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Added groundwork for Gen 8 code
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130
Data/Scripts/011_Battle/Gen 8 abilities.rb
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130
Data/Scripts/011_Battle/Gen 8 abilities.rb
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=begin
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Intrepid Sword
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Upon entering battle, bearer gets +1 Attack.
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Dauntless Shield
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Upon entering battle, bearer gets +1 Defense.
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Curious Medicine
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Upon entering battle, resets the stat stages of all allies to 0.
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Screen Cleaner
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Upon entering battle, ends the effects of Light Screen, Reflect and Aurora Veil
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on both sides.
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Hunger Switch
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At the end of each round, switches the bearer's form (if it is Morpeko).
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Ball Fetch
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At the end of a round in which a thrown Poké Ball fails to catch a Pokémon,
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bearer picks up that Poké Ball. Applies only to the first thrown Poké Ball, and
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only triggers once.
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Cotton Down
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When bearer is hit by a damaging move, all other Pokémon get -1 Speed per hit.
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Sand Spit
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When bearer is hit by a damaging move, starts sandstorm weather for 5 rounds (or
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8 with Smooth Rock).
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Steam Engine
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When bearer is hit by a Fire- or Water-type move, bearer gets +6 Speed (after
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the effect of that move is applied). Outside of battle, makes eggs hatch twice
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as fast (doesn't stack with other such abilities).
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Ice Face
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When bearer is hit by a physical move while in its initial form, it takes no
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damage and its form changes. At he end of a round in which hail weather started,
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the bearer regains its initial form.
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Perish Body
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When bearer is hit by a move that makes contact, both bearer and attacker will
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faint in 3 turns. Does nothing if attacker already has a perish count.
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Wandering Spirit
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When bearer is hit by a move that makes contact, it swaps abilities with the
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attacker (even if bearer faints from that move).
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Chilling Neigh
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When bearer causes another Pokémon to faint with a damaging move, bearer gets +1
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Attack.
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Grim Neigh
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When bearer causes another Pokémon to faint with a damaging move, bearer gets +1
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Special Attack.
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As One (Chilling)
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Combination of Unnerve and Chilling Neigh. Message upon entering battle says it
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has two abilities; other triggers use the name of the appropriate ability rather
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than "As One".
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As One (Grim)
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Combination of Unnerve and Grim Neigh. Message upon entering battle says it has
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two abilities; other triggers use the name of the appropriate ability rather
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than "As One".
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Transistor
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Boosts bearer's Electric-type moves by 50%.
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Dragon's Maw
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Boosts bearer's Dragon-type moves by 50%.
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Punk Rock
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Boosts bearer's sound-based moves by 30%. Bearer takes half damage from
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sound-based moves.
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Steely Spirit
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Boosts the power of Steel-type moves used by the bearer and its allies by 50%.
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Power Spot
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Boosts the power of moves used by allies by 30%.
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Gorilla Tactics
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Boosts bearer's Attack by 50%, but restricts bearer to one move (cf. Choice
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Band). Power boost stacks with Choice Band.
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Ice Scales
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Bearer takes half damage from special moves.
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Pastel Veil
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The bearer and its allies are immune to poisoning. If bearer is sent into
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battle, cures allies of poisoning.
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Unseen Fist
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The bearer's moves will do damage with contact moves even if the target is
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protected from it. (Does this mean it just bypasses the protection?)
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Mirror Armor
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If a move/ability tries to lower the bearer's stat(s), the effect is reflected
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back at the causer.
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Ripen
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Doubles the effects of the bearer's held berries.
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Neutralizing Gas
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Suppresses all other abilities. Once this ability stops applying, triggers all
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abilities that activate when gained (if this happens because bearer switches
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out, abilities trigger before the replacement switches in).
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Quick Draw
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Bearer has 30% chance of going first in its priority bracket, regardless of
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Speed. If it does, a message announces it.
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Libero
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User changes type to match the move it's about to use (like Protean).
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Propellor Tail, Stalwart
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Bearer's moves cannot be redirected.
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Mimicry
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The bearer's type changes depending on the terrain. Triggers upon entering
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battle and when terrain changes (and not when bearer's type is changed, e.g.
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with Soak).
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Gulp Missile
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After using Surf/Dive, changes the bearer's form depending on its HP. If hit by
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an attack while in one of these forms, damages the attacker and causes an effect
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depending on the form.
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=end
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