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Fixed using Pursuit against a switcher preventing using the next move
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@@ -86,7 +86,6 @@ module Battle::DebugVariables
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# PBEffects::PriorityItem - not suitable for setting via debug
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PBEffects::Protect => { name: "Protect applies this round", default: false },
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PBEffects::ProtectRate => { name: "Protect success chance 1/x", default: 1, max: 999 },
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# PBEffects::Pursuit - not suitable for setting via debug
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# PBEffects::Quash - not suitable for setting via debug
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# PBEffects::Rage - only applies to use of specific move, not suitable for setting via debug
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PBEffects::Rollout => { name: "Rollout rounds remaining (lower=stronger)", default: 0 },
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