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Anim Editor: bug fixes relating to deleting particles, added some animations
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@@ -75,8 +75,7 @@ class Battle::Scene
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move_type = move_data.type
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default_idx = move_data.category
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default_idx += 3 if target_data.num_targets > 1 ||
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(target_data.num_targets > 0 && move_data.status?) ||
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target_data.affects_foe_side
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(target_data.num_targets > 0 && move_data.status?)
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# Check for a default animation
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wanted_move = ANIMATION_DEFAULTS_FOR_TYPE_CATEGORY[move_type][default_idx]
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anims = find_move_animation_for_move(wanted_move, 0, user_index)
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