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https://github.com/infinitefusion/infinitefusion-e18.git
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Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
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@@ -289,10 +289,10 @@ class Battle::Move::StartNegateHeldItems < Battle::Move
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end
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#===============================================================================
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# The user consumes its held berry and gains its effect. Also, increases the
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# user's Defense by 2 stages. The berry can be consumed even if Unnerve/Magic
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# Room apply. Fails if the user is not holding a berry. This move cannot be
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# chosen to be used if the user is not holding a berry. (Stuff Cheeks)
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# The user consumes its held berry increases its Defense by 2 stages. It also
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# gains the berry's effect if it has one. The berry can be consumed even if
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# Unnerve/Magic Room apply. Fails if the user is not holding a berry. This move
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# cannot be chosen to be used if the user is not holding a berry. (Stuff Cheeks)
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#===============================================================================
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class Battle::Move::UserConsumeBerryRaiseDefense2 < Battle::Move::StatUpMove
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def initialize(battle, move)
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@@ -319,7 +319,6 @@ class Battle::Move::UserConsumeBerryRaiseDefense2 < Battle::Move::StatUpMove
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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# TODO: Should this return super? It can consume the berry at this point.
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return super
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end
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