mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-26 16:26:01 +00:00
Fixed some bad usage of sprintf, cleaned up some translatable messages
This commit is contained in:
@@ -56,7 +56,7 @@ def pbFishing(hasEncounter, rodType = 1)
|
||||
if hasEncounter && rand(100) < biteChance
|
||||
$scene.spriteset.addUserAnimation(Settings::EXCLAMATION_ANIMATION_ID, $game_player.x, $game_player.y, true, 3)
|
||||
frames = Graphics.frame_rate - rand(Graphics.frame_rate / 2) # 0.5-1 second
|
||||
if !pbWaitForInput(msgWindow, message + _INTL("\r\nOh! A bite!"), frames)
|
||||
if !pbWaitForInput(msgWindow, message + "\r\n" + _INTL("Oh! A bite!"), frames)
|
||||
pbFishingEnd { pbMessageDisplay(msgWindow, _INTL("The Pokémon got away...")) }
|
||||
break
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user