mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
This commit is contained in:
@@ -17,10 +17,10 @@ class Window_DexesList < Window_CommandPokemon
|
||||
def drawItem(index, count, rect)
|
||||
super(index, count, rect)
|
||||
if index >= 0 && index < @commands2.length
|
||||
pbDrawShadowText(self.contents, rect.x + 254, rect.y, 64, rect.height,
|
||||
@commands2[index][0].to_s, self.baseColor, self.shadowColor, 1)
|
||||
pbDrawShadowText(self.contents, rect.x + 350, rect.y, 64, rect.height,
|
||||
@commands2[index][1].to_s, self.baseColor, self.shadowColor, 1)
|
||||
pbDrawShadowText(self.contents, rect.x + 254, rect.y + (self.contents.text_offset_y || 0),
|
||||
64, rect.height, @commands2[index][0].to_s, self.baseColor, self.shadowColor, 1)
|
||||
pbDrawShadowText(self.contents, rect.x + 350, rect.y + (self.contents.text_offset_y || 0),
|
||||
64, rect.height, @commands2[index][1].to_s, self.baseColor, self.shadowColor, 1)
|
||||
allseen = (@commands2[index][0] >= @commands2[index][2])
|
||||
allown = (@commands2[index][1] >= @commands2[index][2])
|
||||
pbDrawImagePositions(
|
||||
|
||||
@@ -78,19 +78,24 @@ class Window_PokemonBag < Window_DrawableCommand
|
||||
textpos.push(
|
||||
[@adapter.getDisplayName(item), rect.x, rect.y + 2, :left, baseColor, shadowColor]
|
||||
)
|
||||
if GameData::Item.get(item).is_important?
|
||||
item_data = GameData::Item.get(item)
|
||||
showing_register_icon = false
|
||||
if item_data.is_important?
|
||||
if @bag.registered?(item)
|
||||
pbDrawImagePositions(
|
||||
self.contents,
|
||||
[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]]
|
||||
)
|
||||
showing_register_icon = true
|
||||
elsif pbCanRegisterItem?(item)
|
||||
pbDrawImagePositions(
|
||||
self.contents,
|
||||
[["Graphics/UI/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]]
|
||||
)
|
||||
showing_register_icon = true
|
||||
end
|
||||
else
|
||||
end
|
||||
if item_data.show_quantity? && !showing_register_icon
|
||||
qty = (@filterlist) ? thispocket[@filterlist[@pocket][index]][1] : thispocket[index][1]
|
||||
qtytext = _ISPRINTF("x{1: 3d}", qty)
|
||||
xQty = rect.x + rect.width - self.contents.text_size(qtytext).width - 16
|
||||
|
||||
@@ -168,11 +168,14 @@ class PokemonLoad_Scene
|
||||
if meta
|
||||
filename = pbGetPlayerCharset(meta.walk_charset, trainer, true)
|
||||
@sprites["player"] = TrainerWalkingCharSprite.new(filename, @viewport)
|
||||
if !@sprites["player"].bitmap
|
||||
raise _INTL("Player character {1}'s walking charset was not found (filename: \"{2}\").", trainer.character_ID, filename)
|
||||
end
|
||||
charwidth = @sprites["player"].bitmap.width
|
||||
charheight = @sprites["player"].bitmap.height
|
||||
@sprites["player"].x = 112 - (charwidth / 8)
|
||||
@sprites["player"].y = 112 - (charheight / 8)
|
||||
@sprites["player"].src_rect = Rect.new(0, 0, charwidth / 4, charheight / 4)
|
||||
@sprites["player"].x = 112 - (charwidth / 8)
|
||||
@sprites["player"].y = 112 - (charheight / 8)
|
||||
@sprites["player"].z = 99999
|
||||
end
|
||||
trainer.party.each_with_index do |pkmn, i|
|
||||
@sprites["party#{i}"] = PokemonIconSprite.new(pkmn, @viewport)
|
||||
|
||||
@@ -38,7 +38,7 @@ class Window_PokemonItemStorage < Window_DrawableCommand
|
||||
itemname = @adapter.getDisplayName(item)
|
||||
baseColor = (index == @sortIndex) ? Color.new(248, 24, 24) : self.baseColor
|
||||
textpos.push([itemname, rect.x, rect.y, :left, self.baseColor, self.shadowColor])
|
||||
if !GameData::Item.get(item).is_important? # Not a Key item/HM/TM
|
||||
if GameData::Item.get(item).show_quantity?
|
||||
qty = _ISPRINTF("x{1: 2d}", @bag[index][1])
|
||||
sizeQty = self.contents.text_size(qty).width
|
||||
xQty = rect.x + rect.width - sizeQty - 2
|
||||
|
||||
@@ -488,8 +488,7 @@ class BattlePointShopScreen
|
||||
end
|
||||
if added == quantity
|
||||
$stats.battle_points_spent += price
|
||||
# TODO: Add bpshop_items_bought to $stats?
|
||||
# $stats.bpshop_items_bought += quantity
|
||||
$stats.mart_items_bought += quantity
|
||||
@adapter.setBP(@adapter.getBP - price)
|
||||
@stock.delete_if { |itm| GameData::Item.get(itm).is_important? && $bag.has?(itm) }
|
||||
pbDisplayPaused(_INTL("Here you are! Thank you!")) { pbSEPlay("Mart buy item") }
|
||||
|
||||
Reference in New Issue
Block a user