
|
||||
body = getBasePokemonID(species, true)
|
||||
|
||||
folder = head.to_s
|
||||
|
||||
folder += "_" + form_id_head.to_s if form_id_head
|
||||
|
||||
spritename = head.to_s
|
||||
spritename += "_" + form_id_head.to_s if form_id_head
|
||||
spritename += "." + body.to_s
|
||||
spritename += "_" + form_id_body.to_s if form_id_body
|
||||
|
||||
pathCustom = _INTL("Graphics/.CustomBattlers/indexed/{1}/{2}.png", folder, spritename)
|
||||
return true if pbResolveBitmap(pathCustom) != nil
|
||||
return download_custom_sprite(head, body) != nil
|
||||
end
|
||||
|
||||
def get_fusion_spritename(head_id, body_id, alt_letter = "")
|
||||
return "#{head_id}.#{body_id}#{alt_letter}"
|
||||
end
|
||||
|
||||
def customSpriteExistsSpecies(species)
|
||||
head = getBasePokemonID(species, false)
|
||||
body = getBasePokemonID(species, true)
|
||||
return customSpriteExists(body, head)
|
||||
# pathCustom = getCustomSpritePath(body, head)
|
||||
#
|
||||
# return true if pbResolveBitmap(pathCustom) != nil
|
||||
# return download_custom_sprite(head, body) != nil
|
||||
end
|
||||
|
||||
def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3)
|
||||
if customPokeList.length == 0
|
||||
customPokeList = getCustomSpeciesList(false)
|
||||
end
|
||||
randPoke = []
|
||||
if customPokeList.length >= 5000
|
||||
chosen = false
|
||||
i = 0 #loop pas plus que 3 fois pour pas lag
|
||||
while chosen == false
|
||||
fusedPoke = customPokeList[rand(customPokeList.length)]
|
||||
poke1 = getBasePokemonID(fusedPoke, false)
|
||||
poke2 = getBasePokemonID(fusedPoke, true)
|
||||
|
||||
if ((poke1 <= maxPoke && poke2 <= maxPoke) || i >= recursionLimit) || maxPoke == -1
|
||||
randPoke << getBasePokemonID(fusedPoke, false)
|
||||
randPoke << getBasePokemonID(fusedPoke, true)
|
||||
chosen = true
|
||||
end
|
||||
end
|
||||
else
|
||||
if returnRandomPokemonIfNoneFound
|
||||
randPoke << rand(maxPoke) + 1
|
||||
randPoke << rand(maxPoke) + 1
|
||||
end
|
||||
end
|
||||
return randPoke
|
||||
end
|
||||
|
||||
def checkIfCustomSpriteExistsByPath(path)
|
||||
return true if pbResolveBitmap(path) != nil
|
||||
end
|
||||
|
||||
def customSpriteExistsBodyHead(body, head)
|
||||
pathCustom = getCustomSpritePath(body, head)
|
||||
|
||||
return true if pbResolveBitmap(pathCustom) != nil
|
||||
return download_custom_sprite(head, body) != nil
|
||||
end
|
||||
|
||||
def customSpriteExistsSpecies(species)
|
||||
body_id = getBodyID(species)
|
||||
head_id = getHeadID(species, body_id)
|
||||
fusion_id = get_fusion_symbol(head_id, body_id)
|
||||
return $game_temp.custom_sprites_list.include?(fusion_id)
|
||||
end
|
||||
|
||||
def customSpriteExists(body, head)
|
||||
fusion_id = get_fusion_symbol(head, body)
|
||||
return $game_temp.custom_sprites_list.include?(fusion_id)
|
||||
end
|
||||
|
||||
#shortcut for using in game events because of script characters limit
|
||||
def dexNum(species)
|
||||
return getDexNumberForSpecies(species)
|
||||
end
|
||||
|
||||
def isTripleFusion?(num)
|
||||
return num >= Settings::ZAPMOLCUNO_NB
|
||||
end
|
||||
|
||||
def isFusion(num)
|
||||
return num > Settings::NB_POKEMON && !isTripleFusion?(num)
|
||||
end
|
||||
|
||||
def isSpeciesFusion(species)
|
||||
num = getDexNumberForSpecies(species)
|
||||
return isFusion(num)
|
||||
end
|
||||
|
||||
def getRandomLocalFusion()
|
||||
spritesList = []
|
||||
$PokemonGlobal.alt_sprite_substitutions.each_value do |value|
|
||||
if value.is_a?(PIFSprite)
|
||||
spritesList << value
|
||||
end
|
||||
end
|
||||
return spritesList.sample
|
||||
end
|
||||
|
||||
def getRandomFusionForIntro()
|
||||
random_pokemon = $game_temp.custom_sprites_list.keys.sample || :PIKACHU
|
||||
alt_letter = $game_temp.custom_sprites_list[random_pokemon]
|
||||
body_id = get_body_number_from_symbol(random_pokemon)
|
||||
head_id = get_head_number_from_symbol(random_pokemon)
|
||||
return PIFSprite.new(:CUSTOM, head_id, body_id, alt_letter)
|
||||
end
|
||||
|
||||
def getSpeciesIdForFusion(head_number, body_number)
|
||||
return (body_number) * Settings::NB_POKEMON + head_number
|
||||
end
|
||||
|
||||
def get_body_species_from_symbol(fused_id)
|
||||
body_num = get_body_number_from_symbol(fused_id)
|
||||
return GameData::Species.get(body_num).species
|
||||
end
|
||||
|
||||
def get_head_species_from_symbol(fused_id)
|
||||
head_num = get_head_number_from_symbol(fused_id)
|
||||
return GameData::Species.get(head_num).species
|
||||
end
|
||||
|
||||
def get_body_number_from_symbol(id)
|
||||
dexNum = getDexNumberForSpecies(id)
|
||||
return dexNum if !isFusion(dexNum)
|
||||
id.to_s.match(/\d+/)[0]
|
||||
return id.to_s.match(/\d+/)[0].to_i
|
||||
end
|
||||
|
||||
def get_head_number_from_symbol(id)
|
||||
dexNum = getDexNumberForSpecies(id)
|
||||
return dexNum if !isFusion(dexNum)
|
||||
return id.to_s.match(/(?<=H)\d+/)[0].to_i
|
||||
end
|
||||
|
||||
def get_fusion_symbol(head_id, body_id)
|
||||
return "B#{body_id}H#{head_id}".to_sym
|
||||
end
|
||||
|
||||
def getFusionSpecies(body, head)
|
||||
body_num = getDexNumberForSpecies(body)
|
||||
head_num = getDexNumberForSpecies(head)
|
||||
id = body_num * Settings::NB_POKEMON + head_num
|
||||
return GameData::Species.get(id)
|
||||
end
|
||||
|
||||
def getDexNumberForSpecies(species)
|
||||
return species if species.is_a?(Integer)
|
||||
if species.is_a?(Symbol)
|
||||
dexNum = GameData::Species.get(species).id_number
|
||||
elsif species.is_a?(Pokemon)
|
||||
dexNum = GameData::Species.get(species.species).id_number
|
||||
elsif species.is_a?(GameData::Species)
|
||||
return species.id_number
|
||||
else
|
||||
dexNum = species
|
||||
end
|
||||
return dexNum
|
||||
end
|
||||
|
||||
def getFusedPokemonIdFromDexNum(body_dex, head_dex)
|
||||
return ("B" + body_dex.to_s + "H" + head_dex.to_s).to_sym
|
||||
end
|
||||
|
||||
def getFusedPokemonIdFromSymbols(body_dex, head_dex)
|
||||
bodyDexNum = GameData::Species.get(body_dex).id_number
|
||||
headDexNum = GameData::Species.get(head_dex).id_number
|
||||
return getFusedPokemonIdFromDexNum(bodyDexNum, headDexNum)
|
||||
end
|
||||
|
||||
def generateFusionIcon(dexNum, path)
|
||||
begin
|
||||
IO.copy_stream(dexNum, path)
|
||||
return true
|
||||
rescue
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
def ensureFusionIconExists
|
||||
directory_name = "Graphics/Pokemon/FusionIcons"
|
||||
Dir.mkdir(directory_name) unless File.exists?(directory_name)
|
||||
end
|
||||
|
||||
def addNewTripleFusion(pokemon1, pokemon2, pokemon3, level = 1)
|
||||
return if !pokemon1
|
||||
return if !pokemon2
|
||||
return if !pokemon3
|
||||
|
||||
if pbBoxesFull?
|
||||
pbMessage(_INTL("There's no more room for Pokémon!\1"))
|
||||
pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
|
||||
return false
|
||||
end
|
||||
|
||||
pokemon = TripleFusion.new(pokemon1, pokemon2, pokemon3, level)
|
||||
pokemon.calc_stats
|
||||
pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, pokemon.name))
|
||||
pbNicknameAndStore(pokemon)
|
||||
#$Trainer.pokedex.register(pokemon)
|
||||
return true
|
||||
end
|
||||
|
||||
def get_triple_fusion_components(species_id)
|
||||
dex_num = GameData::Species.get(species_id).id_number
|
||||
case dex_num
|
||||
when Settings::ZAPMOLCUNO_NB
|
||||
return [144,145,146]
|
||||
when Settings::ZAPMOLCUNO_NB + 1
|
||||
return [144,145,146]
|
||||
when Settings::ZAPMOLCUNO_NB + 2
|
||||
return [243,244,245]
|
||||
when Settings::ZAPMOLCUNO_NB + 3
|
||||
return [340,341,342]
|
||||
when Settings::ZAPMOLCUNO_NB + 4
|
||||
return [343,344,345]
|
||||
when Settings::ZAPMOLCUNO_NB + 5
|
||||
return [349,350,351]
|
||||
when Settings::ZAPMOLCUNO_NB + 6
|
||||
return [151,251,381]
|
||||
when Settings::ZAPMOLCUNO_NB + 11
|
||||
return [150,348,380]
|
||||
#starters
|
||||
when Settings::ZAPMOLCUNO_NB + 7
|
||||
return [3,6,9]
|
||||
when Settings::ZAPMOLCUNO_NB + 8
|
||||
return [154,157,160]
|
||||
when Settings::ZAPMOLCUNO_NB + 9
|
||||
return [278,281,284]
|
||||
when Settings::ZAPMOLCUNO_NB + 10
|
||||
return [318,321,324]
|
||||
#starters prevos
|
||||
when Settings::ZAPMOLCUNO_NB + 12
|
||||
return [1,4,7]
|
||||
when Settings::ZAPMOLCUNO_NB + 13
|
||||
return [2,5,8]
|
||||
when Settings::ZAPMOLCUNO_NB + 14
|
||||
return [152,155,158]
|
||||
when Settings::ZAPMOLCUNO_NB + 15
|
||||
return [153,156,159]
|
||||
when Settings::ZAPMOLCUNO_NB + 16
|
||||
return [276,279,282]
|
||||
when Settings::ZAPMOLCUNO_NB + 17
|
||||
return [277,280,283]
|
||||
when Settings::ZAPMOLCUNO_NB + 18
|
||||
return [316,319,322]
|
||||
when Settings::ZAPMOLCUNO_NB + 19
|
||||
return [317,320,323]
|
||||
when Settings::ZAPMOLCUNO_NB + 20 #birdBoss Left
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 21 #birdBoss middle
|
||||
return [144,145,146]
|
||||
when Settings::ZAPMOLCUNO_NB + 22 #birdBoss right
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 23 #sinnohboss left
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 24 #sinnohboss middle
|
||||
return [343,344,345]
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #sinnohboss right
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #cardboard
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 26 #cardboard
|
||||
return []
|
||||
when Settings::ZAPMOLCUNO_NB + 27 #Triple regi
|
||||
return [447,448,449]
|
||||
#Triple Kalos 1
|
||||
when Settings::ZAPMOLCUNO_NB + 28
|
||||
return [479,482,485]
|
||||
when Settings::ZAPMOLCUNO_NB + 29
|
||||
return [480,483,486]
|
||||
when Settings::ZAPMOLCUNO_NB + 30
|
||||
return [481,484,487]
|
||||
else
|
||||
return [000]
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user