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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed some bad usage of sprintf, cleaned up some translatable messages
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@@ -10,13 +10,13 @@ class PokemonTrainerCard_Scene
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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@sprites = {}
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background = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/bg_f"))
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background = pbResolveBitmap("Graphics/UI/Trainer Card/bg_f")
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if $player.female? && background
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addBackgroundPlane(@sprites, "bg", "Trainer Card/bg_f", @viewport)
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else
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addBackgroundPlane(@sprites, "bg", "Trainer Card/bg", @viewport)
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end
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cardexists = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/card_f"))
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cardexists = pbResolveBitmap("Graphics/UI/Trainer Card/card_f")
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@sprites["card"] = IconSprite.new(0, 0, @viewport)
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if $player.female? && cardexists
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@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card_f")
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