mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Fixed some bad usage of sprintf, cleaned up some translatable messages
This commit is contained in:
@@ -574,7 +574,7 @@ module Compiler
|
||||
trainerid = GameData::TrainerType.get(trtype).id
|
||||
filename = GameData::TrainerType.charset_filename_brief(trainerid)
|
||||
if FileTest.image_exist?("Graphics/Characters/" + filename)
|
||||
firstpage.graphic.character_name = sprintf(filename)
|
||||
firstpage.graphic.character_name = filename
|
||||
end
|
||||
end
|
||||
# Create strings that will be used repeatedly
|
||||
|
||||
Reference in New Issue
Block a user