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[wip] generate fusions dynamically
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@@ -210,10 +210,10 @@ module GameData
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species_data = GameData::Species.get(getHeadID(species_data))
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end
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if form > 0
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ret = sprintf("Cries/%s_%d", species_data.species, form)
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return ret if pbResolveAudioSE(ret)
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end
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# if form > 0
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# ret = sprintf("Cries/%s_%d", species_data.species, form)
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# return ret if pbResolveAudioSE(ret)
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# end
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ret = sprintf("Cries/%s", species_data.species)
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return (pbResolveAudioSE(ret)) ? ret : nil
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end
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