mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
This commit is contained in:
@@ -181,13 +181,13 @@ end
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class HandlerHash2
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def initialize
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@hash = {}
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@add_ifs = []
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@add_ifs = {}
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end
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def [](sym)
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sym = sym.id if !sym.is_a?(Symbol) && sym.respond_to?("id")
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return @hash[sym] if sym && @hash[sym]
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@add_ifs.each do |add_if|
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@add_ifs.each_value do |add_if|
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return add_if[1] if add_if[0].call(sym)
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end
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return nil
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@@ -200,11 +200,11 @@ class HandlerHash2
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@hash[sym] = handler || handlerBlock if sym
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end
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def addIf(conditionProc, handler = nil, &handlerBlock)
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def addIf(sym, conditionProc, handler = nil, &handlerBlock)
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if ![Proc, Hash].include?(handler.class) && !block_given?
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raise ArgumentError, "addIf call for #{self.class.name} has no valid handler (#{handler.inspect} was given)"
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raise ArgumentError, "addIf call for #{sym} in #{self.class.name} has no valid handler (#{handler.inspect} was given)"
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end
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@add_ifs.push([conditionProc, handler || handlerBlock])
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@add_ifs[sym] = [conditionProc, handler || handlerBlock]
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end
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def copy(src, *dests)
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@@ -235,18 +235,11 @@ end
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class HandlerHashBasic
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def initialize
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@hash = {}
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@addIfs = []
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end
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def [](entry)
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ret = nil
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ret = @hash[entry] if entry && @hash[entry]
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unless ret
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@addIfs.each do |addif|
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return addif[1] if addif[0].call(entry)
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end
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end
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return ret
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return @hash[entry] if entry && @hash[entry]
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return nil
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end
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def add(entry, handler = nil, &handlerBlock)
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@@ -257,13 +250,6 @@ class HandlerHashBasic
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@hash[entry] = handler || handlerBlock
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end
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def addIf(conditionProc, handler = nil, &handlerBlock)
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if ![Proc, Hash].include?(handler.class) && !block_given?
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raise ArgumentError, "addIf call for #{self.class.name} has no valid handler (#{handler.inspect} was given)"
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end
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@addIfs.push([conditionProc, handler || handlerBlock])
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end
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def copy(src, *dests)
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handler = self[src]
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return if !handler
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@@ -160,6 +160,7 @@ class Battle::Battler
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# Start using the move
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pbBeginTurn(choice)
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# Force the use of certain moves if they're already being used
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if !@battle.futureSight
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if usingMultiTurnAttack?
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choice[2] = Battle::Move.from_pokemon_move(@battle, Pokemon::Move.new(@currentMove))
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specialUsage = true
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@@ -173,6 +174,7 @@ class Battle::Battler
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choice[3] = -1 # No target chosen
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end
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end
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end
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# Labels the move being used as "move"
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move = choice[2]
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return if !move # if move was not chosen somehow
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@@ -173,7 +173,7 @@ class DayCare
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def inherit_IVs(egg, mother, father)
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# Get all stats
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stats = []
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GameData::Stat.each_main { |s| stats.push(s) }
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GameData::Stat.each_main { |s| stats.push(s.id) }
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# Get the number of stats to inherit
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inherit_count = 3
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if Settings::MECHANICS_GENERATION >= 6
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@@ -64,7 +64,8 @@ ItemHandlers::UseFromBag.add(:TOWNMAP, proc { |item|
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next ($game_temp.fly_destination) ? 2 : 0
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})
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ItemHandlers::UseFromBag.addIf(proc { |item| GameData::Item.get(item).is_machine? },
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ItemHandlers::UseFromBag.addIf(:move_machines,
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proc { |item| GameData::Item.get(item).is_machine? },
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proc { |item|
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if $player.pokemon_count == 0
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pbMessage(_INTL("There is no Pokémon."))
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@@ -361,7 +362,8 @@ ItemHandlers::UseInField.add(:EXPALLOFF, proc { |item|
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# Applies to all items defined as an evolution stone.
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# No need to add more code for new ones.
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ItemHandlers::UseOnPokemon.addIf(proc { |item| GameData::Item.get(item).is_evolution_stone? },
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ItemHandlers::UseOnPokemon.addIf(:evolution_stones,
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proc { |item| GameData::Item.get(item).is_evolution_stone? },
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proc { |item, qty, pkmn, scene|
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if pkmn.shadowPokemon?
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scene.pbDisplay(_INTL("It won't have any effect."))
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@@ -25,7 +25,8 @@ ItemHandlers::CanUseInBattle.add(:POKEDOLL, proc { |item, pokemon, battler, move
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ItemHandlers::CanUseInBattle.copy(:POKEDOLL, :FLUFFYTAIL, :POKETOY)
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ItemHandlers::CanUseInBattle.addIf(proc { |item| GameData::Item.get(item).is_poke_ball? }, # Poké Balls
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ItemHandlers::CanUseInBattle.addIf(:poke_balls,
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proc { |item| GameData::Item.get(item).is_poke_ball? },
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proc { |item, pokemon, battler, move, firstAction, battle, scene, showMessages|
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if battle.pbPlayer.party_full? && $PokemonStorage.full?
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scene.pbDisplay(_INTL("There is no room left in the PC!")) if showMessages
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@@ -314,7 +315,8 @@ ItemHandlers::UseInBattle.add(:POKEFLUTE, proc { |item, battler, battle|
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battle.pbDisplay(_INTL("All Pokémon were roused by the tune!"))
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})
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ItemHandlers::UseInBattle.addIf(proc { |item| GameData::Item.get(item).is_poke_ball? }, # Poké Balls
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ItemHandlers::UseInBattle.addIf(:poke_balls,
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proc { |item| GameData::Item.get(item).is_poke_ball? },
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proc { |item, battler, battle|
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battle.pbThrowPokeBall(battler.index, item)
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}
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@@ -9,8 +9,8 @@ module MultipleForms
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@@formSpecies.add(sym, hash)
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end
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def self.registerIf(cond, hash)
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@@formSpecies.addIf(cond, hash)
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def self.registerIf(sym, cond, hash)
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@@formSpecies.addIf(sym, cond, hash)
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end
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def self.hasFunction?(pkmn, func)
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