Fixed some bad usage of sprintf, cleaned up some translatable messages

This commit is contained in:
Maruno17
2023-04-02 00:52:12 +01:00
parent 1ead0a76f5
commit 9d50b27aa0
32 changed files with 87 additions and 84 deletions

View File

@@ -10,13 +10,13 @@ class PokemonTrainerCard_Scene
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@sprites = {}
background = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/bg_f"))
background = pbResolveBitmap("Graphics/UI/Trainer Card/bg_f")
if $player.female? && background
addBackgroundPlane(@sprites, "bg", "Trainer Card/bg_f", @viewport)
else
addBackgroundPlane(@sprites, "bg", "Trainer Card/bg", @viewport)
end
cardexists = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/card_f"))
cardexists = pbResolveBitmap("Graphics/UI/Trainer Card/card_f")
@sprites["card"] = IconSprite.new(0, 0, @viewport)
if $player.female? && cardexists
@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card_f")