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Added groundwork for Gen 8 code
This commit is contained in:
323
Data/Scripts/011_Battle/002_Move/008_Move_Effects_Gen8.rb
Normal file
323
Data/Scripts/011_Battle/002_Move/008_Move_Effects_Gen8.rb
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@@ -0,0 +1,323 @@
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=begin
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Dynamax Cannon - 000
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Behemoth Blade - 000
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Behemoth Bash - 000
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Branch Poke - 000
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Overdrive - 000
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Glacial Lance - 000
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Astral Barrage - 000
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Pyro Ball - 00A
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Scorching Sands - 00A
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Freezing Glare - 00C
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Fiery Wrath - 00F
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Strange Steam - 013
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Breaking Swipe - 042
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Thunderous Kick - 043
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Skitter Smack - 045
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Spirit Break - 045
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Apple Acid - 046
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Dragon Energy - 08B
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Wicked Blow - 0A0
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False Surrender - 0A5
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Dual Wingbeat - 0BD
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Triple Axel - 0BF
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Meteor Assault - 0C2
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Eternabeam - 0C2
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Snap Trap - 0CF
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Thunder Cage - 0CF
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Flip Turn - 0EE
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=end
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#===============================================================================
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# Poisons the target. This move becomes physical or special, whichever will deal
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# more damage (only considers stats, stat stages and Wonder Room). Makes contact
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# if it is a physical move. Has a different animation depending on the move's
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# category. (Shell Side Arm)
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#===============================================================================
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class PokeBattle_Move_176 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Burns the target if any of its stats were increased this round.
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# (Burning Jealousy)
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#===============================================================================
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class PokeBattle_Move_177 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Increases the user's Speed by 1 stage. This move's type depends on the user's
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# form (Electric if Full Belly, Dark if Hangry). Fails if the user is not
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# Morpeko (works if transformed into Morpeko). (Aura Wheel)
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#===============================================================================
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class PokeBattle_Move_178 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Increases the user's Attack, Defense, Speed, Special Attack and Special
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# Defense by 1 stage each. The user cannot switch out or flee. Fails if the user
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# is already affected by the second effect of this move, but can be used if the
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# user is prevented from switching out or fleeing by another effect (in which
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# case, the second effect of this move is not applied to the user). The user may
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# still switch out if holding Shed Shell or Eject Button, or if affected by a
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# Red Card. (No Retreat)
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#===============================================================================
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class PokeBattle_Move_179 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Reduces the user's HP by a third of its total HP, and increases the user's
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# Attack, Defense, Speed, Special Attack and Special Defense by 1 stage each.
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# Fails if it can't do both effects. (Clangorous Soul)
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#===============================================================================
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class PokeBattle_Move_17A < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Raises the Attack and Defense of all user's allies by 1 stage each. Bypasses
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# protections, including Crafty Shield. Fails if there is no ally. (Coaching)
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#===============================================================================
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class PokeBattle_Move_17B < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Increases the target's Attack and Special Attack by 2 stages each. Bypasses
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# some protections. (Decorate)
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#===============================================================================
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class PokeBattle_Move_17C < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Decreases the target's Defense by 1 stage. Power is doubled if Gravity is in
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# effect. (Grav Apple)
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#===============================================================================
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class PokeBattle_Move_17D < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Decreases the target's Speed by 1 stage. (Drum Beating)
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#===============================================================================
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class PokeBattle_Move_17E < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Decreases the target's Speed by 1 stage. Doubles the effectiveness of damaging
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# Fire moves used against the target (this effect does not stack). Fails if
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# neither of these effects can be applied. (Tar Shot)
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#===============================================================================
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class PokeBattle_Move_17F < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# The target's types become Psychic. Fails if the target has the ability
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||||
# Multitype/RKS System or has a substitute. (Magic Powder)
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#===============================================================================
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class PokeBattle_Move_180 < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# Power is doubled if Electric Terrain applies. (Rising Voltage)
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#===============================================================================
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class PokeBattle_Move_181 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# If Psychic Terrain applies and the user is grounded, power is multiplied by
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# 1.5 (in addition to Psychic Terrain's multiplier) and it targets all opposing
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# Pokémon. (Expanding Force)
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#===============================================================================
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class PokeBattle_Move_182 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Power is doubled if a terrain applies and user is grounded; also, this move's
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# type and animation depends on the terrain. (Terrain Pulse)
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#===============================================================================
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class PokeBattle_Move_183 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Power is doubled if the user moves before the target, or if the target
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||||
# switched in this round. (Bolt Beak, Fishious Rend)
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#===============================================================================
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||||
class PokeBattle_Move_184 < PokeBattle_UnimplementedMove
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||||
end
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||||
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#===============================================================================
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||||
# Power is doubled if any of the user's stats were lowered this round. (Lash Out)
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#===============================================================================
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class PokeBattle_Move_185 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# If Grassy Terrain applies, priority is increased by 1. (Grassy Glide)
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#===============================================================================
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class PokeBattle_Move_186 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# For the rest of this round, the user avoids all damaging moves that would hit
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# it. If a move that makes contact is stopped by this effect, decreases the
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# Defense of the Pokémon using that move by 2 stages. Contributes to Protect's
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# counter. (Very similar to King's Shield.) (Obstruct)
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#===============================================================================
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||||
class PokeBattle_Move_187 < PokeBattle_UnimplementedMove
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||||
end
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||||
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||||
#===============================================================================
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||||
# Unaffected by moves and abilities that would redirect this move. (Snipe Shot)
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#===============================================================================
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class PokeBattle_Move_188 < PokeBattle_UnimplementedMove
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||||
end
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||||
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||||
#===============================================================================
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||||
# Hits 2 times in a row. The second hit targets the original target's ally if it
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||||
# had one (that can be targeted), or the original target if not. If the original
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# target cannot be targeted, both hits target its ally. In a triple battle, the
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# second hit will (try to) target one adjacent ally (how does it decide which
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# one?).
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#
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||||
# A Pokémon cannot be targeted if:
|
||||
# * It is the user.
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# * It would be immune due to its type or ability.
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# * It is protected by a protection move (which ones?).
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# * It is semi-invulnerable, or the move fails an accuracy check against it.
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# * An ally is the centre of attention (e.g. because of Follow Me).
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||||
#
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# All Pokémon hit by this move will apply their Pressure ability to it.
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# (Dragon Darts)
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#===============================================================================
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class PokeBattle_Move_189 < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# Hits 3 times in a row. If each hit could be a critical hit, it will definitely
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# be a critical hit. (Surging Strikes)
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#===============================================================================
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class PokeBattle_Move_18A < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Hits 2-5 times in a row. If the move does not fail, increases the user's Speed
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# by 1 stage and decreases the user's Defense by 1 stage. (Scale Shot)
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#===============================================================================
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class PokeBattle_Move_18B < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# Two-turn attack. On the first turn, increases the user's Special Attack by 1
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# stage. On the second turn, does damage. This attack is only considered to have
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# been used after the second turn. (Meteor Beam)
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#===============================================================================
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class PokeBattle_Move_18C < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# The user and its allies gain 25% of their total HP. (Works the same as
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# Aromatherapy.) (Life Dew)
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#===============================================================================
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class PokeBattle_Move_18D < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# The user and its allies gain 25% of their total HP and are cured of their
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# permanent status problems. (Works the same as Aromatherapy.) (Jungle Healing)
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#===============================================================================
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class PokeBattle_Move_18E < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# User faints. If Misty Terrain applies, base power is multiplied by 1.5.
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# (Misty Explosion)
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#===============================================================================
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class PokeBattle_Move_18F < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# The target can no longer switch out or flee. At the end of each round, the
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||||
# target's Defense and Special Defense are lowered by 1 stage each. (Does this
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||||
# only apply while the user remains in battle?) (Octolock)
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#===============================================================================
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class PokeBattle_Move_190 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# Prevents the user and the target from switching out or fleeing. This effect
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# isn't applied if either Pokémon is already prevented from switching out or
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||||
# fleeing. (Jaw Lock)
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||||
#===============================================================================
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class PokeBattle_Move_191 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# The user consumes its held berry and gains its effect. Also, increases the
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# user's Defense by 2 stages. The berry can be consumed even if Unnerve/Magic
|
||||
# Room apply. Fails if the user is not holding a berry. This move cannot be
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||||
# chosen to be used if the user is not holding a berry. (Stuff Cheeks)
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#===============================================================================
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class PokeBattle_Move_192 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# All Pokémon (except semi-invulnerable ones) consume their held berries and
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# gain their effects. Berries can be consumed even if Unnerve/Magic Room apply.
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# Fails if no Pokémon have a held berry. If this move would trigger an ability
|
||||
# that negates the move, e.g. Lightning Rod, the bearer of that ability will
|
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# have their ability triggered regardless of whether they are holding a berry,
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# and they will not consume their berry (how does this interact with the move
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||||
# failing?). (Teatime)
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#===============================================================================
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class PokeBattle_Move_193 < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
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# Negates the effect and usability of the target's held item for the rest of the
|
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# battle (even if it is switched out). Fails if the target doesn't have a held
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# item, the item is unlosable, the target has Sticky Hold, or the target is
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# behind a substitute. (Corrosive Gas)
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#===============================================================================
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class PokeBattle_Move_194 < PokeBattle_UnimplementedMove
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end
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#===============================================================================
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# The user takes recoil damage equal to 1/2 of its total HP (rounded up, min. 1
|
||||
# damage). (Steel Beam)
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#===============================================================================
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class PokeBattle_Move_195 < PokeBattle_UnimplementedMove
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||||
end
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#===============================================================================
|
||||
# Decreases the PP of the last attack used by the target by 3 (or as much as
|
||||
# possible). (Eerie Spell)
|
||||
#===============================================================================
|
||||
class PokeBattle_Move_196 < PokeBattle_UnimplementedMove
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Fails if the target is not holding an item, or if the target is affected by
|
||||
# Magic Room/Klutz. (Poltergeist)
|
||||
#===============================================================================
|
||||
class PokeBattle_Move_197 < PokeBattle_UnimplementedMove
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# The user's Defense (and its Defense stat stages) are used instead of the
|
||||
# user's Attack (and Attack stat stages) to calculate damage. All other effects
|
||||
# are applied normally, applying the user's Attack modofiers and not the user's
|
||||
# Defence modifiers. (Body Press)
|
||||
#===============================================================================
|
||||
class PokeBattle_Move_198 < PokeBattle_UnimplementedMove
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# All effects that apply to one side of the field are swapped to the opposite
|
||||
# side. (Court Change)
|
||||
#===============================================================================
|
||||
class PokeBattle_Move_199 < PokeBattle_UnimplementedMove
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Removes the current terrain. Fails if there is no terrain in effect.
|
||||
# (Steel Roller)
|
||||
#===============================================================================
|
||||
class PokeBattle_Move_19A < PokeBattle_UnimplementedMove
|
||||
end
|
||||
130
Data/Scripts/011_Battle/Gen 8 abilities.rb
Normal file
130
Data/Scripts/011_Battle/Gen 8 abilities.rb
Normal file
@@ -0,0 +1,130 @@
|
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=begin
|
||||
|
||||
Intrepid Sword
|
||||
Upon entering battle, bearer gets +1 Attack.
|
||||
|
||||
Dauntless Shield
|
||||
Upon entering battle, bearer gets +1 Defense.
|
||||
|
||||
Curious Medicine
|
||||
Upon entering battle, resets the stat stages of all allies to 0.
|
||||
|
||||
Screen Cleaner
|
||||
Upon entering battle, ends the effects of Light Screen, Reflect and Aurora Veil
|
||||
on both sides.
|
||||
|
||||
Hunger Switch
|
||||
At the end of each round, switches the bearer's form (if it is Morpeko).
|
||||
|
||||
Ball Fetch
|
||||
At the end of a round in which a thrown Poké Ball fails to catch a Pokémon,
|
||||
bearer picks up that Poké Ball. Applies only to the first thrown Poké Ball, and
|
||||
only triggers once.
|
||||
|
||||
Cotton Down
|
||||
When bearer is hit by a damaging move, all other Pokémon get -1 Speed per hit.
|
||||
|
||||
Sand Spit
|
||||
When bearer is hit by a damaging move, starts sandstorm weather for 5 rounds (or
|
||||
8 with Smooth Rock).
|
||||
|
||||
Steam Engine
|
||||
When bearer is hit by a Fire- or Water-type move, bearer gets +6 Speed (after
|
||||
the effect of that move is applied). Outside of battle, makes eggs hatch twice
|
||||
as fast (doesn't stack with other such abilities).
|
||||
|
||||
Ice Face
|
||||
When bearer is hit by a physical move while in its initial form, it takes no
|
||||
damage and its form changes. At he end of a round in which hail weather started,
|
||||
the bearer regains its initial form.
|
||||
|
||||
Perish Body
|
||||
When bearer is hit by a move that makes contact, both bearer and attacker will
|
||||
faint in 3 turns. Does nothing if attacker already has a perish count.
|
||||
|
||||
Wandering Spirit
|
||||
When bearer is hit by a move that makes contact, it swaps abilities with the
|
||||
attacker (even if bearer faints from that move).
|
||||
|
||||
Chilling Neigh
|
||||
When bearer causes another Pokémon to faint with a damaging move, bearer gets +1
|
||||
Attack.
|
||||
|
||||
Grim Neigh
|
||||
When bearer causes another Pokémon to faint with a damaging move, bearer gets +1
|
||||
Special Attack.
|
||||
|
||||
As One (Chilling)
|
||||
Combination of Unnerve and Chilling Neigh. Message upon entering battle says it
|
||||
has two abilities; other triggers use the name of the appropriate ability rather
|
||||
than "As One".
|
||||
|
||||
As One (Grim)
|
||||
Combination of Unnerve and Grim Neigh. Message upon entering battle says it has
|
||||
two abilities; other triggers use the name of the appropriate ability rather
|
||||
than "As One".
|
||||
|
||||
Transistor
|
||||
Boosts bearer's Electric-type moves by 50%.
|
||||
|
||||
Dragon's Maw
|
||||
Boosts bearer's Dragon-type moves by 50%.
|
||||
|
||||
Punk Rock
|
||||
Boosts bearer's sound-based moves by 30%. Bearer takes half damage from
|
||||
sound-based moves.
|
||||
|
||||
Steely Spirit
|
||||
Boosts the power of Steel-type moves used by the bearer and its allies by 50%.
|
||||
|
||||
Power Spot
|
||||
Boosts the power of moves used by allies by 30%.
|
||||
|
||||
Gorilla Tactics
|
||||
Boosts bearer's Attack by 50%, but restricts bearer to one move (cf. Choice
|
||||
Band). Power boost stacks with Choice Band.
|
||||
|
||||
Ice Scales
|
||||
Bearer takes half damage from special moves.
|
||||
|
||||
Pastel Veil
|
||||
The bearer and its allies are immune to poisoning. If bearer is sent into
|
||||
battle, cures allies of poisoning.
|
||||
|
||||
Unseen Fist
|
||||
The bearer's moves will do damage with contact moves even if the target is
|
||||
protected from it. (Does this mean it just bypasses the protection?)
|
||||
|
||||
Mirror Armor
|
||||
If a move/ability tries to lower the bearer's stat(s), the effect is reflected
|
||||
back at the causer.
|
||||
|
||||
Ripen
|
||||
Doubles the effects of the bearer's held berries.
|
||||
|
||||
Neutralizing Gas
|
||||
Suppresses all other abilities. Once this ability stops applying, triggers all
|
||||
abilities that activate when gained (if this happens because bearer switches
|
||||
out, abilities trigger before the replacement switches in).
|
||||
|
||||
Quick Draw
|
||||
Bearer has 30% chance of going first in its priority bracket, regardless of
|
||||
Speed. If it does, a message announces it.
|
||||
|
||||
Libero
|
||||
User changes type to match the move it's about to use (like Protean).
|
||||
|
||||
Propellor Tail, Stalwart
|
||||
Bearer's moves cannot be redirected.
|
||||
|
||||
Mimicry
|
||||
The bearer's type changes depending on the terrain. Triggers upon entering
|
||||
battle and when terrain changes (and not when bearer's type is changed, e.g.
|
||||
with Soak).
|
||||
|
||||
Gulp Missile
|
||||
After using Surf/Dive, changes the bearer's form depending on its HP. If hit by
|
||||
an attack while in one of these forms, damages the attacker and causes an effect
|
||||
depending on the form.
|
||||
|
||||
=end
|
||||
92
Data/Scripts/011_Battle/Gen 8 items.rb
Normal file
92
Data/Scripts/011_Battle/Gen 8 items.rb
Normal file
@@ -0,0 +1,92 @@
|
||||
=begin
|
||||
|
||||
Leek (rename of Stick, works for Sirfetch'd too)
|
||||
Feathers (rename of Wings)
|
||||
Pewter Crunchies (Full Heal clone)
|
||||
|
||||
Pokémon Box Link
|
||||
Key item, gives access to Pokémon storage (except at certain times, perhaps when
|
||||
a Game Switch is on).
|
||||
|
||||
Rusted Sword
|
||||
Changes form of Zacian holding it. In battle, changes Zacian's Iron Head to
|
||||
Behemoth Blade.
|
||||
|
||||
Rusted Shield
|
||||
Changes form of Zamazenta holding it. In battle, changes Zamazenta's Iron Head
|
||||
to Behemoth Bash.
|
||||
|
||||
Fossils
|
||||
No effect themselves, but can be combined and revived.
|
||||
|
||||
Sweets
|
||||
Milcery evolution item (spin while holding).
|
||||
|
||||
Sweet Apple, Tart Apple
|
||||
Evolution stone for Applin.
|
||||
|
||||
Cracked Pot, Chipped Pot
|
||||
Evolution stone for Sinistea.
|
||||
|
||||
Throat Spray
|
||||
After holder uses a sound-based move, consume item and holders gets +1 Special
|
||||
Attack (unless battle ends).
|
||||
|
||||
Eject Pack
|
||||
When holder's stat(s) is lowered, consume item and holder switches out. Not
|
||||
triggered by Parting Shot, or if a faster mon's Eject Button/Eject Pack
|
||||
triggers.
|
||||
|
||||
Heavy-Duty Boots
|
||||
Holder is immune to entry hazards. Poison-type holder will still remove Toxic
|
||||
Spikes.
|
||||
|
||||
Blunder Policy
|
||||
If holder's move fails its accuracy check, consume item and holder gets +2
|
||||
Speed. Doesn't trigger if move was a OHKO move, or Triple Kick that hit at least
|
||||
once.
|
||||
|
||||
Room Service
|
||||
If Trick Room is used, or if holder switches in while Trick Room applies,
|
||||
consume item and holder gets -1 Speed.
|
||||
|
||||
Utility Umbrella
|
||||
Holder is unaffected by sun and rain weathers.
|
||||
|
||||
Exp. Candies
|
||||
Gives a fixed number of Exp points.
|
||||
|
||||
TRs
|
||||
|
||||
Mints
|
||||
Overrides a Pokémon's nature effect.
|
||||
|
||||
Catching Charm
|
||||
Increases the chance of a critical catch.
|
||||
|
||||
Rotom Catalog
|
||||
Changes Rotom's form (choosable).
|
||||
|
||||
Max Honey
|
||||
Max Revive clone.
|
||||
|
||||
Max Mushrooms
|
||||
Use from Bag: Raise a Pokémon's Attack, Defense, Speed, Special Attack and
|
||||
Special Defence by 1 stage each.
|
||||
|
||||
Galarica Cuff, Galarica Wreath
|
||||
Evolution stone for Galarian Slowpoke.
|
||||
|
||||
Exp. Charm
|
||||
Boosts experience gained from battles by 50%.
|
||||
|
||||
Mark Charm
|
||||
Increases the chance of a wild Pokémon having a mark
|
||||
|
||||
Reins of Unity
|
||||
Fuses Calyrex with either Glastrier or Spectrier, or unfuses them.
|
||||
|
||||
Ability Patch
|
||||
Changes a Pokémon's ability to its hidden ability.
|
||||
|
||||
=end
|
||||
39
Data/Scripts/Gen 8 notes.txt
Normal file
39
Data/Scripts/Gen 8 notes.txt
Normal file
@@ -0,0 +1,39 @@
|
||||
=begin
|
||||
|
||||
Marks, which are symbols randomly given to wild Pokémon which append a title to
|
||||
its name when sent out in battle. A Pokémon can only have 0 or 1 marks. The
|
||||
title can be toggled. Ribbons also provide a title, and can similarly be
|
||||
toggled.
|
||||
|
||||
Super shininess (only difference is an alternate shiny common animation with
|
||||
square sparkles; a mon is super shiny if the calculated number that is compared
|
||||
to SHINY_POKEMON_CHANCE is exactly 0)
|
||||
|
||||
Look at methods of increasing shiny chance.
|
||||
|
||||
Form differences.
|
||||
|
||||
Changes to evolutions due to removal of moss rock/ice rock/magnetic field.
|
||||
|
||||
Some (12) existing species changed egg groups.
|
||||
|
||||
Aegislash's stats changed.
|
||||
|
||||
2 existing Pokémon gained new abilities.
|
||||
|
||||
Pokémon no longer lose access to moves by evolving.
|
||||
|
||||
Move moves have changed properties/effects. Vice Grip becomes Vise Grip.
|
||||
|
||||
Can now give a Rare Candy to a max level Pokémon, which will trigger its
|
||||
evolution (presumably the item isn't consumed if it can't at least try to evolve
|
||||
it).
|
||||
|
||||
Bicycle that can work on water.
|
||||
|
||||
Town Map added to the pause menu. Can use Fly from within the Town Map if
|
||||
possible.
|
||||
|
||||
Remote access to storage boxes, and Pokémon sent to storage aren't healed.
|
||||
|
||||
=end
|
||||
Reference in New Issue
Block a user