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Fixed some bad usage of sprintf, cleaned up some translatable messages
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@@ -206,8 +206,8 @@ MenuHandlers.add(:battle_debug_menu, :mega_evolution, {
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next if !trainers[i]
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text = (side == 0) ? "Your side:" : "Foe side:"
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text += sprintf(" %d: %s", i, trainers[i].name)
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text += sprintf(" [ABLE]") if value == -1
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text += sprintf(" [UNABLE]") if value == -2
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text += " [ABLE]" if value == -1
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text += " [UNABLE]" if value == -2
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commands.push(text)
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cmds.push([side, i])
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end
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